provoking demons for profit (Dwarf Fortress)

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  • Опубліковано 16 лют 2023
  • How valuable is the life of a dwarf? How about 36 dwarves?
    ------------------------------------------------------------
    / hoodiehair
  • Ігри

КОМЕНТАРІ • 137

  • @jessicakaras8345
    @jessicakaras8345 Рік тому +607

    You could weaponize the demons by sending small groups of them to take care of the human armies.

    • @craghack701
      @craghack701 Рік тому +3

      The guests, too

    • @Ith4qua
      @Ith4qua Рік тому +81

      Imagine a huge tube sealed with a bridge, with one end beginning in the circus and the other ending on the surface. Any time an army shows up, the bridge is opened, and hellish screams echo from beneath...

    • @ReCrofnead
      @ReCrofnead Рік тому

      Yessss, send the vile fiends upwards, to wreak havoc upon the surface interlopers!

    • @toninarciso1194
      @toninarciso1194 Рік тому +141

      Yes good. Nothing bad could ever come of releasing the hoards of hell upon the surface

    • @sashgorokhov
      @sashgorokhov Рік тому

      @@Ith4qua ua-cam.com/video/cgSKIR7opBU/v-deo.html

  • @SirChris314
    @SirChris314 Рік тому +294

    water floods, magma floods, gems, metals, demons, and death. True dwarven industry.

  • @CATASTEROID934
    @CATASTEROID934 Рік тому +150

    You might've noticed but miners use their mining skill as the weapon skill with a pick, giving them steel picks means that you have a combination of tiny contact area and strong material that leads to skilled miners easily parting limbs and heads from much larger creatures. The first miner severed the demon's right hand with their pick despite being badly injured, a legendary miner can quickly turn similarly sized creatures into limbless nuggets if they don't immediately decapitate them.

    • @americangamer1632
      @americangamer1632 Рік тому +14

      As someone fairly new and figuring out my milita, I thank you

    • @stevencaskey9440
      @stevencaskey9440 Рік тому +22

      TLDR: Give Legendary Miners Steel Pickaxes and send them to Murder.

    • @thedeadwookie25
      @thedeadwookie25 Рік тому

      Holy shit?

    • @ilari90
      @ilari90 Рік тому +20

      It works because your militia captain shouts: "Urist! There's diamonds inside that creatures belly! Prospect!"

  • @Onua118
    @Onua118 Рік тому +364

    I think that is the first time I've heard about a creature destroying a bridge. I'm going to have to make a note to remember to use magma safe stone for bridges in the future once I finally start digging deeper.

    • @rogercounts
      @rogercounts Рік тому +2

      I always do

    • @skurivuri
      @skurivuri Рік тому +48

      Don't forget magmasafe mechanisms aswell, I learnt that the hard way

    • @rogercounts
      @rogercounts Рік тому +9

      @@skurivuri 🤣 tbh i forget how some of the simple things like that pass over steam players

    • @toninarciso1194
      @toninarciso1194 Рік тому +5

      I personally love using quartzite as it's pretty and purple. It and rock salt tend to become my main brick sources in any mature fort

    • @goreobsessed2308
      @goreobsessed2308 Рік тому +11

      I wouldn't call that simple you can play a very long time and never actually need magma safe bridges. I've played off and on for years but I've yet to mess with magma myself

  • @astrovarius543
    @astrovarius543 Рік тому +77

    The "mining too deep and too greedily" thing is a Dwarf Fortress misconception.
    There's nothing deep or greedy about tunnelling directly into a pit to hell while simply looking for the first cavern layer as a place to grow your mushrooms 🤣💀
    Oh worldgen, you always know how to delight and surprise...

  • @joooooooooooe
    @joooooooooooe Рік тому +101

    demonic diamond mine has been my favorite installation so far. your story telling is the perfect respite to a busy day of work, and the short format makes it so i can enjoy it on my lunch break. thanks hoodie hair!

  • @Michaelonyoutub
    @Michaelonyoutub Рік тому +78

    helpful tip with will lead to less dwarf death but potentially ruin fun: if you fight the forgotten beast in an area dug out in a checkerboard fashion, they cant use their breath attacks since those need an empty orthogonal tile to work.

  • @ivegotavandetta
    @ivegotavandetta Рік тому +61

    if you smooth the walls then make fortification on it you can see if youre next to a demon pocket! :)

  • @wesleyfilms
    @wesleyfilms Рік тому +108

    We’re screwed if demons ever get the ability to dig.

    • @Zorro9129
      @Zorro9129 Рік тому +28

      If any enemy learns to dig or destroy walls, most defensive designs would become obsolete. Imo they should but speed and ability should be determined by wall material.

    • @wesleyfilms
      @wesleyfilms Рік тому +38

      @@Zorro9129 I remember hearing stories in sieges where the attackers try to tunnel under a structure, and the defending dig another tunnel to release wild animals into the attacker's tunnel.
      Imagine players causing cave ins, releasing giant elephants, or pumping magma into a tunnel lol
      The goblins think they're digging a tunnel, but they're actually digging their grave.

    • @iumiforgot
      @iumiforgot Рік тому +9

      @@wesleyfilms send a secret wereelephant down to their sieging camp to "delegate"

    • @ilari90
      @ilari90 Рік тому +7

      @@wesleyfilms Yes, for a long while in late and after the middle ages, long into the age of gunpowder, sapping was often the main method of breaching the walls.

    • @ilari90
      @ilari90 Рік тому +2

      @@iumiforgot Then get attacked by an army of were-elephants XD?

  • @willphoenix5464
    @willphoenix5464 Рік тому +16

    I recall the first time a demon, one eyeless tortoise brute, got through when mining too deeply and too greedily. I made a corridor that the demon would go through up to a green glass hollow tower in a dug out chamber, with a base of jet. I not only locked the demon in the tower but also managed to fill it with water.
    The now Hall of the Water Cooler serves as training site for an elite demon-killing squad.

  • @tiagogarcia4900
    @tiagogarcia4900 Рік тому +26

    I LOVE, LOVE the new demons and forgotten beasts. They are definitely the place where the official tileset is most welcome.

  • @Michaelonyoutub
    @Michaelonyoutub Рік тому +13

    Idea: use the demons to deal with the humans. It wouldn't solve anything if the demons stuck around on the surface though, so a system should be designed where animal sacrifices are used to lure the demons back into some sort of stable where they can be kept for future invasions.

    • @burnin8able
      @burnin8able Рік тому +3

      either that, or a series of bridge airlocks to hopefully capture smaller sets of demons and let them out one small batch at a time. I'm sure 2 or 3 demons would either not be a match for a human army of 100+, or would be wounded enough at the end that a dwarven militia with adamantine gear could mop them up good.

  • @MrMikebjoyce
    @MrMikebjoyce Рік тому +44

    I think its a bug where the fire the demons are shooting / are made of is making the spaces near them not valid for pathing. The dwarves can't path to the target to damage them. I had this happen when a forgotten beast composed of flame arrived and my melee military dwarves just refused to even try to move towards or attack it. I guess marksdwarves are probably the only viable option, besides disabling temperature in the settings.

    • @Cameron88799
      @Cameron88799 Рік тому +2

      Is that a bug, or realistic?

    • @MrMikebjoyce
      @MrMikebjoyce Рік тому +9

      @@Cameron88799 I don't think it used to happen pre-steam release... so I think its a bug. Also realistic I guess.

    • @Roanan.
      @Roanan. Рік тому +5

      To be fair I wouldn't want to stand next to a thing made of fire either.

    • @deathhog
      @deathhog Рік тому +7

      Not a bug, the tiles are temporarily too hot to stand on, and dwarves won't path through smoke.
      Deadly combo.

  • @egoalter1276
    @egoalter1276 11 місяців тому +2

    Do not poke the clowns. Unless you want to colonize the circus. That works too.

  • @smithface2139
    @smithface2139 Рік тому +13

    Just when we thought the peasant army was unstoppable.. Turns out they need to see in order to attack ¯\_(ツ)_/¯
    Great vid as always!

  • @mattsavage6144
    @mattsavage6144 Рік тому

    I love your format and editing, thanks for the vids!

  • @hugoalvord2779
    @hugoalvord2779 Рік тому +11

    The pale metal warhammer is less than one unit in weight 😂 it’s a freakin balloon! Definitely give THAT to your hammerer haha

    • @channel_lurker
      @channel_lurker Рік тому +2

      I think you can melt it down for divine metal bars and forge a spear right?

    • @goreobsessed2308
      @goreobsessed2308 Рік тому +5

      Yeah that thing needs melted and turned into a blade pale metal makes shit bludgeons

    • @EddieSpaghetti69
      @EddieSpaghetti69 Рік тому +3

      Thats all Divine Metals though. They all share the same RAW file when generating resulting in a light-weight iron-steel mid. Its got good tension and torsion values; would make great chainmail if it didn't transmute it into blunt; and as anything weight based for damage it does Aluminium levels of damage resulting in bruising at best.
      Without some dwarven ingenuity and some good craftsmanship the metal isn't anything too great to write home about. At least it isn't as random as glass.

  • @kadehollis4280
    @kadehollis4280 17 днів тому

    “The peasant misses the hare brute” me after a horrificly toxic relationship

  • @sanderbos4243
    @sanderbos4243 Рік тому +2

    Awesome storytelling, I can't wait to see you weaponize the demons at some point ;)

  • @sharkymalone
    @sharkymalone Рік тому +2

    A wild zoo exhibit indeed

  • @-activia-
    @-activia- Рік тому +1

    You are really good at making entertaining DF content. Keep it up.

  • @evanwilliams1839
    @evanwilliams1839 10 місяців тому +2

    The way you recruit unskilled peasants and send them to their death in a levee en masse reminds me of my sister.

  • @spedicstreams8386
    @spedicstreams8386 Рік тому +11

    You make great content, thanks!

  • @iamnotjcook
    @iamnotjcook Рік тому +1

    Really enjoying your stories. I wish I knew if there was a "release prisoner" button. I had imprisoned a vampire in my necromancer fort (obviously for murder), but just beforehand, he had been killed in battle and revived by said mayorcromancer and then subsequently put in the slammer for many years for his crimes. The thing is, I had no idea that both of those things multiply their physical attributes. He was basically an unstoppable killing machine but chained up in the prison when he could have been out there kicking tons of ass. Very sadge indeed.

  • @karlrichter4877
    @karlrichter4877 Рік тому +1

    i love your stories. Thank you.

  • @AlgaeNymph
    @AlgaeNymph Рік тому +7

    Very informative. I'll be taking notes from this excursion.
    Oh, what was the level of gear and training your military had?

    • @hoodiehair
      @hoodiehair  Рік тому +7

      They had mostly iron gear and probably about 20 of the 25 soldiers were mace lords / swordmasters / the equivalent for their weapon

  • @Kelleyyye621
    @Kelleyyye621 Рік тому +9

    your content is amazing, and I've been taught to only use magma-safe mechanisms and bridges from now on haha
    I almost wonder if they could be caught and sold for profit though 👀

  • @bocooper246
    @bocooper246 Рік тому +1

    a day with a new hoodie hair video is a good day

  • @joshsaunders6392
    @joshsaunders6392 Рік тому

    Great videos, production, and voice.

  • @joshua7529
    @joshua7529 Рік тому +1

    1:08
    "It appears to be emaciated."
    "She is very fat."
    Hmmm...

  • @levih.2158
    @levih.2158 Рік тому

    looks like you got blessed by the algorithm! congratz!

  • @Cotopia12
    @Cotopia12 Рік тому

    All videos you make are so entertaining :o

  • @ExpertPeeb
    @ExpertPeeb Рік тому

    i love dwarf fortress and this channel

  • @neverrelax5754
    @neverrelax5754 8 місяців тому

    "more of an antelope demon devouring the baroness vibe" 🤣

  • @unknownmusicguy8637
    @unknownmusicguy8637 Рік тому +1

    The demon on the right of the thumbnail looks like a evil toothless

  • @maxdon2001
    @maxdon2001 Рік тому

    Great video!

  • @FuriousCanadian
    @FuriousCanadian 2 місяці тому

    6:30 "your weakness and incompetence will not go unpunished for desertion of your brethren you are sentenced to existence deletion"

  • @RustyBrusher
    @RustyBrusher Рік тому

    Woah, dwarf fortress has changed so much since I last played

  • @Cojack-ish
    @Cojack-ish Рік тому +1

    hoodie hair my beloved. Great video!

  • @Zonca2
    @Zonca2 Рік тому +5

    Is it feasible to dig a staircase from outside of fort to the demons, let them out by lever while enemy raid is there, and then have them roam outside while all the doors are walled in?

    • @astrovarius543
      @astrovarius543 Рік тому

      That would effectively make the surface less inhabitable than with all the human armies marching around up there.
      Better that Humans stay on the surface and demons stay down below, where they both belong. Dwarves have almost entirely free reign of the space between 😁(barring a few sub-surface tribals and the occasional forgotten beast)

  • @xnooknooknook
    @xnooknooknook Рік тому

    everytime i see the announcement for opening hell e1m1 plays in my head :P

  • @goreobsessed2308
    @goreobsessed2308 Рік тому +1

    Oh man you used your legendary miners for this lol. I'm glad you saved some of em

    • @Noobazzah
      @Noobazzah Рік тому

      Training up miners is pretty damn trivial, though.

  • @Khanh1321
    @Khanh1321 Рік тому

    Good writing

  • @channel_lurker
    @channel_lurker Рік тому

    Ive lost more then 36 dwarves in my current save from slipping down stairs, into my wells and drowning.
    Their prowess in battle will never seize too amaze me however.
    Also did any of the demons leave drafteble body parts? :D

  • @bystandard239
    @bystandard239 Рік тому

    May your endeavors enrich your life!

  • @msd2420
    @msd2420 Рік тому

    Nice vid! Got a question: which tile set/texture pack do you use?

    • @hoodiehair
      @hoodiehair  Рік тому +1

      this is just the default texture pack in the steam release

  • @seize2581
    @seize2581 Рік тому

    I love those videos :)

  • @DogHonest
    @DogHonest Рік тому

    Is that like a hard capped depth?

  • @MC1000media
    @MC1000media Рік тому +1

    ALL of my treasure of the god artifacts are invisible? seems like all videos i watch everyone else has sprites working on them ,any help?

  • @Niekel10
    @Niekel10 Рік тому +1

    You could build a maze with hidden demons inside, waiting for any travelor foolish enough to enter in the search for riches!
    Or just build a maze in hell
    That maze thing would be amazing

  • @spark1539
    @spark1539 Рік тому +1

    Dig a opening for the demons so they can go to the surface,

  • @yigalallonstillgotshooters6872

    Good god what texture pack?

  • @wilhelm992
    @wilhelm992 Рік тому

    well worth teh price

  • @emilianozamora399
    @emilianozamora399 Рік тому

    Good video

  • @Digitaldryad
    @Digitaldryad Рік тому

    i set up an atomizer bridge in my hell airlock so when the demons got trapped in there it was just *smush* and taken care of

  • @ar8670
    @ar8670 Рік тому

    oh first rate. legit lol'd at the third airlock, as your weird zoo gained an expansion.

  • @Talz1803
    @Talz1803 Рік тому +5

    Would it be possible to unleash these demons onto the human army above?

    • @hoodiehair
      @hoodiehair  Рік тому +14

      it would! but I want to return to this fortress when the adventure mode update comes out to visit the labyrinth I built and an open path to hell on the surface would probably make that pretty difficult

    • @astronime
      @astronime Рік тому +3

      @@hoodiehair you could always close it up again after you let your daemon pets do the work

    • @ar8670
      @ar8670 Рік тому

      @@hoodiehair would it be possible to lure them into a prebuilt chamber, seal them in, then open a prebuilt passage connecting to the demons? hermetically sealed and all that?

  • @the-0-endless376
    @the-0-endless376 Рік тому

    awesome! floods and demons make for good !FUN!

  • @thenigeriancandidate
    @thenigeriancandidate Рік тому

    bridges can be deconstructed so you cannot have them within reach of something you intend to airlock

  • @nextdoorchicken
    @nextdoorchicken Рік тому

    Bro just how many monsters were waiting for you.

    • @burnin8able
      @burnin8able Рік тому +2

      according to the wiki when you breach into the underworld for the first time there's instantly a wave of demons that spawn just under where you breached in, and that initial wave can be anywhere from 10 to 100+ demons. there are no additional waves of demons that spawn though, just the native regular demon population meandering in from the map edges down there.

  • @jackfishthe6th373
    @jackfishthe6th373 Рік тому

    Yea I learned this hard way on my first try and resorted to the same strategy that you had.

  • @luckyowl9191
    @luckyowl9191 Рік тому +1

    and also for fun!

  • @blazepond5518
    @blazepond5518 Рік тому

    awesome :D love these hh

  • @Ancusohm
    @Ancusohm Рік тому

    Demons are always FUN!

  • @adam3mil
    @adam3mil Рік тому

    love your videos man, please please jeep them coming!

  • @johnmcorigin2389
    @johnmcorigin2389 Рік тому

    I must ahve been lucky to not get any fire demons. Just one with extremely deadly dust..
    I have now cleared 3 whole spiresb by using a dwarven ground radar to find he small pockets and using screw pumps to pump out those magma and water pockets.

  • @catsndogs98
    @catsndogs98 Рік тому

    I've heard of an old trick: flood the room with magma. Or water, whatever is easier to deal with and whatever you need to kill demons by cutting off oxygen.

    • @0xBEEFBABE
      @0xBEEFBABE 9 місяців тому

      Demons can't asphyxiate. Casting them into obsidian works, though.

  • @armokgodofblood2504
    @armokgodofblood2504 Рік тому

    Creatures can destroy raised bridges now? Yikes.

  • @TinyDragonGamer250
    @TinyDragonGamer250 11 місяців тому +1

    I barley encounter demons on my random trips to hell.
    I just must be lucky.
    (I also train the most insane axedwarfs and speardwarfs, steel armor and all.)

  • @BigKevSexyMan
    @BigKevSexyMan Рік тому

    Can't wait for part 2 where you get revenge

  • @WiseOwl_1408
    @WiseOwl_1408 Рік тому

    Messy adventure. Like most adventures... Well like mine at least 😂

  • @michatroschka
    @michatroschka 2 місяці тому

    is this the standard steam edition? never seen a deamon 😂

  • @drewjn
    @drewjn Рік тому +2

    Sort of wonder if it would be better to make use of ballista and long hallways with traps to the airlock, or minecart meat grinders here.
    Could have two paths, one bring the quick path that you forbid as people escape, and the trap or kill path left open. This way, the demons follow enemy ai of aiming for the 'non-obstructed' path.
    Hard to suggest a way to save the miner, but can decrease your army death. Personally, I always wanted to try a locked up vamp exiled in the deep to travel to the circus. When he enjoys all the fun, the remainder of the fortress can clean up afterwards.

  • @badwolfgooddog7979
    @badwolfgooddog7979 Рік тому +1

    human surface dwellers vs deep dwelling daemons... connect a shaft to the surface and allow them access to a fight

  • @splinky159
    @splinky159 7 місяців тому

    Why are most your videos unlisted

  • @jacoschalkwyk5925
    @jacoschalkwyk5925 Рік тому

    Epic! Keep it up dude!

  • @LordGadwin
    @LordGadwin Рік тому

    I guess someone didn't read the stories about Moria, and what happens when you dig to deep. =)

  • @petezarole
    @petezarole Рік тому

    What is the spoiler warning for? I don’t understand

    • @hoodiehair
      @hoodiehair  Рік тому +4

      people used to obscure the existence of hell in dwarf fortress by calling it the circus and calling the demons clowns so that new players could discover it for themselves, so I just wanted to let people know that there might be spoilers for some end game stuff

  • @Zegreiart
    @Zegreiart Рік тому

    Meh, what's a few more migrant waves compared to deep riches?