RenderStream Demystified | Virtual Production tips

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  • Опубліковано 2 лип 2024
  • Ever wonder what makes Renderstream different from other VP technology? Is it the same thing as nDisplay? Let's demystify Renderstream and learn how it complements Unreal Engine rendering on a stage.
    Disguise is a Virtual production platform powering hundreds of stages globally.
  • Наука та технологія

КОМЕНТАРІ • 3

  • @yang5616
    @yang5616 6 днів тому +1

    It's really easy to understand, good job

  • @vp-land
    @vp-land 6 днів тому +1

    This is awesome Addy - this really simplified and explained a lot of what's going on behind the scenes to render out a scene.
    So temporolspatial compensation at 3:26 - disguise is predicting where the camera tracker is most likely to go to pre-render and display the next frame for where the frustum will move to?

    • @addyghani227
      @addyghani227  5 днів тому +1

      Thanks Joey. There is no prediction here (not yet), because the projection of the frustum is decoupled from the rendering, the projection can happen for a rendered frame that's a few frames ahead, so the system plays less catch up. Hope that makes sense.