Honestly in my opinion the worst part of the game are people who don't know how to make levels so when they do there are 100s of holes and spikes and enemies you couldn't see coming just to relies that the goal is at the beginning of the stage it's like Mario maker but free so more little Timmy levels.
Its like people will work on perfecting levels and making the springs actually ON THE GROUND instead of floating and then little timmy makes death egg zone and its just like 50 bumpers surrounding you and the entire server plays it
the most hated part that some of the players are terrible about making maps and also stupid that sonic lore isn't about role playing or about some dam fast food (as a way of saying players are this stupid not to know this game isn't really that of a roleplaying game it a sonic game about making levels or play normal sonic levels)
I never even heard of this but seeing S3&K Sonic on Green Hill with Aquatic Ruin playing gave me such intense whiplash I don't think I even want to know
I agree. The only problems is that some enemies in the levels are not there which they are in the original game. 2, The unfinished levels. 3, characters like S2 Tails. 4, you can’t use all the theme styles for your levels. For example, Scrap Brain zone. Thats it! Everything else is great, and it’s just a blast. Especially for making the levels, and the accuracy! Even better, The debug mode is completely free!
Let’s see. Horribly designed levels with enemy spam, the goal being right in front of you, spikes, holes, and other traps all over the place, and item spam…..I’m surprised you guys haven’t already seen these trends in the Super Mario Maker Series.
I also made a level, no, zone in V12 that consists of ALL stereotypes i could think of. When going in, you'll notice these things: Life Overuse - Stereotype where the full amount of lives are put, aka 99. Immediate Death - Stereotype where in the zone you're put to almost near death. Super Sonic isn't usable - to prevent those stereotypes from blasting through the zone. Then, when you go through the zone, you'll find these stereotypes. EXE zones - Stereotype where a zone is created by someone that is MENT to relate to the EXE horror genre. They're very common. Good zones - Not really a stereotype, but a zone that's actually built to be good. Danger Overuse - Stereotype where there are danger put almost EVERYWHERE. Boring Walk - Stereotype where they put nothing at all but there's only a blank walk... Generic Triple Loop - Stereotype where there is a triple loop, I used to have it where the loop would become taller and taller, but there was some problems dealing with it so i made it even more generic. Badnik Infestation - Stereotype where Badniks are infested everywhere. There's also a skip to this part. Also the hardest to deal with. WAAAAY Too Tall Loop - Stereotype where there's an insanely tall loop, which if you complete it, it sends you flying towards the next part. Hotel/Restaurant zone - Zone where it doesn't focus on platforming, instead it focuses on a little brand where people can come and eat here, but here when you go to the right you'll find a subzone that is also known as the Elevator mini-subzone. Elevator mini-subzone - Not really a stereotype, but it's a subzone. It's a bit of platforming with platforms. Background Epilepsy - Warning sign is added to this, but the background is constantly switching. Luckily it has a huge delay if you take your time and go slow. Kaizo stereotype - Stereotype where there's a MASSIVELY HARD OBBY, which if you make one mistake you lose a life like INSTANTLY. Random C. gate door - Stereotype where there's a character gate door for no reason. In this case, it's S1 Sonic. There's another skip to this part, thankfully. Long Block-push - Stereotype where you have to push a block for what feels about a minute or so, but when you pushed it for enough time it's revealed it was just to block off spikes :| At this point, there's another Elevator mini-subzone, except it works a bit more like i intended it to look like. Blank - Stereotype where you can't see any danger or generous stuff. But however, unlike the Boring Walk stereotype there's no blocks at the bottom, so you can still see the background down below. Generous person - Stereotype where it always gives you good stuff. Big loop - Stereotype where it makes a huge loop. Somehow it didn't work when i went from the left way one time but then it worked after i did it at the right of the loop like intended. If you do play this zone, you'll see how much there is to stereotypes in this game.
I just want all of these levels to have inspiration from other games not putting out the same level and it’s annoying. I’m glad other people are playing this game and trying to make something original.
the game is really good but sometimes the physics arent even correct and most of the people just make levels that make you die a lot in and arent even fun, fast, nor good
I made a role-playing level, it's called Tails House, it's a restaurant its a hotel and for the people who hate rp levels it's got 6 challenges, Tails House is more of a normal level then rp levels.
@ArkkOfSpark! Well I just put tables on the floor and on the 2nd top I put rooms with the rings door (actually they show the character and are only for 1 character, and that's it, I wouldn't really consider it a house, it's mostly a normal level just they are considered by me challenges.
I just hate how they completely, i mean COMPLETELY removed the music selector like you know when you choose what music like whatever the frick you want so it can play in the background when you play the game, yeah they fricking removed it and made me a bit upset.
In my opinion, levels should feature a nice mix of platforming & speedy spectacle. And if your levels feature lots of speed, it should feature Sonic running on dynamic terrain (because it will look cool) instead of a straight line
51,3214214161% horible levels with bad colision and horible placing of objects 25,9% diner levels 10,3% rp levels 1,23% actually good levels that look like a normal level
Collision issues are pretty hard to avoid, especially considering those Robotnik tiles used in the actual games for the sake of collision detection are painfully absent (S-tubes didn’t even work at one point)
People love to role play alot in every server I join there is Timmy and billy trying to be sonic and tails.(pls don’t hate me if you name is Timmy or billy)
tbh theres some things i find stupid about CCS. 1. poorly made levels 2. people only play the game to make custom levels 3. soft locking 4. ring placing 5. shit effort 6. hard stuff
Honestly in my opinion the worst part of the game are people who don't know how to make levels so when they do there are 100s of holes and spikes and enemies you couldn't see coming just to relies that the goal is at the beginning of the stage it's like Mario maker but free so more little Timmy levels.
The worst part..... IS THE DAMN FAST FOODS
@@piotrpeter2132 ok i must say you're right in here. i don't even understand why does people need to do a fast-food; . . IN A SONIC GAME.
@@Antdoloris legit they ruin the really good map makers career
Its like people will work on perfecting levels and making the springs actually ON THE GROUND instead of floating and then little timmy makes death egg zone and its just like 50 bumpers surrounding you and the entire server plays it
the most hated part that some of the players are terrible about making maps and also stupid that sonic lore isn't about role playing or about some dam fast food (as a way of saying players are this stupid not to know this game isn't really that of a roleplaying game it a sonic game about making levels or play normal sonic levels)
I never even heard of this but seeing S3&K Sonic on Green Hill with Aquatic Ruin playing gave me such intense whiplash I don't think I even want to know
It gets worse…
you'll really like sonic pocket adventure then (it combines sonic adventure's sonic design, sonic 2 zones (except the 3 last), and sonic 3 music)
1:41 this is one of the knuckles moments ever.
To be honest I love CSS. I always like making my own levels in the editor.
Same, i love classic sonic simulator for just it being a good sonic game and accurate sonic game on roblox
I agree. The only problems is that some enemies in the levels are not there which they are in the original game. 2, The unfinished levels. 3, characters like S2 Tails. 4, you can’t use all the theme styles for your levels. For example, Scrap Brain zone. Thats it! Everything else is great, and it’s just a blast. Especially for making the levels, and the accuracy! Even better, The debug mode is completely free!
True! When I first made my level, I knew I was going to always play this game!
all cuz of a fucking level maker? bruh.
@@rovjustrov69420 sorry
2:14 I really like this part
1:16 the story of the biggest friendship in the world
probably the best frendship
the biggest friendship you can't break
This is now what I think Sonic and Tails' first ever interaction with each other went
50% horrible levels
30% actually tried/good levels
20% diner/fast food/casino levels
That about sums it up
Im that 30%
Nah it's 60 percent horrible levels, 30 percent restaurant levels and 10 percent actually good levels
@@plantman2387i make the 1% levels called "look dude, i tried, its not fault that there is 1 billion of that netropoplis zone stars in the end"
I’m in 30 percent because I made a level that is pretty cool
200% kids playing as super sonic
Roleplay trolls will have a field day when they discover that CSS RP levels have no rules in them.
"With every maker comes timmy's"
-wise old man
What A Smooth AF Transition In: 1:37
WOW! FROM SPRING YARD TO TEST! Great comment 👍
@@romalapin8648 i think they are mentioning sonic being in the perfect spot to look like hes not moved at all during the transition
I love how the smooth criminal song continues at 1:46
Let’s see.
Horribly designed levels with enemy spam, the goal being right in front of you, spikes, holes, and other traps all over the place, and item spam…..I’m surprised you guys haven’t already seen these trends in the Super Mario Maker Series.
I also made a level, no, zone in V12 that consists of ALL stereotypes i could think of.
When going in, you'll notice these things:
Life Overuse - Stereotype where the full amount of lives are put, aka 99.
Immediate Death - Stereotype where in the zone you're put to almost near death.
Super Sonic isn't usable - to prevent those stereotypes from blasting through the zone.
Then, when you go through the zone, you'll find these stereotypes.
EXE zones - Stereotype where a zone is created by someone that is MENT to relate to the EXE horror genre. They're very common.
Good zones - Not really a stereotype, but a zone that's actually built to be good.
Danger Overuse - Stereotype where there are danger put almost EVERYWHERE.
Boring Walk - Stereotype where they put nothing at all but there's only a blank walk...
Generic Triple Loop - Stereotype where there is a triple loop, I used to have it where the loop would become taller and taller, but there was some problems dealing with it so i made it even more generic.
Badnik Infestation - Stereotype where Badniks are infested everywhere. There's also a skip to this part. Also the hardest to deal with.
WAAAAY Too Tall Loop - Stereotype where there's an insanely tall loop, which if you complete it, it sends you flying towards the next part.
Hotel/Restaurant zone - Zone where it doesn't focus on platforming, instead it focuses on a little brand where people can come and eat here, but here when you go to the right you'll find a subzone that is also known as the Elevator mini-subzone.
Elevator mini-subzone - Not really a stereotype, but it's a subzone. It's a bit of platforming with platforms.
Background Epilepsy - Warning sign is added to this, but the background is constantly switching. Luckily it has a huge delay if you take your time and go slow.
Kaizo stereotype - Stereotype where there's a MASSIVELY HARD OBBY, which if you make one mistake you lose a life like INSTANTLY.
Random C. gate door - Stereotype where there's a character gate door for no reason. In this case, it's S1 Sonic. There's another skip to this part, thankfully.
Long Block-push - Stereotype where you have to push a block for what feels about a minute or so, but when you pushed it for enough time it's revealed it was just to block off spikes :|
At this point, there's another Elevator mini-subzone, except it works a bit more like i intended it to look like.
Blank - Stereotype where you can't see any danger or generous stuff. But however, unlike the Boring Walk stereotype there's no blocks at the bottom, so you can still see the background down below.
Generous person - Stereotype where it always gives you good stuff.
Big loop - Stereotype where it makes a huge loop. Somehow it didn't work when i went from the left way one time but then it worked after i did it at the right of the loop like intended.
If you do play this zone, you'll see how much there is to stereotypes in this game.
bro just built dantes inferno to show how many stereotypes are in a sonic roblox game
1:37 perfect transition
basically sums up playing it
Cant forget about the roleplayers
Except bugs
The role players are the worst
CSS Roleplayers when they realize CSS isn't made for roleplaying:
@@Sil2iconDreams not rlly, the game can be used for anything as long as it isn't bad.
It can but that doenent mean it should
this dude seems like he's never played a classic sonic game, he points out so much stuff that happens on a normal playthrough of one of those games
Is this normal for you? 2:04
these levels lowkey ass tho
@@s-lye dont know what that has to do with my arguments but alr
@@TakaGojii I'd meant to reply to the other guy mb
@@Nombrenooriginalyep it is normal for everyone
2:25 that level looks rlly cool actually
Evil TennyUnderscore: Classic Sonic Simulator not in A Nutshell.
So you should expect a similar experience to mario maker? I mean in general 90% of Mario maker levels or hot garbage. This seems par for course.
Makes lots of sense
The game is basically just this:
50% restaurant/roleplay levels
49% horrible levels
1% actual good levels
I just want all of these levels to have inspiration from other games not putting out the same level and it’s annoying. I’m glad other people are playing this game and trying to make something original.
I have a joke level in the test server called "Wacky Waves Zone" which is just Sonic 1 going through like 30 S-tubes.
the game is really good but sometimes the physics arent even correct and most of the people just make levels that make you die a lot in and arent even fun, fast, nor good
This without a doubt is THE Roblox Sonic game, not Sonic Speed Simulator
personaly its not the worst sonic game if you really want to have a classic sonic expirence its kinda good
yea, but so many people just make shitty levels
yea thats the only thing bad about it though@@Lo-Sir
@@Dg_Animates1 yea, the other problems are only there because it's an unfinished game
0:06 is he really Sonic!?
fun fact, the creator of css is also the creator of survive the disasters
you get a pink Sonic if you get to A rank as well
he doesn't do anything special except gives you bragging rights
@@Lo-SirLgbt sonic with a sprinkle of "im a cool guy" basically.
@@some_dude_in_the_internethow is that "lgbt sonic"? It's literally just Sonic with pink spikes 💀
Basically yea 💀💀
Eddie are you wonky, are you wonky Eddie?
1:36 the transition was perfect
1:18 rare sonic lore footage of how sonic and tails became friends
Little Timmy was later found dead with a note that says "what the F*** is a sonic?"
I tend to make fast levels with little bits of platforming sprinkled in
The mobile levels are just all messed up thank god the zoom in and zoom out technic was added at the level maker!
WAIT WHAT?!?!?!?
0:57 and 1:00 has to be the funniest moments of knuckles
2:19 whats the audio name
Drowning theme from Sonic Colors
this is either glitches, skill issue, or just little timmies not knowing how to make a fricken level
0:58 the tails tho XD
And now there's Custom Blue Spheres
The Worst Thing In It Is Misplaced Blue/Red/Bumper/Trampoline/Green Spheres All Over The Place.
Test act 1: roleplay center and a los of lag.
Comunity levels: a lot of spikes and holes to the void, and kaizo levels.
1:49 processing to no clip into the ground.
I made a role-playing level, it's called Tails House, it's a restaurant its a hotel and for the people who hate rp levels it's got 6 challenges, Tails House is more of a normal level then rp levels.
@ArkkOfSpark! Well I just put tables on the floor and on the 2nd top I put rooms with the rings door (actually they show the character and are only for 1 character, and that's it, I wouldn't really consider it a house, it's mostly a normal level just they are considered by me challenges.
that actually sounds really neat! I kinda want more zones like this
@@Mayonnaisw thanks! I also have a group for Tails House now, its also got a Act 2!
I was playing that earlier! I recruited yout o the tails gang I I remember correctly
@@jacquelinegardner1873 yes I remember too!
It might actually be good!
1:36 10/10 transition
0:59 bro took fall damage😭😭🙏
Its EXACTLY like that
the start of the video is so true
Fun fact: he actually went to heaven by using debug mode
1:01 OK, WHO PUT SPRINGS IN THE MIDDLE OF A DAMN FOREST
Bro I can't believe one of my levels was in this vid!
0:00 mi' faivorit' part 🙂
1:07 knucles are you ok?
I just hate how they completely, i mean COMPLETELY removed the music selector like you know when you choose what music like whatever the frick you want so it can play in the background when you play the game, yeah they fricking removed it and made me a bit upset.
that's not the game's fault, it was ROBLOX's for removing most of the audio library
and if you mean the built-in music, it's still there
I’m impressed by how it doesn’t really lag a lot unlike when I play it
Weak pc you got
*This is a True C.S.S. Moment*
1:46 Bumper go brrrr
1:54 MY LEVEEEL LOOOL (ocelotehackeadoLOL)
0:00 what id music?
1:01 I sang the words of this song but I replaced Annie with knuckles 💀
1:01 XDD
The first clip is so funny 0:01
Its still funny to me lmao
Hey man dont worry sonics just in creative mode
this is why i don't roblox
0:33 I WON!!!!!!!
Y finally finished all my levels, I love this game
I'm spanish, th only bad thing is that the 90% of spanish servers are full of flat levels with no level desing like minecraft super flat
I played a english server and the levels are great
If you want the better experience play english servers
@@whitenormalporcupine I'm Brazillian I Played Spanish Servers And It's Different, They Have Actual Zone Designs. Note A Difference?
@@whitenormalporcupine I Remember A Roleplaying Spanish Custom Zone but i dont remember the name beacuse i forgor :skull:
me personally, my levels are just short levels with lots of speed. us that bad?
In my opinion, levels should feature a nice mix of platforming & speedy spectacle. And if your levels feature lots of speed, it should feature Sonic running on dynamic terrain (because it will look cool) instead of a straight line
51,3214214161% horible levels with bad colision and horible placing of objects
25,9% diner levels
10,3% rp levels
1,23% actually good levels that look like a normal level
Collision issues are pretty hard to avoid, especially considering those Robotnik tiles used in the actual games for the sake of collision detection are painfully absent (S-tubes didn’t even work at one point)
2:22 Green Hill Zone Bad Future
0:00 When other in debug mode in da game
People love to role play alot in every server I join there is Timmy and billy trying to be sonic and tails.(pls don’t hate me if you name is Timmy or billy)
generations drowning music 2:15
That game is pretty good.
New Subscriber 👌
1:37 why does that looks synchronized?
ok who put springs in the middle of the damn forest 1:39
You gotta at least appreciate how it’s quite impressive for a Roblox game (Sorry Experience).
what is the control to do that thingy where sonic turns his legs into a infinity symbol
it’s called the 'super peel out' and only CD Sonic can do it, but all you do is look up and press jump
i like the bugs
1:29 what is the song name?
Escape From The City
City Escape
Am i the only one that actually tries to make an actual sonic level?
Luckily, no
I opened 100 tabs of UA-cam to comment on 100 videos!
1:38 perfect cut 1:37 so y'all can see it
Funny video I very like. I subscribed
Error Conection (Lost)
tbh
theres some things i find stupid about CCS.
1. poorly made levels
2. people only play the game to make custom levels
3. soft locking
4. ring placing
5. shit effort
6. hard stuff
they also come to roleplay 😭
@@That0neDude Dont care
i actually have good level design. i combined all acts of ghz into a single zone
Kids are making levels where they spam spikes and enemies cuz they think it is cool... it burns my eyes cuz I put effort and time in my stages.
@@SomeCringeAssUA-camrsame man
I just wish I mean if they added shadow why not add silver?
Bruh this is so true
0:29 *Chemical Plant Theme*…
Sonic: i won
*sonic cd clear stage US Music*
Start 0:01 song😳
My life in a nutshell
1:15 friens
Classic nutshell in roblos🥴
It’s So funny 😂😂😂
sonic kids with debug mode
New sub
I like to make hard levels
someone using debug mode
what others see: 0:01
LOL😂😂😂😂 1:00
I make a level on pc that for rp...
Probaly i only allowed sonic cd and amy😶
pls add memes like kracc bacc
he isn't the creator
also, Kracc Bacc wouldn't even be funny in this game (not that he's funny anyway), just out of place