Blender 3 Stylized Sculpting Wood Tutorial

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  • Опубліковано 3 лют 2022
  • In this tutorial I show how to use Blender 3 and my addons JMesh and JSculpt for #sculpting #stylized wood.
    I was inspired by the channel ‪@SebastianCavazzoli‬ checkout his videos for Blender and Zbrush, it's really worth it.
    If you are interested in by addons, you can get these for free from my github (github.com/jayanam) or you download them from the blender market (blendermarket.com/products/jm..., blendermarket.com/products/js...) to get special support and also support the #Blender devfund.
    Join this channel to get access to perks:
    / @jayanam
    See my social profiles here:
    Instagram: / jayanamgames
    Twitter: / jayanamgames
    Facebook: / jayanamgames
    Patreon: / jayanam
    Merch Store: teespring.com/de/stores/jayan...
    Production Music courtesy of Epidemic Sound: www.epidemicsound.com

КОМЕНТАРІ • 26

  • @SebastianCavazzoli
    @SebastianCavazzoli 2 роки тому +8

    It's always nice to see how different approaches can achieve the same thing :D
    I love how quick and easy it seems using your addon! Congrats!
    And ofcourse, thanks a lot for your mention!! It's an honnor since I follow you for a long time.
    Cheers man!

    • @JayAnAm
      @JayAnAm  2 роки тому +2

      Thx a lot Sebastian, I'm really glad you like it and please keep up your great work.

  • @Clases3d
    @Clases3d 2 роки тому +1

    Vey cool! I will chech your addons and see what tools offer to me, the slice one its very impressive

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Рік тому

    Thanks for explaing :)

  • @gustavoalvarez3335
    @gustavoalvarez3335 Рік тому +1

    Hola muchas gracias por la excelente clase.. necesitaba aprender a diseñar maderas para después imprimir en 3D. Un gran saludo desde el sur de Argentina.

  • @Jono1982
    @Jono1982 2 роки тому +3

    Awesome tutorial. Gonna make a good Goblin shield.

  • @makewithmegma
    @makewithmegma 2 роки тому

    🔥💕👍

  • @Levelonesucks
    @Levelonesucks Рік тому +1

    3:42 took me forever to realize he said fibers and not something similar to Fireballs

    • @JayAnAm
      @JayAnAm  Рік тому

      Great you heard it now correctly.

  • @abibackground
    @abibackground 2 роки тому

    It may be really really basic question but may I ask you something. As sculpting in Blender or Zbrush, the mesh should ALWAYS be a high poly? My plan is to model & sculpt in blender and shading from Substance Painter and move it to Unreal engine to make the whole scene. My concearn is that if I create all meshes with high poly, things will be really heavy. isn't it?

    • @janwagner3020
      @janwagner3020 Рік тому

      Late answer, but usually you should bake the details on to a low poly mesh with normal maps

  • @WektorGH
    @WektorGH Рік тому

    Hey I want to ask: you using tablet with pen or just sculpting with mouse?

  • @michiahupshaw1780
    @michiahupshaw1780 2 роки тому

    Are you using a mouse or a pen?

  • @KeeleyChaos-official
    @KeeleyChaos-official Рік тому

    my sculpt brush only points down, pls help

  • @onewayroad3765
    @onewayroad3765 2 роки тому +1

    Hi what are your brush settings for scrape brush?

    • @JayAnAm
      @JayAnAm  2 роки тому +1

      I use default settings but increase the strength a bit

  • @papasalvo
    @papasalvo 2 роки тому

    hellow do u have a video that explains this add on, jbake-tools, u make I was wondering if i could use in my workflow but theres not a very detailed description about it. I was looking to see if it acted like quad remesher taking a high poly sculpt and making it low poly whilst retaining a good amount of detail

    • @JayAnAm
      @JayAnAm  2 роки тому

      This one here: ua-cam.com/video/Fb5KBHuVHjc/v-deo.html

    • @papasalvo
      @papasalvo 2 роки тому

      @@JayAnAm thank u kind sir and have a nice day

  • @Jono1982
    @Jono1982 2 роки тому

    Why is it so blurry for 1080p? Sorry I'm having difficulty seeing the icons and text.

    • @JayAnAm
      @JayAnAm  2 роки тому

      Really? Looks alright on my side. Perhaps it isnt fully processed yet?

    • @Jono1982
      @Jono1982 2 роки тому +1

      @@JayAnAm Oh I refreshed and fine now. Odd.

    • @JayAnAm
      @JayAnAm  2 роки тому

      @@Jono1982 Alright, yep, happens sometimes when watching right after the upload :-)

  • @orphydiancg7759
    @orphydiancg7759 2 роки тому +1

    Did that Pablo Dobarro leave Blender foundation? Who is taking care of Sculpting dev? Is there anything going on right there lately?

    • @limarest761
      @limarest761 2 роки тому +1

      Joe Eagar (who is the creator of dyntopo) is leading the charge on new sculpting features. You might want to check blender devtalk for sculpt module meeting notes