Got rivals like 2 weeks ago coming from playing smash ultimate and i love your guides man, they helped me reach plat with etalus on switch dude. Thanks a ton!! Maybe a suggestion for a series general tips to play vs characters? Like "how to play vs _____" series. Thanks for the vids bro, def a fan now and my fav rivals player :)
Years ago I started a "How to Fight" series which you can find the videos for on this channel. This is definitely something I want to bring back and revamp, thanks for the suggestion!
Same here, man! I got a bunch of my friends to buy it too... But my Gcube controller started having C-stick issues, so I haven't been able to practice as much as I want to :/.
@@FullStreamRoA i need one for Shovel Knight pretty badly. I used to have more trouble vs sSlyvanos amd Ori but i learned how useful baiting with wavedashes amd wave lands is. But Shovel Knight kills very early i just cant deal with this character as well... I play Orcane, Etalus, Elliana, and Absa btw. These are the only four i ever touch so i can optimize them for now.
The section on platform boosting is really great and I'm glad you explained it, but I wish there was a footnote or * that mentions that less than half the cast sees notable gains from both platform boosting and ledgeboosting. For reference, Clairen, Forsburn, Zetterburn, Ori, and most recently with his initial dash buff Kragg get the best platform boosts(roughly in that order too). Some characters have alternative tech like ranno dart boosting or they just generally already have fantastic air movement(all of the air characters).
Thank you!!! I can't believe I didn't know about platform boosting & hitfalling, and I have 750 hours of experience. I love vanilla rivals content, good stuff
I'm brand new to this game, only had it for about a week, and even with a few years of experience in Smash, the stuff at 3:39 just left me with my jaw open. I doubt I'm ever gonna get good enough to compete if there are people out there able to do that.
Yeah, but you probably thought that about smash when you started that game and you still learned it. Just a little consistent practice and you can get this platform movement stuff 😀. Break the stuff down into the smaller parts when you practice, too
@@moosemeep3694 To be honest I was never good at smash LMAO But for some reason I really want to get good at this game, which I never felt with smash, like I never wanted to go to smash tournaments but now I’m hyped as hell to go to a rivals tournament once the finally return. To be honest though, I can already tell this is gonna be really really tough
Yo fullstream, can you do a defensive options/ how to get out of combos effectively guide? I feel that as a new rivals player I have much for trouble getting out of combos than in smash ultimate.
Been watching a few of your videos. Picked the game up about a month ago and have never played a platform fighter before. Loving the game so far and your videos along with people in the pdx groups have been a huge help. Keep it up and thanks a ton
Are new players expected to be able to count frames? Not a crtiticism, more just surprised. I understand frames but when I'm playing I have 0 ability to tell what frame I'm in during any kind of animation, and if I'm expect to be able to to air dodge by a specific frame, I feel completely screwed :( Maybe this game is just too advanced for me, which sucks because I love the game. Edit: After a bit of practicing on wavelanding, looks like there isn't a need to count frames at all, you just kind of learn the timing based on your character's position. Nice! I was able to waveland pretty consistently after only a few minutes, so this IS a great beginner technic, thanks!!
Thanks, man! I'm trying to get good enough to body my friends enough that they stop playing me. I've been binging your how to play series but this basics video is super helpful.
Huge fan of all the videos you make. Only request is that for these kind of tutorials / lessons, would you be able to turn on “show input”? It can really help for those of us who are not entirely sure how some of these tools come together
I played pirated rivals all the way back in 2015-2016, now i finally bought the game and I'm ready to learn what never did back then, which frankly is everything lol -only beat story mode,- oof
Could the platform boost also be done as a instant double jump? Or is that what you meant when you mentioned sacrificing vertical height fot horizontal movement?
If you want to play with community members to learn the game, check out the RoA Academy discord here! discord.gg/ZfcVYjP I don't offer lessons right now, but I do viewer games on stream often.
I'm coming from smash and i dont quite understand the difference between DI & Drift DI. Could you ellaborate a little further? To me it looks like you are just DI'ing in or out and that DI angles are huge in this game :O
If you haven't figured it out by now, drift DI is holding left or right on the control stick while you're flying through the air. Your initial DI (the direction you hold in the very first frames after getting hit) alters the angle of your launch trajectory. So, as an applied example, a common tactic to survive a strong hit near ledge, while remaining far away enough to not get combo'd further, is to hold up and in on your control stick in the first moment after getting hit, and then once you're flying through the air, holding out (away from your opponent). The holding out would be drift DI, while the initial DI would be the trajectory DI. Hope that helped. I probably didn't explain it that well.
Great video for most part, but you didn't explain drift DI at the end in any way that made sense at all. To me it just looks like DI out on absa uptilt, and then the next clip is just DI in on absa uptilt but the absa read DI out. What about this DI makes it "drift" and not just a normal mixup? I have played this game enough to have heard that drift DI is just being able to drift some during hitstun, something you can't do in smash. However, in your clips on the topic, you don't drift in either of them! on second look, the first clip it looks like you drift back into absa after DI away, but second clip where you say that you "drifted out of the uptilt"... you don't drift at all. what did you mean?
A tip for you: don’t make a beginners guide then start talking about ‘waveland’ and ‘sharking’ and ‘neutral and punish game’, I don’t know what any of this means
Two tips for you: 1. Right after saying "waveland," he further explains by saying "airdodge horizontally." 2. This guide appears to be intended for people new to the game, or people who have just gotten the game. There are in-game tutorials that explain and/or introduce anything FullStream is talking about in this video.
@@newpairofboots I am new to the game and I did the tutorials, then went to see how to actually play the game and this is what I was met with. He explains that you *can* wave land if you dodge sideways on a platform or whatever but not what wavelanding is. If it is that, it wasn’t clear. I was giving them constructive criticism, relax
@@ravynbunny7193 If you actually did the tutorials you'd find that wavelanding is defined in the tutorials. Taken from the tutorial: "Wavelanding is when you air dodge into the ground while in the air. It is frequently used to quickly land on platforms. Wavelanding horizontally is also a great way to cover a long distance very quickly. To try out wavelanding, jump through the platform and air dodge onto it once you're above it. Repeat this 3 times."
Convenient that this comes out around the time I get the game, I haven’t watched the video yet, so I’m gonna do that.
Is that a Gooseworx pfp i see? 👀
@@Josuh yes, it is, also,
*why do I have this many likes?*
Got rivals like 2 weeks ago coming from playing smash ultimate and i love your guides man, they helped me reach plat with etalus on switch dude. Thanks a ton!! Maybe a suggestion for a series general tips to play vs characters? Like "how to play vs _____" series. Thanks for the vids bro, def a fan now and my fav rivals player :)
Years ago I started a "How to Fight" series which you can find the videos for on this channel. This is definitely something I want to bring back and revamp, thanks for the suggestion!
Same here, man! I got a bunch of my friends to buy it too... But my Gcube controller started having C-stick issues, so I haven't been able to practice as much as I want to :/.
@@FullStreamRoA i need one for Shovel Knight pretty badly. I used to have more trouble vs sSlyvanos amd Ori but i learned how useful baiting with wavedashes amd wave lands is. But Shovel Knight kills very early i just cant deal with this character as well...
I play Orcane, Etalus, Elliana, and Absa btw. These are the only four i ever touch so i can optimize them for now.
I feel like I'm getting better already.
tutorial: _detailed explanation on mechanics of the game, and how and why you should use them_
me: haha kragg rock go bonk
*parry go brr*
it really do
Finally.
*I can be less trash*
Yessirrr
Still trash, but only slightly less.
The section on platform boosting is really great and I'm glad you explained it, but I wish there was a footnote or * that mentions that less than half the cast sees notable gains from both platform boosting and ledgeboosting. For reference, Clairen, Forsburn, Zetterburn, Ori, and most recently with his initial dash buff Kragg get the best platform boosts(roughly in that order too). Some characters have alternative tech like ranno dart boosting or they just generally already have fantastic air movement(all of the air characters).
What should I do for orcane? Wavedash jump? I know about forward air an particularly edge canceling it.
Thank you!!! I can't believe I didn't know about platform boosting & hitfalling, and I have 750 hours of experience. I love vanilla rivals content, good stuff
You have played this game for 750 hours and didn’t know about hit falling?
I'm brand new to this game, only had it for about a week, and even with a few years of experience in Smash, the stuff at 3:39 just left me with my jaw open. I doubt I'm ever gonna get good enough to compete if there are people out there able to do that.
Yeah, but you probably thought that about smash when you started that game and you still learned it. Just a little consistent practice and you can get this platform movement stuff 😀. Break the stuff down into the smaller parts when you practice, too
@@moosemeep3694 To be honest I was never good at smash LMAO
But for some reason I really want to get good at this game, which I never felt with smash, like I never wanted to go to smash tournaments but now I’m hyped as hell to go to a rivals tournament once the finally return. To be honest though, I can already tell this is gonna be really really tough
Yo fullstream, can you do a defensive options/ how to get out of combos effectively guide? I feel that as a new rivals player I have much for trouble getting out of combos than in smash ultimate.
Check out the Rivals of Aether Academy discord. They have a guide on DI, ASDI and Drift. You need this to survive combos and kill moves.
@@bakdorz thanks
Been really appreciating both the effort and content you’ve been putting out, it’s helped a ton!
Thanks dude, I picked up rivals last week and I'm having a blast
He has a channel?! I’m happier now that i know.
Loving these guides, I would really like a series showing off the advanced tech for all the characters
But hes making that
Great tutorial covers stuff not in the in game tutorials and lets you know what’s important
I just got into the game recently and I'm loving all these guides, keep up the good work man!
Been watching a few of your videos. Picked the game up about a month ago and have never played a platform fighter before. Loving the game so far and your videos along with people in the pdx groups have been a huge help. Keep it up and thanks a ton
miss you king
Best part. I just started this game
This is super important now that the definitive edition is out on switch
Thabk you, this video is great
Thank you so much for this video I was searching for a video that includes the platform techs for so long
Pls keep it up with this game, it’s awesome and needs content like yours
Amazing video!
You are so sick dude. Thank you for making these guides and the character guides they help a ton! Please please do wrastor next?
This is the video I have been waiting for.
I wish you turned on the input highlighter for this stuff. Good vid tho
When I saw the thumbnail I though: "Finally an Absa tutorial!". Still, very good content, thank you.
I have 300 hours and still learned something, great video
Nice work, i dont see why this game isnt on gamepass, im sure it would blow up
thank you for this
I’d say I’m a begginer, so thanks!
I do know most of the terms, but you could have explained some stuff.
Having watched a bit of this, I can say it is not for true begginers. It is for people who already have an idea of what they are doing.
Perfect- just what i needed!
Are new players expected to be able to count frames? Not a crtiticism, more just surprised. I understand frames but when I'm playing I have 0 ability to tell what frame I'm in during any kind of animation, and if I'm expect to be able to to air dodge by a specific frame, I feel completely screwed :( Maybe this game is just too advanced for me, which sucks because I love the game.
Edit: After a bit of practicing on wavelanding, looks like there isn't a need to count frames at all, you just kind of learn the timing based on your character's position. Nice! I was able to waveland pretty consistently after only a few minutes, so this IS a great beginner technic, thanks!!
Very useful, thank you very much!
Thanks, man! I'm trying to get good enough to body my friends enough that they stop playing me. I've been binging your how to play series but this basics video is super helpful.
Thank You Mr. Fullstream
Huge fan of all the videos you make. Only request is that for these kind of tutorials / lessons, would you be able to turn on “show input”? It can really help for those of us who are not entirely sure how some of these tools come together
I always forget to do this... Il try to remember, thanks!
I'll probably start maining Sylvanos in the future, but I'll wait for a guide from you
Well sylv is one of his worst characters so you’ll have to wait a while
@@quart8730 oof
I use ledgeboosting accidentally in Smash and SD for it all the time. And it looks like I'll keep on doing it in Rivals
great video full
This game is so lit. I'm mad at myself not buying it sooner
So when trying to hit fall do i press down once or do i buffer a fast fall/ press down twice
I hope someone can help. how can you play solo mode in the game? my switch is going to 4 player mode by default
I played pirated rivals all the way back in 2015-2016, now i finally bought the game and I'm ready to learn what never did back then, which frankly is everything lol -only beat story mode,- oof
I would love to see a guide on Absa
what kind of controller are you using? nice video!
Could the platform boost also be done as a instant double jump? Or is that what you meant when you mentioned sacrificing vertical height fot horizontal movement?
is the absa skin on the thumbnail available anywhere or is it just a fan art ? i really want that skin tbh x)
how many frames do you have to input hitfall? does it vary per move or a standard amount across the board
@FullStream is there anyway I can train with other people, like yourself or with people in the community
I'm willing to pay for the services is what I was trying to get at
If you want to play with community members to learn the game, check out the RoA Academy discord here!
discord.gg/ZfcVYjP
I don't offer lessons right now, but I do viewer games on stream often.
Just got the game gifted.
E
I'm coming from smash and i dont quite understand the difference between DI & Drift DI. Could you ellaborate a little further? To me it looks like you are just DI'ing in or out and that DI angles are huge in this game :O
On the first stage, what setting did he turn on/off so the fire doesn't rise?
the "aether" option.
Where should I go to learn MU's?
pls mooore! very helpful video!
As a complete beginner, I didn't unrerstand a word of it
What controller do you use?
You didn't explain how to drift DI.
DI is so different in this in game than in smash bros for survivability. I need to know.
If you haven't figured it out by now, drift DI is holding left or right on the control stick while you're flying through the air. Your initial DI (the direction you hold in the very first frames after getting hit) alters the angle of your launch trajectory. So, as an applied example, a common tactic to survive a strong hit near ledge, while remaining far away enough to not get combo'd further, is to hold up and in on your control stick in the first moment after getting hit, and then once you're flying through the air, holding out (away from your opponent). The holding out would be drift DI, while the initial DI would be the trajectory DI. Hope that helped. I probably didn't explain it that well.
I just got the game and have been trying to get gud
Great video for most part, but you didn't explain drift DI at the end in any way that made sense at all. To me it just looks like DI out on absa uptilt, and then the next clip is just DI in on absa uptilt but the absa read DI out. What about this DI makes it "drift" and not just a normal mixup?
I have played this game enough to have heard that drift DI is just being able to drift some during hitstun, something you can't do in smash. However, in your clips on the topic, you don't drift in either of them!
on second look, the first clip it looks like you drift back into absa after DI away, but second clip where you say that you "drifted out of the uptilt"... you don't drift at all. what did you mean?
Can you make a how to play kragg
nice
would an absa guide be possible?
Any chance at a How to Play Absa video from you? I really love your videos, thank you for all your hard work!
You’re cute, plz do a video on absa :)
A tip for you: don’t make a beginners guide then start talking about ‘waveland’ and ‘sharking’ and ‘neutral and punish game’, I don’t know what any of this means
Two tips for you:
1. Right after saying "waveland," he further explains by saying "airdodge horizontally."
2. This guide appears to be intended for people new to the game, or people who have just gotten the game. There are in-game tutorials that explain and/or introduce anything FullStream is talking about in this video.
@@newpairofboots I am new to the game and I did the tutorials, then went to see how to actually play the game and this is what I was met with. He explains that you *can* wave land if you dodge sideways on a platform or whatever but not what wavelanding is. If it is that, it wasn’t clear. I was giving them constructive criticism, relax
@@ravynbunny7193 If you actually did the tutorials you'd find that wavelanding is defined in the tutorials. Taken from the tutorial: "Wavelanding is when you air dodge into the ground while in the air. It is frequently used to quickly land on platforms. Wavelanding horizontally is also a great way to cover a long distance very quickly. To try out wavelanding, jump through the platform and air dodge onto it once you're above it. Repeat this 3 times."
Beginners guide, dont go online and lab in the shadows for at least a week.
Just kidding btw before someone starts something on this comment.
Honestly that’s not even horrible advice. That’s how I learned smash tbh
@@zfump2132 me too :D 👊
Beginners tips, talks about frame nombers for inputs. BruuuuuUUUUHHHH...