For Arrow Rain, your idea is among the many I consider. But only testing will tell which is best. For Dualblade Dance, I encountered an unexpected problem. Windows XP's Paint is the only program I know that easily does such precise pixel drawing. Others are too complex. So now I'll have to draw my sprites on another computer.
How's the animation for Dualblade Dance going? Or a better question, how about Arrow Rain? I've always had a few ideas as to how to make that not overpowered. Perhaps it shouldn't stagger?
For Arrow Rain, your idea is among the many I consider. But only testing will tell which is best.
For Dualblade Dance, I encountered an unexpected problem. Windows XP's Paint is the only program I know that easily does such precise pixel drawing. Others are too complex. So now I'll have to draw my sprites on another computer.
How's the animation for Dualblade Dance going? Or a better question, how about Arrow Rain? I've always had a few ideas as to how to make that not overpowered. Perhaps it shouldn't stagger?
I cud never get fraps 2 record acs in real time