what is insane is hundreds of videos showing the posing, can't find any examples of what the output looks like. that'd be one of those things id think viewers would want to see, but i'm not artificially intelligent so huh, huh. that would add all kinds of appeal for the product, you'd think.
I think we need to stress that AI isn't going to replace animators or artists, it's merely going to help pump out art faster. If someone doesn't know what makes an animation good or bad, the AI will never be able to baby them to the exact results they want. However they could get assistance from an animator to tidy things up. The process won't be as time consuming, it'll be cheaper and now everyone is looking to pay animators to help them with their little hobby project films. I see it as a win/win!
@@tanmaykumar4561 19 out of 20 animations produced by AI are going to be trash and that "good" one does not hit the spot, you still need artists for custom job, stop bashing the artists because I know for the fact you play videogames and watch animated films while browsing through the internet on sites someone had to design UI for
THIS is what AI should be in art! A helpful tool to deal with all the tedious busy work so we artists can focus on creating our dreams! Not those horrific AI """"art""" generators
Good to see you getting it!! As a character animator, Cascadeur is probably the greatest thing to happen since it removes all the tedious inbetweening and motion graph editing stuff for us. Therefore cutting our workflow in half and saving us so much time and stress.
@@AtomBomb510I cant tell the difference between AI art and mass produced crap art I'll give you that. I sure can tell the difference between crap art and good art though
@@AtomBomb510 Actually, a lot of the time, it's not that hard to tell the difference. AI sucks at processing second layers of information, which creates hilarious continuity issues with things that are supposed to be symmetrical. Hands and fingers are a case in point. Also objects that are being overlapped, or repeating/symmetrical patterns. It wasn't too long ago that I saw this AI "character design" on Pinterest; the dude literally had a third hand growing out from his back. There are lots of other issues, though, such as detail, anatomy, and perspective. Sure, the rendering may look good because most of the data it's based off of was stolen from places like ArtStation. But you can pretty readily tell there's no way an artist who's gotten to a photorealistic level of rendering would botch a character's proportions or bungle basic art fundamentals so egregiously.
This is what AI is great at. Helping the artist get to the end goal quicker. You still need to know how to animate and know what feels and looks good. Great video!
Can we just pose a moment to appreciate this dude’s voice, you got such a way to convey information with a soothing voice, this is perfect for long and hard technical tutorials the world needs more teachers with voices and tones likes that. Keep up the good work brother 🙏🏻❤️
Awesome video, your content is always good, and Editing too. Music is just on the spot every time and gives the video a nostalgia factor that not many can do this good! You deserve a Mil subs
So glad this tool came out. There are a lot of artists who are mostly soloists like me (bidget constraints). I can't learn EVERYTHING, so with the knowledge that I do have. These A-I tech boost speeds in work flow.
As someone who is rather new to animation, and doesn't have much time to commit to learning it for the projects I work on, this software is very intriguing. There does not seem to be very many channels doing content on it however and that is kind of troublesome, I would really appreciate some, specifically how to go about creating a set of 8 way directional movement samples for characters.
Cascadeur is honestly a fantastic animation tool. As a character animator, cleaning up in-betweens and polishing up the frames has always been my Achilles heel of pure tedium. And don’t even get me started on how much time I spend staring at the graph editor… 😂 (I know it sounds odd, I’m character animator with a small level of patience hahaha) The fact they implement a physics system for character animation is genius (I honestly don’t know why anyone didn’t think of that beforehand) and so helpful. The auto posing is pretty neat too. It really cuts down a lot of the tedious parts of the pipeline and I find it very beneficial.
@@wolfuck That doesn’t really apply here. If you’re looking at this software with the same lens you look at AI image generation and are under the impression that this thing can make full blown, high detailed animated movies all by itself, then you’re incorrect because that’s not how Cascadeur works. My job is gonna be fine, Hell probably even enhanced with this program.
@@wolfuck hello! I hear this "losing your job" thing quite often, so I'd like to remember you guys that animators aren't software experts, they're a lot closer to actors. We, as human bodies, have more or less the same instruments as De Niro, so why can't we act like him? Because we don't have the same acting knowledge. The same can be applied to animators. You can think of them as movement and acting experts, the fact that the softwares are becoming easier to use is a blessing, not a threat.
" cleaning up in-betweens and polishing up the frames has always been my Achilles heel of pure tedium" YES! Oh geez, the only thing I'll regret on my deathbed will be that stupid amount of time spent cleaning up mocap... And UV lighting map in the UDK era XD
I’m a 3D artist that loves character animation and I’ll tell you right now Cascadeur is so bloody fantastic! I’ve embraced using it in my workflow. For once I don’t have to spend so much time and brain cells staring at the goddamn graph editor 😂😂
Came across your channel just now, information aside, You have such a good way of telling a story. I opened the video just to see the tool but at the end I was invested more in your story as an artist rather than the software. kudos man🌟
really like this video taught me something new and to make it easier for myself doing this type of work and really thought my game Cult of the lamb was running in my background with the music LOL
As I see it, Cascadeur has a huge adaptation hurdle to get over, but if it somehow allowed you to import already completed animations from Maya or Blender etc, then it would become an invaluable tool in saving production time
@@jonathanvilario5402 I couldn't find any information on importing a full rig (like an agora rig for example) with animations etc. So do you bake the animation onto the skeleton and export?
I don't think AI will ever be able to replace animators. I always believe that AI will only replace the tedious/annoying tasks that we never like to do and seeing this software doing the exact thing that I am talking about makes me look forward to how much easier and more fun animating would be in the future.
AI has the capability to replace any digital job, or at the very least flood any market with a slightly lesser quality product. It's just like AI 2D image generation. AI doesn't draw the strokes, it just prints out a bunch of pixels that look like strokes. For 3d, AI won't have to make 3D models, do the rigging, animate the models, etc. It just has to print out the frames that look the same as 3d animation end product.
Trimming the animation workload sounds relaxing. Does it have a certain limit until it’s no longer free to use? Cause a tool that useful’s gotta have a catch at some point right 🤷🏼♂️
Fascinating. I'd have been all over this back in my '30s. Now, it's a matter of finding the time when there are so many other AI applications to try out.
I don't usually comment on youtube videos, but the transitions on this channel is by far my most favorite out of all the transitions I've ever seen in media. Where are these clips coming from lol
it's alright if it's private though, the information from your videos are the most beginner-friendly too so just keep on pumping out good stuff! AI and animation is definitely something I'll specialize in the future.
As I see it, Cascadeur has a huge adaptation hurdle to get over, but if it somehow allowed you to import already completed animations from Maya or Blender etc, then it would become an invaluable tool in saving production time
Nice vid! to some extent, these style of tools have been around for a while utilizing things like the maya physics engine and such. Definitely a step in awesome direction!
100000 likes to that first frame for the platform (Skyrim) to learn new skills. 🤣🤣🤣🤣 It was one of the coolest jokes I saw in the last year in UA-cam. 😆😆😆😆😆😆
Not quite with a single click since good keyframes are necessary to avoid awkward animation. But yeah! I've been using Cascadeur for over a year and love it. I'm glad you're bringing it up. This program is fantastic.
been playing around with cascadeur for a few months now, its amazing and i do hope they put in more support for their utility with other softwares and rigs. its still quite finicky with accepting certain rigs and that makes it hard for retargetting
WOT! Insane... I've been away from animation for a while and never heard of this software before. AI is getting into everything indeed... helping us in those super labor intensive repetitive tasks. Thank you, man, for showing it!
Doom and gloom for animators maybe, but this is a creative revolution for human society. I like writing and developing my own stories just for my own amusement… and in a few years I’ll be able to simply issue commands to finally bring my stories to life. That’s a literal dream come true for me, and I’m just some poor peasant who lives below the poverty line lol. So definitely not doom and gloom for someone like me!
Make a tutorial on how to use their animation data into Blender, Maya , Unreal or iClone as I could not find any sample rest pose ( most preferably T pose ) of their character to retarget it.
I like your edits man, you should make a tutorial on if you can. I'm just curious how you do them. I want to make videos like these in the future and I don't know where to begin.
Huh... fascinating. I'm a 2D animation generalist, but I already see practical applications for this software for a 2D pipeline. As for the 3D artists, I'm not particularly worried about artists being replaced by AI. I see this more as an opportunity for smaller studios to be able to put out the quality that formerly would take dozens if not hundreds of animators to accomplish. Excited for what's to come.
i gave it a go, and i was pretty good once you get over the adaption hurdle. but i couldn't figure out how to use items off the character body, like a 2 hand sword. the sword example that comes with the program the sword isn't a child of the hand. and i couldn't find documentation on fixing this. personally i feel tools like this would be better adapted to becoming a plugin similar to quad remesher instead of being a standalone program. that way people dont have to slow down the animation techniques they have learned in their original software, or juggle back and forth between programs.
Before that they did Vector. But Shadow Fight 3 with 3d realistic fight animations on crappy mobile phone processors back in 2016 (I think) was just insane.
3dsmax character studio was doing footstep guided auto posing that looked VERY good - in 1998. AI is mostly just creating a race to the bottom. The easier it is, the LESS cool and valuable
In 5 years the Ai art animation field is a director & a sub director of art and a sub director of animation. Instead of a team of 20-30 people. - this is what my friend who is 25 years in the industry said to me last week. - if everybody is an artist, nobody is an artist! - chilling words. 😐
The first 1,000 people to use the link will get a 1 month free trial of Skillshare: skl.sh/smeaf01231
missed it :(
@@landins I don't think you did!
😭😭😭i miss this one.... Bro
Iam really crying broooo
Thank you! Looking fwd to learning new things. 💖
what is insane is hundreds of videos showing the posing, can't find any examples of what the output looks like.
that'd be one of those things id think viewers would want to see, but i'm not artificially intelligent so huh, huh.
that would add all kinds of appeal for the product, you'd think.
I think we need to stress that AI isn't going to replace animators or artists, it's merely going to help pump out art faster. If someone doesn't know what makes an animation good or bad, the AI will never be able to baby them to the exact results they want. However they could get assistance from an animator to tidy things up. The process won't be as time consuming, it'll be cheaper and now everyone is looking to pay animators to help them with their little hobby project films. I see it as a win/win!
Exactly!
What a cope
Show 20 animations to a ten year old, even he'll be able tell you what looks good and what doesn't.
@@tanmaykumar4561 19 out of 20 animations produced by AI are going to be trash and that "good" one does not hit the spot, you still need artists for custom job, stop bashing the artists because I know for the fact you play videogames and watch animated films while browsing through the internet on sites someone had to design UI for
@@krsmanjovanovic8607 Rejecting the usefulness of the AI is kinda dumb
As long as i get to animate my way and keep the artistic vision, cutting out the inbetweening its A ok
That’s a great perspective to have!
THIS is what AI should be in art! A helpful tool to deal with all the tedious busy work so we artists can focus on creating our dreams! Not those horrific AI """"art""" generators
Good to see you getting it!! As a character animator, Cascadeur is probably the greatest thing to happen since it removes all the tedious inbetweening and motion graph editing stuff for us. Therefore cutting our workflow in half and saving us so much time and stress.
I bet you can't tell the difference between AI art and human art
@@AtomBomb510I cant tell the difference between AI art and mass produced crap art I'll give you that. I sure can tell the difference between crap art and good art though
@@AtomBomb510 Actually, a lot of the time, it's not that hard to tell the difference. AI sucks at processing second layers of information, which creates hilarious continuity issues with things that are supposed to be symmetrical. Hands and fingers are a case in point. Also objects that are being overlapped, or repeating/symmetrical patterns. It wasn't too long ago that I saw this AI "character design" on Pinterest; the dude literally had a third hand growing out from his back. There are lots of other issues, though, such as detail, anatomy, and perspective. Sure, the rendering may look good because most of the data it's based off of was stolen from places like ArtStation. But you can pretty readily tell there's no way an artist who's gotten to a photorealistic level of rendering would botch a character's proportions or bungle basic art fundamentals so egregiously.
@@EnigmaticGentleman I bet he can't tell between shit comments and smart ones, or to him all his shit comments are smart ones
On the one hand I find AI scary, on the other I find it beautiful
For someone who has no prior experience in character animation, these kinds of AI tools are gamechangers! Thanks for sharing my dude. 🤘
Gonna make my animation workflow so easy now >:)
This is what AI is great at. Helping the artist get to the end goal quicker. You still need to know how to animate and know what feels and looks good. Great video!
That’s right! Thanks 🙏
Let's check back in a year or two and see if it's still "helping" artists
@@CallMeRabbitzUSVI yep helping them cheat quickly it takes time to learn art you can't click on button and be done
@@UnknownGuest220 so when you fly to a vacation you are cheating? Because you should walk there?
@@PriitKallas I never go on vacation
I knew that next step for AI is a 3D modeling, rigging and animation
It will get there in time
😢
It isn't actually an ai, now a days every math function in softwares is going to be called ai tool because of a hype around ai.
And then just skip all that and create everything itself
I hope so
Can we just pose a moment to appreciate this dude’s voice, you got such a way to convey information with a soothing voice, this is perfect for long and hard technical tutorials the world needs more teachers with voices and tones likes that. Keep up the good work brother 🙏🏻❤️
That’s really kind, thank you 🙏
Brackeys energy
The fact that Nezzk did not only created the AI but also shadow fight 2 and 3 and also vector 1 and 2. Great video smeaf.
Thanks!
Awesome video, your content is always good, and Editing too. Music is just on the spot every time and gives the video a nostalgia factor that not many can do this good! You deserve a Mil subs
Thank you so much, picking the music takes....a long time
You just know its gonna be insane when smeaf's in the thumbnail!🤯
Absolutely
So glad this tool came out. There are a lot of artists who are mostly soloists like me (bidget constraints). I can't learn EVERYTHING, so with the knowledge that I do have. These A-I tech boost speeds in work flow.
Yeah, it's gonna be a great addition to the tool belt!
As someone who is rather new to animation, and doesn't have much time to commit to learning it for the projects I work on, this software is very intriguing. There does not seem to be very many channels doing content on it however and that is kind of troublesome, I would really appreciate some, specifically how to go about creating a set of 8 way directional movement samples for characters.
Cascadeur is honestly a fantastic animation tool. As a character animator, cleaning up in-betweens and polishing up the frames has always been my Achilles heel of pure tedium. And don’t even get me started on how much time I spend staring at the graph editor… 😂 (I know it sounds odd, I’m character animator with a small level of patience hahaha) The fact they implement a physics system for character animation is genius (I honestly don’t know why anyone didn’t think of that beforehand) and so helpful. The auto posing is pretty neat too. It really cuts down a lot of the tedious parts of the pipeline and I find it very beneficial.
Literally dreaming of the graph editor and meticulously editing it is a wild thing 😂
Yeah it can get very tedious, but it’s totally worth it!
Well, say bye bye to your job
@@wolfuck That doesn’t really apply here. If you’re looking at this software with the same lens you look at AI image generation and are under the impression that this thing can make full blown, high detailed animated movies all by itself, then you’re incorrect because that’s not how Cascadeur works. My job is gonna be fine, Hell probably even enhanced with this program.
@@wolfuck hello! I hear this "losing your job" thing quite often, so I'd like to remember you guys that animators aren't software experts, they're a lot closer to actors.
We, as human bodies, have more or less the same instruments as De Niro, so why can't we act like him?
Because we don't have the same acting knowledge.
The same can be applied to animators.
You can think of them as movement and acting experts, the fact that the softwares are becoming easier to use is a blessing, not a threat.
" cleaning up in-betweens and polishing up the frames has always been my Achilles heel of pure tedium" YES! Oh geez, the only thing I'll regret on my deathbed will be that stupid amount of time spent cleaning up mocap... And UV lighting map in the UDK era XD
The Autoposing isn't even like normal AI where it makes a photo or video, it's just straight up an assistant to take the workload off, I love it.
I love how you're not terrified by this like most people, you're embracing it and possibly making it part of your workflow 👏
It’s all mindset 👌
I’m a 3D artist that loves character animation and I’ll tell you right now Cascadeur is so bloody fantastic! I’ve embraced using it in my workflow. For once I don’t have to spend so much time and brain cells staring at the goddamn graph editor 😂😂
Came across your channel just now, information aside, You have such a good way of telling a story. I opened the video just to see the tool but at the end I was invested more in your story as an artist rather than the software. kudos man🌟
Damn, thanks!
Nekki DID create all the shadow fight games, so that’s probably why the software is so good.
Oh yeah
@@Smeaf yeah
really like this video taught me something new and to make it easier for myself doing this type of work and really thought my game Cult of the lamb was running in my background with the music LOL
That’s awesome!
Yeah, I’m in love with that game, still haven’t finished it though 😂
As I see it, Cascadeur has a huge adaptation hurdle to get over, but if it somehow allowed you to import already completed animations from Maya or Blender etc, then it would become an invaluable tool in saving production time
It already can. I've imported walk animations just to polish them in cascadeur
@@jonathanvilario5402 I couldn't find any information on importing a full rig (like an agora rig for example) with animations etc.
So do you bake the animation onto the skeleton and export?
It's a beautiful thing
as a solo game dev, this looks super helpful for all sorts of things! 🙏 will definitely check it out!
This is absolutely perfect! Thanks for the video!
Awesome, thanks!
This is actually very helpful.
Does it have texturizing?
I don't think AI will ever be able to replace animators. I always believe that AI will only replace the tedious/annoying tasks that we never like to do and seeing this software doing the exact thing that I am talking about makes me look forward to how much easier and more fun animating would be in the future.
If AI can make rigging and UVs faster then I’m all for it
Same! If A.I continues at this rate, all the tedious work can be outsourced and give us more time to do what we really want...ANIMATE
Ditto
@@Smeaf The tedious work is already outsourced, the AI is going to be used to replace the main animators, storyboarders, and Keyframers
AI has the capability to replace any digital job, or at the very least flood any market with a slightly lesser quality product. It's just like AI 2D image generation. AI doesn't draw the strokes, it just prints out a bunch of pixels that look like strokes. For 3d, AI won't have to make 3D models, do the rigging, animate the models, etc. It just has to print out the frames that look the same as 3d animation end product.
Thanks so much! Not only for all the great info but the free month of skillshare! I appreciate you, greatly!
Thank you! I hope you get some good learning in
Nekki makes some really good games so I very happy they realese they tool
Same!
Just wowwwwwww :O 1000x speed workflow :O
It's so good
Trimming the animation workload sounds relaxing. Does it have a certain limit until it’s no longer
free to use?
Cause a tool that useful’s gotta have a catch at some point right 🤷🏼♂️
From the website it seems like the free trial period is 90 days.
From my understanding, it has a limit of how many frames you can export
This was something I hadn't known. Thanks for this wonderful upload. Animation is something I wish I could do faster
Now you can!
What everyone really need is an inbetween animation AI
That'd be cool
It's good for a base template. But it needs an artist's touch to give it characteristics. I think it's a helpful tool regardless
Your editing is giving me so much dopamine! Wtf man I'm fully stealing your style
Good
smeaf is the type of guy who puts some funny memes in videos
Thanks for your amazing content, as always
Thank you for watching!
The editing on this video is amazing. Just recommended, now subscribed
Thanks!
Great video! Thank you for sharing! I waited for a tool like this...
Thanks!
Again, Smeaf giving a gold knowledge to us... Tq♥️
But of course
Fascinating. I'd have been all over this back in my '30s. Now, it's a matter of finding the time when there are so many other AI applications to try out.
Yeah there's so much happening with AI nowadays
Still the best / most fun blender 3d stuff info provider out there!
Thanks! 🥳
I don't usually comment on youtube videos, but the transitions on this channel is by far my most favorite out of all the transitions I've ever seen in media. Where are these clips coming from lol
Thanks!
They are apart of my meme collection I’ve been gathering for a long time
@@Smeaf can we see 😳
it's alright if it's private though, the information from your videos are the most beginner-friendly too so just keep on pumping out good stuff! AI and animation is definitely something I'll specialize in the future.
As I see it, Cascadeur has a huge adaptation hurdle to get over, but if it somehow allowed you to import already completed animations from Maya or Blender etc, then it would become an invaluable tool in saving production time
Nice vid! to some extent, these style of tools have been around for a while utilizing things like the maya physics engine and such. Definitely a step in awesome direction!
5:06 this reminds me of the time when I was taking derivatives in my sleep lol
Dude same
Tons of thanks for this amazing video!! 👏
Glad it was helpful!
hehe, people used to think MoCap would be the end of animation too. This is just another tool in the bag to speed up workflow
I'm fully onboard for it :D
Healthy amount of energy drinks. 😂
100000 likes to that first frame for the platform (Skyrim) to learn new skills. 🤣🤣🤣🤣 It was one of the coolest jokes I saw in the last year in UA-cam. 😆😆😆😆😆😆
LOL this helped me with a literal roblox game
now the animations are smooth as butter wtf
Hell yeah
Not quite with a single click since good keyframes are necessary to avoid awkward animation. But yeah! I've been using Cascadeur for over a year and love it. I'm glad you're bringing it up. This program is fantastic.
I honestly love it
been playing around with cascadeur for a few months now, its amazing and i do hope they put in more support for their utility with other softwares and rigs. its still quite finicky with accepting certain rigs and that makes it hard for retargetting
Yeah, they will get there! They're a small company and don't have much of a budget
first time watching you , the edit is amazing and funny as hell !!!
This will be do helpful for me one day.
Heck yeah
Love the vids brother smeaf
Love you 🔥
WOT! Insane... I've been away from animation for a while and never heard of this software before. AI is getting into everything indeed... helping us in those super labor intensive repetitive tasks. Thank you, man, for showing it!
No worries!
I loved the part that I suddenly felt like I'm in cult of the lamb :)) loved your video and thanks for sharing the knowledge
Don't make us wait so long for new videos Smurf 🥺
I'm so sorry jeebomb, the drought is no more!
please make a tutorial from A : Z on how we can create animation and also rigging and uploaded on blender
I’ll put it in the pipeline!
@@Smeaf sorry what do you mean by pipeline 😅
Interesting, thank you!
My pleasure!
This video was sensational im ngl you've got my sub😂
I always see skillshare ads from UA-camrs but this one finally convinced me 😂
Thank you for this video, currently in the process of making my first video game (first release video game) and this is going to help me alot.
Doom and gloom for animators maybe, but this is a creative revolution for human society. I like writing and developing my own stories just for my own amusement… and in a few years I’ll be able to simply issue commands to finally bring my stories to life. That’s a literal dream come true for me, and I’m just some poor peasant who lives below the poverty line lol. So definitely not doom and gloom for someone like me!
Oh wow never heard of this one before, will take it for a spin for sure, great content thanks
Thanks for sharing your knowledge to us and once again thank you
No worries!
another awesome video Smeafy Boi
Thanks Zuba!
Constantly worrying about my cult, then realizing it's the music from Cult of the Lamb.
Make a tutorial on how to use their animation data into Blender, Maya , Unreal or iClone as I could not find any sample rest pose ( most preferably T pose ) of their character to retarget it.
wow - love this!
It’s so good
Cool tool, but imagine a world where everybody uses it, a world where animations are all the same lol
Yeah true 😅
I recently explored some image AI tools and I am very amazed by using Blue Willow. If you could make a tutorial about BW, that will be great
I like your edits man, you should make a tutorial on if you can. I'm just curious how you do them. I want to make videos like these in the future and I don't know where to begin.
Thanks!
I plan to do that one day, it’s a massive job, so it will take time to work out a video that teaches editing
@@Smeaf Thanks, looks it's indeed a lot of work.
Damn, Mr. Smeaf, you did it again sir.
I honestly had to do it to em
@@Smeaf keep it up, sir
Great video!
Thank you so much for the information. :)
No worries!
1 million subscribers for you sir!!!!❤❤❤❤❤❤
Thanks 🙏❤️
Love it. Great video.
Glad you enjoyed it!
I just want AI to make a "Make Animatable Topology with UV's" button.
Imagine :o
or, "make a game involving a cat character that goes to space" and a couple minutes later spits out a completed version
Loved it! U have a new suscriber btw :3
Huh... fascinating. I'm a 2D animation generalist, but I already see practical applications for this software for a 2D pipeline.
As for the 3D artists, I'm not particularly worried about artists being replaced by AI. I see this more as an opportunity for smaller studios to be able to put out the quality that formerly would take dozens if not hundreds of animators to accomplish. Excited for what's to come.
Yeah I'm sure it can transfer to 2D down the line
What's your insta bro?
@@Kidsfactory2024 @smeafsculpts
@Smeaf I'm a writer and aspiring voice actor, among other things. Would you care to work collaboratively?
Wouldn't that make the competition a 100 times bigger. Not saying it's a good or bad thing. Just a thought.
I didnt expect Nekki to introduce this thing.. After whose games I am a fan of ! Just WOW!!!
I don't even do character animation and I'm so excited about it!
Umm...can AI help my brain or something? I mean...it is about time
Haha, I mean probably?
So this is basically the shadow fight 3 animation engine. Nekki had their hands on this? Goddamn
They were ahead of the game
I see youve watched a few finzar videos 😂😅, keep up the good content bro
my favorite time ever is polish ha ha.. blocking is lovely in stacked stepped mode.
They each have there pros and cons >:)
@@Smeaf for sure. it all depends on how were built.
i gave it a go, and i was pretty good once you get over the adaption hurdle. but i couldn't figure out how to use items off the character body, like a 2 hand sword. the sword example that comes with the program the sword isn't a child of the hand. and i couldn't find documentation on fixing this. personally i feel tools like this would be better adapted to becoming a plugin similar to quad remesher instead of being a standalone program. that way people dont have to slow down the animation techniques they have learned in their original software, or juggle back and forth between programs.
That's fair enough
Hi, could you tell me what music you used at 0:23 it’s so good. thanks
It's some type of wii channel music, can't remember the name sorry!
@@Smeaf thanks!! i finally found it! its check mii out channel - Submission plaza. thanks a lot 😊
Nekki is back from the grave and this time the stakes are higher
Lmao
@@Smeaf I used to love shadow fight they ruined the game in its series but I still appreciate thier work
I didn’t expect Cult of the Lamb music here. I thought I left my Spotify on. Lol
I love that game 😅
@@Smeaf it’s super fun
"...a long way to go..." = 2 years
Only OGs know Nekki for Shadow fight 💪🏼
all the martial arts animations looked really similar to the game
🔥Nekki stocks rn 📈
They were my childhood memories. Their animations inspired me to see how they do it.
Before that they did Vector. But Shadow Fight 3 with 3d realistic fight animations on crappy mobile phone processors back in 2016 (I think) was just insane.
3dsmax character studio was doing footstep guided auto posing that looked VERY good - in 1998. AI is mostly just creating a race to the bottom. The easier it is, the LESS cool and valuable
when that music start 6:20 you know that you're gonna watch another tutorial😄😄😄
Lmao
Wow. It's amazing AI generator!!!
2030: ai creates your own game
Honestly, probably will be doing that sooner
Good stuff and a great find.
Not really free for more than 300 frames though.
Yeah, still a great tool
One of the best edited youtube videos I've ever seen. Fire video man. +1 sub
Appreciate it!
First time I read about that software was 18 years ago.. been a long wait
In 5 years the Ai art animation field is a director & a sub director of art and a sub director of animation. Instead of a team of 20-30 people. - this is what my friend who is 25 years in the industry said to me last week. - if everybody is an artist, nobody is an artist! - chilling words. 😐
I'm chilled to the core
I'm scared. I just started to learn traditional 3d animation
Thank you for all you do and share🤓 Which program you used to edit this video ?