I've got a decent one. I use the matilija aerospace anti Capitol ship cannon for the "rail gun." It's a riot now that it's not vanilla, but wasn't bad before. Love that show. Now that mods are out for xbox, I'm gonna look at the viability of a donny build.
I'm just. I'm fucking speechless. The Kom'rk fighter transport is LITERALLY MY FAVORITE SHIP IN STAR WARS. And the N1 can be so easily edited to match Shin Hati's. Oh my. Oh my oh my.
ok technically my favorite is Ahsoka's red spinny one but I only like it for its ability to spin like that, so until someone with HELLA modding skills thoroughly fucks with the Starborn Guardian to accommodate that whole idea, Kom'rk-class is my favorite for all intents and purposes that can relate to Starfield.
I’ve been rocking your N1 build for a while now. The Mandalorian armor just rounds out the entire look. That with all my crew wearing death watch and night owl armor. Pirates and Va’ruun don’t stand a chance. Your builds are awesome. Even with the difficulty cranked all the way up, gives them slightly better odds. But, it’s hard for them to win a fight with these setups. I’ve been subbed for a couple weeks now, and periodically come back to see what you’ve been up to. All the new pieces and mods has me branching out and building a ton of different ships. Hell, I even built the Yamato from a UA-cam tutorial. Surprisingly, it didn’t crash when playing with it. I’ve had a couple different versions of my own Enterprise before mods came along. Currently I’m working to update and lengthen one with all the new ship parts. Got to tell you though, your N1 build with the Avontech ship pieces is damn near perfect! Keep up the good work, bud! If I get my Enterprise the way I want it, I’ll send it to you.
Beautiful build. I ended up doing something similar (different roles) with my beloved Va’ruun Revelation IIs while still maintaining the aesthetic that is unique to this model. I find that it’s useful to have one ship with insane mobility/top-speed and another with some capacity to store all those high quality weapons and suits that I “liberated” from the Zealots.
Thank you so much and another thing I re-downloaded your mod and tried it again. Maybe it was just something with the game but now it’s working fine it like I said it’s a little.
This is the way. 😎 Already rocking a star wars modlist for starfield - with blasters included. This will be a fine addition to my collection. 💯 Update: Thanks for the guide, made a save with the built ship with some of my own alteration of the Kom'rk ship - it should be up on Nexus, and I gave you credit for the build and guide. 😁 Have a good one!
You would happen to be playing on Xbox would you? If so, are you having the same sound issues with the Star Wars blasters mod? All of the weapon replacers look amazing, but don’t make any sounds when firing. Really kills it for me. Anyway, just curious. Thanks in advance.
@thomaslamb8635 I have the game on Xbox - but mainly play on PC. Sorry to hear you have issues, with the update I had performance problems that would make it stutter nearly every 5 seconds, causing audio to cut out. I eventually fixed it. Not sure how to fix it for xbox. Some say to disable mods or creations, close game, load back in and enable them and load your save. Others say mute all audio, exit and load back in and enable sounds again. No idea If this will help you, but this is more than just happening to you so there may be help out there.
Oh shit you can select all then paint the whole ship in one go? I'm no noob to the game so I never get surprised by things cause I already know pretty much every but you definitely surprised me and tought me something new bro you have my respect good sir lol
Hello ShipTechnician! Would you be willing to do a build showcasing the "Mauler 106S Shot-Cannon?" It is unique among all ship weapons in that it is a DOUBLE-BARREL SHOTGUN! It functions unlike anything else in the game. The stats are bad, so I think most players never try it out. Nobody knows about the space shotgun?! It is nowhere near as good as particle cannons--or even the Vanguard Hellfire Cannon--but I believe ship combat in Starfield has now been "solved," and many players are missing out on the interesting gameplay found in exploring the "bad" parts. I think some exposure for other build types from the best ship builders would be great. I am using it with 2x sets of Reza Pulse Laser Turrets (for their cool looking Star Wars style firing pattern!) and I am convinced that this is the most cinematic possible setup for space combat. It is not "GOOD," but Starfield is so easy when equipped with particle cannons that for me, this is the new meta. Who can beat this light show?
Speaking of mods, for all ya´ shipbuilders out there, there´s a mod out now that gives you access to ALL ship-parts at all the major cities so you dont have to run around the galaxy looking for that landinggear. Both console and pc.
Mind blown yet again. Awesome builds! Have you downloaded the AvonTech mod from Creations? I would be very interested to see your builds with that mod. :)
The Exterminator particle beams unlock at level 60, but you could use something else. The reactor unlocks at level 49, but you could find another one. In general, you could likely swap out parts for whatever level you’re at. Which begs the question: what level are you? Perhaps I can help pick out some parts for you?
@@ShipTechnician I’m lvl 21 right now. I just finished a version for my lvl swapping some of ur components for some I could use! The only “problem” I have is with the engines. Which ones do you recommend me to use??
At level 21, you don’t have too many options. Probably the White Dwarf 3000s. Once you’re up to level 27, and assuming you have 1 point in Starship Design, upgrade to the SA-4110s, which are the same family as the SA-4330s.
Thanks for the builds - much appreciated. I appreciate the detailed parts list too. I'm still a bit of a newbie when it comes to ship building. With the parts list you just gradually build the ship as you visit various locations, correct? Also, sorry if I am missing this in the vid, but what is the starting ship to build these?
Correct - I will typically buy the landing gear first, as the ship builder throws an error if you don’t have enough landing thrust, then visit the other vendors to get their specific pieces, and finally go to my outpost landing pad to finish the build as that has a large variety of structural pieces
You don't even need cargo builds anymore thanks to the mod that increases your ships cargo to 20k. Means you can build smaller and faster now. Mods broke the game lol.
Mods only break the game if you are a major cheat and use without discrepancy. I use star wars mods, instant ship part unlocks, as that makes since. I also use alien player and the new fantastic sabers mod, my only real game breaker is The no power usage for starborn powers and I don't even use the powers often. The only one I use is gravity wave cause it reminds me of force push. The rest I left alone save for infinite boost pack for a Jango fett jet pack style. I have to build cargo storage and ships with credits I earn, and no infinite weight or cargo space.
Wait think the second build would possibly work with the white dwarf engines that top out at 180 to give it that speed plus only takes 2 power per engine
For whatever reason when I’m at my outpost building I’m missing some parts, like for the engines it’s only showing the SA-4220 instead of the 4320 and instead of the DC403 reactor it’s only showing the DC402.
@@ShipTechnician ok, I’m at stroud and for whatever reason neither things are there, I wonder if it’s because I’m using the unlock all ship parts mod. Not sure though
Lol…here it is, but the part limit makes it more challenging than other builds: Star Trek Ships: A Starfield Build Guide ua-cam.com/video/zm_XuOWdUQE/v-deo.html
That sounds doable. That is a nice build, but the actual ship systems aren’t very powerful. I think we could maintain most of the aesthetic/structural components and swap out some key pieces to get better performance. But also, you can’t vote more than once :) it’s tracked to your IP address
The shield can obviously be upgraded to either the Assurance SG-1800, to keep the same look. The weapons should be vanguard obliterators, exterminator 95MeV Autos, and if you still want missiles probably the CE-59s. The grav drive should be upgraded to get at least 28LY of range, that’s a simple change. The most difficult changes will be the engines and reactor. I think you could probably get a Pinch 8A or 8Z to fit in the same place as that DC403, but you’d have to move both NG20 landing gears forward one connection point, since you don’t get connection points on the bottom of the Pinch reactors (but the habs running along the top should allow for the back of the ship to still be connected. The engines are a bit trickier. I don’t like how low the mobility stat is on that build, but I like the look they’ve achieved with those engines. Perhaps try this: just off the landing bay you enter into a 3x1, and right behind that 3x1 is a 2x1. Change those habs into two 2x1s. Such that you now have a 1x1 empty space between the reactor and those habs, and slot in a ‘middle’ variant of a Slayton SA-4330 engine. That will bring your total engine power up to 12 points, but also provide a bit more maneuvering thrust to bump up that mobility stat while maintaining the aesthetic of the engines in the back of the ship (plus it will maintain the Class A top speed). I don’t think it will quite get you to 100 mobility, but it should help. Perhaps I can put together a quick video about this… :)
@@ShipTechnician I’d watch it 1000 times and would like/ comment for the algorithm gods. Also any more expanse ships would be top. Thank you for your channel and the content :)
By mandalore the ultimate you make your clan proud! Mandalmotors May have a job for you ! Its a very Nice build i like your kom'rk variant 🛰🚀 thank you for the credit keep the good work (if you have time id like to see you do a M3-A Scyck) For those who want as i says to our favorite Ship technician use my build if you want for your own game or content (you can send me variant of your build i be glad to see them )
Nah m8, it's all about that Rocinante "The Expanse" build
I've got a decent one. I use the matilija aerospace anti Capitol ship cannon for the "rail gun." It's a riot now that it's not vanilla, but wasn't bad before. Love that show. Now that mods are out for xbox, I'm gonna look at the viability of a donny build.
Remember the Canterbury
@@davidburnett453 Oye Beratna!
I love the dialog in the beginning, That was probably some of the best interaction between those two in the third season.
You never fail , to Amaze your viewers, ST !!! You get an A++ for this intro
3:49 *WOWSERs* ....beautiful Builds !!
😎👍💯🌟🌟🌟🌟
I am enjoying this one; not as much interior space as I'd like but so much fun to fly in combat
I'm just. I'm fucking speechless. The Kom'rk fighter transport is LITERALLY MY FAVORITE SHIP IN STAR WARS. And the N1 can be so easily edited to match Shin Hati's. Oh my. Oh my oh my.
ok technically my favorite is Ahsoka's red spinny one but I only like it for its ability to spin like that, so until someone with HELLA modding skills thoroughly fucks with the Starborn Guardian to accommodate that whole idea, Kom'rk-class is my favorite for all intents and purposes that can relate to Starfield.
This is the way. Well done mate!
I’ve been rocking your N1 build for a while now.
The Mandalorian armor just rounds out the entire look. That with all my crew wearing death watch and night owl armor. Pirates and Va’ruun don’t stand a chance. Your builds are awesome. Even with the difficulty cranked all the way up, gives them slightly better odds. But, it’s hard for them to win a fight with these setups.
I’ve been subbed for a couple weeks now, and periodically come back to see what you’ve been up to.
All the new pieces and mods has me branching out and building a ton of different ships.
Hell, I even built the Yamato from a UA-cam tutorial. Surprisingly, it didn’t crash when playing with it.
I’ve had a couple different versions of my own Enterprise before mods came along. Currently I’m working to update and lengthen one with all the new ship parts. Got to tell you though, your N1 build with the Avontech ship pieces is damn near perfect!
Keep up the good work, bud! If I get my Enterprise the way I want it, I’ll send it to you.
I would love to see your builds! Send them over!
Beautiful build. I ended up doing something similar (different roles) with my beloved Va’ruun Revelation IIs while still maintaining the aesthetic that is unique to this model. I find that it’s useful to have one ship with insane mobility/top-speed and another with some capacity to store all those high quality weapons and suits that I “liberated” from the Zealots.
OH. MY. GOD.
THANK YOU.
OH MY GOD.
Broooo these are awesome! 😱 Definitely gonna build these! This is the way.
Nah I’m good bro…got the DarkStar MV 👍
Thank you so much and another thing I re-downloaded your mod and tried it again. Maybe it was just something with the game but now it’s working fine it like I said it’s a little.
This is the way. 😎 Already rocking a star wars modlist for starfield - with blasters included. This will be a fine addition to my collection. 💯 Update: Thanks for the guide, made a save with the built ship with some of my own alteration of the Kom'rk ship - it should be up on Nexus, and I gave you credit for the build and guide. 😁 Have a good one!
You would happen to be playing on Xbox would you?
If so, are you having the same sound issues with the Star Wars blasters mod? All of the weapon replacers look amazing, but don’t make any sounds when firing. Really kills it for me.
Anyway, just curious. Thanks in advance.
@thomaslamb8635 I have the game on Xbox - but mainly play on PC. Sorry to hear you have issues, with the update I had performance problems that would make it stutter nearly every 5 seconds, causing audio to cut out. I eventually fixed it. Not sure how to fix it for xbox. Some say to disable mods or creations, close game, load back in and enable them and load your save. Others say mute all audio, exit and load back in and enable sounds again. No idea If this will help you, but this is more than just happening to you so there may be help out there.
@@CydianGamingYT I’ll give it a shot. Thanks.
Oh shit you can select all then paint the whole ship in one go? I'm no noob to the game so I never get surprised by things cause I already know pretty much every but you definitely surprised me and tought me something new bro you have my respect good sir lol
Yasss omg I was looking at this ship the other day. Mando!!!!
Thanks i was waiting on this build ❤️
I loved the interdiction
This is the way.
*_This is the way!_*
Hello ShipTechnician!
Would you be willing to do a build showcasing the "Mauler 106S Shot-Cannon?"
It is unique among all ship weapons in that it is a DOUBLE-BARREL SHOTGUN! It functions unlike anything else in the game. The stats are bad, so I think most players never try it out. Nobody knows about the space shotgun?!
It is nowhere near as good as particle cannons--or even the Vanguard Hellfire Cannon--but I believe ship combat in Starfield has now been "solved," and many players are missing out on the interesting gameplay found in exploring the "bad" parts. I think some exposure for other build types from the best ship builders would be great.
I am using it with 2x sets of Reza Pulse Laser Turrets (for their cool looking Star Wars style firing pattern!) and I am convinced that this is the most cinematic possible setup for space combat. It is not "GOOD," but Starfield is so easy when equipped with particle cannons that for me, this is the new meta. Who can beat this light show?
The turret on the bottom was the one that was causing the glitching issues cause it was glitching through floors and stuff whenever you land
Speaking of mods, for all ya´ shipbuilders out there, there´s a mod out now that gives you access to ALL ship-parts at all the major cities so you dont have to run around the galaxy looking for that landinggear. Both console and pc.
Great build!
Oh my fkn god this is peak.
Awesome thanks!
Mind blown yet again. Awesome builds! Have you downloaded the AvonTech mod from Creations? I would be very interested to see your builds with that mod. :)
Which lvl should I be to build the N1 Starfighter??
Pd: AMAZING build dude love ur vids and how u show how to build those step by step!
The Exterminator particle beams unlock at level 60, but you could use something else. The reactor unlocks at level 49, but you could find another one. In general, you could likely swap out parts for whatever level you’re at. Which begs the question: what level are you? Perhaps I can help pick out some parts for you?
@@ShipTechnician I’m lvl 21 right now. I just finished a version for my lvl swapping some of ur components for some I could use! The only “problem” I have is with the engines. Which ones do you recommend me to use??
At level 21, you don’t have too many options. Probably the White Dwarf 3000s. Once you’re up to level 27, and assuming you have 1 point in Starship Design, upgrade to the SA-4110s, which are the same family as the SA-4330s.
@@ShipTechnician Thanks dude! Appreciate that🤙🏼
Like I said, it’s just a little laggy, but it seems to work the bugs out on its own
These are Duplo ships compared to what we are building from lego bro! Up the game
Beautiful voice ❤
Oh for sure man have to do quick math in your head when ship building on a serious build that mass add up fast
Thanks for the builds - much appreciated. I appreciate the detailed parts list too. I'm still a bit of a newbie when it comes to ship building. With the parts list you just gradually build the ship as you visit various locations, correct? Also, sorry if I am missing this in the vid, but what is the starting ship to build these?
Correct - I will typically buy the landing gear first, as the ship builder throws an error if you don’t have enough landing thrust, then visit the other vendors to get their specific pieces, and finally go to my outpost landing pad to finish the build as that has a large variety of structural pieces
Nice Naboo fighter.
the cozy voice ... lol
How you doing on those Terra Brew coffees? How many do you have left? 😅
lol…I have no self control
@@ShipTechnician ok I’ll send some more next week for sure 😭🙏🏾
Perhaps the best title to a UA-cam clip I’ve ever seen…
You don't even need cargo builds anymore thanks to the mod that increases your ships cargo to 20k. Means you can build smaller and faster now. Mods broke the game lol.
And that's why it turns off your achievements.
Mods also re-enable achievements.
Mods just make the game more fun. Vanilla is okay, but some of their restrictions just make no sense.
Mods only break the game if you are a major cheat and use without discrepancy. I use star wars mods, instant ship part unlocks, as that makes since. I also use alien player and the new fantastic sabers mod, my only real game breaker is The no power usage for starborn powers and I don't even use the powers often. The only one I use is gravity wave cause it reminds me of force push. The rest I left alone save for infinite boost pack for a Jango fett jet pack style. I have to build cargo storage and ships with credits I earn, and no infinite weight or cargo space.
What website did you find the engine comparison graph? Thanks for all the builds!
I made it myself! Check out this video: ua-cam.com/video/dbg9vumL1tE/v-deo.html
And this one: ua-cam.com/video/6ekfDDZb5RI/v-deo.html
@@ShipTechnician oh dont worry, i've seen them all!! Let me know when you share them on your google drive. 😁
Wait think the second build would possibly work with the white dwarf engines that top out at 180 to give it that speed plus only takes 2 power per engine
Yep, I even walk through that at the end of the video.
@@ShipTechnician yea i figured that out 😅 was a question I kinda asked before I watched it that far lol
LETS FUCKIN GOOOOOOOOOOO
🔥🔥🔥
im hope the modders find a way to spare ships like mods and save our designs for nexts ng+
Hi ShipTechnician, Could you make a video build for this ship, please : 3:51
This is fucking sick!
Could you make a video build for this ship : 3:51
For whatever reason when I’m at my outpost building I’m missing some parts, like for the engines it’s only showing the SA-4220 instead of the 4320 and instead of the DC403 reactor it’s only showing the DC402.
I believe you can find those at Stroud-Eklund Staryard in the Narion system
@@ShipTechnicianthank you, would the same apply for some weapons? Some of the weapons you used I don’t have for some reason
Yes, I usually get my weapons from Stroud as well
@@ShipTechnician ok, I’m at stroud and for whatever reason neither things are there, I wonder if it’s because I’m using the unlock all ship parts mod. Not sure though
@@ShipTechnician do I need to be a certain level to get them?
Any chance you will try your best to build the shuttle from the movie Avatar?
There’s a chance!
@@ShipTechnician Oh OK. Thanks 😊
Click click do you know the way my broder 😂 lol
Gross. Now do the Borg cube.
Lol…here it is, but the part limit makes it more challenging than other builds:
Star Trek Ships: A Starfield Build Guide
ua-cam.com/video/zm_XuOWdUQE/v-deo.html
@@ShipTechnician sweeeeeet...
Can you optimized the rochinante build done by I Barden!!!
I will make 100 fake accounts and vote for you in the constellation contest! Haha
That sounds doable. That is a nice build, but the actual ship systems aren’t very powerful. I think we could maintain most of the aesthetic/structural components and swap out some key pieces to get better performance.
But also, you can’t vote more than once :) it’s tracked to your IP address
The shield can obviously be upgraded to either the Assurance SG-1800, to keep the same look. The weapons should be vanguard obliterators, exterminator 95MeV Autos, and if you still want missiles probably the CE-59s. The grav drive should be upgraded to get at least 28LY of range, that’s a simple change. The most difficult changes will be the engines and reactor. I think you could probably get a Pinch 8A or 8Z to fit in the same place as that DC403, but you’d have to move both NG20 landing gears forward one connection point, since you don’t get connection points on the bottom of the Pinch reactors (but the habs running along the top should allow for the back of the ship to still be connected. The engines are a bit trickier. I don’t like how low the mobility stat is on that build, but I like the look they’ve achieved with those engines. Perhaps try this: just off the landing bay you enter into a 3x1, and right behind that 3x1 is a 2x1. Change those habs into two 2x1s. Such that you now have a 1x1 empty space between the reactor and those habs, and slot in a ‘middle’ variant of a Slayton SA-4330 engine. That will bring your total engine power up to 12 points, but also provide a bit more maneuvering thrust to bump up that mobility stat while maintaining the aesthetic of the engines in the back of the ship (plus it will maintain the Class A top speed). I don’t think it will quite get you to 100 mobility, but it should help. Perhaps I can put together a quick video about this… :)
@@ShipTechnician I’d watch it 1000 times and would like/ comment for the algorithm gods.
Also any more expanse ships would be top. Thank you for your channel and the content :)
🫠🫠🫠
By mandalore the ultimate you make your clan proud! Mandalmotors May have a job for you !
Its a very Nice build i like your kom'rk variant
🛰🚀 thank you for the credit keep the good work (if you have time id like to see you do a M3-A Scyck)
For those who want as i says to our favorite Ship technician use my build if you want for your own game or content (you can send me variant of your build i be glad to see them )