This video made me smile. As a professional software developer, Git is absolutely the king! At this point I might turn down a job if the company doesn't use Git, it's just that much better than any other tool I've ever used. Git + home server is nearly perfect, and I use this setup myself. 100% agree with this video.
I had a job where we had to use p4(perforce) it was terrible. For every new hire, someone had to spend a day helping them set to set up p4 so they can pull and build the project. Also, with p4 you have to be online and connected to the p4 server or else stupid things happen when you made changes that were a pain to fix. It was wonderful when the company paid a license for our own GitHub server and we switch to Git
6:32 if you have an old computer that you don't use anymore you can just turn that into a NAS rather than buying one even if you don't it's often cheaper to buy a cheap computer instead of a NAS because with those you're paying for software as well even though there a free and (in my opinion) better alternatives, but it's a bit more work to set up
Thankyou for mentioning this, it's a great point I forgot to mention! I was actually running an old PC before I bought a NAS but it completely slipped my mind when making the video!
This was an excellent video even if you're not a game developer. The principles involved work for just about any project. This is definitely going in my shares
@@NathanRohner and good luck again on this phase in your life. Looking forward to hearing good things for you. Prayers and encouragement from my household!
Git is important when working with several developers. Solo game development is different here. Whatever you use should not get in the way by adding extra stept if it brings little benefits. Also a local Git repository is not a backup, it needs to be on a different machine or storage. For me a regular backup using XCopy (copies only changed files) to another storage does the backup part.
BTW: if you encrypt your archive, (7-zip can do that for example) you can also use cloud storage without much fear. The data is useless for anyone else.
I personally use an external hdd dock (2 slots) with a few normal hdds, one for video storage, one for game assets, one for side projects, and mostly run w backup on an extra drive every day, pretty confusing process I guess, but it had saved my ass when my drive failed and my account got hacked and my cloud storage was deleted. Always have an extra local backup
I still don’t know how pull requests work. There are a few games and projects I’ve used where they refuse to acknowledge any requests unless it’s a full pull request.
Honestly I don't understand them 100% either, I've found they need to be specifically related to one thing (feature or bug) you pitch how and why and then submit your code related to that. It's to keep the project safe and clean, though some organisations can get very annoying about it all.
@@NathanRohner ya you get a rather screwed perspective on what players want if the only feature requests you read are from coders. Most games that appeal to just engineers completely lack mass appeal. But I also see why, it can be annoying having to tell a hundred kids a day that their ideas are dumb and outside the scope of the project.
i have nothing constructive to contribute to this video or comments section so i will just add love to the creator! ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
💛💛💛 THANKYOU ! ! ! 💛💛💛
This video made me smile.
As a professional software developer, Git is absolutely the king! At this point I might turn down a job if the company doesn't use Git, it's just that much better than any other tool I've ever used.
Git + home server is nearly perfect, and I use this setup myself. 100% agree with this video.
Love Git and it's not a home now without a server 🫡
I had a job where we had to use p4(perforce) it was terrible. For every new hire, someone had to spend a day helping them set to set up p4 so they can pull and build the project. Also, with p4 you have to be online and connected to the p4 server or else stupid things happen when you made changes that were a pain to fix. It was wonderful when the company paid a license for our own GitHub server and we switch to Git
This is the way.
Going to eat lunch? Back it up!
Bathroom break? Back it up!
6:32 if you have an old computer that you don't use anymore you can just turn that into a NAS rather than buying one
even if you don't it's often cheaper to buy a cheap computer instead of a NAS because with those you're paying for software as well even though there a free and (in my opinion) better alternatives, but it's a bit more work to set up
Thankyou for mentioning this, it's a great point I forgot to mention! I was actually running an old PC before I bought a NAS but it completely slipped my mind when making the video!
Ngl I never considered storage when it comes to game development.
Despite being a kind of dull topic, your presentation and editing kept in interesting and engaging. Good work!
THANKYOU! I really appreciate that, I worked really hard on this video 🙏
This was an excellent video even if you're not a game developer. The principles involved work for just about any project.
This is definitely going in my shares
Thankyou!
@@NathanRohner and good luck again on this phase in your life. Looking forward to hearing good things for you.
Prayers and encouragement from my household!
Git is important when working with several developers. Solo game development is different here. Whatever you use should not get in the way by adding extra stept if it brings little benefits. Also a local Git repository is not a backup, it needs to be on a different machine or storage. For me a regular backup using XCopy (copies only changed files) to another storage does the backup part.
BTW: if you encrypt your archive, (7-zip can do that for example) you can also use cloud storage without much fear. The data is useless for anyone else.
Never do a complex project without version control. When you wait until it's too late, it will be too late. Simple as that.
Absolutely do a Git video!
On it!
I personally use an external hdd dock (2 slots) with a few normal hdds, one for video storage, one for game assets, one for side projects, and mostly run w backup on an extra drive every day, pretty confusing process I guess, but it had saved my ass when my drive failed and my account got hacked and my cloud storage was deleted. Always have an extra local backup
Hi Nathan!
Hi
I still don’t know how pull requests work.
There are a few games and projects I’ve used where they refuse to acknowledge any requests unless it’s a full pull request.
Honestly I don't understand them 100% either, I've found they need to be specifically related to one thing (feature or bug) you pitch how and why and then submit your code related to that. It's to keep the project safe and clean, though some organisations can get very annoying about it all.
@@NathanRohner ya you get a rather screwed perspective on what players want if the only feature requests you read are from coders. Most games that appeal to just engineers completely lack mass appeal.
But I also see why, it can be annoying having to tell a hundred kids a day that their ideas are dumb and outside the scope of the project.
i dont understand why do hide self before by shad :)
Ok, and what if Github doesn’t like your code because you named meatballs in the English style?
You can try Bitbucket or another git provider 🙃
Unlike most devs I'm really not into using console commands and GUI is terrible so I've never really liked git.
:O
Ngl I never considered storage when it comes to game development.
Do you ever backup projects? Or do you just work from one file?
@@NathanRohner $6 flash drives are all that stands in the way of total annihilation.
I too liked to live dangerously...