Another good tutorial....thanks for sharing. When machines are being replaced, within a factory, production stops in its entirety but that factory's workers help with the machine replacement. Cableways, not the stations, and their cars do not seem to need repairs also. Helicopter CO's are very good to use for remote type repairs and or repairs where you don't have a road or path access to. The helicopters just need to be able to land.
Good tutorial. One question, can the CO repair itself? Or do I need a pair? And one thing to mention. At the moment, there seems to be a bug. Despite maintenance turned of in the settings, buildings (at least residential buildings) seems to be affected by wear and tear nonetheless. Housing quality is going down over time, despite it should not be the case.
Thanks! It's always good to have a pair or have overlapping coverage as they won't repair themselves. Also that's interesting about wear and tear influencing housing when the mode it's off! I'd didn't know that. That indeed sounds like a bug
great tutorial, I can't stand "tutorials" which take 1.5 hours to watch - looking at you, bball. fortunately, even bball is now making shorter, to the point guides..... sometimes.
Concise to the point. We need more of these videos!
Another good tutorial....thanks for sharing.
When machines are being replaced, within a factory, production stops in its entirety but that factory's workers help with the machine replacement.
Cableways, not the stations, and their cars do not seem to need repairs also.
Helicopter CO's are very good to use for remote type repairs and or repairs where you don't have a road or path access to. The helicopters just need to be able to land.
Great video. Very handy for my let's play videos. Thank you .
Glad I could help!
30 seconds into the video and I already know.... playing with wear n tear off lol
Thank you.
Good tutorial.
One question, can the CO repair itself? Or do I need a pair?
And one thing to mention. At the moment, there seems to be a bug. Despite maintenance turned of in the settings, buildings (at least residential buildings) seems to be affected by wear and tear nonetheless. Housing quality is going down over time, despite it should not be the case.
Thanks!
It's always good to have a pair or have overlapping coverage as they won't repair themselves. Also that's interesting about wear and tear influencing housing when the mode it's off! I'd didn't know that. That indeed sounds like a bug
great tutorial, I can't stand "tutorials" which take 1.5 hours to watch - looking at you, bball.
fortunately, even bball is now making shorter, to the point guides..... sometimes.
bom bom bom tick tick tick lol
Hiiiii