Was early 2.2 really that bad?

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  • Опубліковано 13 лис 2024

КОМЕНТАРІ • 159

  • @The_LotionMan
    @The_LotionMan 2 дні тому +133

    I feel like that's one good thing about 2.2 taking so long. The community went so long without brand new features to make levels interesting which allowed a collective sense of gameplay and deco standards to develop over time. I wonder how much worse early 2.2 levels would have been if it had come out say a year after 2.1

    • @TrideGD
      @TrideGD  2 дні тому +46

      Oh if all the features came out a year after 2.2, the game would've been completely unplayable lmao

    • @qseryGD
      @qseryGD 21 годину тому +4

      @@TrideGD2.0 but with shaders...
      that'd be such a mess

    • @moltengears7483
      @moltengears7483 20 годин тому

      it would all be generic 2.1 levels we wouldnt have anything cool

    • @Ashernaut-yi2yt
      @Ashernaut-yi2yt 19 годин тому +1

      @@qseryGD NO WHAT CONCEPT HAVE YOU BROUGHT INTO THIS WORLD

    • @Shadow_Mihai
      @Shadow_Mihai 15 годин тому

      Gdps?

  • @jettjame
    @jettjame 20 годин тому +9

    5:37 colorswitch wasn’t made in 2.2. It was created in 2.1, but when sounex happened to get the 2nd rate of 2.2 he felt obligated to update the level with excessive shader use

  • @christopherjobin-official7440
    @christopherjobin-official7440 17 годин тому +19

    I think we're still in early 2.2, honestly.

  • @husemat
    @husemat 21 годину тому +14

    as someone who LOVES early 2.0, early 2.2 felt like more of the same stuff that we got in 2.1. just with extra lag due to the overusage of shaders, id say since the game has gone 64bit creators have forgoten abaut the lower end hardware because i keep on seeing levels that lag with either no LDM or a useles LDM that doesnt help at all because it removes the bg inseat of the shaders, and i feel like most of us who dont have money for better pcs are getting screwed over by this, and i think this peaked with the NCS gauntlet where i barely scraped by but ik that for a lot of mine friends the levels are just straight up imposible due to the trumendous amaut of lag due abysmal optimisation, ive been saying this for ages but bg and objects dont cause lag, its the glow and shaders that do, and its because of these reasons ive kinda stopped carring abaut deco intirely, idc how long it took you to decorate smth, if it plays afuly its a terrible level, and early 2.2 levels changed practicaly nothing gameplaywise, its mosty just more of the same boring stuff weve been seeing for the past few years, there have been some bargers but they are very few and far inbetween

    • @BonjourATousVevo
      @BonjourATousVevo 20 годин тому +5

      I can definitely relate to lag because of shaders, there should honestly be an option to disable them (at least minor ones) just like you can disable shake triggers. Also, because of how percentages are calculated now, pausing doesn't fix sync issues caused by lag anymore, it's really annoying.

    • @TYsdrawkcaB
      @TYsdrawkcaB 19 годин тому +1

      random point but im not sure its shaders because like i swear wannacry is the best optimised level ive ever played like i'll get 20-80fps on something like the beginning of ber zer ker somehow despite that being the ok part and then 180-500fps on wannacry. to get the same low fps on wannacry i have to be streaming, recording, and have a 5 minute replay buffer with obs. and still its frequently not as bad, and not nearly so inconsistent.

  • @SoulsGamin
    @SoulsGamin 19 годин тому +10

    Honestly, early 2.2 was pretty awesome. Very little to complain about tbh 👍

  • @smelloodle1070
    @smelloodle1070 21 годину тому +42

    Honestly, my main issue was what happened to the community. It seems like every new level gets obliterated for being “unsightreadable,” and it’s at the point where it’s really hard to look past it and enjoy newer levels when there’s so much hate and controversy surrounding them.

    • @dadarkmatterdude
      @dadarkmatterdude 21 годину тому +3

      I agree with you.

    • @Josephied
      @Josephied 21 годину тому +4

      Definetly, I think it’s partially that it’s such a big change to how we’ve all played the game for years. I’ve played since 1.9 and I find it extremely tough to learn but I accept it’s my ability and patience cause it you dedicate time the levels are fun

    • @gpwdog
      @gpwdog 20 годин тому +4

      I think I agree. I think for some levels there are parts where it would be a valid criticism but getting drowned in absolutely in hate isn't okay.

    • @suni420
      @suni420 20 годин тому +1

      ​@@Josephiedmaybe not everyone wants to play memory levels only

    • @Josephied
      @Josephied 20 годин тому +1

      @ yeah it feels I’m spending attempts learning a level to understand what I’m clicking and not about how getting the timing

  • @clockman0681
    @clockman0681 День тому +16

    I feel like this question can vary, if your comparing to other first levels of updates, it was good. But if you compare it to late 2.1, no.

  • @AT0Ml3
    @AT0Ml3 18 годин тому +1

    Tride you spoiling us with all these uploads
    We like halfway through November and have like 3-4

  • @SeekFromHitGameDoors
    @SeekFromHitGameDoors 21 годину тому +136

    early 2.0 levels used too many 2.0 features. early 2.2 levels used too little 2.2 features.

    • @JossoGD
      @JossoGD 19 годин тому +23

      Yeah because there is so many 😭

    • @VKTanker
      @VKTanker 18 годин тому +1

      Fire in the hole

    • @smallxplosion9546
      @smallxplosion9546 18 годин тому +13

      except shaders and camera triggers. wayyyy too many shaders and camera triggers.

    • @itsorenji
      @itsorenji 17 годин тому

      yeah describes it perfectly

    • @adioso23
      @adioso23 15 годин тому

      Yeah 2.0 triggers won't give me a stroke when I try to use them

  • @skechygd
    @skechygd 18 годин тому +9

    4:02 WDYM AUTISTIC VISION 😭

    • @VerNight_717
      @VerNight_717 18 годин тому +1

      Yea the levels trully were autistic

    • @funnymandev
      @funnymandev 17 годин тому

      Artistic

    • @rsoara.roseorsmth
      @rsoara.roseorsmth 17 годин тому +1

      the accent made it so much worse

    • @TrideGD
      @TrideGD  14 годин тому

      My accent definitely switched to American for that singular word

    • @Ace_donut111
      @Ace_donut111 14 годин тому

      @@TrideGDso you admit that you said autistic vision?

  • @LokarinOn
    @LokarinOn 21 годину тому +8

    Cirno jumpscare

  • @zomoreGD
    @zomoreGD 19 годин тому +2

    ITS BEEN A YEAR ALMOST?!?!?!?!? damn time goes on so fast

  • @LophoidGD
    @LophoidGD 19 годин тому +1

    Robtop: Check Steam
    The entire GD community 😮🤨😲🤯💥☠️

  • @davidci
    @davidci 17 годин тому +1

    I remember how so many people were voicing out their frustration over the overuse of pixel blocks, when it was clearly just a style that would slowly level out in time

  • @Colours.Gaming
    @Colours.Gaming 15 годин тому

    As many people stated, 2.2 was overwhelming
    No one obviously cared about that because we should’ve been (7 year wait)
    But then that resulted in the lack of utilisation for cool stuff earlier on

  • @NickyNickell
    @NickyNickell 21 годину тому

    I feel like when 2.0 and 2.1 came out there were these cool ideas and now I feel waterboarded with ideas and it’s genuinely overwhelming. Also nice meat boy music, my favorite game :D

  • @Skull2487YT
    @Skull2487YT 20 годин тому +1

    You know its a good day when tride uploads a video on your birthday

    • @BlueKattt
      @BlueKattt 19 годин тому

      Happy birthday my dude

  • @IspilttheOJ
    @IspilttheOJ 15 годин тому

    Bro js gave us the coldest take and forgot the blanket 🥶🥶🥶

  • @elementaljonyjony4508
    @elementaljonyjony4508 20 годин тому

    What the bass! *upbeat music starts playing*

  • @imnaxx6228
    @imnaxx6228 14 годин тому +1

    Tbh i just dont like having to practice a 6 star if i have the skill to beat extremes… Thats why i like to think were still in early 2.2, i want sightreadability!

  • @Sleeping-Momo
    @Sleeping-Momo 15 годин тому

    Being back what the bass 😭

  • @snailicorn
    @snailicorn 18 годин тому

    this video is so and even a bit so in conclusion !

  • @Friedappel
    @Friedappel 21 годину тому

    banger vid from tride

  • @bilingualfish4246
    @bilingualfish4246 21 годину тому +1

    Most of the levels in terms of *cough cough* recent tab were bad, a lot of effects were overused but unlike 2.0, it really didn't suck nearly as much. Levels like dastardly were pretty damn good.

  • @ChizzleLee9929
    @ChizzleLee9929 16 годин тому

    Imagine robtop comments “9 years later” and 2.21 comes out In 2034

  • @plushieztales3702
    @plushieztales3702 19 годин тому

    you should for sure make a video on the godly collection, it has tons of really bad levels from early 2.0 and stuff. mainly check out the godly hall of fame if you do

  • @lectroeel6290
    @lectroeel6290 15 годин тому

    Idk if its just me but i still love late 2.1 levels. The restrictions of the level editor made it so much more special whenevr someone made something cool. I like them better than cureent 2.2 levels

  • @ybluu
    @ybluu 15 годин тому

    0:46 is really the strongest stage

  • @qseryGD
    @qseryGD 21 годину тому +7

    there were a few really annoying ones and then the generic pixel block deco came along but in general it wasn't nearly as bad as i thought it'd be

  • @ArcaelGD
    @ArcaelGD 19 годин тому

    Hours before 2.2 was released i already knew it has coming because my camera suddenly got wider and it made some of my levels look weird lol

  • @TYsdrawkcaB
    @TYsdrawkcaB 19 годин тому

    we also goofed around with lobotomy levels instead of goofing around in official levels

  • @William123_
    @William123_ 20 годин тому

    Correction alpha crystal was built in 1.9 and realested in 2.0

  • @MetrParno
    @MetrParno 15 годин тому

    TLDR: I enjoyed early 2.0 more
    I think that it is harsh comparing the levels that were carefully made with the features in mind like Dastardly, to early 2.0 levels that were just throwing around features to see what will happen.
    I also think that the 2.2 levels in this video were very tame with the features, they were basically 2.1 levels with few 2.2 shaders or triggers sprinkled on top. I think the best way to describe it, is that the early 2.2 levels did not use the features to the potential they could, instead they were basically normal, almost pretty boring 2.1 like levels, that were devoid of any identity. All the levels look different, but somehow feel almost the same. Somewhere along the line of 2.1 we lost the form of universal level trends. The specific levels from updates before mid 2.1 can mostly be recognised and placed on the timeline (you could guess when it was made) In 2.1 people really pushed the creativity of what the level could look like, however the gameplay in the sub 8 star difficulty started being really monotone compared to how the visuals look. It is not that in the previous updates it was different, but the visual side much outweighs the gameplay side. The gameplay also became a second priority and wasn't as playful anymore. it felt just like a checkbox for the level to be complete, and so the modern easy levels didn't feel that interesting or memorable to me. And even when 2.2 dropped people stayed on the safe route instead of experimenting with the features. Maybe they just didn't want to, or maybe it was a fear of making a bad level, but I feel like it's a shame since I found the early eras of the gd updates more amusing more than anything about the game. It was just fun.
    On this note, early 2.0 on the other hand felt like Map Pack levels. Mostly unsightredable slop, that cannot be played or enjoyed without practise mode. There were hidden gems like in every update, but the drop of standards for a rated level, with the combination of people trying out the new things resulted in an extreme amount of rated level that were garbage. Charming garbage, but garbage nonetheless. The early 2.0 rated level also has the same feel to them. They are unified through the feeling I get when I am playing them. Yet unlike the 2.2 levels. Not by the feeling that the levels are monotone, but that they are playful.
    Sure, both 2.0 and 2.2 blend together, and the levels don't feel memorable. 2.0 just has that playfulness, that willingness to try new things, that makes me feel happier, even if it is garbage. 2.0 levels feel all the same because they are the same. The levels are the creators trying out new ideas. 2.2 does not have that excuse, every level can and is visually distinct now, yet almost all play the same.
    Sorry for the blabbering without getting my point across.

  • @fubaxa6746
    @fubaxa6746 21 годину тому

    If you remember the SubZero modded levels, like Badland, then you know how BAD early 2.2 levels can get.
    Also, most changes in 2.2 are in terms of gameplay, and people are complaining about the sightreadability and generally gameplay of the levels nowadays. Like for example the camera rotations and movements are sometimes a bit unpredictable. And unfortunately we haven't left early 2.2 in that regard, as the camera usage is still a bit wonky at times.

  • @umcaraaleatorioeggs3339
    @umcaraaleatorioeggs3339 19 годин тому +1

    CIRNO TOUHOU METIONED LETS GOOOOO

  • @aftershokke
    @aftershokke 19 годин тому

    Dash Full version was the peak of early 2.2 a shame it’s still not rated

  • @ZuraPapumashvili
    @ZuraPapumashvili 19 годин тому

    Let's goooo under one hour 😎

  • @NeedlefishGames
    @NeedlefishGames 17 годин тому

    6000+ rated levels in 2.2 is INSANE

  • @S45g
    @S45g 20 годин тому

    I think it was amazing, I was expecting it to be unplayable with bugs but it was fine

  • @Yukkurimarisareimu
    @Yukkurimarisareimu 20 годин тому

    touhou hijack in a tride video

  • @bbruh2018
    @bbruh2018 21 годину тому +2

    People forget how terrible a lot of 1.9 levels actually are gameplay wise

  • @Unfunny.person.on.the.internet
    @Unfunny.person.on.the.internet 19 годин тому

    I think for 2.0 it was a case of so much new and never seen being added made it so much worse in the beginning than 2.2 for wich it was way better as creators just had experience with triggers and things like that and knew the basics of how to use them and all.

  • @NomeOfficial
    @NomeOfficial 21 годину тому +1

    I thought this was an only member video

  • @SyncronedStuff
    @SyncronedStuff 21 годину тому +1

    Kinda? I mean I got my first rate in early 2.2 and I'd say it's better than 80% of levels, but for the most part early 2.2 was just creator point grinding woth picel blocks

  • @reinbew62
    @reinbew62 20 годин тому

    Only the recent tab was terrible (and even those were good in their own standards), other than that, I liked the early 2.2. Sure, there were still a few levels with some... Interesting gameplay (looking at you Clown Party from DeepSpace) but most creators adapted real quickly
    oh also one MAJOR problem with early 2.2 was that the featured tab was filled with platformers, you couldn't find a classic level

    • @acearachnid
      @acearachnid 20 годин тому

      I never understood the hatred for Clown Party, I hear a lot of people say it’s gameplay is terrible but when I got to it, the level was fine, everything was indicated and I only died a lot because I wanted all the coins

  • @dereckteixeira9520
    @dereckteixeira9520 17 годин тому

    A YEAR ALREADY WHAT?

  • @Ashernaut-yi2yt
    @Ashernaut-yi2yt 19 годин тому

    how has it been a year WHAT??

  • @moritz4451
    @moritz4451 20 годин тому

    im sorry I just cant get over this spider its disgusting 5:48

  • @Wagnerbaum
    @Wagnerbaum 19 годин тому

    2.2 HAS BEEN OUT FOR NEARLY A YEAR!!?
    WHEN
    HOW
    IT JUST HAPPENED
    HUHH??

  • @aka_tinyglobepreasentations
    @aka_tinyglobepreasentations 21 годину тому

    For the early 2.2 levels, you're also comparing levels made in 2.1 that were rated and then updated with shaders, so many of the good levels in early 2.2 were technically mostly 2.1 levels (I think?).

  • @BrandonYorvin-i8s
    @BrandonYorvin-i8s 16 годин тому

    tride first of all we don't know when 2.3 gonna come out or even its gonna come out

  • @wj11jam78
    @wj11jam78 21 годину тому

    I think something you didn't point out (maybe notice?) is that a lot of early 2.0 levels were 1.9 levels with 2.0 mechanics shoe-horned in

  • @terminusfinity009
    @terminusfinity009 14 годин тому

    got first place in mushroom cup in mario kart ds

  • @ConcernedGD
    @ConcernedGD 16 годин тому

    I loved early 2.2. It was awesome!

  • @greybyboy
    @greybyboy 15 годин тому

    Idk man, there wear some rated levels in early 2.2 that were eye bleed (some even got unrated they were so bad)

  • @kadelrohdri7898
    @kadelrohdri7898 21 годину тому +1

    It's still early 2.2 what are you on about.

  • @irvinendlovu2969
    @irvinendlovu2969 16 годин тому

    Anyone know the level/music at 7:48

  • @aratideviregmi1928
    @aratideviregmi1928 21 годину тому +1

    woww😊

  • @ShiniGGami
    @ShiniGGami 17 годин тому

    i hate 9star levels for a reason xD
    the heck was that 9star at the beginning of the video

  • @RupaAnand-st2xg
    @RupaAnand-st2xg 20 годин тому

    Why did I thought it said" was 2.2 was really that BRAD"

  • @faeb7371
    @faeb7371 17 годин тому

    Let’s be real…..
    We’re still in early 2.2

  • @NetullaGD
    @NetullaGD 17 годин тому

    I think early 2.2 was good other than the lobotomy era. I didn't open any other social media other than UA-cam to just flee from that brainrot lmao.

  • @GodisGudd
    @GodisGudd 17 годин тому

    Didn't even watch the video but yes, it was. So many 2.2 levels are unbearable to play even today

  • @shubbb66
    @shubbb66 20 годин тому

    I feel like the problem with early 2.2 is less of quality but more of the fact that the 2.2 features were almost always used because they were new instead of being used because they made the level better

    • @shubbb66
      @shubbb66 19 годин тому

      although I do think early 2.2 is a lot better than early 2.0 and 2.1

  • @jemsshows8012
    @jemsshows8012 16 годин тому

    1:39 more than 4 colour channel that means it’s not 1.9

    • @TrideGD
      @TrideGD  14 годин тому

      Interesting detail about that, they didn't use more than 4 colour channels. You can layer multiple objects with blending colours to create smooth transitions between colours

    • @jemsshows8012
      @jemsshows8012 14 годин тому

      @ Oh my bad

  • @Zegiomio
    @Zegiomio 17 годин тому +3

    A lot of the “early 2.2 garbage” we were scared was actually just used in the lobotomy levels.

    • @captainpep3
      @captainpep3 16 годин тому

      People channelled the garbage we likely would have gotten in 2.2 levels and put them into lobotomy levels, I think having a lightning rod of trash was the best thing that could have happened

  • @GDDUDEZ2007
    @GDDUDEZ2007 21 годину тому

    Wow I not actually late!

  • @blithegd8
    @blithegd8 21 годину тому +3

    2.2 is fire in the hole

  • @petrikhorr
    @petrikhorr 20 годин тому

    it's still bad. half of the recently rated levels have random shaders that add nothing and flashing that also adds nothing, and both hurt your eyes

  • @ItzmeMitch16
    @ItzmeMitch16 15 годин тому

    Day 3 of asking when what the bass is

  • @mikeschmidt-q9l
    @mikeschmidt-q9l 15 годин тому

    Yes. yes they were.

  • @lassebq1
    @lassebq1 17 годин тому

    Best 2.2 feature is platformer

  • @MHE202
    @MHE202 21 годину тому

    yes

  • @Achim_3
    @Achim_3 19 годин тому +1

    God loves you he send his Son to earth to die on the cross for all of your sins

  • @ItsOmas
    @ItsOmas 21 годину тому

    0:07 Don't jinx it

  • @yaardreamer
    @yaardreamer 17 годин тому

    Early 2.2 was peak

  • @SEngel-z9c
    @SEngel-z9c 20 годин тому

    2.2 was such a Good update but i think for 7years is was „small“

  • @0vortax0
    @0vortax0 15 годин тому

    I have a different experience (*_*)

  • @raginirani9
    @raginirani9 21 годину тому

    Nice

  • @Gaster60066
    @Gaster60066 18 годин тому

    i think we're still in early 2.2, the levels just feel weird to me

  • @YellowMellow-lv8nn
    @YellowMellow-lv8nn 21 годину тому

    EARLLYYYY

  • @napnap_32
    @napnap_32 21 годину тому

    Hi Tide

  • @Yooli8537
    @Yooli8537 20 годин тому

    Most 2.2 levels have only gotten worse as time went on

  • @AbdullahHalabi-jj5kz
    @AbdullahHalabi-jj5kz 21 годину тому +2

    "What the bass" when?

  • @nachito.u
    @nachito.u 21 годину тому +3

    start 0:00
    end 10:29

  • @cheerio662
    @cheerio662 18 годин тому

    I think the early platformer levels where much worse than early regular levels- there are a lot of absolutely ATROCIOUS early platformer rates

    • @TrideGD
      @TrideGD  14 годин тому

      Ok that's definitely true actually

  • @cluterin
    @cluterin 18 годин тому

    2.2 Only was good at the start, after that, the game just was dying slowly because of the community being a TRASH can

  • @MichigunMemorial
    @MichigunMemorial 21 годину тому

    wazaaa

  • @RadeonGD
    @RadeonGD 21 годину тому +23

    yea, it was.

    • @nothingbutlemon11
      @nothingbutlemon11 21 годину тому +8

      yea but like. a good kind of bad like uhhhhh uuuuuhhhhhhhhhhhhhhhhh a fun type

    • @RadeonGD
      @RadeonGD 21 годину тому +2

      @ yeah

    • @SlyFox64GD
      @SlyFox64GD 21 годину тому +5

      The normal face will never be the same

    • @anngu6991
      @anngu6991 21 годину тому +4

      "FIRE IN DA HOLE"🗣️🗣️🔥🔥🔥

    • @aracomeka
      @aracomeka 21 годину тому +5

      first level of 2.2 be like FIRE IN THE HOLE

  • @cheeseburguler
    @cheeseburguler 21 годину тому +1

    E

  • @T4rantar-bq1bx
    @T4rantar-bq1bx 15 годин тому

    why does anybody think 2.2 is bad? it is the best thing that has ever happened to gd. just play magistro

  • @Skricks_165
    @Skricks_165 21 годину тому

    Hi

  • @niinahakala5589
    @niinahakala5589 19 годин тому

    1 h ago ahh level

  • @Roryaskin
    @Roryaskin 21 годину тому

    3 seconds ago?!?!?

  • @ravioli1004
    @ravioli1004 21 годину тому

    50 seconds ago nice vid man!!

  • @Madbutterfly940-z3u
    @Madbutterfly940-z3u 17 годин тому

    here is a level that i think you (tride) should play/make a vid on. ID: 110860093

  • @potcutmartin2
    @potcutmartin2 21 годину тому

    K

  • @Fatality_EditzYAA
    @Fatality_EditzYAA 21 годину тому

    I'm this early???

  • @IgorSenica
    @IgorSenica 21 годину тому

    2MIN AGO

  • @KornelDupla
    @KornelDupla 21 годину тому

    yess i wasnt the 3642 comment?!?!?!?!