That moment where Splitsie is saying "Um.. Sideways! Much sideways! Much-" and then just stops... And realizes what has happened... And realizes what is GOING to happen.... And then rapidly goes to the parachutes...... It reminds me of the first Wrong Way Down, when they jumped off that giant cliff, only to realize that the parachutes weren't deploying. It's the sort of moment you couldn't script if you wanted to, and it's one of the many reasons these sorts of series' are so much fun to watch. Thanks for another great episode everyone!
I love how Splitsie was fighting for his life, no less than 3 enemies, and you can hear in the background how the others calmly ignore him and adjust suspensions :)
Man that planet transition was the best! I gotta see that again. Edit 1:43:23 "Aahh! aaaahh! It's chasing me!!" Oh man, replayed that 3 times, so funny it had me crying!! Capac, never change mate.
Splitsie: "What's that!?" Capac: "It's a hole." Splitsie: "Ok... Where are W4sted and Tex?" Capac: "Oh yeah them, they were here." Splitsie: "And?" Capac: "They're in the hole." Splitsie: "JESUS HOW DEEP IS IT!?" Capac: "Dunno, my plane fell in it. Now it's in the hole"
Parts of me want to see this whole thing again from the bots perspective, just to hear the laughs when they name the vehicles and the "oh f..." Moment when they encounter the fun gravities
Splitsie, ever the consummate professional. Capac may crash every vehicle he drives, but only Splitsie can start crashing on one planet and finish on another. With pinpoint accuracy too, hit dead center of a giant crater. I'd expect nothing less from a Master Engineer. =) {edit for typo}
@@xotlxoltyna I edited my comment, thanks for the reply, I had no idea; I'm mortified. Capac is a mentor to me, he taught me how to 'Save a Text File' long ago, launching my career as a 'software guru'. I still use his logon methods to this day, it keeps me sane in an insane world. I sometimes use his password security too, but we'll keep that under our hats. =0
That landing on the other planet was totally EPIC! That is why I watch these series. Not for all the things that go perfect, but for those few times that it doesn't. Keep up the great work guyz.🤪
Haha, so much heartache and gnashing of teeth about those piston/hinge manipulations. Capac with the sanity - just grind the old ones down and build new ones in more useful spots! It takes all of 2 minutes... and then that lesson is forgotten within 5 minutes when the rear arm went crazy XD
♪♪♪ A hole new world, a place where Splitsies rover lies. It flew like a shooting star, but it went to far. And now it finds a hole new world for you. Unbelievable sights. W4sted flew over yonder, Changed planet, oh what a wonder. followed by a magic rover ride. A hole new world.. :)
I just finished last episode yesterday because my week was exceptionally busy. The delight in my eyes to notice that _another_ episode is already up to munch over. :)
It's that time of year when Christmas songs get stuck in your head... So I thought I'd share this one... Apologies in advance... Christmas time, Capac's drinking wine While Splitsie refuses to sing any rhymes DE and W4sted are laughing as Tex puts out the tree As Charli chews up the cables interrupting the stream...
I did not see that one coming. That was seriously fun to watch, just lifting off the ground and crashing into another planet. I really hope you do a third series and mix it up some more.
I loved Splitsie's exasperated resignation when Capac blew up the warhead in the pit! Having a plane ready for launch could be done by mag-plating it to the outer tips of the runway. It should be covered from the rain by the runway when it is folded up.
Damn this series is just a hoot. You guys always seems to bring a smile to me. Also it's fun to see Kanajashi back in there. Even if he is a dirty trader this time around
@@Kanajashi mhhh gold is always nice. And a mercs got to eat and keep their ships/gear running smooth. Can't wait to see you some more in these recordings. Maybe having your own special plane for the dog fights. Will be quite entertaining.
@@Kanajashi kinda hard to tell from Splitsie's POV but I thought I hear Capac say that was you. Hopefully with the removal of the Turret AI Y'all will be able to have a bit more fun attacking them. And not get shot to bit so quickly. Definitely looking forward to that
Ah, the transition to the other planet and the subsequent chaos was... well... let's just say I had a hard time trying to catch a breath lol. Also, can we now have the world please? I *really* need a reason to procrastinate...
They did it...they drove from one planet onto another... Alright. That's it. That's the one. That is the strangest thing I've seen in Space Engineers. And probably the most amusing, as well!
Great laugh! Loved the bickering and DE being the exasperated parent... How did it feel to be scolded? And the transition between worlds was pure magic! I could not have imagined anything more awesome! We know that you are a masochist, but torturing the others by bringing The master of evil Lucas into it... Utter depravity!!! Can't wait for the chaos!! Keep up the greatness all of you!
I think having to control the turrets is going to add some nice cooperation on both sides and I'm looking forward to it. It also completely eliminates any desire for making a turret wall since we won't be able to control them anyway (which might have been most of the reason I want to do it) ;)
I like how whenever Splitsie says “it will make combat more interesting” everyone else groans because they know that what he actually means is “it will make combat harder for no reason”
@@Eisen_Jaeger it was level before. It’s just as level, but now it’s harder for everyone. It’s like lowering a football field a meter into the ground. It’s still level, but now it’s in a hole.
I had a thought... and I'm definitely not saying that this idea should be used for *this* truck... but a thought for a future occasion where someone wants to build a big articulated truck with a runway that planes can be landed on... which will be never. BUT ANYWAY..... Suppose, for a moment, that between each trailer were two horizontal pistons, horizontally aligned on either side of the articulation mechanism, such that when both pistons were extended it would force the trailers into alignment. You could even use merge blocks to literally lock the sections together, ensuring that they are all on the same plane. Suppose, in addition, each trailer had a fixed runway roof, with one small articulated "flap" at each end (much like each end of the runway has in this video). Then when you want to do flight operations you extend the pistons, forcing all the trailers into alignment, and articulate the flaps to create one long runway that spans the length of all the trailers. Of course, the downside is you need very flat ground, and you can no longer drive the truck around while the runway is deployed, since that would cause the runway sections to collide with each other. But on the upside, you get a super long runway with plenty of space for garages/lifts.
"Suppose, for a moment, that between each trailer were two horizontal pistons, horizontally aligned on either side of the articulation mechanism, such that when both pistons were extended it would force the trailers into alignment." So, basically like railway carriage buffers? Would make sense, since the front car is already shaped like a big locomotive at this time. To make one long runway, I'd go for more of a semi trailer arrangement though - Tiny truck in the front, hitch on the truck bed, and a looooooong trailer being towed behind it.
@@Stoney3K Yeah, good description - like railway carriage buffers! A semi-style would work for the runway for sure, but having a long, non-articulated section might make traversing rough terrain more difficult
so the Gelopy, got murdered... which resulted in the creation of the Angry Gelopy.... that was scrapped cos of being trapped in a hole.... so now we would have the Rise of the Infuriated Grrrrrlopy
To your credit Splitsie, considering that you fell from “space” in to a planet in a multi-mega ton rover, you actually didn’t really take that much damage
Splitsie: "I have a slight problem maintaining air speed when turning." Splitsie 30 seconds later with CLG.Warthog shooting at him: does to do a full 180° spin on the spot (he went from flying NE to flying SW), turning his engines into reverse thrusters, and promptly falls out of the sky as his airspeed goes to zero.
@1:13:23 Looks like the Wrong Way Down boys have got themselves stuck in a RUT... a rapid unintentional takeoff. :D I love that space engineers is a game where you can create your own smoldering crater of a wreck and then problem solve your way out of it.
Super well timed with the first Warthog attack my BF Hard Zone game started in the background and gave me the most epic helicopter/airplane combat sounds and radio chatter
You guys could make a Flying Fortress style aircraft that would not land on the rover yet would only be for scouting and fighting. You could even give it its own survival kit, to serve as a a back-up base if need be!
When landing, try to spin 180 when above the runway, and thrust a bit to slow down enough to land. even with lag, that should work well enough to manage a landing.
I know these are old and it doesn't help now, but i had the idea of using two becons on the runaway. One front, one back. Then you could line the markers up when landing, even if you dont have a good sight of the runway.
for the crane/drill trailer have the drill head and the mag plate head be swappable by attaching and detaching a rotor head also disassemble the rapid pistol ammo and spare tools
"Combat a lot more interesting" he says, as everyone else fights the lag. At this point its very clear Splitsie is a masochist, and drags everyone along for the pain ride.
While the lag is an issue (it's not for Capac) having the turrets and a DE along meant that the bots were never going to get close in their planes. Now we'll have to man the guns and try to take them down which should make combat more exciting and not just about waiting to see if we have enough turrets. I'm also going to do some things to make hitting with the turrets more feasible ;)
@@Splitsie Is a lead reticule feasible? Then you have turrets with “computer assisted” aiming, which would be interesting. I have had loads of fun using such a system in the starfighters PVP fights in SWTOR.
Y'know something? I think W4sted might just be able to launch his nauseatingly aeldari looking craft from the hangar bay. Watching him try landing, a few times he seemed to just fall over the edge and fly just fine.
I think he probably could too. Hopefully now that we're on the full sized planet the planes will be a bit easier to build and control so we'll get a few more dogfights going. As to being on the workshop, I don't think he's published it
Given the name of the series, one might be inclined to think this interplanetary transition was intended. One would be wrong of course, but it is fun how appropriately that worked out.
I think the main reason you didn't know when you were going to go is because you were looking at the declared p-gravity, it was probably only reporting the .49ish G you were feeling from the planet you were on, not the .51 you were experiencing from the other planet.
Ahh, the B-17. IIRC, they had 8 guns, two in the nose, two waist gunners, one top turret, one rear facing top gunner, the ball turret in the belly, and a tail gunner. That'll be interesting to see you guys pull off.
@@Splitsie You could always scale it back. From watching the streams, I think two top turrets, two belly turrets, and a waist turret on either side would be more than enough to hold off a concerted attack.
Dude: drives entire rover onto another planet and destroys much of it. Other dude: detaches one arm from the back of the trailer First Dude: insinuates that it is almost as bad as what he did Me: ?????????????? lol, yeah sure we will go with that...
Look kids, it's Santa's Sleigh... Oh dear... Please stop crying. I know, Splitself is a naughty elf for driving Santa's sleigh with undue care and attention but Santa's other helpers will help fix it. :P
I'm assuming there will be some new restrictions applied to the "bots" with the turret AI change, considering nobody on the rover team has a snowball's chance of shooting down things like the falling warheads that we've seen so much of. I also doubt they'd have much luck against kamizake planes either, or honestly anything moving, with their pings. If not, that will certainly be an entertaining way to extend the series. Can't complain about more explosions and more episodes.
@Splitsie
Tree kill counter : 29
Subtotal : 535
That includes Capac's palmtree
I'm going to miss that palm tree 😭
splitsie: starts flying with the big rover
my brain: that's gota be the best pirate I have ever seen!
The Splitsonian Institute of technology made "groundbreaking" progress in the field of orbital transition.
Yes they definitely broke the ground
That moment where Splitsie is saying "Um.. Sideways! Much sideways! Much-" and then just stops...
And realizes what has happened...
And realizes what is GOING to happen....
And then rapidly goes to the parachutes......
It reminds me of the first Wrong Way Down, when they jumped off that giant cliff,
only to realize that the parachutes weren't deploying.
It's the sort of moment you couldn't script if you wanted to, and it's one of the many reasons
these sorts of series' are so much fun to watch.
Thanks for another great episode everyone!
Lol I'm glad you enjoyed it, I'm having so much fun in this series and I'm sure there will be many more moments like that to come 😅
"I have never crashed a vehicle so bad it ended up on another planet"... That just won the series. Well played Capac
He's never crashed a *rover* so hard that happened... :P
I love how Splitsie was fighting for his life, no less than 3 enemies, and you can hear in the background how the others calmly ignore him and adjust suspensions :)
lol :D
Man that planet transition was the best! I gotta see that again.
Edit 1:43:23 "Aahh! aaaahh! It's chasing me!!" Oh man, replayed that 3 times, so funny it had me crying!! Capac, never change mate.
That was fantastic! HAHAHA!!!
Yep Clang wanted Capac
The clanging from the hole sounds like the wails of the damned in the pits of clang-hell.
That planet to planet landing was freakin epic!
Splitsie: "What's that!?"
Capac: "It's a hole."
Splitsie: "Ok... Where are W4sted and Tex?"
Capac: "Oh yeah them, they were here."
Splitsie: "And?"
Capac: "They're in the hole."
Splitsie: "JESUS HOW DEEP IS IT!?"
Capac: "Dunno, my plane fell in it. Now it's in the hole"
Bbuuuuuuuuuuuu!!
Hahaa good reference
time tag?
Parts of me want to see this whole thing again from the bots perspective, just to hear the laughs when they name the vehicles and the "oh f..." Moment when they encounter the fun gravities
I love the names of the enemy vehicles. Also, I think that wasted's plane might need some spoilers on that plane...
1:13:22 and onwards i always had this quote in mind: Roads? Where We’re Going, We Don’t Need Roads :D
now for me i never need roads.
The series earned its name today. That was defiantly the wrong way up.
Splitsie, ever the consummate professional. Capac may crash every vehicle he drives, but only Splitsie can start crashing on one planet and finish on another. With pinpoint accuracy too, hit dead center of a giant crater. I'd expect nothing less from a Master Engineer. =)
{edit for typo}
Now calling him Capcac forever now
@@xotlxoltyna I edited my comment, thanks for the reply, I had no idea; I'm mortified.
Capac is a mentor to me, he taught me how to 'Save a Text File' long ago, launching my career as a 'software guru'. I still use his logon methods to this day, it keeps me sane in an insane world. I sometimes use his password security too, but we'll keep that under our hats. =0
If you're going to crash you have to do it in the most spectacular way possible, or do it on or into a Capac ;)
“I see an unknown signal that’s moving away from me.” - Capac
The unknown signals are learning!
lol They've reached sentience! :D
@@Splitsie *franticly guns it down with WAY to much firepower* i demand you NOT run away from me.
That landing on the other planet was totally EPIC! That is why I watch these series. Not for all the things that go perfect, but for those few times that it doesn't. Keep up the great work guyz.🤪
And you know with us things will almost never go perfectly :D
Haha, so much heartache and gnashing of teeth about those piston/hinge manipulations. Capac with the sanity - just grind the old ones down and build new ones in more useful spots! It takes all of 2 minutes... and then that lesson is forgotten within 5 minutes when the rear arm went crazy XD
When Capac's doing sensible things the only sensible reaction is to ignore him :P
Should have built a memorial for the old rover. "Here lies the flying rover, we forgot the wings..."
Didn't need no wings more parachutes woulda been nice tho
"Hey Splitsie, no hard feelings. But i am a merc and the bots payed well" - Kanajashi.. :) Good one that
god i would love to see a public server version of this with every planet and moon strung together
Oh my word!!
You guys falling from one planet to the other was the funniest thing ever!!
splitsie: I feel like there's been much success today!
me: is that what you're naming the crater? success?
Seems like a fitting name for a crater 😅
♪♪♪ A hole new world, a place where Splitsies rover lies. It flew like a shooting star, but it went to far. And now it finds a hole new world for you. Unbelievable sights. W4sted flew over yonder, Changed planet, oh what a wonder. followed by a magic rover ride. A hole new world.. :)
Splitsie: Next week I'll be utterly sleep deprived.... Oh dear, good thing there is no second planet to move to.
I just finished last episode yesterday because my week was exceptionally busy. The delight in my eyes to notice that _another_ episode is already up to munch over. :)
" Much sideways" lmao, that whole scene was gold.
lol Thanks, I am somewhat impressed that any of us were able to walk away from that :P
When the rover took off on them, that's when things got ***MAJESTIC***
It's that time of year when Christmas songs get stuck in your head... So I thought I'd share this one... Apologies in advance...
Christmas time, Capac's drinking wine
While Splitsie refuses to sing any rhymes
DE and W4sted are laughing as Tex puts out the tree
As Charli chews up the cables interrupting the stream...
I did not see that one coming. That was seriously fun to watch, just lifting off the ground and crashing into another planet. I really hope you do a third series and mix it up some more.
Hopefully I'll come up with another concept in the future :)
I loved Splitsie's exasperated resignation when Capac blew up the warhead in the pit! Having a plane ready for launch could be done by mag-plating it to the outer tips of the runway. It should be covered from the rain by the runway when it is folded up.
Hunt for Red October quotes
Nice
I think when you destroy the 'X days since last incident' sign it's a pretty significant incident
lol :D
I love that the white plane had the correct navigation lights in the right places
Damn this series is just a hoot.
You guys always seems to bring a smile to me.
Also it's fun to see Kanajashi back in there. Even if he is a dirty trader this time around
Splitsie pays in silver but the Bots pay in gold...
@@Kanajashi mhhh gold is always nice. And a mercs got to eat and keep their ships/gear running smooth.
Can't wait to see you some more in these recordings. Maybe having your own special plane for the dog fights. Will be quite entertaining.
@@loco4halo1 The warthog that attacked at the beginning was me :D
@@Kanajashi kinda hard to tell from Splitsie's POV but I thought I hear Capac say that was you.
Hopefully with the removal of the Turret AI
Y'all will be able to have a bit more fun attacking them. And not get shot to bit so quickly.
Definitely looking forward to that
That's the plan - make combat more interesting on both sides :)
this is the best episode of any space engineers stream
The absolute dysfunction of the that transition to the other planet.
Ah, the transition to the other planet and the subsequent chaos was... well... let's just say I had a hard time trying to catch a breath lol.
Also, can we now have the world please? I *really* need a reason to procrastinate...
I'm going to work on getting a save on the workshop before the next stream :)
@@Splitsie Awesome!
Man, you guys made a MESS! So far best episode!
lol Thanks :)
1:24:55 is the absolute epitome of Space Engineers. Love it!!
"The Jalopy of Theseus"
That wrap up… “I feel like there was.. some… success today..” whole everybody else is giggling :D
lol I mean I'm not wrong but neither were they :P
They did it...they drove from one planet onto another...
Alright. That's it. That's the one. That is the strangest thing I've seen in Space Engineers. And probably the most amusing, as well!
lol I'm so glad it worked as well as it did :D
Ok that was interesting, when wasted back up hard and one the guys yelled i thought he was doing Opera😂
lol :D
Great laugh! Loved the bickering and DE being the exasperated parent... How did it feel to be scolded? And the transition between worlds was pure magic! I could not have imagined anything more awesome!
We know that you are a masochist, but torturing the others by bringing The master of evil Lucas into it... Utter depravity!!! Can't wait for the chaos!! Keep up the greatness all of you!
I think having to control the turrets is going to add some nice cooperation on both sides and I'm looking forward to it. It also completely eliminates any desire for making a turret wall since we won't be able to control them anyway (which might have been most of the reason I want to do it) ;)
@@Splitsie I'm going to miss my turret wall :(
I think the 'bots' are going to find this easier to handle... They don't have a Capac law unto himself Amaru to contend with! 🤣😝🤣
I like how whenever Splitsie says “it will make combat more interesting” everyone else groans because they know that what he actually means is “it will make combat harder for no reason”
Nah, removing turret AI will make co-op on both sides more important - one person to drive/fly the rest on turret duty :)
yeah nothing like a level playing field
@@Splitsie I’m sure that you have an idea in your head of how this will work, and I’m sure that it won’t work out that way.
@@Eisen_Jaeger it was level before. It’s just as level, but now it’s harder for everyone. It’s like lowering a football field a meter into the ground. It’s still level, but now it’s in a hole.
@@GusCraft460 You're free to believe that if you wish.
I had a thought... and I'm definitely not saying that this idea should be used for *this* truck... but a thought for a future occasion where someone wants to build a big articulated truck with a runway that planes can be landed on... which will be never. BUT ANYWAY.....
Suppose, for a moment, that between each trailer were two horizontal pistons, horizontally aligned on either side of the articulation mechanism, such that when both pistons were extended it would force the trailers into alignment. You could even use merge blocks to literally lock the sections together, ensuring that they are all on the same plane.
Suppose, in addition, each trailer had a fixed runway roof, with one small articulated "flap" at each end (much like each end of the runway has in this video).
Then when you want to do flight operations you extend the pistons, forcing all the trailers into alignment, and articulate the flaps to create one long runway that spans the length of all the trailers.
Of course, the downside is you need very flat ground, and you can no longer drive the truck around while the runway is deployed, since that would cause the runway sections to collide with each other. But on the upside, you get a super long runway with plenty of space for garages/lifts.
"Suppose, for a moment, that between each trailer were two horizontal pistons, horizontally aligned on either side of the articulation mechanism, such that when both pistons were extended it would force the trailers into alignment."
So, basically like railway carriage buffers? Would make sense, since the front car is already shaped like a big locomotive at this time.
To make one long runway, I'd go for more of a semi trailer arrangement though - Tiny truck in the front, hitch on the truck bed, and a looooooong trailer being towed behind it.
@@Stoney3K Yeah, good description - like railway carriage buffers!
A semi-style would work for the runway for sure, but having a long, non-articulated section might make traversing rough terrain more difficult
If we were on a planet like Pertam that would be a really neat solution
@54:20 That time when you go afk in an FPS and come back five minutes later with the enemies still shooting at you and missing.
"Tex, do you feel dirty, now?" Should be another t-shirt 👌
so the Gelopy, got murdered... which resulted in the creation of the Angry Gelopy.... that was scrapped cos of being trapped in a hole.... so now we would have the Rise of the Infuriated Grrrrrlopy
I've seen that episode of Amazing Stories too, Capac.
I also remember watching that one
Okay, best planetary invasion ever. I can't stop laughing.
fantastic. that crater was fantasstic!
you could mount the landing bumpers on a rotor for launches or just add wheel for the landings
I was going to but then I wasn't sure that'd work with the way the runway folds down
Gravity in Space Engineers reminds mi a bit Pratchet's discworld. Equaly radiculous. Lots of fun :)
To your credit Splitsie, considering that you fell from “space” in to a planet in a multi-mega ton rover, you actually didn’t really take that much damage
I played at 10k ping once. That was trippy but also kinda fun
Splitsie: "I have a slight problem maintaining air speed when turning."
Splitsie 30 seconds later with CLG.Warthog shooting at him: does to do a full 180° spin on the spot (he went from flying NE to flying SW), turning his engines into reverse thrusters, and promptly falls out of the sky as his airspeed goes to zero.
Smooth landing! 10/10
@1:13:23 Looks like the Wrong Way Down boys have got themselves stuck in a RUT... a rapid unintentional takeoff. :D
I love that space engineers is a game where you can create your own smoldering crater of a wreck and then problem solve your way out of it.
Yep, and it's also one of the most fun parts of the game :)
That rover take-off and landing was the Space Engineers version of failing upwards.
If you're going to fail, fail upwards!
Super well timed with the first Warthog attack my BF Hard Zone game started in the background and gave me the most epic helicopter/airplane combat sounds and radio chatter
lol :D
I'm pretty sure that plane in the hole next to the "Landing Site" (read massive impact crater) was the red baron biplane
You guys could make a Flying Fortress style aircraft that would not land on the rover yet would only be for scouting and fighting. You could even give it its own survival kit, to serve as a a back-up base if need be!
Splitsie when driving: This ride only stops for emergencies. Dying is not an emergency.
omg.. that clanging is terrifying.
Bahahahaha a very specific set of driving skills. 44:10
When landing, try to spin 180 when above the runway, and thrust a bit to slow down enough to land. even with lag, that should work well enough to manage a landing.
I wonder what w4sted would say to me if I tried that... ;)
I know these are old and it doesn't help now, but i had the idea of using two becons on the runaway. One front, one back. Then you could line the markers up when landing, even if you dont have a good sight of the runway.
Yeah that would have been good
for the crane/drill trailer have the drill head and the mag plate head be swappable by attaching and detaching a rotor head
also disassemble the rapid pistol ammo and spare tools
That's a good idea :)
"Combat a lot more interesting" he says, as everyone else fights the lag.
At this point its very clear Splitsie is a masochist, and drags everyone along for the pain ride.
While the lag is an issue (it's not for Capac) having the turrets and a DE along meant that the bots were never going to get close in their planes. Now we'll have to man the guns and try to take them down which should make combat more exciting and not just about waiting to see if we have enough turrets.
I'm also going to do some things to make hitting with the turrets more feasible ;)
@@Splitsie Is a lead reticule feasible? Then you have turrets with “computer assisted” aiming, which would be interesting. I have had loads of fun using such a system in the starfighters PVP fights in SWTOR.
I am convinced that Capac is a secret agent for SPRT.
If you got a balcony or somewhere to put solar panels you can use something like the bluetti or other better offers.
Make a third channel called 'Splatsie' where you put highlights of your greatest crashes!
I was about to say I'm not sure there's enough content for that when I realised what I was about to say :P
Y'know something? I think W4sted might just be able to launch his nauseatingly aeldari looking craft from the hangar bay. Watching him try landing, a few times he seemed to just fall over the edge and fly just fine.
I think he probably could too. Hopefully now that we're on the full sized planet the planes will be a bit easier to build and control so we'll get a few more dogfights going.
As to being on the workshop, I don't think he's published it
Should have made somebody weld braking chutes onto W4sted's plane while it was struggling to land
I was about to encourage him to land on the voxel first to add them, but then we went with the wheels :P
@@Splitsie Well you already use wing gunners, why not wing welders? Capac has already shown his prowess for working on moving grids :P
Given the name of the series, one might be inclined to think this interplanetary transition was intended. One would be wrong of course, but it is fun how appropriately that worked out.
The transition was indeed intended, just not at that time or in that way 😂
Would it really be Space Engineers without an excessive number of subgrids?
It wouldn't be my space engineers 😂
That was freaking epic!
If Capac had been building parachutes, the whole 'crashing into a planet' desaster could have been avoided. #blamecapac
100% always #blamecatpac
#blamesplitsie... For not training Catpac properly!
Wasted made it to space, Splitsie couldn't get off the ground. Both unfortunate situations!
1:18:08 That Laugh
The planes should be stack on spinny thingy to look like a big kids ride
You should make those landing arrestor wheels permanent and have them flip up on either end of the runway using a hinge.
Potentially, could be handy for emergency landings :)
I think the reason the giant rover didn't see zero G was because it was large enough that it was always in gravity from one source or another.
Quite possible
"Another happy landing."
Unfortunately I'm busy most of the time your streaming, but I do watch all of the stream in one sitting.
Anyway keep on the fun stream
I'm glad you're enjoying it. Been having a lot of fun with these so far :)
I think the main reason you didn't know when you were going to go is because you were looking at the declared p-gravity, it was probably only reporting the .49ish G you were feeling from the planet you were on, not the .51 you were experiencing from the other planet.
Ahh, the B-17. IIRC, they had 8 guns, two in the nose, two waist gunners, one top turret, one rear facing top gunner, the ball turret in the belly, and a tail gunner. That'll be interesting to see you guys pull off.
Thirteen .50 caliber machine guns in the G model. - brought to you by your resident airchair aviation historian, DE
@@BallChainGaming Ah, thank you very much :)
I suspect we'll not manage that many, but I think it's the most well known example of turreted aircraft :)
@@Splitsie You could always scale it back. From watching the streams, I think two top turrets, two belly turrets, and a waist turret on either side would be more than enough to hold off a concerted attack.
You should put a magnetic plate on one end of the runway to act as an arrestor
Dude: drives entire rover onto another planet and destroys much of it.
Other dude: detaches one arm from the back of the trailer
First Dude: insinuates that it is almost as bad as what he did
Me: ?????????????? lol, yeah sure we will go with that...
Up is ALWAYS relative.
As a mechanic, some of the stuff you guys do hurts so hard, it's ridiculous.
(#thankgoditsjustagame)
On a scorpion tail control a control seat would be much operatable...
that's one way to dig a hole.
Look kids, it's Santa's Sleigh... Oh dear... Please stop crying. I know, Splitself is a naughty elf for driving Santa's sleigh with undue care and attention but Santa's other helpers will help fix it.
:P
"The Rover of Theseus"!
wow Capac is a damned good shot sometimes :D
sometimes :P
@@Splitsie mostly when it's aimed up range at you ;-) lol
I'm assuming there will be some new restrictions applied to the "bots" with the turret AI change, considering nobody on the rover team has a snowball's chance of shooting down things like the falling warheads that we've seen so much of. I also doubt they'd have much luck against kamizake planes either, or honestly anything moving, with their pings. If not, that will certainly be an entertaining way to extend the series. Can't complain about more explosions and more episodes.
Assume there may be 'bots' with high ping as well.
I've got a few things planned to hopefully make combat on both sides interesting :)
Longest landing scene in the history of everything ever.
Landings are hard mmkay? :D