Through experience I found that the best way to familiarize people with a 3D software is to show them how to model in that environment. Your videos concentrate on that area and are one of the best in showcasing the completely non-destructive and procedural nature of Houdini. Thank you for your efforts, keep ‘em coming. 👍🏻
Thank you! That's also exactly what I did when I started with Houdini - learn the modeling stuff first. Because modeling is so non abstract. You see changes right away. Unlike in rendering or FX. I also love the fact of not being tied to a change.
I've been learning Houdini and subscribing to some related channels and I can say your content so far has been one the most mind-blowing in showing awesome tricks, keep at it dude!
It is still there but it is in a different place. Offset is now called "Distance" and just right to the slider you have a parameter you can change from "No Scaling" to "Scale by Attribute". There you can use your pscale attribute.
@@Houdini123 Sorry, I am very green with houdini and am not sure what you mean by "Do you have the pscale attribute on your points". I do have scale by attr set which then gives me pscale.
Through experience I found that the best way to familiarize people with a 3D software is to show them how to model in that environment. Your videos concentrate on that area and are one of the best in showcasing the completely non-destructive and procedural nature of Houdini. Thank you for your efforts, keep ‘em coming. 👍🏻
Thank you! That's also exactly what I did when I started with Houdini - learn the modeling stuff first. Because modeling is so non abstract. You see changes right away. Unlike in rendering or FX. I also love the fact of not being tied to a change.
I've been learning Houdini and subscribing to some related channels and I can say your content so far has been one the most mind-blowing in showing awesome tricks, keep at it dude!
thanks so much! was looking for bevel tips, this is amazing! great channel keep it up
thank you!
wish houdini had better (any) mitering options
Thank You very much!
Happy to help!
offset scale has disappeared from the houdini 18 polybevel :(
It is still there but it is in a different place. Offset is now called "Distance" and just right to the slider you have a parameter you can change from "No Scaling" to "Scale by Attribute". There you can use your pscale attribute.
@@Houdini123 I can't seem to get this working in 18 either. The bevel node returns that It can't find the attribute.
Just tested it, works. Do you have the pscale attribute on your points and are you using "Scale by Attribute" option?
@@Houdini123 Sorry, I am very green with houdini and am not sure what you mean by "Do you have the pscale attribute on your points".
I do have scale by attr set which then gives me pscale.
@nuckle no problem, check out this video, super easy - ua-cam.com/video/dvTuyJF6x9A/v-deo.html