3D Tips - Maya Facial Rigging

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  • Опубліковано 26 сер 2024

КОМЕНТАРІ • 55

  • @cediequibral1760
    @cediequibral1760 2 дні тому

    thanks so much sir

  • @MAM_Movies
    @MAM_Movies 4 дні тому

    Can you explain more about how to do it this way, I always used blend shape to do make controllers for the face and all the polygons move with it too creating deep unbeautiful face lines.

  • @financialtipssss
    @financialtipssss 2 роки тому +3

    Great. Im grateful

  • @MAM_Movies
    @MAM_Movies 3 дні тому

    Can anyone tell me please where to find this S item, I don't have it on the shelf and don't know where to search😭

  • @maheshraju2044
    @maheshraju2044 22 дні тому

    Do you know how to mirror clusters

  • @karanwadhwa7969
    @karanwadhwa7969 2 роки тому +3

    great tut but i use c4d its good as well

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому

      Advanced skeleton plugin is only available for Maya.

  • @prashantvyascg9499
    @prashantvyascg9499 Рік тому +1

    thanks

  • @romminatoaza5800
    @romminatoaza5800 2 місяці тому +1

    I did all the steps but the controlers doesn´t move anything, i can just move the eyes. You know how to fix it? pls

    • @KINOMENTOR
      @KINOMENTOR  2 місяці тому +1

      Probably you have not selected the proper mask on the geometry at first or wrong geometry selected when you select all the geometry for the face.

  • @user-xt1yn2fk9u
    @user-xt1yn2fk9u Місяць тому

    i rigged that character face but i have skinning issue so how could i solve it? should i need to do skinning or what i do please help

    • @KINOMENTOR
      @KINOMENTOR  Місяць тому

      You need to refine the skinning with the paint skin weights tool.

  • @flathmann
    @flathmann Рік тому +1

    When I select the LipInner the whole char turns red.. any solution?

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Yes, you nees to have a proper edge loop for the 3 mouth selections. Otherwise it won't work.

  • @itzsamh
    @itzsamh Рік тому +1

    Useful video! But I have a question, when making the body rig and facial rig, do the meshes have to be seperate (the head and body). I rigged my character’s body and face and after completing the face, the rig for the body no longer worked.

    • @nguyenphucnguyen6072
      @nguyenphucnguyen6072 Рік тому +1

      It should.

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Yes you did it right. You first rig the body and then the face. Always remember to save in increments so you can go back to the previous file. You have the option increment and save in Maya.

  • @brhrmaster
    @brhrmaster 2 роки тому +1

    WOW

  • @PartigradeCannon
    @PartigradeCannon 4 місяці тому

    Does it create blendshapes or is it purely a joint-based facial rig? Can you set it up to only make joint-based rigs?

    • @KINOMENTOR
      @KINOMENTOR  4 місяці тому

      You can do both, you have access to make blend shape based or joint based setups.

  • @tranvantoan1502
    @tranvantoan1502 Рік тому

    Please help me. When i built face.
    I got error on step build 13 Jawweighing.
    // Error: file: C:/AdvancedSkeleton/AdvancedSkeleton5.mel line 23315: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R
    How can i fix it 😢

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      Please help me. I really need it 😢

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      When you are creating all of your geometry, you need to give each of the geometry its unique name. This is why you have this error happening.

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Check this live stream you will get some answers in more detail: ua-cam.com/video/vo6_Mgy3apI/v-deo.html&ab_channel=KINOMENTOR

  • @ambikapathiak6044
    @ambikapathiak6044 2 роки тому +1

    bro please i need you bro, after completing the body and face rig there is a error ;; no object matches found polysurface 20 ;; but there is no polysurface 20 from starting itself

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому

      maybe you can share a screenshot on my reddit?

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@KINOMENTOR sure reddit id

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому

      @@ambikapathiak6044 www.reddit.com/user/kinomentor/

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@KINOMENTOR YEAH POSTED :)

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@KINOMENTOR is there any way to skip that error and proceed for skin binding in face

  • @danpym3D
    @danpym3D Рік тому

    how could u modify the blendshapes? for example in the case of sad that you didn't like?

  • @sektor_glaza187
    @sektor_glaza187 Рік тому +1

    👍👍👍

  • @salemforchat
    @salemforchat Рік тому

    Hey , i hide this face board rig how can i unhide it ????😢

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      In the menu find Display, show all

    • @salemforchat
      @salemforchat Рік тому

      @@KINOMENTOR thank uuuuu💗💗💗💗

  • @tiagoventura9838
    @tiagoventura9838 3 місяці тому

    heyy thank you for the video, very good one but this one is happening to me:// Error: file: C:/Users/´/Downloads/AdvancedSkeleton5 (1)/AdvancedSkeleton5.mel line 28652: No Eye Geometry choosen PLEASE HELP , i already make everything to solve the problem , vertex edge face, isolate the eye or make a new eye and nothing...
    thank you so much

    • @KINOMENTOR
      @KINOMENTOR  3 місяці тому

      Try watching this you might get the answer: ua-cam.com/users/liveWjS8lJta454?feature=share

  • @ambikapathiak6044
    @ambikapathiak6044 2 роки тому

    there is error for me in advanced face rig :: head m does not exists :: please help

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому

      Did you select all the face geometry before applying the rigging?

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@KINOMENTOR yeah i selected the front faces of face , not selected all face in the FACE

    • @seanfenrir
      @seanfenrir 2 роки тому +1

      @@ambikapathiak6044 you have to click "pre" go check advanced and set choose your main head joint. For some reason, this program is very buggy.

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@seanfenrir thank you :) its worked ✌

  • @saikalyan8599
    @saikalyan8599 Рік тому

    i want that face model

  • @tejasrock
    @tejasrock 4 місяці тому +1

    AAdios

  • @livliv9068
    @livliv9068 2 роки тому +1

    I did the same as the video but it got error like this: // Error: file: E:/AdvancedSkeleton5/AdvancedSkeleton5.mel line 15150:

    • @livliv9068
      @livliv9068 2 роки тому

      and this: // Error: file: E:/AdvancedSkeleton5/AdvancedSkeleton5.mel line 23290: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому +1

      @@livliv9068 You need to start over. Sometimes if you press build the face rig and something is not right, some nodes might stay behind preventing you from moving forward. Open the scene where you gave completed the body setup and Make sure that each piece of geometry of the face has its own unique name in the scene.

    • @livliv9068
      @livliv9068 2 роки тому +1

      @@KINOMENTOR I tried again but still got the same error :((

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      ​@livliv9068 did you solve this problem? I got the same error like you. But i dont know how to fix it. Can you help me please 😢

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      Hi