Change PARTICLE SCALE with Lifetime in Blender Simulation Nodes

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 13

  • @Xan3D
    @Xan3D  21 день тому +1

    ⬇ Download all my projects and watch exclusive tutorials on my Patreon www.patreon.com/Xan3D

    • @Toledo43
      @Toledo43 20 днів тому

      Thanks Xan! Your videos continue to help me a lot.

  • @mater5930
    @mater5930 20 днів тому

    You tutorials are criminally underrated. Simple and effective. Thank you 🎉

  • @markonar140
    @markonar140 21 день тому +1

    Thanks for Another Great Tutorial!!! 👍😎

  • @Zebra_Blender
    @Zebra_Blender 19 днів тому

    非常有用的教程

  • @ginescap
    @ginescap 15 днів тому

    I love it, thanks :)

  • @jokybones
    @jokybones 20 днів тому

    or maybe you can show us how to do an advection effect with geo nodes ...Awesome tutorials :D

  • @jokybones
    @jokybones 20 днів тому

    Can you use Geo nodes particles to access the lifetime values of a regular Particle system when instanced to geo nodes? Would make the Particle workflow in Blender so awesome

  • @BplusJequalsFire
    @BplusJequalsFire 20 днів тому

    Hi Xan thanks for these tutorials. singlehandedly helped me to start my first in depth geo node project. I have a simulation where particles bounce in an enclosed space. I would like the to multiply at each bounce. I have them duplicate at the ray trace bounce location but I'm having trouble having them only spawn on the frame the bounce happens any advice?

  • @benveasey7474
    @benveasey7474 20 днів тому +1

    Can you show us how to add gravity to the particles?

    • @Xan3D
      @Xan3D  18 днів тому +1

      Here you have it 😉 ua-cam.com/video/v0c8DYIxE6E/v-deo.html

    • @benveasey7474
      @benveasey7474 18 днів тому +1

      @Xan3D Brilliant, thank you ever so much!

  • @SGJJ-0219
    @SGJJ-0219 20 днів тому

    Excuse me, I’d like to ask if I can place the Delete Geometry node outside the Simulation Zone?
    It looks like the effect is the same; will there be any performance differences?
    Thank You~