What Happened To Mortal Kombat 1???

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  • Опубліковано 26 чер 2024
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КОМЕНТАРІ • 2,9 тис.

  • @Superman049
    @Superman049  5 місяців тому +170

    Leave a like on the video if you want MK1 to get better!
    Let me know why you think the interest in mk1 has gone down over the last 2 months.
    we all know mk1 will get better over time but will it be too late to bring back the hype for the game? idk the answer but i can't wait to see how the game changes in 2024

    • @burgersndogs577
      @burgersndogs577 5 місяців тому +12

      Probably due to lack of content. There's barely any modes except online and invasions to do.

    • @straightupgamer354
      @straightupgamer354 5 місяців тому

      Much loveee mk2 gonna be litttt

    • @mrboopy4130
      @mrboopy4130 5 місяців тому +4

      i just wish we had constant updates with how the games goin i get that theres not enough content but games have also ben getting rushed and ive just learned to be patient with games like this but it was also like why arent people finding crazy stuff with all the characters and everyone is just sticking to the same kameo for the most part idk i just play it and have fun everyone else should to no matter what press and people say

    • @trinidaddy3178
      @trinidaddy3178 5 місяців тому +6

      Lack of content, rewards are lackluster for the amount of grind you have to do, and the gameplay got boring to me compared to fighting games released by competitors. WB really fumbled with invasions as nothing but a grind simulator to get you to waste more time so it looks good on their statistics. And of course microtransactions

    • @zionofwestern
      @zionofwestern 5 місяців тому +4

      Go back to playing mk10

  • @davidjsaul
    @davidjsaul 5 місяців тому +45

    WB Games and their endless greed happened. The moment that $10 fatality dropped people started checking out

  • @skitzogamingandpodcast4340
    @skitzogamingandpodcast4340 5 місяців тому +457

    I think the reason for the interest in MK1 going down is like you said the game is pretty incomplete. No Krypt, no Konquest or adventure mode except the Invasion mode which is extremely repetitive and tedious. Like there is very little to do except ladders and invasion or play online

    • @startusler
      @startusler 5 місяців тому +69

      Invasion is the worst mode throughout MK history

    • @Trayclipz
      @Trayclipz 5 місяців тому +16

      That’s exactly how they want their game. Why can’t you see they don’t give a damn about y’all.

    • @reyzons
      @reyzons 5 місяців тому

      fr as someone who cant pay for ps online right now i have nothing to do offline on mk 1@@startusler

    • @mock808
      @mock808 5 місяців тому +4

      @@startuslernah i’d say AI battle is truly the worst

    • @xlogfh7627
      @xlogfh7627 5 місяців тому +12

      i wouldnt say the game is ass, but definity a MEGA dissapointment after 4 years of progress

  • @azsoho6532
    @azsoho6532 5 місяців тому +550

    I actually feel like kameos and assists are a big part of the problem. When Mk1 was announced I think a lot of people (myself included) were hoping it would go back to basics of 1 on 1 fighting, bring back a lot of fan favorite stages, stage fatalities and a compelling story with all the original characters. Invasion is so underwhelming and at the end of the day, the fans are underwhelmed by the product. This just isn't what most fans wanted.

    • @johnnycapote9817
      @johnnycapote9817 5 місяців тому +93

      Facts,this kameo crap is so stupid. Why do I have to use an assist character to do a full combo. Should of just made it mkx combo system.

    • @jackluffy7914
      @jackluffy7914 5 місяців тому +58

      I honestly disagree, kameos is probably one of the best things that happened to Mk battle system then them adding air combos was the cherry on top. The battle system in this game is top notch and probably the only reason people still play this game. Other then that there is really nothing to get people hooked customization isn’t good at all and there isn’t that much content

    • @ZeeRoss808
      @ZeeRoss808 5 місяців тому

      ​​​True. As someone who loves playing different characters, the creativity of mk1 feels limitless to me. Im alway finding new techs with unheard of duos every other day @@jackluffy7914

    • @temp1326
      @temp1326 5 місяців тому +18

      @@johnnycapote9817 no way you’re telling me pressing r1 during a combo is too hard for u

    • @thesenate7710
      @thesenate7710 5 місяців тому

      @@temp1326you could say this same thing about any button input, it’s all about timing. What a stupid comment

  • @upupandaway90
    @upupandaway90 5 місяців тому +53

    MKX is the King. Great combos with mix ups, different variations, and the run feature for rush down. Nothing could compare in my opinion.

  • @xJacobRx
    @xJacobRx 5 місяців тому +1302

    MK11 has way more customization than MK1, the skins an gear were easier to obtain aswell.

    • @Sanbonzakuraa
      @Sanbonzakuraa 5 місяців тому +153

      Fr! There’s so much more with MK11. The vibe of it was more suiting too. This game seems weirdly non intense in a weird way but this is MK.
      I like 11 more tbh

    • @yorevolver7098
      @yorevolver7098 5 місяців тому +83

      MK11 was the best game . Especially during COVID when they released that beautiful story mode of aftermath.

    • @FlawleZ31
      @FlawleZ31 5 місяців тому +99

      MK11 is better I agree. MK1 has too much of a cartoony feel. Feels like injustice with MK characters imported.

    • @terrencepoinsett4169
      @terrencepoinsett4169 5 місяців тому +232

      LMAO all of a sudden mk11 is amazingly perfect 🤡

    • @B.CREAT1
      @B.CREAT1 5 місяців тому +11

      Also more voice lines, but that is also considered customization i guess... More intro's, outro's i get they wanted to make less loading and a faster fight experience by cutting most of that stuff. Funny thing is, even after months it's still loading like crazy and stuck on the character select and random DC's midgame. Lets not speak on how long the desync bug lasted after release. Last pre order i made was this game...

  • @Eva01-jy2qu7pu9r
    @Eva01-jy2qu7pu9r 5 місяців тому +271

    MK1 is definitely a victim of rushed development when you consider how low the content has been compared to MKX and such. The game's popularity is nuked compared to what it was in the initial month or so, and it makes sense after seeing how much of a slog it is to wait for just ONE character and a new season for an already barebones Invasion mode. The game has clearly so much potential that isn't being utilized, and is really being held back by the awful monetization and a lack of a consistent release schedule

    • @ultralordsheen1
      @ultralordsheen1 5 місяців тому +7

      This right here is on point

    • @BloodCurdlingRythym4739
      @BloodCurdlingRythym4739 5 місяців тому +6

      i think the dlc character wait is fine, i just hope i don’t die before getting to play homelander lol

    • @ZaryasBestFriend
      @ZaryasBestFriend 5 місяців тому +8

      I think the lack of Krossplay and engaging single player content really hurt this game. I didn’t love the towers of time, but I really enjoyed customizing my characters and collecting new skins. Now all we get are new colors for the same skin. It’s not worth the grind.

    • @KvK_Kdaz
      @KvK_Kdaz 5 місяців тому +2

      They had the same 4 years (2 if you count support for previous games) to develop as the other 3 games before this. They were NOT rushed.

    • @Eva01-jy2qu7pu9r
      @Eva01-jy2qu7pu9r 5 місяців тому +8

      @@KvK_Kdaz And yet the game still feels incomplete even with all that time given to them.

  • @lukemurnane7326
    @lukemurnane7326 5 місяців тому +290

    I feel like the issue with this game that I had is similar to the issue I had with MK11. Matches are just so so repetitive. Every character plays the exact same way by everyone. There’s no individual twist that people can spin on how they play certain characters due to limited move sets, combos, etc. Watching videos of MKX even if two people are playing the same character the way they might play can be completely different whereas now it’s the same combos, same moves and just overall lack of versatility. Love your vids Super ❤

    • @maxhernandez239
      @maxhernandez239 5 місяців тому +18

      I agree and I think that’s what also made the variant system so good

    • @JackalArtsmith
      @JackalArtsmith 5 місяців тому +2

      Yea that's one thing I've gotten bored with already with MK1, each character has a decently varied moveset by like one combo is actually worth doing in a fight.
      Johnny's will always do a combo involving their backflip launcher (forgot the input cause haven't played since season 1 lmao) in every combo because it's the only viable move that Netherrealm put into the game for instance.

    • @napkin1329
      @napkin1329 5 місяців тому +16

      100000% agree watching MKX tournaments feel soo good wo watch. MK1 and MK11 get to a point where you can literally predict the exact combo everyone is trying to hit EVERY SINGLE TIME. Go watch any pro MK11 scorpion or Joker gameplay I swear to god you can pretty much see the same combo 10 times per round.

    • @JackalArtsmith
      @JackalArtsmith 5 місяців тому +2

      @@napkin1329 dude fr, you watch MKX Pred players and they'll all have different combos.
      MK1 Johnny Pros? Oh, forward 32 is 90% of the combo lmao

    • @napkin1329
      @napkin1329 5 місяців тому +4

      @@JackalArtsmith I think what ruined most fighting games especially MK is everyone trying to be "META"

  • @TheStatisticalPizza
    @TheStatisticalPizza 5 місяців тому +46

    It's a mix of things for me. 1. Kameos aren't my favorite thing in the world, and you can tell that some characters are toned down quite a bit because they are meant to be paired with a kameo. 2. They did another reboot but went right back to the timeline shenanigans and completely changed some of the core characters of the series. My hype dropped so fast when I saw Kronika and saw that they were making Scorpion just a different character entirely. 3. Invasions is like they took the worst parts of krypt and towers of time and shoved it into one mode, and then on top of that they cut the amount of unlockables in half and took away target farming. I'm amazed they released invasions like they did honestly.
    So yeah I think all of that combined just derailed all of the hype and excitement I had. The gameplay did end up being decent which means I can hop on and do a few KL sets per day, but I have no interest in any other part of the game at this point. The story is meh, new character designs are bland, and I'd rather just play MKX or MK11 at this point.

    • @Mr-ubs
      @Mr-ubs 5 місяців тому +3

      I can agree to everything but character designs.

    • @sarkaztik3228
      @sarkaztik3228 5 місяців тому +5

      Character design is a weird take. They're not "bland", they're far better than the garbage we got the last 3 games. I'm glad to see Scorpion and Sub-Zero don't look like a 10 year old's edgy creation. The bad designs got out of hand starting in 9 and just kept getting worse.

    • @TheStatisticalPizza
      @TheStatisticalPizza 5 місяців тому +8

      @@sarkaztik3228 it's not a weird take, most people loved the designs in MK11 and this time around they're much simpler. If you like that style it's fine, but it's a subjective opinion.

    • @SurelyCursed
      @SurelyCursed 5 місяців тому

      ​@@TheStatisticalPizzaThey look too clean and too drawn in, production attire instead of a bad ass warrior who roams the realm as a ruthless killing machine, which is most of what MK characters were. A tournament that brought the reamls fearless warriors to fight to the death. This s* looks like Disney artwork. It looks CORNY. Made by CORNY people who would get their neck snapped in an altercation in real life. "Oh but look at the skull on my shoulder pads" yeah pathetic. Look how these characters are way too muscular, unrealistically so yet no definition to their bodies, no scars no veins, no texture, their faces are cleanly rendered even though some of them are scavengers. Mk art direction is pitiful to be honest. When you do a fatality on them, they're Ken dolls. Their pathetic in looks, voice acting, their role in the universe (how they were written) Mortal kombat is just pathetic let's be honest.

    • @SurelyCursed
      @SurelyCursed 5 місяців тому

      ​@@sarkaztik3228And yes, though subjective, the OP is right they're bland, uninspiring, uninteresting boring Hollywood stylised trash you see better renderings online period.
      Look at the thumbnail of this video. Everything is perfectly rendered and in place. The band, his eyebrows, his hair, his attire absolutely clean and perfect it's bland trash. Can't wait for MK to DIE.

  • @LewHerry
    @LewHerry 5 місяців тому +493

    Mk11 felt like a full package, tons of customization, tons of special moves, I feel as if there were more special moves to choose from on ONE character than there are kameos. The intros and outros were unique and felt more cinematic, able to grind for what you want when you want in towers, unique match interactions such as mercy and friendship, stage interactions and brutality’s, the explorable Krypt, multiple skins, interesting characters, so much more to offer than MK1 one. These micro transaction holiday fatalities are the most embarrassing thing from NRS to date! Something you could’ve turned into an event or added to invasions for unique gameplay and incentive, nah just throw it on the store. Mk1 is soulless, maybe it’ll be a future dlc where it turns quan chi was trolling us and the mk timeline returns back to its roots, until then, the endless waves of online Johnny cages isn’t worth it.

    • @SuperBabyMario0C
      @SuperBabyMario0C 5 місяців тому +58

      Yeah too bad the gameplay was ass. Total package but limited moves can’t use them all, auto recovering meter, break aways over breakers, uneven/unfair Kushingblows, sure everyone had uppercut blow, but some were so hard n then others so easy like really? Everyone uses fujin. The only good thing that came from mk11 that I hated in MKX and came to mk 1, was mk11 fatal blow style of having to use it only at 30% health and only once if it hits. In MKX it was x ray galore for everyone in the meter, I’d forget about it then my opponent used it outta no where. But other than that mk11 was awful gameplay was and limiting.

    • @why8298
      @why8298 5 місяців тому +14

      Yes mk11 did customization wonderfully however as a game it was lacking in pretty much every other aspect.

    • @darthvader421
      @darthvader421 5 місяців тому +4

      @@SuperBabyMario0CI agree 1000% MK11 was the only MK I dropped a few months into playing as I just felt the gameplay was garbage, absolutely hated the krushing blows and the fighters seemed to move like turtles. MK1 may not be the best MK but it’s definitely better than the turd that is MK11

    • @arpadszabo661
      @arpadszabo661 5 місяців тому +2

      Tons of special moves and you could choose 3 to use or 2 if you picked one that took two slots. Stop capping.

    • @judomaster8629
      @judomaster8629 5 місяців тому +4

      @@arpadszabo661No shit it variated the playstyles and actually made it kinda interesting to test some variations but now ...

  • @HeineKhen20
    @HeineKhen20 5 місяців тому +374

    Improvements for MK1 that would improve the community interest:
    - New game modes (tag team, No kameos, casual random modes, test your might, etc.).
    - invasions “remade” (be able to play it in the third person, and free to move around like MKD).
    - More outros.
    - New Stages (and bring back the classic ones).
    - Stage fatalities and Stage Interactions.
    - Fighting Pass? (A battle pass like Fortnite and other games, but free because you're already spending for $70+ game).
    - Better access to all the skins and stuff (If you play a lot you will be able to, purchase skins, gears, or fatalities with a coin of the game but if you want it immediately, pay for it).
    - Better communication with the MK Community.

    • @shoyo-sann7867
      @shoyo-sann7867 5 місяців тому +64

      No kameos would be a godsend

    • @bigguytim9922
      @bigguytim9922 5 місяців тому +34

      Stage interactions are so stupid

    • @Jipjert
      @Jipjert 5 місяців тому

      ​@@bigguytim9922LOADOUTS!!!!!

    • @siroohhyee9205
      @siroohhyee9205 5 місяців тому +26

      You forgot crossplay

    • @NickNameFredo
      @NickNameFredo 5 місяців тому +4

      Keep dreaming bro I wish any of this was possible

  • @cybercor3_xx
    @cybercor3_xx 5 місяців тому +33

    The last masterpiece was mkx. A real competitive mk game where scrubs don’t have an easy and cheesy way to win. U either use the skills u learned in practice or lose

  • @ralphfigueroa6624
    @ralphfigueroa6624 5 місяців тому +27

    Just my personal opinion…
    MKX was my all time favorite with the character variations. The speed of the game I enjoyed. The ability to run towards your opponent like a warrior in battle was amazing.
    Mk11 was balanced but a bit slow, still great.
    MK1 reminds me of MKX but instead of character variations there are Kameos. I don’t like the Kameos, it feels like a Marvel vs Capcom or a Tekken Tag. I’d prefer individual character variations without the Kameo.

    • @xteddxick1
      @xteddxick1 4 місяці тому +4

      Nah your opinion is a fact. Mkx is the best mortal kombat no doubt. The movement and gameplay was the best we’ve ever seen. It’s so annoying to keep playing a video game that feels the same. Mk11 and mk1 gameplay is damn near the same🤦🏽‍♂️, I might as well play injustice.

  • @livinlife1057
    @livinlife1057 5 місяців тому +95

    There was just so much more to obtain and do in mk11. The cosmetics were enough for me to keep grinding as well as the towers, we don’t quite have that in mk1

  • @Taunt61
    @Taunt61 5 місяців тому +7

    one thing only a few acknowledge is: the vibe around fighting games is just different. streamers, social media, basically internet dictates what is liked by people and let me tell you it is not MK. FGC looks down on NRS games, anime games have gotten bigger and bigger, and MK somehow feels like a thing of the past, some nostalgia thing. I mean rock music died, too, times are achanging, young people play anime fighters and listen to K-pop. when MKX came out I was in my 20s, as a kid having played UMK3 and MK4. X came with this dark atmosphere, super cool evil looking ninjas, we jumped on it. All the MK11 hype was owed to the experience we had with MKX. MK11 destroyed our hopes with stupid gameplay, grindy mechanics. MK as we know it died imo when MK11 came out. The disappointment in the air was palpable.
    Still, the immense graphic improvement kept the game a bit longer relevant, and the hopes of people still chasing that MKX dream. Now with MK1, NRS needed to reinvent MK to stay relevant. in style, gameplay, everything. Instead we get a single player mode that is stuck in the past, as grindy as before if not more, and the game leans into its nostalgia like nothing before, with even kameos from old MK games and their fatalities. It's a throwback game made for old men like me. Who the fuck cares about a game like this? Especially since now the graphic improvements are also not that huge anymore.
    Don't get me wrong, it is the most polished gameplay of any MK. Game is fun. They iterated and iterated on their gameplay model, us being the testers, and found the perfect version. I cannot complain about anything in this game gameplaywise, when I had ten things I was complaining about in MK 11. But on the other hand nothing feels really groundbreaking either.
    SF6 feels like a love letter to the fans. The content in that game, the fun around the fighting, the design is huge. MK 1 feels barebones, except for all the cosmetics you can unlock. They tell us: Just grind it. Don't enjoy, don't meet your friends in this game and joke around in a hub, just fucking grind it. We even took krypt away so it doesn't distract from it. There is nothing here that feels like it was made for the joy of the players.
    We are at a time in video game history where companies that establish a good rapport with their fans are starting to win. People want respect, communication, care from the developers. At least people who want to belong to a community. Those are the ones that watch youtube videos anyway. My two cents.

  • @deshawnhatfield481
    @deshawnhatfield481 5 місяців тому +95

    Not sure if anyone else feels like this but for me, the problem is movement. MkX was so fun to me because we had a sprint button. Ever since they took that away it’s never felt as fun to me

    • @gustavogoesgomes1863
      @gustavogoesgomes1863 5 місяців тому +4

      I didn't play the game, but been watching a lot of it and it feels even worse than mk1. I think that what turns me off isn't just movement but recovery. most normals and strings feels sluggish because they take too long to recover. what made mkx so fluid was how insanely fast moves recovered. I know they tried to slow the game down, I also like slow and methodical gameplay. the problem is that mk just doesn't have the depth to be slow and methodical. I think that if they made movement and recovery faster the game would feel WAY better

    • @ThePsycoNinja
      @ThePsycoNinja 5 місяців тому +2

      At least mk11 had the roll options and wake up

    • @xteddxick1
      @xteddxick1 4 місяці тому +2

      @@gustavogoesgomes1863you said it feels even worse but you didn’t play it. You can’t compare that because you dont trust understand how it feels. That game felt amazing and it was different. Mk11 and mk1 gameplay is too similar to injustice and everything is the same at this point. The storyline hasn’t even been good in a while, mkx was the last good mortal kombat.

  • @Clamps_04
    @Clamps_04 5 місяців тому +44

    It’s gonna be a game where everyone plays the new character for a month then leave

    • @dolph1428
      @dolph1428 5 місяців тому +2

      That’s how it was for me when Omni man came out, my brother bought it for me when it came out nd I felt bad cuz it was $70 nd I didn’t really play it, I told him I was guna play and main Omni man when he came out cuz we both love image comics, he came out, maybe 2 weeks maybe 3, I played with him I won more games than I lost so I thinks that pretty good, but idk the combos were the same I switched it up with the kameos from Darius then scorpian then kung lao but still idk ( I love mk I grew up with it i didn’t come from the hype that most people here talk about )i don’t play atm I’ll most likely play again when ermac comes out then repeat what I did with Omni man then wait til Homelander which who knows when that will that be

    • @maforo85
      @maforo85 5 місяців тому +2

      Literally just one week

  • @jasonmcmurtry7812
    @jasonmcmurtry7812 5 місяців тому +95

    I think the price for extra content is just ridiculously priced and it feels like WB is trying to take as much money from players as possible. I'll always watch your content Super, regardless of what MK game or other you play. I've been following your content for over 8 years now. Love your content

    • @startusler
      @startusler 5 місяців тому

      I guess they made the MK1 gameplay more intricate and tedious

    • @vvschrisyt8848
      @vvschrisyt8848 5 місяців тому +7

      Yeah people don’t realize how crazy the price for the skins and other shit are, I spent $110 for the game and don’t get me wrong it’s good but imagine wanting to buy skins and custom voice announcers you’ll end up spending over $200 in total if you always get cosmetics, like honestly if the game was free than they could charge however much they want for the skins and other things. LIKE fortnite for example yk free game so you can really charge wtv for in game content

    • @TouchedByTysm
      @TouchedByTysm 5 місяців тому +6

      Facts. I was just about to buy Kombat pack 1 until I saw it was $40!!!! So you’re pretty much paying the price of a full game for 6 characters…. Wild.

    • @vvschrisyt8848
      @vvschrisyt8848 5 місяців тому +4

      Tbh when it comes to the kombat pack I can semi let that slide cause it does take a lot to program the move sets and make the characters feel like you’re actually them, and some are pop culture characters that have to be properly licensed and stuff

    • @jasonmcmurtry7812
      @jasonmcmurtry7812 5 місяців тому +9

      @vvschrisyt8848 i got the $110 edition too and wasn't expecting to see more microtransactions. Hello this isn't a free to play game WB!!! I've been playing MK since it first released in the arcade when I was 11, so sad to see how much less content u get yet have to spend more on skins, characters, fatalities etc.

  • @josephcefalu2157
    @josephcefalu2157 5 місяців тому +55

    This happens with every Netherrealm game. After a month or two, people lose interest and only come back to play it when the combat pack characters get released.

    • @the_last_edenian5915
      @the_last_edenian5915 5 місяців тому +4

      Exactly 😂

    • @setoriusbelle3789
      @setoriusbelle3789 5 місяців тому

      Not exactly, theyve never dropped off this early or views have been this low. Yall can cope as hard as you want @@the_last_edenian5915

    • @MasterOfThinking
      @MasterOfThinking 5 місяців тому +20

      Nah bro it doesn’t drop off this badly. Game usually stays fresh for at least a year until mk1

    • @ELJUGOrig
      @ELJUGOrig 5 місяців тому +2

      No, a estás fechas aún uno estaba disfrutando el mortal Kombat 11 sin necesidad de DLCS

    • @l.arandom1631
      @l.arandom1631 4 місяці тому

      Nope. MKX did not drop off or lose interest for at least a year after release.

  • @mosthatedugly
    @mosthatedugly 5 місяців тому +99

    we need the fast paced, straight to the point kombat that MKX had

    • @aerospacewelding
      @aerospacewelding 5 місяців тому +4

      Mkx is still active

    • @chillnspace777
      @chillnspace777 5 місяців тому

      @@aerospacewelding exactly.

    • @cagecage3444
      @cagecage3444 5 місяців тому

      The gameplay is not the problem if you didn't get the video

  • @creedofadeadman854
    @creedofadeadman854 5 місяців тому +38

    For me personally every time I look at MK1 it makes me sad! Honestly almost to the brink of tears. I grew up playing and loving MK to now see that WB is so greedy and money hungry that to me they are ruining this game. MK used to have so much going for it from game modes to cosmetics. It's sad to see this game so bare bones and them charge us $70 and more for things that should have already been in there

  • @rbelljr29
    @rbelljr29 5 місяців тому +63

    For me personally, it's 2 things that have me playing, and watching sf6 over mk1.
    1. NRS turned mk into an assist game, something that it's never been. Assists, combined with block dashing turns every character into the same character.
    2. Lack of defensive counter play. Only options you have when being attacked are block or breaker. ( full bar and kameo required)

    • @OctopusH2O
      @OctopusH2O 5 місяців тому +2

      Armored attack ?

    • @rbelljr29
      @rbelljr29 5 місяців тому

      @OctopusH2O I consider that to be an offensive option just being used defensively.

    • @vjaewavyy
      @vjaewavyy 5 місяців тому +2

      uhhh idk if yk this but assists have been in mk before in mk9 tag mode

    • @rbelljr29
      @rbelljr29 5 місяців тому +19

      @vjaewavyy I don't know if you know this, but tag mode was an actual mode that gave you full control over that second character. This is not what kameos are.

    • @vjaewavyy
      @vjaewavyy 5 місяців тому +2

      @@rbelljr29 im aware of that but you said assists were never a thing when they were 🤷🏾

  • @hustlengrind187
    @hustlengrind187 5 місяців тому +10

    I think WB pushing microtransactions is what makes the game loop boring. Paying for finishers, etc, instead of just playing to earn them.

  • @Doilem
    @Doilem 5 місяців тому +3

    MKX remains my favourite MK game. So many options for characters and playstyles, which meant so much possible content. All Mk1 games kinda feel the same...

    • @xavierhouston4650
      @xavierhouston4650 5 місяців тому

      I like every MK game from MK11 and below. I don’t got any hope for any MK game after 1, unless they do a FULL reboot.

  • @dualisticmix
    @dualisticmix 5 місяців тому +40

    6:26 is what we have been discussing in another active MK1 video right now! MK1 has a lack of "free" customizaion, lack of modes, online issues. Feels like it's unpollshed, and unfinished in it's current state, and the monetization is overly aggressive, and terrible.

    • @agastopiaz
      @agastopiaz 5 місяців тому +2

      Agreed, I left a big comment about how lazy the customisation is

  • @vagelistsirogiannis1799
    @vagelistsirogiannis1799 5 місяців тому +223

    For me it is simple enough. The game was lacking content from the start. Modes were missing and some others that were added were not my cup of tea like the Invasion mode. I prefer the Krypt 100% of the time. The game itself on its core is good but sometimes it feels clunky compared to MK11 where you could hate the gameplay but it was more polished than MK1. Customisation is completely ruined for me in MK1. Compared to MK11, the intros, outros, costumes themselves. Mk1 just lacking all those or better, it is messier. Aside from the gameplay which i like this game is all over the place. Also don't get me started about the micro transactions.

    • @JacobBen94
      @JacobBen94 5 місяців тому +11

      also duos are stupid. why should every single fight be a tag team? it doesnt make sense most of the time

    • @Behaviors
      @Behaviors 5 місяців тому +6

      Idk how people like the krypt it's just walking around opening chests and occasionally walking through a hallway with swinging axes. I completed MK11 krypt and I've completed every invasions so far and I'm so glad the krypt is gone. If they brought the krypt back into microtransaction land of MK1 I would gladly just pay for the rewards or just not play it at all where as on the other hand I actually enjoy completing invasions I try new characters and kameos and actually get to play the game, much better imo.

    • @NawiTheCore
      @NawiTheCore 5 місяців тому +8

      I don't think the core gameplay is that good. It's the worst gameplay of the NRS era.

    • @grogwire
      @grogwire 5 місяців тому +6

      @@Behaviorsmk11 Krypt is not “the Krypt” they fucked it with rng. Mkx was the last.

    • @4pfCorps
      @4pfCorps 5 місяців тому +2

      @@JacobBen94if you were good at combos youd understand

  • @scar8656
    @scar8656 5 місяців тому +16

    everyone is going to go back to mkx soon, it’s same cycle for every game because mkx never dies

  • @michaelgruss1272
    @michaelgruss1272 5 місяців тому +4

    Although MK1 may have one of the greatest rosters. The gameplay, speed, and the kameo system ruins it for me. MKX will always reign supreme and I would gladly watch new MKX videos by you.

  • @HecTicMoose
    @HecTicMoose 5 місяців тому +150

    I think the problem for me(even though I still love the game just bc it’s a MK game) is that at launch it seemed a tad unfinished and the fact that some kameos seem to buff the characters way too much(Johnny/Lao for example). This could totally be a skill issue for me but in terms of spectating it, it’s not fun to watch the same characters and kameo almost every match. The competitive scene seems like it’s just who can frame trap better instead of who can make the better reads or something like that.

    • @theretrogamingnerd3316
      @theretrogamingnerd3316 5 місяців тому +16

      I agree. I used to watch Super play Mortal Kombat 11 and X all the time, but this game is just not that interesting to watch. You see too many of the same main character/kameo doing the exact same Combo every time. The characters are not fairly balanced which is why this is happening. Some main fighter/ kameo combinations are cleary better than others. While all Mortal Kombat games have had balancing issues, this game here might have the worse yet.

    • @luisluz-ochoa2992
      @luisluz-ochoa2992 5 місяців тому +2

      Thats what ive been saying, everyone uses the same character theres no variation in fighters you go against so in discourages you to try and use a different character because most of them are inferior to the meta characters

    • @D1smantle
      @D1smantle 5 місяців тому +2

      Kind of like MKX tbh... imo, people (MK community atleast) love broken stuff; that's what made MKx so popular. Judging by the fact that most MK1 players started MK from MK11, i get why people complain that the game is rush-down heavy. And also mtx and invasions, those sh1t need to go

    • @bt_warlord
      @bt_warlord 5 місяців тому

      Yeah it’s just becoming more and more repetitive seeing the same character over and over in online matches like bruh 😭

    • @Ice_Frey
      @Ice_Frey 5 місяців тому

      bullshit. go and find R1ps Arena and stop saying what community like based on your own bad experience and cherry picking examples, like everyone who moaned that only top tiers are viable to play, constantly ignoring a fact that first huge major took Rain. Last season of R1ps which is probably largest online tourney for entire community - Mileena player. In The Kolloseum? How many times HourGlassofRain terrorize "top" tiers with his Mili? I can understand skill issue in terms that you maybe can't learn to play better. But skill issue to SEE?

  • @Clamps_04
    @Clamps_04 5 місяців тому +107

    The worst thing about mk1 is the customization. They don’t even give you different colors, they just give you a different shader with a slight variation so I have over 30 different outfits but they all look the same

    • @timpike8559
      @timpike8559 5 місяців тому +12

      Fr it’s just copy and paste so sick of it. Invasions is barely worth it because it’s all the same skins just different colors

    • @djcrazy941026
      @djcrazy941026 5 місяців тому +6

      Mk11 was the same tho. I'm not defending mk11 or mk1, but I'm just saying the old game was the same. These 2 games made me prefer full skins than gear. I only liked injustice 2 gear customization

    • @ultimateplainmastermind3268
      @ultimateplainmastermind3268 5 місяців тому +6

      Man I really wish the customization from MK11, so many more options and the animations the characters got when you select one of their gears was just perfect, cetrion's customization was my favorite

    • @agastopiaz
      @agastopiaz 5 місяців тому

      @@djcrazy941026atleast mk11 had several skins and several gear pieces. U only get like 3 skins per character, sometimes 1 or 2 more or even less. With only 1 gear piece

    • @vvschrisyt8848
      @vvschrisyt8848 5 місяців тому +2

      @@ultimateplainmastermind3268fax bro like the attention to detail in the gear was crazy, like I seen a raiden skin that was kinda green and even his lighting powers were green, the mk1 sub zero deadly alliance skin has a green version and it would’ve been badass if they gave sub zeroes ice a green tint or some

  • @coenking4909
    @coenking4909 5 місяців тому +58

    I always loved MK11. It just feels more like an actual video game and you have so many more options past the customization, combos, play styles etc. There seems to be only one combo used per character for MK1

  • @LaCokaNostra81
    @LaCokaNostra81 5 місяців тому +3

    I'm tired of downloading 20-30 gigs every update, so I stopped playing.

  • @vega6880
    @vega6880 5 місяців тому +283

    I think the elephant in the room is something that we’ve accepted & has proven to be fun at times but at the end of the day we’ve never asked for KAMEOS. I’m certain there’s a big chunk of fans that prefer the classic one on one style of combat, if not 2 man tag. The kameos are an easy way to make a lot of the cast cheap & that might not be enjoyable for some. I main Ashrah & Sereena so I’m good with my 40% combos but if you’re an OG MK fan I could understand the kameos being a turn off. Especially if you get online & you keep running into Kung Lao or Cyrax Pre Patch 😰.. & where’s the online practice mode!?!? Why even have it on the screen???
    Bring back MK Chess that shit was great.

    • @YMan-zo5kg
      @YMan-zo5kg 5 місяців тому +32

      Yea I think over time we will start to see more and more people return to their original skepticism about kameos just hurting the gameplay more than helping it. Makes main roster characters feel way less important unless they are really good like Johnny or Kenshi. Becomes a spam fest and a cheap way to leave weaker characters the way they are because kameos can compensate. At the end of the day the 1v1 is what majority of people would find more satisfying.

    • @jackkawf4449
      @jackkawf4449 5 місяців тому +24

      ​@@YMan-zo5kgit doesn't help when they literally held characters back to accommodate for the gimmick (because that's what it is).
      Reptile suuuuuucks, his invisibility, his acid spit, he has TWO of the SAME combo strings with different inputs and the only change is one starts with a punch and the other a kick... it's abysmal.
      It's like yay reptile is back and they made him cool and gave him a crocodile roll....aaaaaannnnd that's it.......bland as unseasoned chicken

    • @YMan-zo5kg
      @YMan-zo5kg 5 місяців тому +12

      @@jackkawf4449 exactly, the overall design of main roster characters is very concerning, and it’s tricky to change because of kameos.

    • @artemisfowl9002
      @artemisfowl9002 5 місяців тому

      THIS! like everytime i play the game i curse ed boon and his team because wtf? kameos should be optional, i want a one on on with another player not having to bring in bitchass stryker every 20 secs

    • @GeoNyC178
      @GeoNyC178 5 місяців тому +12

      Yeah the KAEMOS is the feature that took me by surprise when they announced the game. As SOON as I saw it, I HATED it and it turned me off RIGHT AWAY (I still ended up buying the game for XBX and PC LOL) but the KAMEO system just doesn't fit Mortal Kombat IMO. Leave that to the VS CAPCOM games or something. That's just my .2 cents on this game.

  • @zacharyraut151
    @zacharyraut151 5 місяців тому +77

    The overwhelming majority of us want MKX gameplay back and they refuse to give it to us. I always find myself going back to watch MKX videos after a few months of the new game.

    • @yargrobby5710
      @yargrobby5710 5 місяців тому +3

      Mk 9* then I’d agree

    • @coreyfreeman4663
      @coreyfreeman4663 5 місяців тому +14

      Exactly! Finally someone says the truth. MKX wasn't catered to scrubs and zoners like the 2 that they made after it.

    • @DemonKnight85
      @DemonKnight85 5 місяців тому +6

      MKX was a brutal game period and one of the best Mortal Kombat games ever released. It's been disappointing to see NRS not really acknowledge the achievement they had with that game and to try to keep it going. The Kameo thing I felt was really really out of left field. That along with a very strange art direction and character designs really put a damper on my short experience with the game.
      Also, at the end of the day, fighting games need to be really stylish. It's video game where the 2 characters and the stage take up the whole screen. MKX had style and so didn't MK11. For some reason MK1 seems absolutely devoid of visual style, especially with the characters themselves. No go look over at Tekken 8 and SF6. THOSE GAMES HAVE STYLE!!! And that's how fighting games should be.

    • @cooltwittertag
      @cooltwittertag 5 місяців тому +1

      @@coreyfreeman4663 this is def a scrub quote the irony is insane, fix your skill issue

    • @samuelmachado8330
      @samuelmachado8330 5 місяців тому +1

      ​@@DemonKnight85the problem is mk is trying be injustice but with blood that why we get full screen zoner, injust 50/50 mix up, extension of super attacks where unless you know if exist you will take damage, gear stuff and etc..

  • @vinjass
    @vinjass 5 місяців тому +2

    As a casual player I'll put my 2 cents:
    - Less single player content than before
    - Less customization
    - Characters look plain/ugly for some reason
    - The aggressive monetization is just the cherry on top for me to instantly put this game on hold until the ultimate edition with all the content comes out
    - All the previous drama with NRS and how they dealt with the complaints about Sheeva, blatantly banning people from tournaments for using a username calling them out and just the total radio silence and lack of any communication on their part.
    Well, back to MKX I guess

  • @elgrau
    @elgrau 5 місяців тому +4

    One thing that I noticed is the characters seems smaller on screen in MK1 and the game feels less intense because of it.

  • @hiramjesuscardenas6455
    @hiramjesuscardenas6455 5 місяців тому +106

    I feel the worst of all mk1 problems is that playing against characters like Johnny and kenshi just feels unfair because there isnt really a viable option to play against the pressure, You can't even touch a button because that means that you might already be dead. And i just hate the fact that you can go with an overhead and a low at the same time, that just doesnt make sense :/

    • @sylars7775
      @sylars7775 5 місяців тому +2

      I figured that u just hold the down Block Button for kenshi he is barely able to Hit you because the blue Thingy doesnt have Overheads and kenshis options are all like lows

    • @yussufkhalil5618
      @yussufkhalil5618 5 місяців тому +24

      @@sylars7775kenshi has an unreactable overhead you probably haven’t faced a good one is all

    • @roof1975
      @roof1975 5 місяців тому +2

      Cry 😢

    • @Heissslol
      @Heissslol 5 місяців тому +16

      @@roof1975get a job😢

    • @Vekta_X
      @Vekta_X 5 місяців тому

      Kitana Mileena and Nitara as well. They're far too strong

  • @mr.magegaming4260
    @mr.magegaming4260 5 місяців тому +161

    For me, I played the game for around 200 hours since release and it has been fun but the releases from new content have too much of a gap. The content needs to be put out more frequently. Im not saying new characters every month but something to keep players from not felling like they are in a cycle.

    • @mdj365
      @mdj365 5 місяців тому +38

      The Kombat pack is taking entirely too long to release characters and kameos

    • @FrostyDelights
      @FrostyDelights 5 місяців тому +2

      THERES ALWAYS SOMETHING TO DO

    • @Callmekit_485
      @Callmekit_485 5 місяців тому +8

      @@mdj365Istg bruh. Like wtf💀💀

    • @crypto40
      @crypto40 5 місяців тому +2

      I bought the game 2 weeks ago and already grinder what I wanted and played enough to get a good understanding of it and it’s still really fun just needs time. I just high mk11 cause it’s on sale for like 10$ and that’s pretty fun at least for a nooby until more content

    • @Ludowiga
      @Ludowiga 5 місяців тому

      They're giving us invasions content thinking we care

  • @HarryClipzFilmz
    @HarryClipzFilmz 5 місяців тому +4

    It’s something going on with a lot of bigger gaming companies launching their games incomplete then fixing them as time goes on later it’s not just NRS

  • @PR1ME98
    @PR1ME98 3 місяці тому +2

    The moment I didn’t hear your upbeat tone and speech. I knew you were speaking from sheer disappointment.
    And i don’t blame you. Somethings gotta give with MK

  • @respexct864
    @respexct864 5 місяців тому +38

    I feel like the only big problem with the gameplay online is what you said, how people find the gameplay boring because people just do a unsafe move into a Ambush assist all game it dosen't make the game seem fun to buy for any newcomer

    • @New_genre_entertainment
      @New_genre_entertainment 5 місяців тому

      Just have to master certain cameos. No one is unbeatable in this game.

    • @irvingp6859
      @irvingp6859 5 місяців тому +2

      ​@NG3P ya but imagine everyone plays raiden and kano n stormcell n Noone plays nitara, u would not get bored of that ?lol come on man

    • @blackcatbone5697
      @blackcatbone5697 5 місяців тому

      I agree that why this game IS over for me first mk i have hate ​@@irvingp6859

    • @respexct864
      @respexct864 5 місяців тому

      @@New_genre_entertainment I understand that nobody is unbeatable but thats not the point. The point is how does someone have fun doing the same thing all day constanly

  • @Ashesfall83
    @Ashesfall83 5 місяців тому +8

    In MK11 a huge motivation to play every season ranked, was to unlock all the brutalities.
    Now there are no addition brutals at all, not even in invasions and we have less too. (Shao has only 4, sad.)

  • @tavar16
    @tavar16 5 місяців тому +3

    Mkx was the most fun. Played 1000s of matches online. Latest two MK games I can't play enough. They are just different but not bad.

  • @lionellrichards3456
    @lionellrichards3456 5 місяців тому +2

    Word of mouh is correct. Mk1 was completely predatory in its monetary practices and its feminine focused ideology it subliminally pushed, while simultaneously neglecting major gameplay and quality of life features. It sold out to DEI and ESG which many MK fans felt betrayed by but since this take is so conspiracy and controversial many are unable to hear it.

  • @johngarcia4061
    @johngarcia4061 5 місяців тому +49

    Kameos messed it up for me 💯😫

    • @Jimmymcnulty4
      @Jimmymcnulty4 5 місяців тому +15

      Same. Game got boring quickly I don’t know why

    • @johngarcia4061
      @johngarcia4061 5 місяців тому +5

      @@Jimmymcnulty4 tbh I think we as a community over hyped it cause it's been a while since we had a new MK but the game was mid

    • @joshuavillagomez8369
      @joshuavillagomez8369 5 місяців тому +11

      I never liked idea of assist. I don't know if I got mash potatoes for brains but I never use em because they feel awkward to use. I just use the Fighter

    • @user-xb3lk9dd3k
      @user-xb3lk9dd3k 5 місяців тому +7

      Ya I thought that shit was gonna be optional and it turned out to be the whole fighting system🤦‍♂️

    • @therealjesus1317
      @therealjesus1317 5 місяців тому +5

      @@joshuavillagomez8369same 100% I agree

  • @ee-co4264
    @ee-co4264 5 місяців тому +4

    I got bored from no gear, a million reskins of the same outfit, and feeling like some characters can’t do a simple combo with a kameo lol

  • @tobennaokoli4450
    @tobennaokoli4450 5 місяців тому +2

    The story mode was a massive step down from what we got in previous games. It’s WAAAAY too safe. Besides Kenshi getting blinded and Sindel dying (both things that are kind of remedied via magic swords and Ermac) none of the heroes suffer anything long term. The end is literally just everyone returning to where everything happened but it doesn’t feel like they’ve changed.
    Also, it’s called mortal KOMBAT and the very tournament the game gets it’s name from is the most BORING part of the whole thing because there are no stakes. You find that out from Liu Kang before the tournament even starts. Also the villains don’t feel like actual characters cause we barely get to know ANY of them.
    All in all, MK1 story mode feels very cookie cutter and afraid to take risks. Hopefully it’s just set up for things to go insane in the next game.

  • @MarioLoan
    @MarioLoan 5 місяців тому +2

    The fact that the main villain of the game is a DLC character, tells you everything you need to know about the game.
    Aftermath was a master piece with real actors from the movie, this game goes to twelve year old kid multiverse bs.

  • @yungmeldrumswag4221
    @yungmeldrumswag4221 5 місяців тому +3

    I’m not going to lie the introduction of the kameo system kind of threw me off made me feel that the characters are not at their full potential if they need 100 assist a round from a kameo to finish or open their opponent up with

  • @ScentedArsenal
    @ScentedArsenal 5 місяців тому +32

    I am so happy someone finally said this, This is exactly how I've been feeling thank you brother it really needs to be known. MK is my favorite franchise probably of all time but they dropped the ball honestly and all this stuff they're adding post launch that are literally fundamental things to have in fighting games, this game has mobile game type feel idk like it's just everything feels rushed and like a game preview and we basically got a beta at launch and now the full game is finally sort of out? I think the reason it has fell of is because they're so focused on these guest characters, MK has so many characters that could be brought back and given a complete make over like...all the guest characters have been done, they just need to go back to the roots. I think mk11 really started this trend which mind you visually is brilliant but the gameplay vs mkx or 9 is just not comparable to keep it a thousand!

  • @ltnp3100
    @ltnp3100 5 місяців тому +2

    Criticizing the release specifically I would say that MK11 was waaaay worse, the towers were freaking ridiculously difficult. But the lack of content in MK1 does really suck, it doesn’t make sense to me why they would gut the awesome customization features from injustice 2 and MK11.

  • @Motionrize
    @Motionrize 5 місяців тому +4

    For me, the main reason I haven’t been playing is mostly because I’ve been knocking out other games in my backlog. But what I can say is that I’m not motivated to touch the game because I don’t feel that there’s anything to work towards. In MK11, although it was tedious, I felt motivated to go through character towers to unlock their cosmetics and intros. Plus the krypt in MK11 was just a fun experience. In MK1 however, my only choice is a very repetitive and uninspired board game with little to no variety in experience or fulfilling rewards. Despite the foundational gameplay of MK1 being so dang fun, I wish there was at least something to go to when just purely fighting with no rewards gets stale.

  • @coytheboyy
    @coytheboyy 5 місяців тому +5

    I really wish netherrealm would communicate, they’re so dead on social media when I comes to anything other than advertising dlc characters.
    And if they’re gonna take forever to update the desync issues, why not post the solution to avoid it on the game instead of social media

  • @Kai_Ree
    @Kai_Ree 5 місяців тому +34

    This is the same exact way I felt about mk11, I loved that game so damn much and I honestly enjoy it over mk1 but so many ppl bashed that game

    • @yoruzeruel5009
      @yoruzeruel5009 5 місяців тому +1

      Same

    • @startusler
      @startusler 5 місяців тому +2

      That game literally had no anti air man but was better than MK 1

  • @diego112g
    @diego112g 5 місяців тому +4

    I still don't own a PS5 and I just love Mortal Kombat X, that's what I play and I liked learning things from your mkx videos 🤷🏻‍♂️

  • @elroyhoyabembe4828
    @elroyhoyabembe4828 5 місяців тому +6

    It should’ve played like a cross between 9 & 10. Bring back the 3 variations from 10

  • @Tony-Madisson
    @Tony-Madisson 5 місяців тому +5

    I am an 80s child, I played all MK versions, enjoyed the reset in 2011, then MKX even more, but tapped out in MK11 kind of... seeing MK1 looks really tempting, but I am now old and slow 😂 so I am intimidated for the first time to go play because it seems too overwhelming 😅 I still go back to MKX just to have that arcade feeling that I miss the most.

  • @Youthfullegend
    @Youthfullegend 5 місяців тому +2

    The cameo system was an instant turn off for me. A game like this shouldn't be utilizing assists like this unless its a casual game mode or challenge ladder like MK11 did. Animations are stiff and unappealing, story was too drawn out, game breaking bugs and glitches, and the predatory microtransactions... I just feel like i would get annoyed constantly if i took this game seriously.

  • @Azoki
    @Azoki 5 місяців тому +4

    Bro at the very least allow us to put the combos on the screen, can these people get any lazier? I mean just look at the main menu it’s depressing

  • @DKSmusic86
    @DKSmusic86 5 місяців тому +22

    I noticed that some characters like Gen. Shao , Geras and Johnny Cage are really interesting to play with a lot of combo streams while other characters like Sub-Zero and Kitana are not. I wish every character had a lot of combo potential.

    • @Taunt61
      @Taunt61 5 місяців тому +8

      Somehow they once again managed to screw up Kitana I dunno how.

    • @fucktubb
      @fucktubb 5 місяців тому

      That’s the point of James

    • @DrippleDragon
      @DrippleDragon 5 місяців тому +1

      ⁠​⁠@@Taunt61because they keep trying to make her an unorthodox character, yes she has incredible zonage but that doesn’t mean shit when other characters not only have tools to by pass but the kit to punish you for it, this is why people hated playing her in MK11 you have to do all this work to do some fancy looking combo that in reality doesn’t do shit and hardly lands and your better off doing a basic string and fan tossing

    • @ext609
      @ext609 5 місяців тому +1

      bro idk why they did that to Sub-zero he's so bad in this game

    • @Two-ToneMoonStone
      @Two-ToneMoonStone 5 місяців тому

      Yeah it often feels like NRS understands that certain characters can't work how the usually would or they'd be busted.

  • @sirdandy1223
    @sirdandy1223 5 місяців тому +21

    For me, and a lot of others I'd imagine, it kinda comes down to the fact that there really aren't any rewards for playing. Unless you care about grinding out rank there really isn't that much incentive to play after you reach full mastery with your main. Like what do I have to look forward to now?

    • @roof1975
      @roof1975 5 місяців тому +2

      Uh...fight people? Real people lol

    • @FrostyBytes
      @FrostyBytes 5 місяців тому +3

      ​@@roof1975 hes saying there needs to be more to it. Even on the game cube in the early 2000s super smash bros melee had more to offer in a game. Multiple modes. Better map designs. 4 players. A roster where you unlock characters by playing not paying

  • @jackzanaa24
    @jackzanaa24 5 місяців тому +4

    One reason for me is Kameos, on one hand it allowed for way more creativity with combos and mix ups, on the other players have found ways to use them to make moves that should be punishable safe, which made the game way slower and too careful to watch and play imo

  • @0quli362
    @0quli362 5 місяців тому +10

    My main issues with mk1 are how frame data is not real you can walk back on plus frames you can also easily wake up buttons or D1 unless you’re playing against Johnny my second main issue is how they stripped characters down because kameos launch raiden has two launching specials and 2 launching strings we should’ve had more special moves

  • @ricardo_islam314
    @ricardo_islam314 5 місяців тому +45

    I love this game personally even more than X, imo i can easily just sit in practice mode and enjoy the game as much as online.

    • @jalenxclark
      @jalenxclark 5 місяців тому +8

      same i'll spend hours in practice then like 30 minutes online 😂

    • @Plutoj510
      @Plutoj510 5 місяців тому +7

      Niiiii whaaaaat yeah you is lyin out yo a55

    • @derekwhite4312
      @derekwhite4312 5 місяців тому +3

      Yeah it’s really fun to lab and find new combos. Never spent so much time in a practice mode in a fighting game before haha

    • @ricardo_islam314
      @ricardo_islam314 5 місяців тому +1

      @@Plutoj510 wow! A person who can’t except someone else’s opinion is TIGHT!!!

    • @ricardo_islam314
      @ricardo_islam314 5 місяців тому

      @@derekwhite4312 that’s what I’m saying, it’s so much more hidden gems and layers to this game that still is locked away. Ninja proved that with that Lao Kameo, i never known you could punish your opponent off a damn brake throw 🤣🤌🏾⛽️🔥.

  • @justamediocreyoutubechanne4172
    @justamediocreyoutubechanne4172 5 місяців тому +4

    The one thing I love about mk1 is how the roster looks (kameos included, minus scorpion,sub zero and lao) mk1 might just be the best well rounded roster with tons of fan requested characters it might even surpass armageddon in terms of how many characters there are

    • @xPhi_Guy
      @xPhi_Guy 5 місяців тому

      Surpass Armageddon on roster is crazy

  • @mildcholester6741
    @mildcholester6741 5 місяців тому +4

    i was here all throughout the mk days: the predator kombo, the ermac vortex, the sektor gameplay, the erron black erra everything it was amazing. it was amazing to watch and amazing to replicate and play. i was even here for the first year and a half of mk11. but when mk11 died out a little i stopped playing it and watching it. then mk1 was announced. i was so insanely hyped and wanted to restart all over again: i was with the kameo idea and i loved every bit of gameplay we had. but then it dropped. I honestly don't give a shit about customization intros and all that i felt that mk11 overdid it tbh so that wasn't the problem. my problem was in the gameplay: it's a system that had so much potential to be fun and creative and incredible but then we realised it's not any of that. it's just really reptitive stuff with the game feeling like pick the character that suits the kameo the best rather than pick the best character with the kameo. plus the easiest gameplans were the most effective like baraka/johnny/ raiden cyrax. so of course what does nrs do? nerf cyrax to the ground. i honestly hated cyrax but the answer wasn't removing him off the map. clearly the game was rushed. characters could've been tweaked. huge parts of the gameplay feel underwhealming. it become boring to play and watch. it's really dissapointing i was really looking forward to having the best mk game. but yet here we are. and unfortunately developpers and wb games aren't helping

  • @murids3902
    @murids3902 5 місяців тому +23

    I don’t play fighting games at all but have been watching ur mk x videos for a while, what initially made me enjoy watching was simply just seeing interesting hard to get combos, and this increased with trying to get hard brutalities with insane looking combos, I watch purely for the entertainment of a good player preforming flashy mechanics, that is what always has made me a viewer and continues to when I see interesting titles watching for cool combos. Mk x combo variety and high speed makes it a very enjoyable game to watch even if I do not understand the mechanics

  • @efarjeonfgc
    @efarjeonfgc 5 місяців тому +5

    1) Prize Pool very tiny.
    2) I have no faith in NRS being able to balance an assist game - they never finish balancing so they don't know where it's supposed to go.

  • @RadTrav270
    @RadTrav270 5 місяців тому +1

    I still haven’t seen a character intro, what game mode are they on?

  • @thegoldenadonis7552
    @thegoldenadonis7552 5 місяців тому

    I played it it for a few days and didn’t go back since. I was hesitant to get it because it looked empty to me but I still went against my better judgement and got it because of all the hype and excitement for it.

  • @kee1in
    @kee1in 5 місяців тому +36

    The worst thing about mk1 is that some characters are so much better than others that you forced to pick the top tier Kameo characters (frost, Serena, striker)

    • @talonunruh2792
      @talonunruh2792 5 місяців тому +9

      Frost? 😂😂😂

    • @limeleks9838
      @limeleks9838 5 місяців тому +3

      Sareena?

    • @why8298
      @why8298 5 місяців тому +2

      @@limeleks9838she’s not top tier but her combo extensions are very cheap.

    • @limeleks9838
      @limeleks9838 5 місяців тому +1

      @@why8298boring u mean

    • @why8298
      @why8298 5 місяців тому +1

      @@limeleks9838 they are both

  • @jakemaster4449
    @jakemaster4449 5 місяців тому +9

    This is my 2nd favorite mk game. Number 1 being mkx. My problem with mk1 is the lack of feel of it being an mk game. Like wheres the music or darkness. The music got me pumped in the old mk games. I love the actual gameplay but it's missing so many other things. Why is there still no online training mode? There's not really any online lobbies.

    • @blackcatbone5697
      @blackcatbone5697 5 місяців тому +1

      Indeed , i mean this game is not mk to me. Everything who made mk is gone. So never again for me. This game have nothing of mk essence

    • @xavierhouston4650
      @xavierhouston4650 5 місяців тому

      It’s last in my list of MK games.

  • @LISANDRO67826782
    @LISANDRO67826782 5 місяців тому +2

    As a viewer I like watching MK11 more than MK1. It just looks cooler to me imo. I'm not a player so i couldn't say if it feels better or not. I'm coming from a viewer's standpoint.

  • @VodulinMyer
    @VodulinMyer 5 місяців тому

    I've gone back to play Invasion, but the last ranked match I played was against Geras & Sareena with a 180ms connection and this was before you could refuse match ups. Haven't played ranked since.

  • @justwatching2302
    @justwatching2302 5 місяців тому +3

    IMO it feels like a game where the people who made it were not really enjoying what they were making. With the bright colors and character designs to me it also looks more like an Injustice game along with Kameo’s feeling like they belong there and not MK.

  • @MillyBitchell
    @MillyBitchell 5 місяців тому +5

    I wish it were more popular than it is. This is the first time I’ve been massively hooked to a fighting game since Smash Ultimate. It’s the first time I’ve deeply researched a fighting games mechanics. The first time I’ve found out what plus on block, frame trapping, and lows/overheads meant. I love the story mode, lore, roster, visuals, character design, and speed of the game.
    I think the gist of why it’s not popular is that video game competition is at an all time high. MK has to contend with the likes of Spiderman 2, SF6, Baldur’s Gate 3, Fortnite, etc. Plus, launching a barebones fighting game at $70 was a massive mistake. A casual player is not going to purchase a fighting game for that much money.

  • @dontlewdlolis5459
    @dontlewdlolis5459 4 місяці тому +2

    Kameos ruined it for me. mainly because i wanna PLAY as Khameleon rather than have her as an assist

  • @dcagepcutta6488
    @dcagepcutta6488 5 місяців тому +2

    Here’s the problem. If you gonna have the ability to pick 2 characters. You make both characters playable. Kameos aren’t fulfilling enough. Either go all the way and 2v2 or keep it 1v1.

  • @DRpepper1575
    @DRpepper1575 5 місяців тому +28

    I think a problem most people aren't talking about is the slow animation, kombo strings feel like they literally take longer to finish which makes everything more annoying to deal with

    • @yoruzeruel5009
      @yoruzeruel5009 5 місяців тому +13

      Glad someone noticed this too, the characters move super slow, so you only have the illusion of the game being faster when it's just more aggressive, animations in 11 were much better even if the game was slower, it's weird

    • @FlawleZ31
      @FlawleZ31 5 місяців тому +8

      ​@@yoruzeruel5009This 100%. MK11 actually played and felt like a Mortal Kombat game. Yes, it had flaws, but this game doesn't even feel like Mortal Kombat.

    • @joshuavillagomez8369
      @joshuavillagomez8369 5 місяців тому +4

      When playing Reiko, I've noticed that meter burned moves look exactly the same as the normal non enhanced version. Which sucks because I loved MK11 because there was so many flashy moves with all its meter burned enhancements. It felt alot more in depth. I'm not sure if this is the same with other fighters and not just Reiko but I feel like it was done to skip time

    • @yoruzeruel5009
      @yoruzeruel5009 5 місяців тому +2

      @@joshuavillagomez8369 Also Reiko's pinned down command grab is probably the single worst animation I've seen in NRS MK, it doesn't even feel like he's actually punching but rather touching him with his fists

    • @yoruzeruel5009
      @yoruzeruel5009 5 місяців тому +9

      @@joshuavillagomez8369 In MK11 you can inmediately tell what's enhanced because most of the time it adds a new animation and hit, like Sub's Slide where he grabs them and throws into a wall

  • @Slxvt_
    @Slxvt_ 5 місяців тому +6

    I feel like if there was more versatility when it comes to succeeding in particular play styles it could be much different most ppl js play heavy do to that kameo advantage

  • @digitaldistancerecords736
    @digitaldistancerecords736 4 місяці тому

    For me, it was that I couldn't tag moves to practice when the game first came out. So I was like, I now have to practice without the move in front of me, and it stopped the addiction I had with MK11 with trying to master the moves.

  • @sonthonaxvernard5917
    @sonthonaxvernard5917 5 місяців тому +2

    No cross play. You get random online performance in ranked matches. I'll win or lose 1 match and replay an opponent, the game randomly stutters in the subsequent games on an RTX 3080.

  • @YMan-zo5kg
    @YMan-zo5kg 5 місяців тому +81

    I’m a casual player that played mk11 first and mkx after. I actually loved mk11 when I first learned and played it. Then when I played mkx I loved a lot about that game even though it was harder to learn. I liked mk1 the first few weeks I had it, but I was skeptical before its launch. I slowly lost interest in grinding and felt like there weren’t a lot of characters i actually wanted to play. I haven’t touched the game in awhile and I don’t plan on it. I might be in the minority, but I’m actually not a huge fan of the gameplay. This also might be a result of street fighter 6 which I find more enjoyable to play. I have always loved mk lore and characters more, but I think the kameo system has taken away from the main roster too much in this game. I think kameos are too spammy, I think most of the main characters don’t have enough strings or moves, and even though the movement is faster than mk11, a lot of buttons or specials are way slower. Like I loved sub and scorpion in mkx and to a degree in mk11, but they are super stiff and boring in mk1. I feel like they fixed the combo system that was lacking in mk11, but watered down most of the base kits and animations of a lot of moves for main roster characters. I don’t think mk1 gameplay is bad, but it’s not good enough and not worth the 4 year wait for me.

    • @Sekkzc
      @Sekkzc 5 місяців тому +14

      🎯

    • @jasonbloxor1773
      @jasonbloxor1773 5 місяців тому +1

      Let's play sf6 brotha what's ur gamer id

    • @illtakethatasacompliment5839
      @illtakethatasacompliment5839 5 місяців тому +6

      Thank god I don't have to write an essay. You literally wrote down everything I wanted to.

    • @qwntnqwntn
      @qwntnqwntn 5 місяців тому

      The slower combo strings in MK1 are part of what made me completely lose interest in playing the game. Johnny is one of the only characters that doesn’t feel slow or clunky to play (compared to MK11). However he feels really cheap & cheesy to play because most other characters can’t keep up with his buttons. People call MK11 mashy & that’s fine but at least it was fun and fast-paced.

    • @slowmojo9355
      @slowmojo9355 5 місяців тому

      ​@@qwntnqwntnMK11 you had to think and strategies better and be more patient, but this new players they don't want to struggle with that. They just want to rush in and do their BS combos that's why all the hating on MK11.

  • @owlface2365
    @owlface2365 5 місяців тому +9

    Hi Super,
    Glad you asked. It shows you care. Thank you for that.
    For the context : I’m part of the hype collapse within 1 month as I sent back my copy to Amazon after around 60 hours of playing. Being a hardcore player of MK11, I quickly understood MK1 wasn’t going anywhere for me.
    For me it’s simple. I don’t care much about the technicality tbh, frame data etc (even if I understand it).
    Instead, what I want is my fights to be SPECTACULAR.
    I love and I want stage transitions,
    I love and I want interactibles,
    I love and I want krushing blows and long epic fatal blows.
    The more I see a movie in my fight, the more I’m in. Simple as that.
    (Once again I’m not talking about the mechanic here but just how good looking and satisfying it is to watch them).
    I don’t care about a 70% combo in a straight line. No matter how technical it is.
    Told that in a comment of one of Anhaconda’s videos the other day. He does the best looking combo videos out there, but no KB made them so dull compared to what he could do on MK11… It was not even close.
    + I need MK to have a dark atmosphere like they used to have since the very first MK. I understand the timeline reboot and all but I think it’s a sh!t xss choice from NRS. If I want a colorful environments I play SF6 or Granblue, not MK.
    + I think the characters looked better and more realistic in MK11 (more detailed face and costumes)
    + Fxck Kameos. I think it was a funny system as an optional game, but not as the main game.
    Or a full tag team game if anything, that would have been ok. But not this weird halfway between 1v1 and 2v2.
    And I believe people don’t like kameos either. -> If there was a no kameo league, you could be sure everybody would play it as a good old MK game rather than this. Many people asked for a no Kameo mode when the game was about to get released actually.
    Add to this as you said, lack of intros and outros, lack of communication, lack of good features they always had (pin moves in training ? Come on!), P1 advantage on release and so on.
    I was maining Havik. I never got the chance to see his face animated on brutality win pose (the one where he holds his head) whereas he's talking.
    The game felt utterly rushed in general it was a shame.
    There was no chance I was going to participate in this literal SCAM from WB.
    What NRS and WB have to understand is that any new game that comes out has to have AT LEAST all the features and visual standards that the previous games had. That's how it works for me at least.
    Anyway all the best for 2024 Super!🥂

    • @messire88
      @messire88 5 місяців тому

      I hear you, man. You pretty much wrote exactly how I feel about the game.

    • @Jtwinnfrm978
      @Jtwinnfrm978 5 місяців тому

      no no no no lets leave krushing blows as a thing of the past. it ruins creativity for kombos when ur constantly fishing for 30 damage in a button press instead of earning your damage via combos.

  • @Garrettsamuel98
    @Garrettsamuel98 5 місяців тому

    OMG your right Super! Remember when the Kombat Kast had Ketchup & Mustard test out Cyrax & Sector?! The MKX days where awesome!

  • @snipesmcfreely5879
    @snipesmcfreely5879 5 місяців тому +2

    I mean honestly the gameplay is kinda stale at the moment as well, if you’re not pressuring someone to death or vortexing them, you’re character is at a disadvantage. That’s why we see players feel the need to run Stryker with the lower tier characters to make them at least viable, but in turn everyone plays the same. The kameos in a way can lead to everyone feeling kinda stale, like when everyone was just using Lao hat for infinite pressure and hard to block setups

  • @Ridaz777
    @Ridaz777 5 місяців тому +8

    The gameplay is great and I love this game, not too much to complain about gameplay wise. However what’s wack to me is that DLC characters don’t have multiple skins like they did in MK11 and on top of that we don’t get any themed or just free skins in general from the kombat pack like we did again in MK11. For example we got Batman themed skins when joker dropped and we got spawn skin for jacqui and barbarian kotal khan. Stuff like that sucks because it’s one of two things: NRS got lazy or they are being rushed or WB said “no free content.” Which either way is trash because we are getting substantially less for what we purchased compared to previous titles

  • @yamboslim6465
    @yamboslim6465 5 місяців тому +19

    This game seems really really fun for me to watch professionally, me and my wife will even sit down and watch it and she knows nothing about this game. But watching other people play, it just doesn’t have the same feeling as another MK title like MKX had. Love you Super, and love your work man. Take care ❤

  • @leondreamcast
    @leondreamcast 5 місяців тому +2

    The same thing that happen every time a new MK comes out. It’s nothing more than a gimmick. It never has longevity for the hardcore fighting game community just the casual

  • @CarlosRodriguez-mj8cz
    @CarlosRodriguez-mj8cz 5 місяців тому +2

    What I don't like about MK1 is that it is too easy, story is a mess, it feels rushed, if you jumped on season 2 of invasion it gives you a talisman which you can use to master EVERY CHARACTER very easily, once you have done that you realize that every season gives you the same costumes in the same color for everyone... In other words i finished the game and played enough to feel bored after some time and now I don't play it anymore. I love Mortal Kombat, but for me something is missing in mk1.

  • @Noelioss
    @Noelioss 5 місяців тому +3

    They need to add 1vs1 to the game in order to encourage people to play it again

  • @StealWhoWhenAndWhat
    @StealWhoWhenAndWhat 5 місяців тому +3

    One thing I miss about MK11, in MK11 you could flawless block and it prevented the OP from cancelling into a special move… I think that’s not rewarding to the one that’s defending.
    So people can abuse d1 + special move.

  • @skate14eras
    @skate14eras 5 місяців тому +2

    The shitty part is none of the creators/developers are even addressing it. It seems like they go ghost when it comes to their fan base. It’s all over twitter with the complaints this game has received from the pros.

    • @blackcatbone5697
      @blackcatbone5697 5 місяців тому

      I dont know why nrs kept the silent about it , but they will not hide forever...

  • @osu4l795
    @osu4l795 5 місяців тому +1

    I wish i was into competitive when mkx came out feel like we’ll never get a dark fast paced mk like that ever again

  • @kingc9159
    @kingc9159 5 місяців тому +8

    Well for one, the OP characters are near unbeatable if you’re playing the wrong character (sub vs Tanya). The bad characters are only redeemed by 2 or 3 kameos while the good ones can just do wtv. Also, new content has gotta drop sooner and cheaper.

    • @darkmagician545
      @darkmagician545 5 місяців тому +1

      NoW imagine playing reptile against Johnny/lao or against kenshi and how near impossible that match up is

    • @darkmagician545
      @darkmagician545 5 місяців тому +1

      Or playing against sindel where it seems like everything besides her over head to ground pound is safe

  • @Lynx_mm
    @Lynx_mm 5 місяців тому +17

    My main problem with MK1, as someone who mainly likes to play the offline modes cause I just don’t have the skill to do very well online. The offline modes feel so barebones compared to MK11, the fact we’re just NOW getting the intro interactions this season shows that (and the interactions are like one of my favorite parts as an offline player). I don’t even bother going into Towers of Time anymore because the invasion stuff is so grindy and the difference in the amount of xp you get compared to when you play online is insane. I love the game and the gameplay but they did not do enough for offline players

    • @mkryu
      @mkryu 5 місяців тому +1

      They should bring back leaderboards for the towers. There’s really no good rewards for playing the towers so there’s really no point. I also don’t like way the towers look and how long it takes to start a battle. MK11 towers were much better and the augment system was fun. Talismans and relics just don’t do it for me.

    • @roof1975
      @roof1975 5 місяців тому +1

      Man who plays these offline against npcs lol
      God I would be bored in one day.
      You complete online..against real opponents like any sports game or competition game. If you can't do that just quit lol

    • @invader311
      @invader311 5 місяців тому +1

      As someone who also plays mainly single player(I've won 2 out of 6 or 7 matches online since launch), i too was very disappointed there were no character interactions. But as for invasions, it's not that bad now that there's that, yea it's grindy but once you play all the way past the season boss and go to the seasonal tower and level that up, i believe thats where the xp gains increase quite a bit. The seasons for me make it kinda interesting

    • @Lynx_mm
      @Lynx_mm 5 місяців тому

      @@mkryu 100% agree, that’s another reason I don’t do Towers of Time anymore, in MK11 there were so many things I could unlock through there now from what I see there’s pretty much nothing

    • @Lynx_mm
      @Lynx_mm 5 місяців тому +2

      @@roof1975 I do play online from time to time, but at the end of the day I’m not playing to “compete”, I just like to play casually and enjoy the lore of the games

  • @Seama327
    @Seama327 5 місяців тому

    Are tier lists still different on pc vs console??

  • @DannyLeo999
    @DannyLeo999 5 місяців тому +4

    Mk 1 makes me miss night wolf, kano (not kameo) Sonya (not cameo) kabal, erron black, and when we used to get skin packs for like 3 characters. Also mk11 was alot easier to get skins as many have already pointed out.

  • @aztr0k1d
    @aztr0k1d 5 місяців тому +9

    Idk if it’s my controller or the game but I feel executing combos is difficult sometimes and less consistent than doing it in MKX & MK9

    • @Two-ToneMoonStone
      @Two-ToneMoonStone 5 місяців тому +1

      I have definitely noticed (on two different systems and controllers) that buttons just do not come out sometimes or the game will have such intense input lag that I'll be stuck in the block animation for a second or two longer than I should.

    • @JackalArtsmith
      @JackalArtsmith 5 місяців тому +1

      Previous games were far more lenient on the timing for combos and especially metre burn moves.
      For some reason MK1 requires you to be frame perfect with a metre burn or you won't do that move

  • @boxygames3735
    @boxygames3735 5 місяців тому +3

    One of the first comments i've seen so far was to add a game mode that doesn't include kameos and i totally agree i've run into so many players that refuse to walk forward and continuously walk back until they have they're kameo ready so they can perform a combo that would normaly be unsafe also like you stated super i just don't see any promotion any more for this title it was like when they announced it they put all they're effort into that and just let it ride after