A relatively new one, Behext! It's a card game where each player is a wizard (with asymmetrical cards) passes a hex around and when it lands where someone doesn't have the cards to keep moving it, the person is Behext and they lose Willpower, which is part of the scoring mechanism how the game is decided. Players can acquire new cards, the hex can be modified in different ways and even split into multiple hexes that can get passed around to different wizards and when you unlock the full game rules, it's great chaotic fun. The box says the game plays up to five, but it's actually six and the more the merrier, because the more players you have the more spell cards get drawn and the more variety of elements come in to play. Someone mentioned Cosmic Encounter and Chinatown, and I'll second both of those. Two of my favorite games of all-time.
Right now, we've been playing the new Ra, Welcome To, Jamaica, and Parade when we have 5 or 6. Not Alone gets mention, but I'm usually the creature b/c no one else wants to. And finally we love love love So Clover, which gets played once a game night regardless of the number of players.
Welcome To is amazing for large crowds. Sorta like a more complex version of Bingo. I love Detective Club. I don't think that's Social Deduction. In the same light I think the Dixit style of games are all great for a larger player count, Mysterium, Obscurio, Stella... All of those are really fun.
A few of my favorites at 5+ that I haven't seen mentioned yet are Camel Up, Libertalia: Winds of Galecrest, and Ready Set Bet. I guess Ready Set Bet falls under the heading of "party games", but like Decrypto, it's so good it deserves to be mentioned anyway.
1. Scythe 2. QE 3. Captain Sonar 4. Not Alone 5. Fuji Flush 6. Decrypto 7. Cursed Court 8. Modern Art 9. Hansa Teutonica 10. Euphoria: Build a Better Dystopia P.S. personally, since we often play with five people, I can recommend two older titles: Agricola (1-5 ppl) Classic version from 2007, still our evergreen for 5 ppl, and Saboteur 2 (2-12 ppl) Easy to start, so fun with 5-6 players.
Great list! One we’ve been playing and enjoying lately is Long Shot. It’s fun with a lot of players because the horses can be moved more times with concessions.
Can't agree more. Long Shot the Dice Game has become my new favorite gateway game. Can play it at any player count. I have even played it at 2 and it works so well
This is a fantastic video. Your knowledge of games is impressive, and your communication is both clear and concise. I really think its challenging to do both, so kudos to you!
Great list! The first games that came to mind for me were Blood on the Clocktower, Monikers and Cosmic Encounter. Some other great games are 7 Wonders Architects, Ethnos and Chinatown.
Excellent list! Some others that have been hits with 5 or 6 for me: Planet Unknown, Quacks of Quedlinburg (1st expansion needed), It's a Wonderful World, Long Shot the Dice Game, Smartphone Inc., and Steampunk Rally.
Shoutout for Euphoria! It's one of our favorites but doesn't seem to be mentioned as often as it should be. It has engaging artwork and humor in the theme. It's on the lighter side for eurogames but still plenty of strategy. Fun to play and not too long. Agree with your recommendation.
Architects of the Western Kingdom plays very well at five and if you use the Artisans expansion it plays well at 6 also. We finished a 6 player game in under an hour and a half!
I recently facilitated a game of Two Rooms and a Boom with a group of 22 teens, many of whom had no familiarity with modern board games. It was a blast and they were raving about it afterwards, lol.
7 Wonders. Century: Spice Road. Parks. Blood Rage (with the 5th player expansion). Alien Frontiers (with 5th player expansion). Libertalia. Earth. Foundations of Rome. There's a lot of excellent 5-player games out there. But good list and video. I was hesitant on the #1 being Euphoria because it seemed broken in parts when I played it, but I didn't use the expansion to "fix" the original rules. So I'm glad you mentioned that so I can look for it. Thanks!
A really good game working great for 2 to 9 players is Stationfall. Great theme. Great artwork and components. And its really a fun gameplay. You should try it out.
I'm still fairly new to the hobby, but a few of my favorite 5+ player games are Five Minute Dungeon, Take 5 (aka 6 Nimmt), Sushi Go Party, and Flamme Rouge with the Peloton expansion. The thing about high player count games is that it's hard to keep that many people's full attention for a lengthy teach or long turns. All four I mentioned are quick to teach and have simultaneous gameplay, which makes getting into the game and staying in the game easy and fun.
This video was honestly perfect because I was looking for games at higher player counts that were not party games because I'm not really a party game kinda person 😂.
Battlestar Galatica is a fantastic game for 5+. I feel it plays best at 8. All the expansions are amazing too, I believe it is out of print now though. Think closest thing now is unfathomable, but I haven’t tired that.
Fun list! If you haven't tried it yet, Deception Murder in Hong Kong is my favorite social deduction game, though you need I believe at least 6 to play. I also hear good things about Feed the Kraken.
This is a great list, and I'm excited to see what others recommend. We are a family of five, so you would think we would have more games that are good at 5+ players, but outside of party or co-op games they're kind of hard to find. Most of the games we own that say they play up to 5 are really better with 4 or fewer. The biggest downfall of most 5 player games in our house is turn length. A game has to be able to keep my 8yo's attention during four other turns before it gets back around to her, and that's hard to do. She can play Root or Wingspan at 2 or 3 players, but at 5 you're lucky to have her attention for half the game. Here are some that work for us: * Ticket to Ride Asia - you play in teams of two where you share some of your destination tickets (but not all) and your train cards * Drafting games like 7 Wonders, Sushi Go Party, or Draftosaurus are great because everyone takes their turn simultaneously * Turing Machine says only 4 players on the box, but it can easily be played with 5
It seems like Euros are afraid and the five player count and it is unfortunate. My #1 reason for buying expansions is to unlock that fifth player. I hope more games in the future embrace the five player experience. Hansa is an excellent example of how to execute at this count. I would recommend First Empires, excellent at five players with fast turns and dynamic area control. I was sleeping on Euphoria, will be checking that out. As always another terrific video! Thanks!
Wow you just came out with this video and next weekend will be our first time hosting 5 players! I really want to try Scythe at 5 (have only played up to 3), and I am very glad Euphoria was on your list! We played it at 2 and felt it lacked something... I will also probably bring out Long Shot the dice game - should be good fun. Great video as always - thanks!!
Great list! Some I have never even heard of on here. I would add Architects of the West Kingdom, Cat in the Box, 7 Wonders, Atlantis Rising 2nd Ed., Ticket to Ride(especially with Asia map pack for 2v2v2), and Welcome To.
Thanks for the video! It would have been a bit more fun and useful if you did 10 "Card Games" for 5 or more and a separate vid for 10 Board Games for 5 or more. In which case I'd definitely put Heat: Pedal to the Metal, Concordia, Orleans, The Princes of Florence (shout out to the upcoming reprint!), Carcassonne: Hunters and Gatherers, and Caylus 1303 as some easy fun go to picks. For card games, For Sale, Incan Gold, PUSH, High Society and Hanabi. Cheers!
So I totally agree with the chaotic nature of Captain Sonar, and it's not my favorite of the games you mentioned (I really like Not Alone and Euphoria ), but the fast to slow play is not as unbalanced as it may first appear, because the radar operator who listens for the other captain can more easily find the other ship if they say more so you can actually do some pretty sneaky stuff to wait and win which has been popular with one of my groups. This strategy is only viable with a really good radar operator, otherwise you lose that advantage, and it benefits from being on a less restrictive or super restrictive map. The less restrictive maps benefit from the need for more information to find the other ship, while the more restrictive actually forces your opponent to surface more often, which can really help you find them.
Great video, guys. So elated that Fuji Flush made onto your list. That one is in Hall of Fame for my family. Also, thanks for showing me QE. I had a great time with that one. Two games I would add: El Grande and Medici. I apologize for bringing up hard to find games those two are so good.
This came at a great time because it sounds like we may have 5 for game night tonight. 10 of my favorite 5 or more player games (in no real order): Ethnos Rise of Augustus Century (Spice Road/Golem Edition) Xia Earth Space Base Foundations of Rome Flamecraft Planted Lords of Waterdeep
Add another vote from me for Battlestar Galactica. It’s just okay at 2-4, but at 5+ players it comes alive and magic happens. It has the best betrayal and hidden information mechanics I’ve ever seen, and the theme integration is fantastic. The way it goes from hectic team-bonding co-op game to cruel asymmetrical war game in an instant is incredible. Well well worth the effort to find it, even if you don’t care about the show. It’s the *only* large group game we’ll play now. Nothing else is this much fun with a large group.
Not sure if you two have tried it yet but Veiled Fate from IV Studious is amazing at 5+ players. This game took over our house when we got our copy. You control 1 of 9 Gods and are trying to get them to score the most points. On your turn you can move any god, so it’s strategic deduction of figuring out how to get your God the most points and also figure out what gods the other plays are controlling to stop them from scoring. 1-5 players is fun, but 6+ is where it really takes off. You play in teams with 6+, so on top of everything you’re trying to figure out who your teammate is.
Lots of great party style or social deduction games: Feed the Kraken (best at 8+), Anomia, Sounds Fishy, Sushi Go Party, Telestrations, to name but a few. Haven't listened to your list of games outside of these types of games. Keen to hear what you've got to say. My family group of 6 often play Scythe and King of Tokyo.
Hard to avoid party-type games for 5+, but at the top of my head in no particular order (more partyesque games at the end): Heat Pedal to the Metal (Or flamme rouge with expansion) Forgotten Waters Eclipse Second Dawn Feed the Kraken A Game of Thrones The Board Game Long Shot The Dice Game 7 Wonders Charterstone Mosaic: A Story of Civilization Project Elite King of Tokyo: Dark Edition The Reckoners Camel Up 2nd Ed Wavelength Skull Ready Set Bet Cockroach Poker Royal Bang! Probably forgot some I haven't played in a while.
I have also had a ton of fun with Shogun, Dominant Species, Cthulhu Wars, Heat, Francis Drake, The Great Wall, Rococo, Battle for Rokugan, Ra, Pax Pamir 2e, and Rising Sun.
I enjoy playing Planet Unknown with 6 players. Also the classic Lords of Waterdeep is great with the expansions and can become very chaotic. Endeavor: Age of Sail, PowerGrid,..ect. There are some great meaty Euros that play well at higher player counts.
Great list! I play a lot of games with 5, My list would be... Scythe, Steam Watchers, & Lords of Hellas (5th player exp). These 3 are all territory control, Scythe is a lot more about resource management while Lords of Hellas is a lot more about combat and Steam Watchers is in between the two. Kingdom Builder (5th player exp) & Iwari. These 2 are easy to pick up (slightly more complex than something like Ticket to Ride) and play fairly quickly. They are basically, place things down based on cards you get and score points with them. Red Rising & Libertalia. While quite different from eachother, they play about the same gametime and are about as easy to teach as one another. Steamworks. A hidden gem of a game, can play up to 5 it's a fun engine builder but would only really suggest this with 5 if half the table already knows the game otherwise it might take a tad long. The Great Wall (5th player expansion). Can play cooperatively or competitively, Awaken Realm's 'eurogame' it's honestly an amazing game. The coop mode is quite difficult to beat. Does take quite a while to play with 5 players. Veiled Fate. This can play up to a higher player count. This one has a lot of hidden information and deduction, this game actually does better at higher player counts (4+) in my opinion.
I have a recommendation if you're thinking of One Night Ultimate Werewolf: One Night Revolution is a reimplementation (with the Indie Board and Games scifi dystopia theme they used for Resistance and their version of Coup), which is a bit cleaner than One Night Ultimate Werewolf and easier to handle logistically. The difference is that each player's role and allegiance are separate; you're on the blue or red team, and your role card is separate (and often has different rules if you're blue or red), but the important part is that because of this, the night phase is so much simpler when everyone just goes in table order. You don't have to keep secret whose turn it is, the player can just move everything around on the table and it doesn't matter. It removes the order that things "happen" in ONUW (this role always goes before this), but I'm not sure if that's that different from having the information of what order the players went in. A bit different, but simpler in implementation.
One of my favorite games to play with 5+ players is Nuns on the Run. It's 'Hide and Seek' the boardgame, and since we play mostly simultaneously, the game length is not as badly affected with large player numbers. It's an oldie, but a goodie!
My collection is mostly small games and card games, because i like going to my friends and surprise them with a wide variety of fun. And it’s always challenging to chose games for 6 up to 8 or more players, but i do have these options: Point Salad, 6 Nimmt, Goodcritters, Hidden Leaders, Code Names, Shit Happens, Spicy, King of Tokyo, My Gold Mine, Colt Super Express, Miaui, Parade…enjoy hunting them out :)
Thanks for sharing your thoughts on all these. Scythe is one of my favorite games. I was lucky enough to play the Fenris campaign at 5-players with all the base game factions. I do prefer the increased interaction at higher player counts, and I'm glad that we had both lake factions in the campaign instead of just one faction having sole reign of the lakes. I really like Not Alone, too, and want to get it to the table more when I'm able to get larger groups together. Most of my game nights are 3-4 players, but yeah, I think at least 5 is best. I was introduced to Fuji Flush at a public game night a few months ago. It was a great game to end the night. Wild and quick. I've actually played most of these games, though the others were mostly just once and many were some years ago. I'd like to try Hansa and Euphoria again. Good to know that there were issues with the latter and that they're addressed in the expansion.
One of the hardest player counts to satisfy. In the past my game group was always 3 players, and I always had an issue, now that great 3 player games are a dime a dozen, my game group is now 5.
LOL - I've never played Decrypto but your explanation absolutely made sense first time. It made me laugh that you kept repeating your explanation over and over again. :D (Definitely sounds like a party game too...!!)
Captain Sonar is fantastic, especially if you have some submarine sound effects playing in the background. It is chaotic but you have more fun the more you lean into roleplaying it. Also I wouldn't let people pick roles, you have to make sure a person with a loud voice is Captain.
Great list! When ever I do have the higher player counts, it always ends up having to be a party game of which I am not a big fan (other than codenames). It's good to know of these. I'm definitely going to look into Euphoria bit more.
Always liked Cosmic Encounters and Cyclades at specifically 5 players. King's Dilemma has a more limited number of plays, but it was truly excellent with 5 players, can't recommend it enough.
One of my favorite games for 5+ is The Captain Is Dead, which is a cooperative game where the players are the surviving crew members in your favorite sci-fi show, only this episode has gone so badly that The Captain Is Dead, the Jump Core is offline, and the ship is damaged. Players have to repair the Jump Core so they can escape the hostile aliens that are attacking them, while keeping enough of the ship intact that they don't die first. Others include The Resistance (social deduction), Codenames (party), Just One (party), and the card game Wizard (or Oh Hell, which Wizard is based on), which is a trick-taking game where you have to make your bid exactly (overtricks and undertricks are penalized the same).
We love Decrypto. But it is definitely the game that is the most difficult to explain, at least compared to the complexity of the game, which is not that high. If you see what I mean…
Should be a compilation of content creators trying to explain Decrypto - such a good game but giving an overview is so hard! For me Camel Up, Chinatown, For Sale, Heat, Jamaica, Libertalia, Modern Art, Space Base
Great list; thanks M&N. With six players (and enough time), we'd play Here I Stand, Westphalia, or some 18xx. I'll play Oath and Pax Pamir 2e with five players--if none of the players are too prone to analysis paralysis. I have yet to play Hansa Teutonica, but you've made me even more eager to do so eventually.
Captain Sonar is great but I only really like it at 8 players. I’ve only played it real-time and could see where first-time players would benefit from turn-based but with experienced captains, the real-time chaos really shines. With experienced players, 6/7 works okay but it’s more fun to let everyone handle one role and not need to manage 2 (if only for thematic reasons).
When I was playing Captain Sonar more regularly, I had two house rules. First, we always played "casual real time", where captains (usually me and the 2nd most experienced player) agree to move at a leisurely pace. I'm not even sure that moving faster by talking faster is actually good though, even if your team can keep up, but we never played enough to know that for sure. The second house rule was "BE NICE TO RADIO OPERATORS". That is, treat the opposing radio operator just as you would a teammate - if they get lost, allow them to retrace their steps and correct errors. I usually did this by the radio operator working backwards through the orders until any errors are fixed, usually during a stop in the action. Don't be cutthroat, because cutthroat Captain Sonar is not fun; it's just a mess.
I have been having a lot of beers and boardgames nights lately and often get 5 or 6 people out, sometimes more! I try to play one meatier game first up and then a lot of more entertaining games afterwards as the beers begin moving through the system. Some of those are bordering on party games but none that I would really outright call party games. I do love one on your list, Modern Art but it only plays 5 - everything I will mention here is for 6+. I generally kick off with a meatier, fun game that is still fairly easy to learn as some of the people who come to these events have little knowledge about boardgames. Games like Libertalia - winds of galecrest, Sidereal Confluence, Sub Terra or Cosmic Encounter (with expansion) kick things off then I have a wider range of fun games that work great with a lot of players which we play afterwards. Games like Skull, Cockroach Poker, Incan Gold (aka Diamant), Ready Set Bet, Deception - Murder in Hong Kong, Tortuga 1669, Good Critters, 6 Nimmt, Coup or Camel Up. I am sure there are some I have forgotten but these ones jump to mind.
Heat: Pedal to the Metal and Twilight Imperium 4 are CRAZY good games. Seriously, those are probably in my Top 3 of the hundreds of games I've played, love them so much. And both play best at 6!
Hansa Teutanica is great! A lot of older Euros are very interactive like this. I would say that the newer trend for Euros are to not be as interactive. Another great, great Euro that you guys should try is Taj Mahal. I like it a lot at 5 players. Scythe with 5+ players sounds horrible though lol. Sorry not sorry.
Decrypto is so good! Another bidding game that is fun with 5 is Ra. Also Mission Red Planet, Cartographers, Istanbul, and 7 Wonders Architects would be a some games I would recommend for 5.
Not Alone is our family favorite and feels like a small party game. Works best at 4 or more players. Get the first expansion for more fun location abilities.
I really like Space Base at 5 players. Simultaneous turns means no downtime, plus at higher player counts you actually get most of your resources on other players turns, which is fun!
How is it simultaneous turns? I think u mean u get something every turn. . Ur right this game is good because different player counts requires adjustment of strategy and plays differently
I’m with Naveen on Captain Sonar - I played with a group who had a habit of yelling Stop! And then spending 30 seconds confirming what they were doing before declaring. Kinda ruined it for me because I felt it destroyed the momentum of the other team because they dutifully stopped and waited. Didn’t feel right but maybe just needed the right group for it Great list though, there’s a bunch to look out for!
As other people mentioned, Dune and John Company are great at their maximum player count, though both are long games. Out of titles not mentioned in the comments, I would single out Age of Steam, which doesn’t have complicated rules but is very engaging. Of course, this is assuming you are using a map that accommodates that number of players, as there are tons of maps for Age of Steam at various player counts, though most have counts of 4-6 or 3-5 players. Quite often, that game is better at the highest player count a map allows.
We have a mainly 5 player group so we have played a lot of games at 5 that others would not consider a good experience (and we are now realising that we have to choose which games carfeully despite them tecnhically being 5 player). The best are probably Dune (the calssic), Battle Star Galatica, King's Dilema, Quacks....
Some of the the games that pops up in my head right now: Wingspan considering everyone knows how to play , plays well at 5. Ready Set Bet even though its a party game deserves a mention. Istanbul with expansion Medici Blood Rage (Expansion adds a 5th player)
Caverna: The Cave Farmers and space base both play great and better with more players, you can play both with 2 people but the more you get the more fun it becomes
I played Captain Sonar once, but the game never got finished. Halfway through the game, the other team realized that their navigator (whatever the role is called, but whoever is in charge of movement) had reversed East & West.
John Company 2E, Rising Sun, Cthulhu Wars, Stationfall, Skull, Eclipse 2E, TI4. Probably more I’m not thinking of. I often have 5+ at a game night and if we have 5 or 6 I try to not split the group into separate games.
There's a couple of games I'm surprised weren't mentioned (even to say why they weren't in the top 10). The first is Bang! While it has hidden roles I wouldn't call it a social deduction game (definitely less than Decrypto is to party games). The other is Betrayal at House on the Hill (second or third edition), a prime example of one you can play at lower counts but really shines at 5
I’m waiting for so long for Captain Sonar. Fairly rare game as of now, hope a reprint will come soon. Thanks for this list. I’ve been looking for games from 5 and beyond player count that works so well, be it party games or your typical table top set up. Good fun.
Wow! your list surprises me. I like QE and Modern Art, but I would call them party games. Like them both though. And love Just One! and I like Euphoria too. never can get it to the table though. This was a fun list to make because some of my favorite games, I like best at 5. Here are my top 15 games that I prefer at 5 players. Ethnos Ecos: First Continent Libertalia (original Edition) Artemis Odyssey (previously Ad Astra) Ares Expedition Space Base Quacks of Quedlinburg Architects of the West Kingdom Between two Cities Camel Up Sheriff of Nottingham Mission: Red Planet Revolution 7 Wonders Here are a few that I prefer at 4, but will play at 5. \ Wingspan Bumuntu Picture Perfect (w 5-6 Player expansion) Everdell Expeditions Alhambra Foundations of Rome Red Rising Hanabi And lastly the one game that prefer at 6 or more - Really shines at 8 players - Cosmic Encounter.
I know it is hurt by being out of print, but El Grande will forever be one of the best Euros at 5. On the non-Euro side, Cosmic Encounter. Power Grid, Endeavor, Cyclades, Forgotten Waters are others to consider as well..
Yes Werewolf can be fun with many players. On a completely different note; I'm really into 19th century trading & shipping company games these days. I'm figuring out John Company (slowly) but also wondering about East India Company, which looks simpler. Ever tried these? I found an old one that looks surprisingly good so far: Tai-Pan (from the 1980s, and based on Clavell's book by the same name) where you're playing a bit of a crook; buying and selling opium for bullion and commodities to be shipped to England, constantly sabotaging your opponents who are trying to sell before you to get better prices. Very interesting stuff, four players max though :)
Twilight Imperium is the King of 5+ player games. Yes, you need to set aside a *minimum* of an hour per player, but no other game comes close to the epic feel and natural story that comes from each game. HIGHLY recommended at 6. 😊
@@nihlify you did notice I bolded *minimum*? Yes, it often goes over, especially with new players, but it *is* possible to keep it to an hour per player. :)
Ra, Princess of Florence, Caylus 1303, 7 wonders, Sushi Go, Broom Service, Mission: Red Planet, Eclipse, Twilight In., Game of Thrones, Mare Nostrum, Cyclades,
World Series of Board Gaming: bit.ly/3LAyBmg
What are your favorite games to play with 5 or more players?
A relatively new one, Behext! It's a card game where each player is a wizard (with asymmetrical cards) passes a hex around and when it lands where someone doesn't have the cards to keep moving it, the person is Behext and they lose Willpower, which is part of the scoring mechanism how the game is decided. Players can acquire new cards, the hex can be modified in different ways and even split into multiple hexes that can get passed around to different wizards and when you unlock the full game rules, it's great chaotic fun.
The box says the game plays up to five, but it's actually six and the more the merrier, because the more players you have the more spell cards get drawn and the more variety of elements come in to play.
Someone mentioned Cosmic Encounter and Chinatown, and I'll second both of those. Two of my favorite games of all-time.
Right now, we've been playing the new Ra, Welcome To, Jamaica, and Parade when we have 5 or 6. Not Alone gets mention, but I'm usually the creature b/c no one else wants to. And finally we love love love So Clover, which gets played once a game night regardless of the number of players.
Cosmic Encounter and One Night Ultimate Werewolf
Welcome To is amazing for large crowds. Sorta like a more complex version of Bingo. I love Detective Club. I don't think that's Social Deduction. In the same light I think the Dixit style of games are all great for a larger player count, Mysterium, Obscurio, Stella... All of those are really fun.
VivaJava (not the dice version) is a super interesting 6-8 player game where the teams shift every round.
We’ve had many great experiences with real time Captain Sonar. With the right group, this can be a great game. And it’s very unique.
So stressful when you’re getting beat down lol.
A few of my favorites at 5+ that I haven't seen mentioned yet are Camel Up, Libertalia: Winds of Galecrest, and Ready Set Bet. I guess Ready Set Bet falls under the heading of "party games", but like Decrypto, it's so good it deserves to be mentioned anyway.
Ready set Bet is great and our other favorite is Feed the Kraken
Good call on Libertalia. Feel like Citadels should be on here too...
1. Scythe
2. QE
3. Captain Sonar
4. Not Alone
5. Fuji Flush
6. Decrypto
7. Cursed Court
8. Modern Art
9. Hansa Teutonica
10. Euphoria: Build a Better Dystopia
P.S. personally, since we often play with five people, I can recommend two older titles: Agricola (1-5 ppl) Classic version from 2007, still our evergreen for 5 ppl, and Saboteur 2 (2-12 ppl) Easy to start, so fun with 5-6 players.
avalon and werewords would make my list of games in your honorable mentions. Heat would be on my list of 5+ players.
Great list! One we’ve been playing and enjoying lately is Long Shot. It’s fun with a lot of players because the horses can be moved more times with concessions.
Can't agree more. Long Shot the Dice Game has become my new favorite gateway game. Can play it at any player count. I have even played it at 2 and it works so well
This is a fantastic video. Your knowledge of games is impressive, and your communication is both clear and concise. I really think its challenging to do both, so kudos to you!
Glad you enjoyed it!
Great list! The first games that came to mind for me were Blood on the Clocktower, Monikers and Cosmic Encounter. Some other great games are 7 Wonders Architects, Ethnos and Chinatown.
Excellent list! Some others that have been hits with 5 or 6 for me: Planet Unknown, Quacks of Quedlinburg (1st expansion needed), It's a Wonderful World, Long Shot the Dice Game, Smartphone Inc., and Steampunk Rally.
Smartphone works really well with 5 players with all the regions open
Shoutout for Euphoria! It's one of our favorites but doesn't seem to be mentioned as often as it should be. It has engaging artwork and humor in the theme. It's on the lighter side for eurogames but still plenty of strategy. Fun to play and not too long. Agree with your recommendation.
Architects of the Western Kingdom plays very well at five and if you use the Artisans expansion it plays well at 6 also. We finished a 6 player game in under an hour and a half!
Yeah good call, with the expansions this really has become great. The solo is also greatly improved with the expansions.
This is good to know. I now need to buy the expansions
I recently facilitated a game of Two Rooms and a Boom with a group of 22 teens, many of whom had no familiarity with modern board games. It was a blast and they were raving about it afterwards, lol.
7 Wonders. Century: Spice Road. Parks. Blood Rage (with the 5th player expansion). Alien Frontiers (with 5th player expansion). Libertalia. Earth. Foundations of Rome. There's a lot of excellent 5-player games out there. But good list and video. I was hesitant on the #1 being Euphoria because it seemed broken in parts when I played it, but I didn't use the expansion to "fix" the original rules. So I'm glad you mentioned that so I can look for it. Thanks!
Decrypto is so good!! We've actually used up the score pad, so hoping to get a replacement one soon. Great list of games! Fuji Flush is so fun, too!
A really good game working great for 2 to 9 players is Stationfall. Great theme. Great artwork and components. And its really a fun gameplay. You should try it out.
Really enjoying ready set bet at the moment, the higher player count the better 🙂
I'm still fairly new to the hobby, but a few of my favorite 5+ player games are Five Minute Dungeon, Take 5 (aka 6 Nimmt), Sushi Go Party, and Flamme Rouge with the Peloton expansion.
The thing about high player count games is that it's hard to keep that many people's full attention for a lengthy teach or long turns. All four I mentioned are quick to teach and have simultaneous gameplay, which makes getting into the game and staying in the game easy and fun.
Our favorite for gamers and non gamers alike is “Feed the Kraken” and Cartographers
Yes on Flamme Rouge
Meaty - Ethnos
Casual - Camel up
Great video as usual! ❤🙏
I’d also vote Heat, Ra, Planet a unknown, Foundations of Rome, Power Grid, Endeavor, and Cosmic Encounter
This video was honestly perfect because I was looking for games at higher player counts that were not party games because I'm not really a party game kinda person 😂.
Haha awesome to hear that! Great timing!!
Battlestar Galatica is a fantastic game for 5+. I feel it plays best at 8. All the expansions are amazing too, I believe it is out of print now though. Think closest thing now is unfathomable, but I haven’t tired that.
Fun list! If you haven't tried it yet, Deception Murder in Hong Kong is my favorite social deduction game, though you need I believe at least 6 to play. I also hear good things about Feed the Kraken.
Love this game !!!
That's a party game though, all party games need 5+players
This is a great list, and I'm excited to see what others recommend. We are a family of five, so you would think we would have more games that are good at 5+ players, but outside of party or co-op games they're kind of hard to find. Most of the games we own that say they play up to 5 are really better with 4 or fewer. The biggest downfall of most 5 player games in our house is turn length. A game has to be able to keep my 8yo's attention during four other turns before it gets back around to her, and that's hard to do. She can play Root or Wingspan at 2 or 3 players, but at 5 you're lucky to have her attention for half the game.
Here are some that work for us:
* Ticket to Ride Asia - you play in teams of two where you share some of your destination tickets (but not all) and your train cards
* Drafting games like 7 Wonders, Sushi Go Party, or Draftosaurus are great because everyone takes their turn simultaneously
* Turing Machine says only 4 players on the box, but it can easily be played with 5
It seems like Euros are afraid and the five player count and it is unfortunate. My #1 reason for buying expansions is to unlock that fifth player. I hope more games in the future embrace the five player experience. Hansa is an excellent example of how to execute at this count. I would recommend First Empires, excellent at five players with fast turns and dynamic area control. I was sleeping on Euphoria, will be checking that out. As always another terrific video! Thanks!
Wow you just came out with this video and next weekend will be our first time hosting 5 players! I really want to try Scythe at 5 (have only played up to 3), and I am very glad Euphoria was on your list! We played it at 2 and felt it lacked something... I will also probably bring out Long Shot the dice game - should be good fun. Great video as always - thanks!!
Do not play scythe at 5, it was a disaster, and i played it with experienced players, its a 4 player game max
Very good to see love for Euphoria, it is a good game indeed.
OMG, I want Naveen's shirt! Thanks for vid :)
Great list! Some I have never even heard of on here. I would add Architects of the West Kingdom, Cat in the Box, 7 Wonders, Atlantis Rising 2nd Ed., Ticket to Ride(especially with Asia map pack for 2v2v2), and Welcome To.
Thanks for the video! It would have been a bit more fun and useful if you did 10 "Card Games" for 5 or more and a separate vid for 10 Board Games for 5 or more. In which case I'd definitely put Heat: Pedal to the Metal, Concordia, Orleans, The Princes of Florence (shout out to the upcoming reprint!), Carcassonne: Hunters and Gatherers, and Caylus 1303 as some easy fun go to picks. For card games, For Sale, Incan Gold, PUSH, High Society and Hanabi. Cheers!
So I totally agree with the chaotic nature of Captain Sonar, and it's not my favorite of the games you mentioned (I really like Not Alone and Euphoria ), but the fast to slow play is not as unbalanced as it may first appear, because the radar operator who listens for the other captain can more easily find the other ship if they say more so you can actually do some pretty sneaky stuff to wait and win which has been popular with one of my groups. This strategy is only viable with a really good radar operator, otherwise you lose that advantage, and it benefits from being on a less restrictive or super restrictive map. The less restrictive maps benefit from the need for more information to find the other ship, while the more restrictive actually forces your opponent to surface more often, which can really help you find them.
Great video, guys. So elated that Fuji Flush made onto your list. That one is in Hall of Fame for my family. Also, thanks for showing me QE. I had a great time with that one. Two games I would add: El Grande and Medici. I apologize for bringing up hard to find games those two are so good.
Medici just came out as a reprint in the U.S.
And I should say El Grande did also.
This came at a great time because it sounds like we may have 5 for game night tonight. 10 of my favorite 5 or more player games (in no real order):
Ethnos
Rise of Augustus
Century (Spice Road/Golem Edition)
Xia
Earth
Space Base
Foundations of Rome
Flamecraft
Planted
Lords of Waterdeep
This video is great!! I am always looking for more thinky games that is fun at higher player count that is not party game nor heavy game!
Glad you enjoyed the video, thanks!!
Libertalia Winds of Galecrest should definitely be on that list !
I've played about half of these and enjoyed each of them. I would add Moonrakers, Sidereal Confluence, Eclipse, and Chinatown.
Add another vote from me for Battlestar Galactica. It’s just okay at 2-4, but at 5+ players it comes alive and magic happens. It has the best betrayal and hidden information mechanics I’ve ever seen, and the theme integration is fantastic. The way it goes from hectic team-bonding co-op game to cruel asymmetrical war game in an instant is incredible. Well well worth the effort to find it, even if you don’t care about the show. It’s the *only* large group game we’ll play now. Nothing else is this much fun with a large group.
Not sure if you two have tried it yet but Veiled Fate from IV Studious is amazing at 5+ players. This game took over our house when we got our copy.
You control 1 of 9 Gods and are trying to get them to score the most points. On your turn you can move any god, so it’s strategic deduction of figuring out how to get your God the most points and also figure out what gods the other plays are controlling to stop them from scoring.
1-5 players is fun, but 6+ is where it really takes off. You play in teams with 6+, so on top of everything you’re trying to figure out who your teammate is.
Lots of great party style or social deduction games: Feed the Kraken (best at 8+), Anomia, Sounds Fishy, Sushi Go Party, Telestrations, to name but a few. Haven't listened to your list of games outside of these types of games. Keen to hear what you've got to say. My family group of 6 often play Scythe and King of Tokyo.
Hard to avoid party-type games for 5+, but at the top of my head in no particular order (more partyesque games at the end):
Heat Pedal to the Metal (Or flamme rouge with expansion)
Forgotten Waters
Eclipse Second Dawn
Feed the Kraken
A Game of Thrones The Board Game
Long Shot The Dice Game
7 Wonders
Charterstone
Mosaic: A Story of Civilization
Project Elite
King of Tokyo: Dark Edition
The Reckoners
Camel Up 2nd Ed
Wavelength
Skull
Ready Set Bet
Cockroach Poker Royal
Bang!
Probably forgot some I haven't played in a while.
I have also had a ton of fun with Shogun, Dominant Species, Cthulhu Wars, Heat, Francis Drake, The Great Wall, Rococo, Battle for Rokugan, Ra, Pax Pamir 2e, and Rising Sun.
I enjoy playing Planet Unknown with 6 players. Also the classic Lords of Waterdeep is great with the expansions and can become very chaotic. Endeavor: Age of Sail, PowerGrid,..ect. There are some great meaty Euros that play well at higher player counts.
Great list! I play a lot of games with 5, My list would be...
Scythe, Steam Watchers, & Lords of Hellas (5th player exp). These 3 are all territory control, Scythe is a lot more about resource management while Lords of Hellas is a lot more about combat and Steam Watchers is in between the two.
Kingdom Builder (5th player exp) & Iwari. These 2 are easy to pick up (slightly more complex than something like Ticket to Ride) and play fairly quickly. They are basically, place things down based on cards you get and score points with them.
Red Rising & Libertalia. While quite different from eachother, they play about the same gametime and are about as easy to teach as one another.
Steamworks. A hidden gem of a game, can play up to 5 it's a fun engine builder but would only really suggest this with 5 if half the table already knows the game otherwise it might take a tad long.
The Great Wall (5th player expansion). Can play cooperatively or competitively, Awaken Realm's 'eurogame' it's honestly an amazing game. The coop mode is quite difficult to beat. Does take quite a while to play with 5 players.
Veiled Fate. This can play up to a higher player count. This one has a lot of hidden information and deduction, this game actually does better at higher player counts (4+) in my opinion.
I have a recommendation if you're thinking of One Night Ultimate Werewolf: One Night Revolution is a reimplementation (with the Indie Board and Games scifi dystopia theme they used for Resistance and their version of Coup), which is a bit cleaner than One Night Ultimate Werewolf and easier to handle logistically. The difference is that each player's role and allegiance are separate; you're on the blue or red team, and your role card is separate (and often has different rules if you're blue or red), but the important part is that because of this, the night phase is so much simpler when everyone just goes in table order. You don't have to keep secret whose turn it is, the player can just move everything around on the table and it doesn't matter. It removes the order that things "happen" in ONUW (this role always goes before this), but I'm not sure if that's that different from having the information of what order the players went in. A bit different, but simpler in implementation.
Scythe is so awesome! Great pick! Actually never played it at 5 or more yet...
One of my favorite games to play with 5+ players is Nuns on the Run. It's 'Hide and Seek' the boardgame, and since we play mostly simultaneously, the game length is not as badly affected with large player numbers. It's an oldie, but a goodie!
My collection is mostly small games and card games, because i like going to my friends and surprise them with a wide variety of fun. And it’s always challenging to chose games for 6 up to 8 or more players, but i do have these options: Point Salad, 6 Nimmt, Goodcritters, Hidden Leaders, Code Names, Shit Happens, Spicy, King of Tokyo, My Gold Mine, Colt Super Express, Miaui, Parade…enjoy hunting them out :)
Thanks for sharing your thoughts on all these.
Scythe is one of my favorite games. I was lucky enough to play the Fenris campaign at 5-players with all the base game factions. I do prefer the increased interaction at higher player counts, and I'm glad that we had both lake factions in the campaign instead of just one faction having sole reign of the lakes.
I really like Not Alone, too, and want to get it to the table more when I'm able to get larger groups together. Most of my game nights are 3-4 players, but yeah, I think at least 5 is best.
I was introduced to Fuji Flush at a public game night a few months ago. It was a great game to end the night. Wild and quick.
I've actually played most of these games, though the others were mostly just once and many were some years ago. I'd like to try Hansa and Euphoria again. Good to know that there were issues with the latter and that they're addressed in the expansion.
One of the hardest player counts to satisfy. In the past my game group was always 3 players, and I always had an issue, now that great 3 player games are a dime a dozen, my game group is now 5.
LOL - I've never played Decrypto but your explanation absolutely made sense first time. It made me laugh that you kept repeating your explanation over and over again. :D (Definitely sounds like a party game too...!!)
haha we were very unsure if we were making sense. It's such a fuuuun game!
Captain Sonar is fantastic, especially if you have some submarine sound effects playing in the background. It is chaotic but you have more fun the more you lean into roleplaying it. Also I wouldn't let people pick roles, you have to make sure a person with a loud voice is Captain.
I also have my rbg background tv light set on red to give the room a red tint lol
Great list! When ever I do have the higher player counts, it always ends up having to be a party game of which I am not a big fan (other than codenames). It's good to know of these. I'm definitely going to look into Euphoria bit more.
OMG I’ve been waiting on this video for soooooo long, now got some shopping to do 🥹🥹
Always liked Cosmic Encounters and Cyclades at specifically 5 players. King's Dilemma has a more limited number of plays, but it was truly excellent with 5 players, can't recommend it enough.
One of my favorite games for 5+ is The Captain Is Dead, which is a cooperative game where the players are the surviving crew members in your favorite sci-fi show, only this episode has gone so badly that The Captain Is Dead, the Jump Core is offline, and the ship is damaged. Players have to repair the Jump Core so they can escape the hostile aliens that are attacking them, while keeping enough of the ship intact that they don't die first.
Others include The Resistance (social deduction), Codenames (party), Just One (party), and the card game Wizard (or Oh Hell, which Wizard is based on), which is a trick-taking game where you have to make your bid exactly (overtricks and undertricks are penalized the same).
We love Decrypto. But it is definitely the game that is the most difficult to explain, at least compared to the complexity of the game, which is not that high. If you see what I mean…
Should be a compilation of content creators trying to explain Decrypto - such a good game but giving an overview is so hard! For me Camel Up, Chinatown, For Sale, Heat, Jamaica, Libertalia, Modern Art, Space Base
Great list; thanks M&N. With six players (and enough time), we'd play Here I Stand, Westphalia, or some 18xx. I'll play Oath and Pax Pamir 2e with five players--if none of the players are too prone to analysis paralysis. I have yet to play Hansa Teutonica, but you've made me even more eager to do so eventually.
Love to see Cursed Court getting some love, great 5-6p game
Captain Sonar is great but I only really like it at 8 players. I’ve only played it real-time and could see where first-time players would benefit from turn-based but with experienced captains, the real-time chaos really shines. With experienced players, 6/7 works okay but it’s more fun to let everyone handle one role and not need to manage 2 (if only for thematic reasons).
Bang the Dice Game and Skull are my favorite quick games at 5+. Cosmic Encounter and Scythe for longer games.
Hands Teutonica is an excellent suggestion! Always looking for great euros that play well at 5+.
When I was playing Captain Sonar more regularly, I had two house rules. First, we always played "casual real time", where captains (usually me and the 2nd most experienced player) agree to move at a leisurely pace. I'm not even sure that moving faster by talking faster is actually good though, even if your team can keep up, but we never played enough to know that for sure.
The second house rule was "BE NICE TO RADIO OPERATORS". That is, treat the opposing radio operator just as you would a teammate - if they get lost, allow them to retrace their steps and correct errors. I usually did this by the radio operator working backwards through the orders until any errors are fixed, usually during a stop in the action. Don't be cutthroat, because cutthroat Captain Sonar is not fun; it's just a mess.
I have been having a lot of beers and boardgames nights lately and often get 5 or 6 people out, sometimes more! I try to play one meatier game first up and then a lot of more entertaining games afterwards as the beers begin moving through the system. Some of those are bordering on party games but none that I would really outright call party games. I do love one on your list, Modern Art but it only plays 5 - everything I will mention here is for 6+. I generally kick off with a meatier, fun game that is still fairly easy to learn as some of the people who come to these events have little knowledge about boardgames. Games like Libertalia - winds of galecrest, Sidereal Confluence, Sub Terra or Cosmic Encounter (with expansion) kick things off then I have a wider range of fun games that work great with a lot of players which we play afterwards. Games like Skull, Cockroach Poker, Incan Gold (aka Diamant), Ready Set Bet, Deception - Murder in Hong Kong, Tortuga 1669, Good Critters, 6 Nimmt, Coup or Camel Up. I am sure there are some I have forgotten but these ones jump to mind.
Heat: Pedal to the Metal and Twilight Imperium 4 are CRAZY good games.
Seriously, those are probably in my Top 3 of the hundreds of games I've played, love them so much.
And both play best at 6!
Hansa Teutanica is great! A lot of older Euros are very interactive like this. I would say that the newer trend for Euros are to not be as interactive. Another great, great Euro that you guys should try is Taj Mahal. I like it a lot at 5 players.
Scythe with 5+ players sounds horrible though lol. Sorry not sorry.
Decrypto is so good! Another bidding game that is fun with 5 is Ra. Also Mission Red Planet, Cartographers, Istanbul, and 7 Wonders Architects would be a some games I would recommend for 5.
Fuji flush isn’t out of print in France. I imagine other European countries too🌸
Not Alone is our family favorite and feels like a small party game. Works best at 4 or more players. Get the first expansion for more fun location abilities.
You must try Dune at the full 6-player count. What an incredible gaming experience that is.
Original Dune/Rex, not Imperium, correct?
@@CharlesHepburn2dune imperium only plays 4 players
@@JedeOff Yeah, I know. I didn't know if he house-ruled Imperium or not, so I was just trying to clarify.
I really like Space Base at 5 players. Simultaneous turns means no downtime, plus at higher player counts you actually get most of your resources on other players turns, which is fun!
How is it simultaneous turns? I think u mean u get something every turn. . Ur right this game is good because different player counts requires adjustment of strategy and plays differently
I’m with Naveen on Captain Sonar - I played with a group who had a habit of yelling Stop! And then spending 30 seconds confirming what they were doing before declaring. Kinda ruined it for me because I felt it destroyed the momentum of the other team because they dutifully stopped and waited. Didn’t feel right but maybe just needed the right group for it
Great list though, there’s a bunch to look out for!
As other people mentioned, Dune and John Company are great at their maximum player count, though both are long games. Out of titles not mentioned in the comments, I would single out Age of Steam, which doesn’t have complicated rules but is very engaging. Of course, this is assuming you are using a map that accommodates that number of players, as there are tons of maps for Age of Steam at various player counts, though most have counts of 4-6 or 3-5 players. Quite often, that game is better at the highest player count a map allows.
Hi guys, any chance you will playthrough Lorenzo il Magnifico? This game deserves playthrough on a big channel like yours.
Great list. I find Shadows Over Camelot and Mission Red Planet 2 good games at 5 players.
We have a mainly 5 player group so we have played a lot of games at 5 that others would not consider a good experience (and we are now realising that we have to choose which games carfeully despite them tecnhically being 5 player). The best are probably Dune (the calssic), Battle Star Galatica, King's Dilema, Quacks....
Some of the the games that pops up in my head right now:
Wingspan considering everyone knows how to play , plays well at 5.
Ready Set Bet even though its a party game deserves a mention.
Istanbul with expansion
Medici
Blood Rage (Expansion adds a 5th player)
This video was great! I added several to my "to buy" haha. Would you consider doing one for like 12+ player counts?
Caverna: The Cave Farmers and space base both play great and better with more players, you can play both with 2 people but the more you get the more fun it becomes
Not including social deduction games, Decrypto and Long Shot: The Dice Game are by far the favorite games my group likes playing at a 5+ player count.
I played Captain Sonar once, but the game never got finished. Halfway through the game, the other team realized that their navigator (whatever the role is called, but whoever is in charge of movement) had reversed East & West.
suprised concordia did not make it, and it seems you guys never tried 'smartphone'
John Company 2E, Rising Sun, Cthulhu Wars, Stationfall, Skull, Eclipse 2E, TI4. Probably more I’m not thinking of. I often have 5+ at a game night and if we have 5 or 6 I try to not split the group into separate games.
Depending on the type of game you are after, I love Sheriff of Nottingham, Cutthroat Caverns, Hex Hex, and Indinesia at 5.
There's a couple of games I'm surprised weren't mentioned (even to say why they weren't in the top 10). The first is Bang! While it has hidden roles I wouldn't call it a social deduction game (definitely less than Decrypto is to party games). The other is Betrayal at House on the Hill (second or third edition), a prime example of one you can play at lower counts but really shines at 5
Space Base is great with more players. Also, hot take: Nusfjord is great at 5! Pax Pamir 2E I've heard is good at 5 but I've only played at 3.
I’m waiting for so long for Captain Sonar. Fairly rare game as of now, hope a reprint will come soon.
Thanks for this list. I’ve been looking for games from 5 and beyond player count that works so well, be it party games or your typical table top set up. Good fun.
Wow! your list surprises me. I like QE and Modern Art, but I would call them party games. Like them both though. And love Just One! and I like Euphoria too. never can get it to the table though.
This was a fun list to make because some of my favorite games, I like best at 5. Here are my top 15 games that I prefer at 5 players.
Ethnos
Ecos: First Continent
Libertalia (original Edition)
Artemis Odyssey (previously Ad Astra)
Ares Expedition
Space Base
Quacks of Quedlinburg
Architects of the West Kingdom
Between two Cities
Camel Up
Sheriff of Nottingham
Mission: Red Planet
Revolution
7 Wonders
Here are a few that I prefer at 4, but will play at 5. \
Wingspan
Bumuntu
Picture Perfect (w 5-6 Player expansion)
Everdell
Expeditions
Alhambra
Foundations of Rome
Red Rising
Hanabi
And lastly the one game that prefer at 6 or more - Really shines at 8 players - Cosmic Encounter.
I know it is hurt by being out of print, but El Grande will forever be one of the best Euros at 5. On the non-Euro side, Cosmic Encounter. Power Grid, Endeavor, Cyclades, Forgotten Waters are others to consider as well..
Samurai Sword and the expansion is pretty good at 5 players and feels better when playing with 6 or more as well.
Yes Werewolf can be fun with many players. On a completely different note; I'm really into 19th century trading & shipping company games these days. I'm figuring out John Company (slowly) but also wondering about East India Company, which looks simpler. Ever tried these? I found an old one that looks surprisingly good so far: Tai-Pan (from the 1980s, and based on Clavell's book by the same name) where you're playing a bit of a crook; buying and selling opium for bullion and commodities to be shipped to England, constantly sabotaging your opponents who are trying to sell before you to get better prices. Very interesting stuff, four players max though :)
El Grande! So much area control tension with 5 players
Twilight Imperium is the King of 5+ player games. Yes, you need to set aside a *minimum* of an hour per player, but no other game comes close to the epic feel and natural story that comes from each game. HIGHLY recommended at 6. 😊
Such a great game. We need to play it again. I believe we played 6 player last time (about 4 years ago 😞)
1 hour per player? I'd like to play in your group lol... xD I'd be lucky if we finish the game in one day with 5 :P+
@@BeforeYouPlayprobably been 4 years because it's so long, it's a mission to get a group and day together😅
@@nihlify you did notice I bolded *minimum*? Yes, it often goes over, especially with new players, but it *is* possible to keep it to an hour per player. :)
Ra, Princess of Florence, Caylus 1303, 7 wonders, Sushi Go, Broom Service, Mission: Red Planet, Eclipse, Twilight In., Game of Thrones, Mare Nostrum, Cyclades,
Euphoria is my go to game with 5-6 players!
Ready set bet is a must to have for high players count
Wish I could find a group to play Captain Sonar. It looks hilariously fun but tricky to teach.
Naveen, where did you get that shirt?
Cool shirt! I'd love to know too! 😁
Tammany Hall, El Grande, Condottiere, Rapido, Ra, Secret Hitler - All are super games which play great with 5+ players 😊
Space base
Isle of Skye
Both great at 5 games
Also great card game,which I think you two would like:
Mundos nuvos
(SUSd recommendation, but it's oop)
Best non-filler 5 player games for me:
Cyclades, Lancaster, El Grande, Hansa Teutonica, Shogun, Automobile