06:17 aladdin's ult actually healed you up to 50% i think. the early duels are "fair" if not better for the opponent. it's the level 5 ult that really reduces the health regen and cdr for the opponent.
WHY IS YOUR ANNOUNCER PACK NOT IN SMITE 2?! I WILL NOT PLAY SMITE 2 UNTIL YOU HAVE ONE. (I just listened to all of them again, and I literally had a tear come to my eye)
@forsterjurgen rip to me the map looks cool but the camps n that "lost knight" looks uninspired smite 1 joust had different looking camps n fire gient compared to the other game modes. We're did the style go this game is looking more m more like a school student project
@@MarcellusHughes-wo1zm I mean the camps really look no different to the current joust map on smite 1. The lost night is different to the fire giant but you're right he is pretty un inspired I wish they gave him a horse or a dragon came down at half hp. Like it is meant to be Arthurian they should really do something with that
yeah no in duel the structures are WAY too weak as well as the titan it takes like no time to kill structures with the lost knight buff im pretty sure they dont have backdoor prots.
Aladdin gets 3 wishes from having his lamp item, one of them is called immortality and it instantly revived him and gives him crazy movement speed for a bit as he respawns. He can only use each of his 3 wishes one time, per game. So only 1 instant respawn allowed per match
Ullr's damage is hella nerfed, HOA and BA are both down to Smite's Axe and Leap damages (270->170). Ullr's bow power is down from 44->17 and his lifesteal is down from 45%->22%. His attack speed and move speed down 30%->25%. Is this to make Smite 2's ttk reach tens of seconds, or is this just duel only scaling?
Rexsi, what do you think about HiRez maintaining the swap between 2 giving atk spd instead of power/STR, and ult giving power/STR instead of atk spd. I really didn’t approve of the change in S1 and had high hopes it’d get swapped back for more skillful play & timing with his bursts. (੭ ˘•ω•˘)੭ु⁾⁾
6:07 Engages with 360 Axe, finishes in genie lamp with 180 auto. We are back.
06:17 aladdin's ult actually healed you up to 50% i think. the early duels are "fair" if not better for the opponent. it's the level 5 ult that really reduces the health regen and cdr for the opponent.
WHY IS YOUR ANNOUNCER PACK NOT IN SMITE 2?! I WILL NOT PLAY SMITE 2 UNTIL YOU HAVE ONE. (I just listened to all of them again, and I literally had a tear come to my eye)
Yoooo you went crazy rexsi
14:46 BRO IS RUNNING FOR HIS LIFE
5:08 was that CC buffering in effect with the 3 there when he knocked him up?
Yes, before the CC buffering the 3 would've been canceled, even though he pressed it before getting knocked up
07:17 "AHA!" Aladdin used the 2nd wish lmao
I have been WAITINNNG and we FINNNALLY have ut!
We back baby!
What did they change about ullr?
the 3 has two seperate aoe functions a slow and then prot shred depending on stance
So is this post to be a duel map n were getting a different joust map or are the the same thing.
Same as smite 1 for now and probably the foreseeable future. So the joust map is the duel map.
@forsterjurgen rip to me the map looks cool but the camps n that "lost knight" looks uninspired smite 1 joust had different looking camps n fire gient compared to the other game modes. We're did the style go this game is looking more m more like a school student project
@@MarcellusHughes-wo1zm I mean the camps really look no different to the current joust map on smite 1. The lost night is different to the fire giant but you're right he is pretty un inspired I wish they gave him a horse or a dragon came down at half hp. Like it is meant to be Arthurian they should really do something with that
This is the first draft in an alpha. Both of you are likely closer to the finished product in your ideas than this tbf
@@Snagavitch sure
yeah no in duel the structures are WAY too weak as well as the titan it takes like no time to kill structures with the lost knight buff im pretty sure they dont have backdoor prots.
Agreed, hirez is looking for feedback that was one of the first things I told the devs
wait when does this come to consoles?
January when free to play launches
how did Aladins deathtimer go from 30 sec to spawn instantly ? :D
Aladdin gets 3 wishes from having his lamp item, one of them is called immortality and it instantly revived him and gives him crazy movement speed for a bit as he respawns. He can only use each of his 3 wishes one time, per game. So only 1 instant respawn allowed per match
Ullr's damage is hella nerfed, HOA and BA are both down to Smite's Axe and Leap damages (270->170). Ullr's bow power is down from 44->17 and his lifesteal is down from 45%->22%. His attack speed and move speed down 30%->25%. Is this to make Smite 2's ttk reach tens of seconds, or is this just duel only scaling?
finallyyy
Rexsi, what do you think about HiRez maintaining the swap between 2 giving atk spd instead of power/STR, and ult giving power/STR instead of atk spd.
I really didn’t approve of the change in S1 and had high hopes it’d get swapped back for more skillful play & timing with his bursts. (੭ ˘•ω•˘)੭ु⁾⁾
2:18 ayoo 🤨
360 axes are back lets go
2:15 PAUSE
I got you dog
pog
He's a better ravana
I was hoping they would make his stance switch his 2 and give him an actual ult. Imagine if he got a cqc ult in axe and a ranged ult in bow.
1st
His model looks exactly the same. pure copy pasta :(