Gev Scaled Scorch seems super cracked with Persist cards; Like Puppeteer Clique and Murderous Redcap. Sac one, it returns with a -1/-1 counter, it then gains +1/+1 counters, sac again, returns. Repeat until you win. You don't even need an aristocrat damage dealer, as Murderous Redcap already deals said damage. Gev could be a pretty silly combo deck if set up properly.
Something I’ve not seen anyone say but the new impact tremors lizard or any effect like that, and murderous redcap just ends the game because recap can shoot itself and not have to have a sac outlet.
He is actually the first Legend in Red Black that completes the Redcap Combo. Normally you either need White for Anafenza Kin-Tree Spirit / Cathar's Crusade, or you need to dig out Mike the Unhallowed since he's mono-black. Having the +1 counter half of the loop on a 2 drop in the Command Zone is huge. Redcap, particularly, has hybrid casting pips so you can jam it out very quickly with Rituals. Very interesting new space for an old combo.
Abundance is a strong card with Flubs that I haven't seen people mention yet. Being able to choose land or nonland removes the potential to be stuck of Flubs since you simply choose nonland if you're played out, or guarantees you get your extra land drops every turn before that.
Was surprised to not see Glarb on this list. It may not be as obviously good as the other frogs, but having made this commander I can attest it is STRONG. Surveil with a commander that also lets you play off the top is just powerful.
They missed the REAL synergy between Abundance and Mr. Foxglove: Abundance is a replacement effect on drawing a card. The way Mr. Foxglove's show and tell effect works is that it checks if you've drawn cards off the first part of the ability. So, you'll attack and then "put" cards into your hand until your hand size matches the opponent's, THEN put a creature into play because you didn't "draw."
Yeah. It is one of the first card I added when I brewed the deck. Do you have any ideas if there are other budget cards doing the same. Isnt Sage of the Anima doing the same
@@AxillaryPower2 Not too fan of dredge in a deck like this but did not even know about Tomorrow.. Time to add it if it is cheap. Are you 100% sure about this interaction though ?
@@munsulight721 honestly, not 100%; I'm not a judge and am going off of comments I read when the card was spoiled. But Abundance (and other draw replacements) do prevent draw triggers, and lacking a ruling for Mr. Foxglove, I'm inclined to think his falls into the same class of abilities.
@@munsulight721 For dredge to work in this deck and let you cheat in a creature despite drawing, you would need a number of dredge cards in your graveyard equal to or greater than the amount of cards Foxglove is trying to draw. Given that there are five total cards with dredge in Bant, this is very unlikely to pull off
Im been playing a ton of Eluge, the Shoreless Sea. Having extra effective blue mana EACH TURN is something people will play around, and he turns a bunch of weird cards into cost reduction as well via the Flood Counters (notably 1-mana flicker effects and the like). In a perfect world, you can Eluge on 4, blink it on each opponent's turn, come back to yours, and Expropriate or something else huge.
While on one hand I get fatigued by how much product comes out, the bright side is that I get to watch these videos more often. Some of my favorite pieces of content from you all!
My playgroup is gonna hate it but I can’t resist building Maha, I can see why it wasn’t included since its pretty mean but that owls effect is very powerful!
Though they didn't get any love this video, I am excited to build Bats. I love lifegain and just love bats in general so I'm gonna have fun tinkering with that deck.
i'm so glad they mentioned keruga as a companion to helga because for days ive been thinking about brewing either helga or glarb (havent gotten to yet since my computer's having issues) but im glad im not the only one who's been think abt that
Definitely go for Helga. Glarb’s abilities are kinda flat and can’t really go up that crazy. Helga on the other hand scales extremely well throughout the game. I built a Helga and keruga deck, and it goes from zero to 100 real quick. Also, nobody ever thinks of targeting Helga, cuz they get too worried about the next big beastie that hits the board.
I'm for sure building a Bello deck. I love enchantments and I have a voltron style Bant enchantments deck, so it will be nice to have a Gruul go wide enchantments deck. My favorite part about Bello is that they're only creatures on your turn, so they will avoid a lot of board wipes as they're mostly sorcery speed, which means I won't have to speed as many turns just rebuilding over and over. I just run some individually protecting spells to keep Bello alive (also to keep him alive at instant speed so he doesn't get killed after I swing and I basically get fogged).
I have been testing a Baylen, the Haymaker deck, and scute swarm is ridiculous, well, even moreso than a regular scute swarm. You can have all your ramp be land based, which is good anyway, and then get extra landfall triggers, and any extra landfall triggers double the amount of scute swarm tokens, which you can turn into more cards and mana, which can allow you to find more land ramp to get more landfall triggers and then have even more mana and cards. Scute Swarm can easily turn into a very long turn that you end up winning on. It's very possible to just draw your whole deck until you find a haste enabler for all the scutes
There are also quite a few other landfall cards in these colors that make tokens, so it can be a good idea to include a bunch of those and have a lot of landfall pieces like Scapeshift and Nahiri's Lithoforming, fetchlands, land ramp cards, etc
I’ve built Wick as a blink deck to make use of the fact rats often have etbs and rat token generators are almost always etb effects. Grixis gives you saw in half, repeatable copy things, blink and flicker things etc to do this. Panharmonicon is insane in this deck
I was experimenting with wick and there are just some fun things you can do with things like a vultron shell as well suit up wick with greives and do boots on the slug and just build vultorn and rat makers like a piper or vren and just go crazy with things like battle forge axe people dont expect a rat deck that just looks to mass board state but never actually need to swing in with the rats as you just sac the slug when needed also using a nexwood makes all your pack rats into slugs so you can just pay the sac and start draining the table
Ygra is so cool. I pulled it in my prerelease and instantly felt obligated to build it as weirdly as I could. Using lots artifact destruction spells and effects while also running a ton of “fight” spells. Basically trying to Voltron the kitty through forced combat while keeping the board clear.
@@simongavan6266 Yeah. I suppose they can still generate some value during those moments you find yourself with no cards in your hand. Then again, you should probably be building to basically always have exactly one card in hand in the first place. That’s why I don’t quite see why the card Explore would be good, because you’ll end up drawing 2 so then you break your draw engine.
@13:59 Yes, you're right. If you make a copy of a spell on the Stack, you are also copying any of the modes picked with that spell, the value of X that was decided on, and any additional effects from any Additional Costs that were paid for.
I believe I misunderstood what they were saying in this instance. I took it to mean that you can repay offspring if you copy the otter, which I did not believe was correct, as offspring is a cost as you cast it. However your comment made me see a different perspective
@@Flyboy245 Correct, if you were to make a copy of a spell on the Stack with that had Offspring (or similar like Kicker) but those Additional Costs were not paid, then you don't get the option to then pay for those Additional Costs and get the effects for your copy. CR 707.10 goes more in depth with all that.
To be fair, the rules update isn't out yet (they've been slow with it for the past few sets...), so it could go either way. It depends on the exact wording on the trigger for Offspring. (Not the additional cost, but the triggered ability when entering.) But if we go by the way other similar abilities have worked in the past, it should work with copied spells.
@@therealax6 it will definitely work with copied spells. At least it should. I was under the impression that there was an attempt to pay the offspring cost for a copy on the stack (ie after it had been cast), not copying the offspring ability that’s already there
@@therealax6 Yes, the official CR has not been updated, but WotC have released their release notes for Bloomburrow and it has the details for Offspring in there.
I just recently played against an Infamous Cruelclaw deck built as a Russian Roulette game. Only 6 nonland cards in the deck, he hit a Worldfire in our game and I won because I was first to drop a creature. He showed one of the cards is a Phage the Untouchable so he has a 1\6 chance to just lose. I stopped him from showing the other cards so it remains a surprise.
I have a decklist I'm pretty hyped about for Flubs called "Flubs, the enlightened". Basically the idea is to play a ton of cheap spells that pump the graveyard like Faithless looting and Breakthrough. Then you get cards like Soulfire Eruption, Magma Opus, and other big spells in the graveyard. After that you try to find cards like Mizzik's mastery and Mnemonic Deluge through a combination of searching through your library with Flubs and using regrowth effects when needed. At this point Flubs becomes enlightened and vomits copies of some of the most powerful instants and sorceries in the game onto the battlefield. It definitely isn't the most powerful version of Flubs, but I think that its going to be a fun one to play.
Sword of Hearth and Home might be good for Lumra, Bellow of the Woods too. It can get you more lands for landfall stuff, but it can also flicker the commander. I also love using Sword of Hearth and Home to blink creatures like Solemn Simulacrum, Clifftop Lookout, Farhaven Elf, Topiary Stomper, Wood Elves, Springbloom Druid, basically all the creatures that land ramp you on ETB. That way you get a land from the sword and whatever you blink
I've been looking for a no hand synergy commander to throw one of my favorite cards Null Brooch in for awhile now and I think Flub the fool is perfect for it.
I'm building Gev around outlaw synergies. I don't think it's the strongest theme, but almost all of the new lizards are outlaws, so it's a pretty natural pairing. Then make lots of merc tokens with counters
I started a Lonis, Cryptzoologist deck and stopped when Bloomburrow Frog spoilers started. The frog bouncing abilities is 100% what the deck has been waiting for!
my favorite thing about wick, and what i ultimately ended up building my deck around, is that he goes infinite with conspiracy - have conspiracy out and play wick, then just have some kind of damage outlet like impact tremors
I’d recommend adding Karn, The Great Creator into the Ygra deck. Making it so none of your opponents’ creatures’ activated abilities can be used could be quite powerful.
since Im always on the lookout for cool vehicle commanders, I wanna try out bello as just that. With the freedom to add some enchantments and him being in gruul, it opens up interesting possibilities.
Jeez this set has so many powerful commanders. Lumra is insane as well but that Ygra is so mean! Completely dominates the board with all the artefact boardwipes.
Another Alania finisher I’ve been using is Mob Rule. Copy it and now you get ALL the creatures. No choice necessary. I’ve also copied a kicked Rite Of Replication, Elminster’s Simulacrum and Clone Legion.
Flubs is an absolute Gem. The way they perfectly created the medieval Rider Waite tarot card design with the white rose to scale. And him having a bug instead of a dog. *cheff’s kiss* So now we have I. the Fool X. Wheel of Fortune What other cards do we have?
my lizard deck going to be lit! There is also a lizard who gives if lizards would do damage add 1 additional damage. Also a lizard when you cast 2 spells a turn ping.
I know Bria, Riptide Rogue isn't part of the main set, but definitely deserved some love in this video. One of the first spoilers and such a fun and potentially busted commander. I would argue Bria is much better than Alania, Divergent Storm.
Yeah, I'm planning on making a Bria deck. I think she looks really fun. Probably lots of spells that make tokens, so you have creatures with prowess and you're triggering prowess. And adventure spells for the same reason
@@francisserpa4465 built mine already, had a bunch of good cards laying around waiting for the started decks to come out. Token strategy is definitely the most consistent from what I've seen. Pingers are also great too, I went with a mainly cantrip build with a lot of pump spells and card draw.
Grand Crescendo is great. Assemble the legion is a bit too slow imo. Arachnogenesis is solid and I had it on my list at first. I don't want to rely on someone attacking me for tokens though.
I think y’all are really undervaluing the crucible/excavator effects in flubs. It lets you get use out of lands you discard and playing them from the graveyard can help get past the awkward 2 cards in hand stall. They’ve been super helpful in my flubs games so far.
I guess it mostly depends on how often you end up with an even number of cards in hand, but yeah that effect seems pretty good, especially with the built in extra land drop. It also lets you safely discard lands and then play them later when you want them. Plus if you end up with just two lands in hand at the beginning of a turn with flubs out, you can play one, discard the other, and then immediately play the discarded one and start playing off the top.
Am I the only one that sees the power of Dragonhawk? While it’s not a combo engine, it can do massive damage if not immediately countered, or your board isn’t wiped.
dragonhawk is my bloomburrow deck and have won by turn 5-6 pretty consistently, just dragons, extra combat phases, damage doubles, and shit ton of mana rocks, descent into avernus is a mvp in this deck fr
Yeah found that out when playtesting you copy and otter that cares about noncreatues then cast an instant or sorcery and copy that… if any of them are copy spells themselves or you have a twinning staff out good luck finding out how many copies of something you actually get 😂
I know he might not be that good but I wanna try Byrke the long ear of the law but I am definitely using Mr Foxglove as my main Commander. Great video guys! I get excited every time I get a notification that you guys put out a new one!
Sad that Zoraline missed this list. She's been super fun to build balancing a list of bats and then 3 mana value or under permanents to recur. Black market connections goes hard!
For Lumra I imagine some sweet plays could be like sacrificing it to momentous fall to gain a bunch of life draw a bunch of cards then get those lands out and do it again to a greater good or something
I’m surprised with the otter they first talked about they didn’t talk about combo potential with infinite forks since you’re going to play a lot of them anyways I’d think
Anyone else notice that Mr. Fox Glove is literally just Disney's Robin Hood?? While Zinnia, is the rooster with the guitar in the beginning of the movie..
I have it in there as a potential finisher but have been tempted to take it out. It's kinda boring and solved. Like okay infinite combat. It's definitely good though.
@@isidoreaerys8745 considering Aggravated Assaults win con is 3 open mana to cast it, Baylen and 12 creature tokens, I would say that seeing as it plays into the decks theme of 'go wide tokens' anyway, its better than a 1 + 2 combo in the 99. its a conditional one card combo just like Halo fountain.
Grolnok only puts croak counters on permanents that have hit GY via milling though - most of the cards in your GY will come via Flubs’ discard. Not sure there’s actual synergy here.
@@joshuacarrillo8306 haha so you’re putting mill stuff in Flubs too then, you’re saying? Otherwise Grolnok literally won’t proc on anything - not so much niche as literally will not work at all for card advantage 😛 either way, good luck with it!
I don't think it's not powerful enough, we've just seen similar effects from other popular commanders like Mizzix. Both attempt to cost the biggest spells in the colours for the cheapest mana - the strategy isn't much different
I don't get why everyone is sleeping on my girl Zoraline. I don't think people realize you can return ANY nonland permanent with her ability, not just creatures. Then they get finality counters? no problem, there are TONS of cards that remove counters from your permanents and some even give you value for doing so, just look at nesting grounds from MH3!
Bloomburrow has way more fun looking Commanders than I first thought it would. That said, The Infamous Cruelclaw is number 1 for me with a bullet! Cheating big creatures into play AND supporting graveyard shenanigans?! He's right up there with Chainer, Nightmare Adept and Rakdos, Lord of Riots. I feel like you can make room for all 3 in a deck, and just focus it around which of the 3 you want as the commander. Others I'll be watching and maybe brewing, Ygra, Eater of All, Wildsear, Scouring Maw, and Helga, Skittish Seer.
I’m building Wick! Love the flavor so much and haven’t played a burn type deck. I’m taking it in a proliferate direction… which seems weird (nothing about it on EDHREC) but really fancy trying it out. Not the most rat-loving guy so another way to pump the snail ;)
Question for the community. How many new commanders do you build around and either never end up playing or only play a few times and never play again? Reason I ask is because I love to brew decks, but there are times I never actually put them together in paper and play them. There are other times where I play them only a couple of times than take them apart. I wonder am I the oddball here or is that pretty common. Some of these commanders seem really good, but knowing that about myself I am passing on building them.
Build online on Moxfield or another deck building website so you can play test to see if you actually like a deck before you build in paper, I love to brew as well and sometimes I find that a deck doesn’t actually play as well as I’d like or maybe it plays too well and it’s too much and if you make your list public you can give other brewers ideas
If you arcane adaptation or conspiracy in the Wick deck to make everything a rat and have a free sac outlet. Have a rat enter, makes a snail which is also a rat. Trigger on the stack, sacrifice the rat snail. Rinse, repeat, profit.
Gev Scaled Scorch seems super cracked with Persist cards; Like Puppeteer Clique and Murderous Redcap. Sac one, it returns with a -1/-1 counter, it then gains +1/+1 counters, sac again, returns. Repeat until you win. You don't even need an aristocrat damage dealer, as Murderous Redcap already deals said damage. Gev could be a pretty silly combo deck if set up properly.
Something I’ve not seen anyone say but the new impact tremors lizard or any effect like that, and murderous redcap just ends the game because recap can shoot itself and not have to have a sac outlet.
He is actually the first Legend in Red Black that completes the Redcap Combo. Normally you either need White for Anafenza Kin-Tree Spirit / Cathar's Crusade, or you need to dig out Mike the Unhallowed since he's mono-black. Having the +1 counter half of the loop on a 2 drop in the Command Zone is huge. Redcap, particularly, has hybrid casting pips so you can jam it out very quickly with Rituals. Very interesting new space for an old combo.
I’m shocked this wasn’t mentioned. When Gev was spoiled Murderous Redcap was the first card I thought of.
Abundance is a strong card with Flubs that I haven't seen people mention yet. Being able to choose land or nonland removes the potential to be stuck of Flubs since you simply choose nonland if you're played out, or guarantees you get your extra land drops every turn before that.
Glarb not getting a mention is surprising. He’s good
Was surprised to not see Glarb on this list. It may not be as obviously good as the other frogs, but having made this commander I can attest it is STRONG. Surveil with a commander that also lets you play off the top is just powerful.
I belive its in the face commanders episodes thats why we dont see it here
Alania’s sister Alanis is a famous bard. Her number one hit is “You Otter Know!”
😂😂😂
And isn’t it ironic…don’t you think? A little TOO ironic.
And yeah…I really do think!
Alanis ottersette
They missed the REAL synergy between Abundance and Mr. Foxglove: Abundance is a replacement effect on drawing a card. The way Mr. Foxglove's show and tell effect works is that it checks if you've drawn cards off the first part of the ability. So, you'll attack and then "put" cards into your hand until your hand size matches the opponent's, THEN put a creature into play because you didn't "draw."
Yeah. It is one of the first card I added when I brewed the deck. Do you have any ideas if there are other budget cards doing the same. Isnt Sage of the Anima doing the same
@@munsulight721 Sage of the Anima, Tomorrow, Azami's Familiar... Dredge, should all work. Essentially anything that replaces a "draw"
@@AxillaryPower2 Not too fan of dredge in a deck like this but did not even know about Tomorrow.. Time to add it if it is cheap. Are you 100% sure about this interaction though ?
@@munsulight721 honestly, not 100%; I'm not a judge and am going off of comments I read when the card was spoiled. But Abundance (and other draw replacements) do prevent draw triggers, and lacking a ruling for Mr. Foxglove, I'm inclined to think his falls into the same class of abilities.
@@munsulight721 For dredge to work in this deck and let you cheat in a creature despite drawing, you would need a number of dredge cards in your graveyard equal to or greater than the amount of cards Foxglove is trying to draw. Given that there are five total cards with dredge in Bant, this is very unlikely to pull off
Eluge, the Shoreless Sea
The art on that card is actually insane. Props to Chase Stone 🔥
I think I kind of like the Antonio José Manzanedo one even more...
Im been playing a ton of Eluge, the Shoreless Sea. Having extra effective blue mana EACH TURN is something people will play around, and he turns a bunch of weird cards into cost reduction as well via the Flood Counters (notably 1-mana flicker effects and the like). In a perfect world, you can Eluge on 4, blink it on each opponent's turn, come back to yours, and Expropriate or something else huge.
While on one hand I get fatigued by how much product comes out, the bright side is that I get to watch these videos more often. Some of my favorite pieces of content from you all!
Otter gang unite 🫡
My husband is currently ripping apart his Niv Mizzet Parun deck to make room for the many otters 😊
🫡
Reporting for duty 🫡
Me meeting the boys to go out in West Hollywood
Otter annihilation! 🫡
FOR FLUBS - "Library of Lang" is also a fantastic include in case you get into that stuck position when you only have 2 cards in hand
My playgroup is gonna hate it but I can’t resist building Maha, I can see why it wasn’t included since its pretty mean but that owls effect is very powerful!
Yeah, just put in any card like Pestilence and no one else gets to have creatures
Ygra + Displaced Dinosaurs. You're welcome.
Though they didn't get any love this video, I am excited to build Bats. I love lifegain and just love bats in general so I'm gonna have fun tinkering with that deck.
i'm so glad they mentioned keruga as a companion to helga because for days ive been thinking about brewing either helga or glarb (havent gotten to yet since my computer's having issues) but im glad im not the only one who's been think abt that
Definitely go for Helga. Glarb’s abilities are kinda flat and can’t really go up that crazy. Helga on the other hand scales extremely well throughout the game. I built a Helga and keruga deck, and it goes from zero to 100 real quick. Also, nobody ever thinks of targeting Helga, cuz they get too worried about the next big beastie that hits the board.
I'm for sure building a Bello deck. I love enchantments and I have a voltron style Bant enchantments deck, so it will be nice to have a Gruul go wide enchantments deck. My favorite part about Bello is that they're only creatures on your turn, so they will avoid a lot of board wipes as they're mostly sorcery speed, which means I won't have to speed as many turns just rebuilding over and over. I just run some individually protecting spells to keep Bello alive (also to keep him alive at instant speed so he doesn't get killed after I swing and I basically get fogged).
I have been testing a Baylen, the Haymaker deck, and scute swarm is ridiculous, well, even moreso than a regular scute swarm. You can have all your ramp be land based, which is good anyway, and then get extra landfall triggers, and any extra landfall triggers double the amount of scute swarm tokens, which you can turn into more cards and mana, which can allow you to find more land ramp to get more landfall triggers and then have even more mana and cards. Scute Swarm can easily turn into a very long turn that you end up winning on. It's very possible to just draw your whole deck until you find a haste enabler for all the scutes
There are also quite a few other landfall cards in these colors that make tokens, so it can be a good idea to include a bunch of those and have a lot of landfall pieces like Scapeshift and Nahiri's Lithoforming, fetchlands, land ramp cards, etc
I get that this is talking about these creatures as commanders, but Baylen actually goes so hard in Rocco, Street Chef.
Redwall for life! Martin! Mattheo!
I fuckin love Redwall
Ooof.....Martin....sadface...the feels are coming back to me.....😭
@@ProphetofEndTimeslegend of Luke was rough
I am that is!
I’ve built Wick as a blink deck to make use of the fact rats often have etbs and rat token generators are almost always etb effects. Grixis gives you saw in half, repeatable copy things, blink and flicker things etc to do this. Panharmonicon is insane in this deck
I was experimenting with wick and there are just some fun things you can do with things like a vultron shell as well suit up wick with greives and do boots on the slug and just build vultorn and rat makers like a piper or vren and just go crazy with things like battle forge axe people dont expect a rat deck that just looks to mass board state but never actually need to swing in with the rats as you just sac the slug when needed also using a nexwood makes all your pack rats into slugs so you can just pay the sac and start draining the table
Ojer Axonil is an absolute slam dunk in Gev. All them pings are goin to start doing 7 damage
Sad to see that Eluge got snubbed.
Glarb, Calamity‘s Augur got left out?!
I think hes a great candidate for this show
Ygra is so cool. I pulled it in my prerelease and instantly felt obligated to build it as weirdly as I could. Using lots artifact destruction spells and effects while also running a ton of “fight” spells. Basically trying to Voltron the kitty through forced combat while keeping the board clear.
Spells with Flashback would also be Great for Flubs because even if you Discard them you can still get use out of them.
but also then you're discarding another card and don't have the flashback anymore
@@simongavan6266 Yeah. I suppose they can still generate some value during those moments you find yourself with no cards in your hand. Then again, you should probably be building to basically always have exactly one card in hand in the first place. That’s why I don’t quite see why the card Explore would be good, because you’ll end up drawing 2 so then you break your draw engine.
@13:59 Yes, you're right. If you make a copy of a spell on the Stack, you are also copying any of the modes picked with that spell, the value of X that was decided on, and any additional effects from any Additional Costs that were paid for.
I believe I misunderstood what they were saying in this instance. I took it to mean that you can repay offspring if you copy the otter, which I did not believe was correct, as offspring is a cost as you cast it. However your comment made me see a different perspective
@@Flyboy245 Correct, if you were to make a copy of a spell on the Stack with that had Offspring (or similar like Kicker) but those Additional Costs were not paid, then you don't get the option to then pay for those Additional Costs and get the effects for your copy. CR 707.10 goes more in depth with all that.
To be fair, the rules update isn't out yet (they've been slow with it for the past few sets...), so it could go either way. It depends on the exact wording on the trigger for Offspring. (Not the additional cost, but the triggered ability when entering.) But if we go by the way other similar abilities have worked in the past, it should work with copied spells.
@@therealax6 it will definitely work with copied spells. At least it should. I was under the impression that there was an attempt to pay the offspring cost for a copy on the stack (ie after it had been cast), not copying the offspring ability that’s already there
@@therealax6 Yes, the official CR has not been updated, but WotC have released their release notes for Bloomburrow and it has the details for Offspring in there.
Flubs i added song of creation, amd recycling. The goal is get both on the field and soft lock myself or win by drawing 3 cards per game action.
I just recently played against an Infamous Cruelclaw deck built as a Russian Roulette game. Only 6 nonland cards in the deck, he hit a Worldfire in our game and I won because I was first to drop a creature. He showed one of the cards is a Phage the Untouchable so he has a 1\6 chance to just lose. I stopped him from showing the other cards so it remains a surprise.
I have a decklist I'm pretty hyped about for Flubs called "Flubs, the enlightened".
Basically the idea is to play a ton of cheap spells that pump the graveyard like Faithless looting and Breakthrough. Then you get cards like Soulfire Eruption, Magma Opus, and other big spells in the graveyard.
After that you try to find cards like Mizzik's mastery and Mnemonic Deluge through a combination of searching through your library with Flubs and using regrowth effects when needed.
At this point Flubs becomes enlightened and vomits copies of some of the most powerful instants and sorceries in the game onto the battlefield.
It definitely isn't the most powerful version of Flubs, but I think that its going to be a fun one to play.
I want to play around with Library of Leng in Flubs, whenever you discard a card you may choose to discard it to the top of your library
Sword of Hearth and Home might be good for Lumra, Bellow of the Woods too. It can get you more lands for landfall stuff, but it can also flicker the commander. I also love using Sword of Hearth and Home to blink creatures like Solemn Simulacrum, Clifftop Lookout, Farhaven Elf, Topiary Stomper, Wood Elves, Springbloom Druid, basically all the creatures that land ramp you on ETB. That way you get a land from the sword and whatever you blink
I've been looking for a no hand synergy commander to throw one of my favorite cards Null Brooch in for awhile now and I think Flub the fool is perfect for it.
I'm building Gev around outlaw synergies. I don't think it's the strongest theme, but almost all of the new lizards are outlaws, so it's a pretty natural pairing. Then make lots of merc tokens with counters
I have a Loot deck that immediately slotted in Flubs, it's a really fun time
I started a Lonis, Cryptzoologist deck and stopped when Bloomburrow Frog spoilers started. The frog bouncing abilities is 100% what the deck has been waiting for!
For me, currently, it's Bello, Ygra, Clement, Glarb and Mr. Foxglove
my favorite thing about wick, and what i ultimately ended up building my deck around, is that he goes infinite with conspiracy - have conspiracy out and play wick, then just have some kind of damage outlet like impact tremors
Chatterfang seems quite powerful
I've had a Chatterfang deck since Kaldheim I love him!!! This set gave him a lot more build options though and some really powerful auto includes
I’d recommend adding Karn, The Great Creator into the Ygra deck. Making it so none of your opponents’ creatures’ activated abilities can be used could be quite powerful.
since Im always on the lookout for cool vehicle commanders, I wanna try out bello as just that. With the freedom to add some enchantments and him being in gruul, it opens up interesting possibilities.
Jimmy and Rachel always yes anding each other's bits will forever be my favorite thing
Kastral can be really dangerous with double strike birds.
I'm just so happy bird tribal got such a big upgrade at commander!
Infamous Cruelclaw, 98 lands, Ulamog, the Defiler (and maybe some boots or mithril or something).
Jeez this set has so many powerful commanders. Lumra is insane as well but that Ygra is so mean! Completely dominates the board with all the artefact boardwipes.
I wonder if the new Season of Gathering is worth running in Ygra. 6 mana is a lot.
I really like the idea of thrumming stone/rat colony for Wick, storm your snail to big numbers and then pop it off.
Another Alania finisher I’ve been using is Mob Rule. Copy it and now you get ALL the creatures. No choice necessary. I’ve also copied a kicked Rite Of Replication, Elminster’s Simulacrum and Clone Legion.
I'm hoping to see people use Apothecary White with Baylen. Feeding that multitude.
Flubs is an absolute Gem.
The way they perfectly created the medieval Rider Waite tarot card design with the white rose to scale. And him having a bug instead of a dog.
*cheff’s kiss*
So now we have
I. the Fool
X. Wheel of Fortune
What other cards do we have?
my lizard deck going to be lit! There is also a lizard who gives if lizards would do damage add 1 additional damage. Also a lizard when you cast 2 spells a turn ping.
Inspired tinkerer is amazing because unlike Jeska’s will, the mana doesn’t go away
I know Bria, Riptide Rogue isn't part of the main set, but definitely deserved some love in this video. One of the first spoilers and such a fun and potentially busted commander. I would argue Bria is much better than Alania, Divergent Storm.
Yeah, I'm planning on making a Bria deck. I think she looks really fun. Probably lots of spells that make tokens, so you have creatures with prowess and you're triggering prowess. And adventure spells for the same reason
@@francisserpa4465 built mine already, had a bunch of good cards laying around waiting for the started decks to come out. Token strategy is definitely the most consistent from what I've seen. Pingers are also great too, I went with a mainly cantrip build with a lot of pump spells and card draw.
We need an deck tech episode with Rachel's Flubs
As a Jetmir player who wants Baylen in my deck (or swap the commanders), I'd also recommend Arachnogenesis, Grand Crescendo and Assemble the Legion,
Grand Crescendo is great. Assemble the legion is a bit too slow imo. Arachnogenesis is solid and I had it on my list at first. I don't want to rely on someone attacking me for tokens though.
Yeah, Baylen reminds me a lot of Jetmir, just in the kind of deck you want to build around it. And, yeah they can totally go in each others' decks
There's something really cool with Rachel wearing a "Metal" T-shirt.
I think y’all are really undervaluing the crucible/excavator effects in flubs. It lets you get use out of lands you discard and playing them from the graveyard can help get past the awkward 2 cards in hand stall. They’ve been super helpful in my flubs games so far.
I guess it mostly depends on how often you end up with an even number of cards in hand, but yeah that effect seems pretty good, especially with the built in extra land drop. It also lets you safely discard lands and then play them later when you want them. Plus if you end up with just two lands in hand at the beginning of a turn with flubs out, you can play one, discard the other, and then immediately play the discarded one and start playing off the top.
Am I the only one that sees the power of Dragonhawk? While it’s not a combo engine, it can do massive damage if not immediately countered, or your board isn’t wiped.
dragonhawk is my bloomburrow deck and have won by turn 5-6 pretty consistently, just dragons, extra combat phases, damage doubles, and shit ton of mana rocks, descent into avernus is a mvp in this deck fr
i think something you missed about alania is that you can copy an instant, a sorcery, and an otter instead of just one of them.
Yeah found that out when playtesting you copy and otter that cares about noncreatues then cast an instant or sorcery and copy that… if any of them are copy spells themselves or you have a twinning staff out good luck finding out how many copies of something you actually get 😂
I know he might not be that good but I wanna try Byrke the long ear of the law but I am definitely using Mr Foxglove as my main Commander. Great video guys! I get excited every time I get a notification that you guys put out a new one!
Sad that Zoraline missed this list. She's been super fun to build balancing a list of bats and then 3 mana value or under permanents to recur. Black market connections goes hard!
Blasting Station, Grinding Station, and Killswitch are all great in Ygra. Jarad, Golgari Lich Lord is also a great alt win-con.
For Lumra I imagine some sweet plays could be like sacrificing it to momentous fall to gain a bunch of life draw a bunch of cards then get those lands out and do it again to a greater good or something
Can someone tell Ultrapro I’d love a Clem playmat?! Just him being a good dude and dad while Moms out being a boss 😂
Love my Flubs!! Might win, might lose but it’s all about the journey to find out 😎
Abundance also replaced your draw, so you did not draw and therefore still get the second part of the ability
I’m surprised with the otter they first talked about they didn’t talk about combo potential with infinite forks since you’re going to play a lot of them anyways I’d think
Anyone else notice that Mr. Fox Glove is literally just Disney's Robin Hood?? While Zinnia, is the rooster with the guitar in the beginning of the movie..
I'm still surprised how many people have been overlooking Aggravated Assault in Baylen in these breakdown videos. It's an absolute house.
I have it in there as a potential finisher but have been tempted to take it out. It's kinda boring and solved. Like okay infinite combat. It's definitely good though.
Lol that card goes infinite with a with a single Kami of the whispered hopes
@@isidoreaerys8745 considering Aggravated Assaults win con is 3 open mana to cast it, Baylen and 12 creature tokens, I would say that seeing as it plays into the decks theme of 'go wide tokens' anyway, its better than a 1 + 2 combo in the 99. its a conditional one card combo just like Halo fountain.
Ojer Taq, Deepest Foundation would also be fantastic in Baylen.
There definitely should have been a “Jimmy says fool or foolish” counter during the Flubs segment lol
Flubs and tectonic reformation to push through lands in hand and draw a card
I was thinking Grolnok, the omnivore could help flubs have access to more spells wirhout a hand. Plus it has frog synergy
Grolnok only puts croak counters on permanents that have hit GY via milling though - most of the cards in your GY will come via Flubs’ discard. Not sure there’s actual synergy here.
@@dancarne5501 ikkk😅 very niche, but that is how I like em! Thank you for the heads up tho
@@joshuacarrillo8306 haha so you’re putting mill stuff in Flubs too then, you’re saying? Otherwise Grolnok literally won’t proc on anything - not so much niche as literally will not work at all for card advantage 😛 either way, good luck with it!
My favorite Flubs synergy is Mind over Matter. If you can stick a containment construct with it you can cast piles of 1 and 2 mana nonsense for free
I´ve build a Flubs, The Fool - Madness Theme Deck. I called it the "That´s Madness. NO! This is BLOOMBURROW!" Deck. It makes fun.
Could Glarb, calamity's augur be a good commander?
No "Eluge, The Shoreless Sea"? Not powerfull enough?
I don't think it's not powerful enough, we've just seen similar effects from other popular commanders like Mizzix. Both attempt to cost the biggest spells in the colours for the cheapest mana - the strategy isn't much different
Eh who knows it may be strong enough, but my god how boring.
I'm still sad we only got 1 bat commander in the set and they are only ok at best...
Same! Only one lizard too, but he's a lot more interesting
Lumra, and the three Titani's (Nature's force, Protector of Argoth and Voice of Gaea) with a Scapeshift and Rumbleweed.
Wildsear is just so cool
Wolves are my favorite
Most decks try to overcome the odds of the other decks at the table. Flubs decks try to overcome themselves
Forth eorlingas might be good with baylen. May be better options if you want more tokens for cheaper though. Those colors have so many options
I think people are really overlooking Alania based on the number of decks rn. Being able to copy 2-3 spells minimum every turn is nuts.
Fade from history with Ygra is sick in Brawl.
No Vren surprised me. Edict tribal with scaling tokens is a menace.
I took one look at Baylen and went 'Oh, cool. Now I can play Dockside with Urza and have perfect mana fixing in Naya.'
I don't get why everyone is sleeping on my girl Zoraline. I don't think people realize you can return ANY nonland permanent with her ability, not just creatures. Then they get finality counters? no problem, there are TONS of cards that remove counters from your permanents and some even give you value for doing so, just look at nesting grounds from MH3!
Carmen, Cruel skymarcher is sadly just better
Sad it’s the only bat commander in the set
Bloomburrow has way more fun looking Commanders than I first thought it would.
That said, The Infamous Cruelclaw is number 1 for me with a bullet! Cheating big creatures into play AND supporting graveyard shenanigans?! He's right up there with Chainer, Nightmare Adept and Rakdos, Lord of Riots. I feel like you can make room for all 3 in a deck, and just focus it around which of the 3 you want as the commander.
Others I'll be watching and maybe brewing, Ygra, Eater of All, Wildsear, Scouring Maw, and Helga, Skittish Seer.
I’m building Wick! Love the flavor so much and haven’t played a burn type deck. I’m taking it in a proliferate direction… which seems weird (nothing about it on EDHREC) but really fancy trying it out. Not the most rat-loving guy so another way to pump the snail ;)
I love the flavor that the goal of the alien, unknowable Eldrazi is in fact... they want that Foxglove booty
Gev puts counters on tokens too, so Krenko will create 5 4/4s when he first attacks.
For once I already have all the cards mentioned for an upgrade. It's for Flubs and there's saddly I'm not likely to get him, but still. neat.
He’s the buy a box promo for bloomburrow that’s how I got him ^.^
Question for the community. How many new commanders do you build around and either never end up playing or only play a few times and never play again? Reason I ask is because I love to brew decks, but there are times I never actually put them together in paper and play them. There are other times where I play them only a couple of times than take them apart. I wonder am I the oddball here or is that pretty common.
Some of these commanders seem really good, but knowing that about myself I am passing on building them.
Build online on Moxfield or another deck building website so you can play test to see if you actually like a deck before you build in paper, I love to brew as well and sometimes I find that a deck doesn’t actually play as well as I’d like or maybe it plays too well and it’s too much and if you make your list public you can give other brewers ideas
If you arcane adaptation or conspiracy in the Wick deck to make everything a rat and have a free sac outlet. Have a rat enter, makes a snail which is also a rat. Trigger on the stack, sacrifice the rat snail. Rinse, repeat, profit.
Really wanting to build Flubs, Trust Fund Squanderer now.
Cwnt believe you didn't talk about persist creatures with Gev
I wish they spoke more to why they suggest going goad heavy for Wick.
Building Ygra, Wick, Helga, and Gev- lot of work ahead of me
Flubs the Fool best Commander, Temur Team and fans of Creation Song rise up!
I know Mabel, Heir to Cragflame is not very powerful, but it's the first commander I wanted to build.
In the “John Wick” alter of Wick the Whorled Mind, the snail should be John Wick’s dog