Onslaught's team member Alan Wood was part of the "Tough As Nails" team during heat 4 during series 2 of the Dutch robot wars. He lost to Scraptosaur in round 1 when Tough As Nails died in the arena. From Joe. X
I always liked Onslaught a lot. It seems like a robot that had a lot of potential but just couldn't get it done. A stringer flipper and a reliable srimech would have made it a formidable force, I think.
Yeah when you look at Crusher I think there's a very good reason why you shouldn't have a robot that runs on tracks unless there as tough as Sir Killalot's
@@davidfearis7335 The only tracked robot that I can think of that actually worked without the tracks constantly breaking or coming loose was 101, and that's primarily because they a) made them out of a durable material, and b) because they added a protective housing to the sides of them so they were less likely to be damaged or fall off
@@BambiTrout Mortis was a pretty good tracked robot, just a shame they had so many other troubles with it. Mortis could've been a great competitor, but because of their reliability issues and other unfortunate luck, they didn't do too great. Suicidal Tendencies was seeded at some point, I believe, and they had a pretty decent tracked design.
I have a feeling Terrorpin's shell was designed to counter any getting stuck during the initial rounds of Gauntlet and Trials that existed in the previous few wars - what a shame that they entered the first War without them!
The shell went up and down, but when it hit the floor, the wheels and chassis actually lifted inside. The theory to get zero ground clearance to prevent flipping and also stop it being pushed. That was the theory anyway.
To be fair, I believe Series 3 was initially planned to have the Gauntlet and Trials (even the qualifiers were an exhibition) and it wasn't decided until the robots had already qualified that it'd be all fighting.
invertibrat's core design and novel, yet underpowered flipper that works both ways up was super cool, but that drill was never going to do anything. the point of a drill is to penetrate armour and ravage internals but if you make one short and fat it's only gonna manage surface scratches.
@@Xithinar Onslaught's team member Alan Wood appeared for the Dutch "Tough As Nails" team in series 2 of the Dutch wars in heat 4. But he lost to Scraptosaur when it shut down in round 1. From Joe. X
Onslaught is a fave, what as a teen actually visualized my robot to be with that scoop. Only wished it had armor around the wheels as it was a vulnerable spot with Razer later.
I think Inverterbrat is a really good looking robot, with a very sleek design, though the weapons were a bit lackluster. Terrorpin was actually quite good, even though it doesn't look like it. The armour seemed pretty decent, though once again the weapons were lacking. If only Crusher had better tracks, it might've done better, since it was probably winning on damage certainly against BoB. It's a shame the Roadblock team didn't come back for later series after this, like Behemoth did for every series after series 2 when they first appeared.
Crusher probably would have gone further if they had a way of stopping the chain coming off and the crusher did look like it could be beefed up a bit more
Can I just say I love that the house robots tend to nudge robots who are stuck on the arena in this series, not many roboteers want to win via a robot being "immobilised" whilst still perfectly functional just because part of the design or weaponry got stuck on a wall or on the edge of the pit, it's not really in the spirit of the competition. Plus, perhaps more importantly, the crowd wait for, what, 10-20 minutes before between each fight? They certainly don't want to see 12 seconds of tentative driving followed by one robot hooking itself onto an angle grinder and nothing else happening.
Although Invertebrat had limited mobility at the end there, he could still fight. This match should have at least gone to the judges, because the Beast Of Bodmin didn't really do too much. The house robots basically won the match for BoB, especially with Dead Metal coming out of the CPZ. I liked the house robots, but sometimes they influenced who the winner was going to be a little bit too much.
Killerhurtz good robot with bad driver, but in 26:03 it looks like they have touched that tyre. Again balls + barrells + door isnt it above 60? One had 90 for 2x barrels and balls...
Beast of Bodmin - one of the biggest mistakes in the shows entire run. Replacing a robot so iconic and recognizable as Roadblock with a winky lump of poo was sacrilege. If you could build a whole new robot, then there's no excuse for not using RB's original appearence and just tuning up its insides.
It was crying out to just turn the front panel of roadblock into a massive flipper! Add some more powerful motors and it would have ruled! Probably would have beaten a lot of the favourites. They managed to even make a bad wedge this time, such a shame as Roadblock was amazing for it's time.
Does anyone else feel like the old seasons of battle bots or robot wars or whatever they called it sucked? I mean the robots are cool and all and I’m sure that they took a lot of engineering to create but their weapons were nonexistent essentially, they just did freggin nothing so every battle is just metal things bumping into each other. It’s quite boring to me.
Series 3 was tbh where it began to hit its stride with the classic wars. Series 1 and 2 were establishing the competition, Series 3 gave us the format of the show we know and introduced many early versions of iconic robots (Stinger, Pussycat, Chaos 2, Big Cheese (which I consider the predecessor to Wheely Big Cheese), etc. ), Series 4 began to REALLY set the stage for the spectacles to come and acts as the handover point from early competition big stars to the ones of later series, and Series 5-7 were able to let loose with amazing robots and competitions, helped out by the Extreme series' that happened too.
“Now, is this called Invertibrat because its spineless?”
*awkward pause*
“...no.”
*awkward chuckle*
@32:51 - Interestingly a rematch between the Onslaught and Beast of Bodmin in which as Roadblock defeated Onslaught during the Second Wars.
I heard Crusher got those tracks from the bin behind Poundland
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Onslaught's team member Alan Wood was part of the "Tough As Nails" team during heat 4 during series 2 of the Dutch robot wars. He lost to Scraptosaur in round 1 when Tough As Nails died in the arena. From Joe. X
I always liked Onslaught a lot. It seems like a robot that had a lot of potential but just couldn't get it done. A stringer flipper and a reliable srimech would have made it a formidable force, I think.
Crusher had a pretty decent weapon but the tracks were really weak. Terropin with that little head poking out was so funny
I liked the look of Crusher but those tracks really looked poor. I think if they had secured them better they could have beaten BoB.
definitely. that was definitely a shame for Crusher...
Yeah when you look at Crusher I think there's a very good reason why you shouldn't have a robot that runs on tracks unless there as tough as Sir Killalot's
@@davidfearis7335 The only tracked robot that I can think of that actually worked without the tracks constantly breaking or coming loose was 101, and that's primarily because they a) made them out of a durable material, and b) because they added a protective housing to the sides of them so they were less likely to be damaged or fall off
@@BambiTrout Mortis was a pretty good tracked robot, just a shame they had so many other troubles with it. Mortis could've been a great competitor, but because of their reliability issues and other unfortunate luck, they didn't do too great. Suicidal Tendencies was seeded at some point, I believe, and they had a pretty decent tracked design.
@@BambiTrout what about sir killalot
I have a feeling Terrorpin's shell was designed to counter any getting stuck during the initial rounds of Gauntlet and Trials that existed in the previous few wars - what a shame that they entered the first War without them!
The shell went up and down, but when it hit the floor, the wheels and chassis actually lifted inside. The theory to get zero ground clearance to prevent flipping and also stop it being pushed. That was the theory anyway.
@@rowifi Ooh interesting. :D
To be fair, I believe Series 3 was initially planned to have the Gauntlet and Trials (even the qualifiers were an exhibition) and it wasn't decided until the robots had already qualified that it'd be all fighting.
invertibrat's core design and novel, yet underpowered flipper that works both ways up was super cool, but that drill was never going to do anything. the point of a drill is to penetrate armour and ravage internals but if you make one short and fat it's only gonna manage surface scratches.
I love the design of Onslaught
@obi wan Onslaught was always one of my favourite robots as a child. What it lacked in size it made up for in gusto. Small and nippy and fun to watch.
@@Xithinar Onslaught's team member Alan Wood appeared for the Dutch "Tough As Nails" team in series 2 of the Dutch wars in heat 4. But he lost to Scraptosaur when it shut down in round 1. From Joe. X
Onslaught is a fave, what as a teen actually visualized my robot to be with that scoop. Only wished it had armor around the wheels as it was a vulnerable spot with Razer later.
25:44 Killerhurtz had the Pokemon charmander on top before it moved haha
Look at Charmander hitching a ride on Killerhurtz!
This is easily my favorite Razer copy from the original series. Of course Quantum is my favorite - aside from the legend himself.
40:53 MATILDA'S TOOTHLESS AGAIN!!!
I think Inverterbrat is a really good looking robot, with a very sleek design, though the weapons were a bit lackluster. Terrorpin was actually quite good, even though it doesn't look like it. The armour seemed pretty decent, though once again the weapons were lacking. If only Crusher had better tracks, it might've done better, since it was probably winning on damage certainly against BoB. It's a shame the Roadblock team didn't come back for later series after this, like Behemoth did for every series after series 2 when they first appeared.
Crusher probably would have gone further if they had a way of stopping the chain coming off and the crusher did look like it could be beefed up a bit more
Dead metals precision cuts are great to watch
Its redesign for series 3 was really cool. A more effective disc is just icing on the cake.
34:13 Beast of Bodmin is doing a bit of showmanship for the fans
Building the on/off switch on the outside of the robot... 🤷🏼♂️
@17:12 "Julius Futue Te Ipsum". Vercingetorix just told Julius to go fuck himself on live TV.
30:40 Go home Dead Metal you're drunk
I was literally about to comment that :D
But he is home
Can I just say I love that the house robots tend to nudge robots who are stuck on the arena in this series, not many roboteers want to win via a robot being "immobilised" whilst still perfectly functional just because part of the design or weaponry got stuck on a wall or on the edge of the pit, it's not really in the spirit of the competition.
Plus, perhaps more importantly, the crowd wait for, what, 10-20 minutes before between each fight? They certainly don't want to see 12 seconds of tentative driving followed by one robot hooking itself onto an angle grinder and nothing else happening.
The refbot was definitely a welcome addition. With it helping stuck bots and counting down immobile robots
lol, beast of bodmin's eyelids broke in its intro. both times, in fact!
I'd like to see more robots with animated eyes lol
matilda really didnt have a good heat final, Losing a tusk, having the chinsaw lift up her body shell and her left tyre being bent and punctured
Although Invertebrat had limited mobility at the end there, he could still fight. This match should have at least gone to the judges, because the Beast Of Bodmin didn't really do too much. The house robots basically won the match for BoB, especially with Dead Metal coming out of the CPZ.
I liked the house robots, but sometimes they influenced who the winner was going to be a little bit too much.
Killurhurtz hit the 75 points put they didn't see
Terrapin was robbbed of that victory
Roadblock great for 1st and 2nd wars, here even upgraded was worse in 1st round and win by luck
Fuck the Beast of Bodmin. It’ll never be as cool as Roadblock.
If Armour Geddon was lighter and faster it might have actually worked
Killerhurtz good robot with bad driver, but in 26:03 it looks like they have touched that tyre. Again balls + barrells + door isnt it above 60? One had 90 for 2x barrels and balls...
Beast of Bodmin's shape helped flip Onslaught, not the ram.
crusher's wheels were way too exposed. if they were covered better it could've won
Witch 88kg, isnt it above the limit?
Radio interference? Aren't there rules in place to prevent just that? on the other hand, it might have been the steel armour plating that caused this.
I think Terrorpin won that
27:56 Who was laughing? 😨
is scary !
Christ, the same inserted crowd noise is annoying (ik it was a part of the original show dw ^^’ )
19:00 He just said "Carbide"
Witch and their opponent was the most boring match. If the house robots were not there I'd be sleeping. Why make a bot that useless
Nat gaskell
nat
Beast of Bodmin - one of the biggest mistakes in the shows entire run. Replacing a robot so iconic and recognizable as Roadblock with a winky lump of poo was sacrilege. If you could build a whole new robot, then there's no excuse for not using RB's original appearence and just tuning up its insides.
It was crying out to just turn the front panel of roadblock into a massive flipper! Add some more powerful motors and it would have ruled! Probably would have beaten a lot of the favourites. They managed to even make a bad wedge this time, such a shame as Roadblock was amazing for it's time.
monocoque structure is not impressive. It is actually weak similar to an egg. Fancy french word for lame armor. It does reduce weight.
Almost a really disappointing series, this one. Lots of magnificent little ingenuity, but most of it fell flat to errors and mistakes.
jedder bhszutsam
Apparently there were a lot of screw-ups behind the scenes too.
30:12 q robots mas tontos
Does anyone else feel like the old seasons of battle bots or robot wars or whatever they called it sucked? I mean the robots are cool and all and I’m sure that they took a lot of engineering to create but their weapons were nonexistent essentially, they just did freggin nothing so every battle is just metal things bumping into each other. It’s quite boring to me.
Somehow i like the older ones more
Series 3 was tbh where it began to hit its stride with the classic wars.
Series 1 and 2 were establishing the competition, Series 3 gave us the format of the show we know and introduced many early versions of iconic robots (Stinger, Pussycat, Chaos 2, Big Cheese (which I consider the predecessor to Wheely Big Cheese), etc. ), Series 4 began to REALLY set the stage for the spectacles to come and acts as the handover point from early competition big stars to the ones of later series, and Series 5-7 were able to let loose with amazing robots and competitions, helped out by the Extreme series' that happened too.