Thank you so much, Eric for notifying me! I make my Metahuman from Mesh for cinematics. I just want to let people know that function is not ready for 5.1 yet. We still have to use 5.0 for "metahuman identity" function.
@@EricVTuber Thank you. I will watch your new one. I was talking about Mesh to Metahuman creation function where you import your character mesh and convert it to Metahuman.
Thanks so much for this tutorial Eric. I was able to get it to work, but then my player character stopped moving. I'm assuming that is because I'm using 5.2. When is your tutorial on 5.1 coming out? Hopefully the fix will work for 5.2 as well :)
I had followed you tutorial, but, at 9:~ you click on variables and you have 3 submenu, why I have only 1, components ? please where I did misthake? I using Unreal 5.0.3 on Linux, thanks
Здраствуйте! У меня такая проблемма! При двойном нажатии на MetaHuman в таблице Compile ошибка: Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent: :GetSkeletalMeshAsset() or GetSkinnedAsset() instead. Вторая ниже подобная Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Как с эти справиться? Подскажите please. Заранее спасибо!
Thank you so much, Eric for notifying me! I make my Metahuman from Mesh for cinematics. I just want to let people know that function is not ready for 5.1 yet. We still have to use 5.0 for "metahuman identity" function.
I just posted my 5.1 version of this video so check it out and maybe it will help you.
@@EricVTuber Thank you. I will watch your new one. I was talking about Mesh to Metahuman creation function where you import your character mesh and convert it to Metahuman.
@@kazemedia gotcha, hope it gets resolved at some point. It seems like they don’t keep up with the MetaHuman tools to track with the engine tools.
Thanks so much for this tutorial Eric. I was able to get it to work, but then my player character stopped moving. I'm assuming that is because I'm using 5.2. When is your tutorial on 5.1 coming out? Hopefully the fix will work for 5.2 as well :)
Same here, but I'm on 5.3. I can use the custom attack animations I've blueprinted, but my camera and keyboard input have been nullified.
I had followed you tutorial, but, at 9:~ you click on variables and you have 3 submenu, why I have only 1, components ? please where I did misthake? I using Unreal 5.0.3 on Linux, thanks
Здраствуйте! У меня такая проблемма! При двойном нажатии на MetaHuman в таблице Compile ошибка: Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent: :GetSkeletalMeshAsset() or GetSkinnedAsset() instead. Вторая ниже подобная Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Как с эти справиться? Подскажите please. Заранее спасибо!
you forgot a importned step, with what skeleton? do i leave it blank?
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That was extremely helpful... previously I had only marginal success... body clipping through clothes and whatnot...