Extra Control loss trick: If a unit looses control but you want to retreat it, if it is able to throw grenades, you can tell it to throw grenades super far away from the battlefield, and that unit will disengage and try to run to wherever you told it to throw grenades. Helpful not only for Blood Angels but also Black Templars and DKoK I'm surprised that you didn't mention the Tycho build where you only go for one tactical squad, but super reinforce it to take the most advantage of Embittered, but I didn't know about the Genless T1 build, I wanna try that and the assault marine and scout support.
@@TheLaughingMax You have to be careful since all your units take like 20% damage, but you have incredible damage since you have like 8 marines with double damage. I also am running a modified version where I open armory, get the plasma pistol upgrade, then delete the armory and get Tycho and marines. It delays you a fair amount but you get a Combi-melta for being really annoying to enemy buildings, and in T2 you can immediately go for Sergeants and they already have plasma pistols
@ConnorBreadFromFarBeyond that Tycho gets a melta instead of a plasma in tier 1 could be interesting yeah. I'll try that. The buff got nerfed btw. I think it is only 50% more damage done or more damage taken by you. Not remembering exactly how it was nerfed.
Its currently 75% more damage incurred for tycho and squad and 20% more damage received. Its still a pretty good build order, the risk is if enemy has good anti-morale then the whole squad is at risk including tycho since he cant deattach.
He will slaughter vehicles, buildings and especially all infantry or demon targets. Most commanders of other races will die in about 3-4 strikes if you micro him
Damocles?
Yes!
I got the game recently and I watched alot of your videos. They are very good tutorials and explain the game very well. Thank you
Thank you for the nice comment
Extra Control loss trick: If a unit looses control but you want to retreat it, if it is able to throw grenades, you can tell it to throw grenades super far away from the battlefield, and that unit will disengage and try to run to wherever you told it to throw grenades. Helpful not only for Blood Angels but also Black Templars and DKoK
I'm surprised that you didn't mention the Tycho build where you only go for one tactical squad, but super reinforce it to take the most advantage of Embittered, but I didn't know about the Genless T1 build, I wanna try that and the assault marine and scout support.
Thanks for the tip! I will also try that BO.
@@TheLaughingMax You have to be careful since all your units take like 20% damage, but you have incredible damage since you have like 8 marines with double damage. I also am running a modified version where I open armory, get the plasma pistol upgrade, then delete the armory and get Tycho and marines. It delays you a fair amount but you get a Combi-melta for being really annoying to enemy buildings, and in T2 you can immediately go for Sergeants and they already have plasma pistols
@ConnorBreadFromFarBeyond that Tycho gets a melta instead of a plasma in tier 1 could be interesting yeah. I'll try that. The buff got nerfed btw. I think it is only 50% more damage done or more damage taken by you. Not remembering exactly how it was nerfed.
@@TheLaughingMax I'll check that, tnx for letting me know 👍
Its currently 75% more damage incurred for tycho and squad and 20% more damage received. Its still a pretty good build order, the risk is if enemy has good anti-morale then the whole squad is at risk including tycho since he cant deattach.
4:39 Correction, the red thirst boons in melee is a bonus 25% health. No additional health regen or damage boost.
Your coming from Heeeme... right😅 WAAHHHHHHGGGGGGHHHH
Death company tyco if you micro his ability it’s the most insane dmg I’ve seen.
He will slaughter vehicles, buildings and especially all infantry or demon targets. Most commanders of other races will die in about 3-4 strikes if you micro him