Edit: Playlist here -> ua-cam.com/play/PLHQyGGzRHYIaZQzzO73XLfVDXHUODmN61.html real_campaign_start_final_final_final_draft_05.mp4 So I made some significant changes to the modlist setup (which required a campaign restart), as well as some extra tweaks through my own mod (to change some configs, etc.). This is technically the 3rd one that I streamed, and if we count the ones I didn't stream, it's more like 7th or 8th... (and I made changes/tweaks after each one) With that said, I'm pretty happy with the current balance so far (in the first few months at least, don't know how it'll work out in mid-game and late-game haha). There are too many to list them all individually, but most notably, I am now using Five Tier Weapon Overhaul - steamcommunity.com/sharedfiles/filedetails/?id=2406120902 I also added ballistic shields back, with some amalgamation specs to go with them, made Lost stronger, but spawn less frequently, restored some of the disabled Points of Interest (for scanning), made rookies a bit stronger on average, and made higher combat intelligence a bit more common (not by much though), increased loot drops a little bit, increased the number of missions between chosen appearances to 2 (but the way CI works this still means you could get 3 missions in a row with the Chosen, because not all missions count for this purpose) and many others....
Yaay! I watched you on twitch yesterday but was too late fell asleep. I'm thankful for these UA-cam videos, properly edited, and i can watch them anytime. Welcome back, Comander!
I am delighted that you are starting another XCom 2 game. I am a TERRIBLE player. I think I know all the AI tricks from watching you, but I still get crushed on a mission occasionally, which causes me to rage quit the game. But the game is great and so are your playthroughs.
All I want for Christmas is a XCOM 3....for what feels like an eternity now. XCOM 2 is one of my favorite games EVER and it's still amazing BUT can we please have another one?
By the way... i don't really remember where it comes from, but there is an ability called "lead the target" somewhere inside your mod list, that is the perfect skill for opening with an overwatch as a sniper, cause it triggers on the aliens' turn (i am guessing with amalgamation other classes can have it) . I remember you tried using it while the enemies were already triggered, but is not optimal (unless they are fleeing). You should really give it a try properly this time as an opener, it is literally a game changer. Edit: The other thing, you can wait a turn after you get revealed to start marking crates, so the ones closer to you get marked first and you have a chance to reposition yourself a bit better and potentially catch more crates.
Edit: Playlist here -> ua-cam.com/play/PLHQyGGzRHYIaZQzzO73XLfVDXHUODmN61.html
real_campaign_start_final_final_final_draft_05.mp4
So I made some significant changes to the modlist setup (which required a campaign restart), as well as some extra tweaks through my own mod (to change some configs, etc.).
This is technically the 3rd one that I streamed, and if we count the ones I didn't stream, it's more like 7th or 8th... (and I made changes/tweaks after each one)
With that said, I'm pretty happy with the current balance so far (in the first few months at least, don't know how it'll work out in mid-game and late-game haha).
There are too many to list them all individually, but most notably, I am now using Five Tier Weapon Overhaul - steamcommunity.com/sharedfiles/filedetails/?id=2406120902
I also added ballistic shields back, with some amalgamation specs to go with them, made Lost stronger, but spawn less frequently, restored some of the disabled Points of Interest (for scanning), made rookies a bit stronger on average, and made higher combat intelligence a bit more common (not by much though), increased loot drops a little bit, increased the number of missions between chosen appearances to 2 (but the way CI works this still means you could get 3 missions in a row with the Chosen, because not all missions count for this purpose)
and many others....
Where can we find the modlist ?
I appreciate that you're still out here doin' this Marbz. I don't watch your content as much as I used to, but man it still hits good when I do.
Marbozir deciding to make his own Xcom 3 at this rate! 😆
Basically ModJam with the Requiem Units super cool
hype for another xcom 2 campaign!!!!
Yaay! I watched you on twitch yesterday but was too late fell asleep. I'm thankful for these UA-cam videos, properly edited, and i can watch them anytime.
Welcome back, Comander!
Alien autopsies ask for algometric appraisal.
Pumped for this campaign!
This looks like a really fun modlist. Looking forward to more.
Excited for this series!
29:09 - XCom2, I missed your jokes XD
I am delighted that you are starting another XCom 2 game. I am a TERRIBLE player. I think I know all the AI tricks from watching you, but I still get crushed on a mission occasionally, which causes me to rage quit the game. But the game is great and so are your playthroughs.
Great entertainment, thanks mate
Where's the modlist, Lebows- I mean Marbozirski?
Soon it will be there but it's an Mix of Chris Odd's Modlist and Chimpy 13's
There isn't one yet, I've been making changes to it on a daily basis in the last week or so, many of which required a campaign restart.
Been waiting for this for a year !😂
All I want for Christmas is a XCOM 3....for what feels like an eternity now. XCOM 2 is one of my favorite games EVER and it's still amazing BUT can we please have another one?
HL3 before XCOM 3? damn, deep cut
We'd all rather see a restart if that improves your fun! We'll be here all the way.
- Nyx
Heeee, a new campaign. Let's do this.
5% crit. *Ahhhh* it's good to have XCOM back
I have to pace myself watching your videos because seeing you lose soldiers makes me rage as bad as if it happened to me personally
XCOM 2.5, let's go.
By the way... i don't really remember where it comes from, but there is an ability called "lead the target" somewhere inside your mod list, that is the perfect skill for opening with an overwatch as a sniper, cause it triggers on the aliens' turn (i am guessing with amalgamation other classes can have it) . I remember you tried using it while the enemies were already triggered, but is not optimal (unless they are fleeing). You should really give it a try properly this time as an opener, it is literally a game changer.
Edit: The other thing, you can wait a turn after you get revealed to start marking crates, so the ones closer to you get marked first and you have a chance to reposition yourself a bit better and potentially catch more crates.
eyy here we go :D
there's SCP mods!? what is bro cooking holy
Nice 😊
We so need xcom 3
Imagine Firaxis releasing XCOM 3 without this mod support... a la new CIV.
why your soldier list has gun or loadout indicators? what mod is that pls some1 tell me
Lets fucking gooo
*Sees thumbnail caption.
Did X Com 3 drop without me noticing?
That's before I read the rest of it.
Flank attack on the Algorithm.
So it changed?
Where is Kostya?
again odd and marb at same time
This is a "BIT" much