When you change the fluid density, you also need to reset the initial state switch, (and then create a new initial state once the fluid has settled again).
Please help !!! when I follow the first steps and hit play the particles just fall through the container even though I have collider and volume tags on
Hi, thanks for this one. Not RealFlow but I was using instance of a geo with collision deformer and it appeared to me that it was not being detected by collision deformer. I have same question for RF, does it interact with an instance of a geo?
Dear Sir, Amazing example.. Is it better to build it in Realflow then export it to C4D, to get all the benefits of the RealFlow, Will Realflow plugin contain all the capabilities of the Realflow software ?
When my platonic falls into water there is no splash like you did in this tutorial timing 10:02. Any suggestions or can you provide the Exercise file to me please? Thanks in advance
Following this and wondering if anyone can help.... I have an object that I imported (CAD .STL) and the gravity doesn't seem to be working on it. I can create a primitive sphere and all works, but the other model is locked into place and the daemon just doesn't have any effect. Thanks.
Hi I have a Question and i can't find any answeres pls ein need help. In my realflow animations sometimes when it is rendert some frames are missing. Sometimes its just every second frame and sometimes it is even longer. It has the effect that the animation doesn't look fluent. Thanks!
The last bit could be a useful tutorial in the future if we need to show something flushing down the toilet. Thanks!
thanks man can you make a tutorial about how to make rain with the realflow?
When you change the fluid density, you also need to reset the initial state switch, (and then create a new initial state once the fluid has settled again).
yup, spot on, I realised that as i was uploading this lolol
yo, thank you for this tutorial, very helpful!
Hi, Great Video. Can the rigid deformer work with a dynamic object? Like the sweep of a dynamic spline?
"Create Initial State" thanks ! :)
thanks
Please help !!! when I follow the first steps and hit play the particles just fall through the container even though I have collider and volume tags on
Keep watching, I go through that in this video
@@DIGITALMEAT thanks its working perfectly . thank you for your valuable content
Hi, thanks for this one. Not RealFlow but I was using instance of a geo with collision deformer and it appeared to me that it was not being detected by collision deformer. I have same question for RF, does it interact with an instance of a geo?
I'm not actually sure, give it a test 😉
Thanks man! Your tutorials are freaking great!!
Cheers! Please subscribe and check out Digitalmeat.uk
One of the things that I love about your channel is that your profile icon is shaped like my continent :)
awesome !! thanks for tutorials ^^
gran tutorial , gracias!
Dear Sir,
Amazing example..
Is it better to build it in Realflow then export it to C4D, to get all the benefits of the RealFlow,
Will Realflow plugin contain all the capabilities of the Realflow software ?
no ..it doesn't have Hybrido
When my platonic falls into water there is no splash like you did in this tutorial timing 10:02.
Any suggestions or can you provide the Exercise file to me please? Thanks in advance
This could be a combination of things, your fluid resolution may not be high enough, your object might not be heavy enough
Following this and wondering if anyone can help.... I have an object that I imported (CAD .STL) and the gravity doesn't seem to be working on it. I can create a primitive sphere and all works, but the other model is locked into place and the daemon just doesn't have any effect. Thanks.
Check to see if the object has any keyframes that are keeping it in place.
Hi I have a Question and i can't find any answeres pls ein need help. In my realflow animations sometimes when it is rendert some frames are missing. Sometimes its just every second frame and sometimes it is even longer. It has the effect that the animation doesn't look fluent. Thanks!
did you cache your simulation?
Of course. I try the physical renderer now maybe that works.
let me know how it turns out
DIGITAL MEAT Yep it worked. I guess i have to use the physical renderer now for every scene.
I don't think the renderer is the issue, it's that you needed to cache your fluid simulation
It is a NIGHTMARRE!
I wish I had an uncle named Bob.
Why so fluent!
where is the link to download real flow?
Really? just google "Realflow for Cinema 4D"
spieghi malissimo