3 Rotate Tips for FASTER Modeling

Поділитися
Вставка
  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 19

  • @SketchUp
    @SketchUp  2 роки тому +5

    Have you used any of these techniques before?

    • @ChrisAttwood1
      @ChrisAttwood1 2 роки тому +4

      With the robot arm a technique that worked well for me was to nest group the components so the base included all the "downstream" elements, then inside that group a sub group containing the 1st.element and again all the downstream components etc etc. That way you are always rotating all the attached parts without having to select them each time.

    • @ahmad-murery
      @ahmad-murery 2 роки тому +2

      @@ChrisAttwood1 Exactly what I wanted to say 👍

  • @Chuka887
    @Chuka887 2 роки тому +8

    Surprised that I didn’t notice so many useful functions though I used sketchup for 8 years. This is the reason for official UA-cam channel. Thank you so much

    • @SketchUp
      @SketchUp  2 роки тому +1

      That's awesome to hear! There's always more to learn 🤓

  • @ahmad-murery
    @ahmad-murery 2 роки тому +6

    I liked the Robot arm example, it was really helpful,
    anyway, I would nest the arm parts according to the rotation relationship, so that I can rotate the outer most group and all its child groups will rotate with it.
    Thanks 💯🚀

  • @Thesketchupessentials
    @Thesketchupessentials 2 роки тому +2

    Super good video Tyson - there was some stuff in there I'd forgotten, so thanks for this video! :)

  • @MickHealey
    @MickHealey 2 роки тому +2

    Great stuff Tyson. I enjoyed that, and learnt some stuff. Thank you.

  • @keggyification
    @keggyification 2 роки тому +2

    Great tips there Tyson. Great video, thanks

  • @ikagviz
    @ikagviz 2 роки тому +2

    Great tips, thank you!

  • @MrHeHim
    @MrHeHim 2 роки тому +1

    I usually use Tape Measure as my throw away geometry, easier to distinguish. Although does hide away if you try to use 'K' to view back edges, then i use the pencil tool for said geometry. But everything else was awesome to learn! thanks

  • @neutralmultiverse8589
    @neutralmultiverse8589 2 роки тому +2

    Such a great videe, thank you for all your help!

  • @Technicallywoodworking
    @Technicallywoodworking 2 роки тому +1

    These are awesome tips! The throw away geometry one blew my mind. Thanks for sharing!

    • @Villervallan
      @Villervallan 2 роки тому

      I for sure like the method! And I use similar strategies for different purposes also. Thank you, Tyson, for a nice presentation!
      A small advice tough: If you make your "trash" geometry to "keepers" geometry, do not forget to group them. Make the keepers distinguishable as keepers as Tyson did in his robot arm (line/axle with a circle). (If the "trash -> keepers" geometry are simple, like a single line or similar, I see before me how I can have all nested groups hidden with a "trash -> keepers" geometry visible, while I am cleaning up its sister group. And there are for sure are situations where I easily could collect an entire group, mistaken for a "stray edge". There can be a lot of work invested in these hidden groups. Believe me! Mama mia!)

  • @johnclements7340
    @johnclements7340 2 роки тому +2

    Very useful/practical❤

  • @sovonkhan
    @sovonkhan 2 роки тому +1

    very helpful, thanks a lot

  • @glersongomes
    @glersongomes 2 роки тому +2

    good job

  • @paulcritchley464
    @paulcritchley464 2 роки тому +2

    We’ll done very informative
    But I was doing well until the robot. Will have to watch a few more times
    Cheers enjoy your day

  • @riccardo8663
    @riccardo8663 Рік тому

    amazing 🤩