Excellent!!! only video online that I was able to find that explains Master Modeling correctly. I was trained on this method and can confirm this is correct! Thank you OP!
That surface loft technique to get the custom fillet shape is so interesting. never seen that. 1:29. Also, upon further inspection, it may seem like its cleaning up the surface but it's really not. If you do a surface analysis, you'll see that it's a mess compared to the fillet you had originally. The better way to do what you did is with the "set back parameters" in the fillet tool.
3dexperience parameter design study app allows automating simulation of response to excitation via parameter value changes cascading to geometry changes. Capturing the impact on the ribs from this automation seems impossible across iterations because the descendant parts never go out of sync. Which method resolves this?
Great video! Does the import part and delete bodies process require you to have the master body opened when working on the individual bodies? Do you have to load the master every time to work on the bodies?
question: say you wanted to make a master model of something that has bolts and threads, how would you make seperate bodies with complex interlinking surfaces?
Hi, for bodies with complex interlinking surfaces, I would imagine that you can still split the master model into bodies and subsequently convert them to components. I feel that I might not have grasp your question correctly.
@@winghoetan7678 ok, say you have modelled a product that has screws and holes etc. would you define the thread parameters in the master model, or define them individually once have split up the bodies?
I have not tried a top down approach with screws and holes before. I do know that in assemblies, you are able to define holes that cut through more than one component.
Solid Byte your videos are great. Even in methodology are second to none. I got a question: if you have a plastic product with 3 parts, 2 of them can be designed perfectly with this Master Model Method but the third one is a kind of cover which hides partially the two other parts. Could I make 2 Master Models? A first one for 2 parts and the second Master Model for the third part?. If you send me your email I could send you pictures of the parts. Thank you.
Excellent!!! only video online that I was able to find that explains Master Modeling correctly. I was trained on this method and can confirm this is correct! Thank you OP!
Best master modeling video ever!
Excellent job. Very thorough for those of us just learning from years of the old methods.
Incredibly helpful thank you!
This is one of the most important methodologies that no one addresses! well done!
Yea it's crazy this isn't covered more.
That surface loft technique to get the custom fillet shape is so interesting. never seen that. 1:29. Also, upon further inspection, it may seem like its cleaning up the surface but it's really not. If you do a surface analysis, you'll see that it's a mess compared to the fillet you had originally. The better way to do what you did is with the "set back parameters" in the fillet tool.
Excellent video! Very helpful.
3dexperience parameter design study app allows automating simulation of response to excitation via parameter value changes cascading to geometry changes. Capturing the impact on the ribs from this automation seems impossible across iterations because the descendant parts never go out of sync. Which method resolves this?
Thanks Man! Up to now I have always been working in one part with multiple bodies... Maybe this will help me! :)
2:20 "Insert Into New Part" Workflow
3:16 "Save Bodies" Workflow
4:26 "Insert>New Part" Workflow (Wing Hoe Tan Recommended 👍)
Nice video, good teaching! keep up with it
Great tutorial. Thanks!!
Great video! Does the import part and delete bodies process require you to have the master body opened when working on the individual bodies? Do you have to load the master every time to work on the bodies?
question: say you wanted to make a master model of something that has bolts and threads, how would you make seperate bodies with complex interlinking surfaces?
Hi, for bodies with complex interlinking surfaces, I would imagine that you can still split the master model into bodies and subsequently convert them to components. I feel that I might not have grasp your question correctly.
@@winghoetan7678 ok, say you have modelled a product that has screws and holes etc. would you define the thread parameters in the master model, or define them individually once have split up the bodies?
I have not tried a top down approach with screws and holes before. I do know that in assemblies, you are able to define holes that cut through more than one component.
Thanks!
Thanks for this nice video! Is it possible to have the 3D CAD model to understand better the construction ?
Thanks!
Hi, sorry, it has been quite a while since I published this video. I no longer have the file on hand.
Just stumbled on this video and I really like your approach. Question: have you ever considered the Master Sketch approach?
Solid Byte your videos are great. Even in methodology are second to none. I got a question: if you have a plastic product with 3 parts, 2 of them can be designed perfectly with this Master Model Method but the third one is a kind of cover which hides partially the two other parts. Could I make 2 Master Models? A first one for 2 parts and the second Master Model for the third part?. If you send me your email I could send you pictures of the parts. Thank you.
Hi, thanks for the compliment. You can send the pictures to me at tanwinghoe1983@gmail.com.