@@luncas8549 Yeah having different paths open depending how fast you do the objectives is a pretty cool idea I hope they do this for the next main trial that comes out in Winter Kills
Congrats on the WR. I haven’t played this one yet, but from this video it looks to be on the longer side of things for a MK. I’d have expected there to be 5 boxes, not 7. And that jump scare when you opened the trapped door got me good, ngl lol.
@@Dashiawia Thanks Yeah I wish it was 4 or 5 boxes for solo 7 is way too many and the new jump scare are pretty good you will never know when the game is going to do it
@@Jasonk3721I played this for a bit last night and there are actually 9 boxes, which honestly surprised me. It took me several tries to even get all of them in time; most of the time I’d be down to the last box before time ran out. I also thought at first that there’d always be 3 boxes at each sector, but then I had a run where I had 5 boxes appear in C, 2 in B, and 2 in A. The number of boxes in each sector appears to be random. Correct me if I’m wrong, I’ve only played this on Introductory for an hour.
@@Dashiawia Yeah I somehow missed counted and had to rewatch the run to see that I had pick up more than seven boxes I'm still going to need to play this more to learn more about the spawns
They also changed keybinds. I have to change buttons every time I start the game..
Yeah I noticed that it so annoying because I have to keeping changing crouch hold key back to the mouse button
mabye if someone seedruns with adrenalines for the boxes in quad this can be lower
I believe sub 5 is possible without even needing to seedrun
I wonder how the max difficulty look like at the end, can you make one ( if ok ) since I uninstall the game...
It's not that bad its just a bunch of grunts everywhere
What happens if you don’t get them in time?
If you run out of time you will have to run the long way to the exit with a bunch of enemies that spawns in
@@Jasonk3721 Ok so I just looked it up and this is a very interesting concept for an MK Challenge. I think this is very cool.
@@luncas8549 Yeah having different paths open depending how fast you do the objectives is a pretty cool idea
I hope they do this for the next main trial that comes out in Winter Kills
@@Jasonk3721I hope that the other maps will have a total of 5 MK challenges soon, these are amazing so far!
@@Jasonk3721So no boxes, all enemies?
7 boxes is quite mad for solo ngl. Is it the same for coop?
Not sure if there's 7 boxes for co-op but I think it would be same as solo
Congrats on the WR. I haven’t played this one yet, but from this video it looks to be on the longer side of things for a MK. I’d have expected there to be 5 boxes, not 7.
And that jump scare when you opened the trapped door got me good, ngl lol.
@@Dashiawia Thanks
Yeah I wish it was 4 or 5 boxes for solo 7 is way too many and the new jump scare are pretty good you will never know when the game is going to do it
@@Jasonk3721I played this for a bit last night and there are actually 9 boxes, which honestly surprised me. It took me several tries to even get all of them in time; most of the time I’d be down to the last box before time ran out. I also thought at first that there’d always be 3 boxes at each sector, but then I had a run where I had 5 boxes appear in C, 2 in B, and 2 in A. The number of boxes in each sector appears to be random. Correct me if I’m wrong, I’ve only played this on Introductory for an hour.
@@Dashiawia Yeah I somehow missed counted and had to rewatch the run to see that I had pick up more than seven boxes
I'm still going to need to play this more to learn more about the spawns