3D Tips - Maya Facial Rigging

Поділитися
Вставка
  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 66

  • @iamtompte
    @iamtompte 3 роки тому +3

    Great. Im grateful

  • @MAM_Eververse
    @MAM_Eververse 3 місяці тому +1

    Can you explain more about how to do it this way, I always used blend shape to do make controllers for the face and all the polygons move with it too creating deep unbeautiful face lines.

  • @karanwadhwa7969
    @karanwadhwa7969 2 роки тому +3

    great tut but i use c4d its good as well

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому

      Advanced skeleton plugin is only available for Maya.

  • @cediequibral1760
    @cediequibral1760 3 місяці тому

    thanks so much sir

    • @KINOMENTOR
      @KINOMENTOR  2 місяці тому

      No problem! Keep on creating cool stuff!

  • @maheshraju2044
    @maheshraju2044 3 місяці тому +1

    Do you know how to mirror clusters

  • @prashantvyascg9499
    @prashantvyascg9499 Рік тому +1

    thanks

  • @khanhtrang6671
    @khanhtrang6671 Місяць тому

    Thank you for this helpfull tutorial, but i have trouble with building eye ball. I've checked all the step before even symmetry but it's not working and i can't move to next step. The y axis still work but x axis pops out the body. How can i fix that?. I hope you reply me❤

    • @KINOMENTOR
      @KINOMENTOR  27 днів тому

      Did you freeze transformation on geometry before starting the rigging process?

  • @romminatoaza5800
    @romminatoaza5800 5 місяців тому +1

    I did all the steps but the controlers doesn´t move anything, i can just move the eyes. You know how to fix it? pls

    • @KINOMENTOR
      @KINOMENTOR  5 місяців тому +1

      Probably you have not selected the proper mask on the geometry at first or wrong geometry selected when you select all the geometry for the face.

  • @itzsamh
    @itzsamh Рік тому +1

    Useful video! But I have a question, when making the body rig and facial rig, do the meshes have to be seperate (the head and body). I rigged my character’s body and face and after completing the face, the rig for the body no longer worked.

    • @nguyenphucnguyen6072
      @nguyenphucnguyen6072 Рік тому +1

      It should.

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Yes you did it right. You first rig the body and then the face. Always remember to save in increments so you can go back to the previous file. You have the option increment and save in Maya.

  • @MAM_Eververse
    @MAM_Eververse 3 місяці тому +1

    Can anyone tell me please where to find this S item, I don't have it on the shelf and don't know where to search😭

    • @takavisual
      @takavisual 3 місяці тому +1

      This is a plugin, Advance Skeleton

  • @PartigradeCannon
    @PartigradeCannon 7 місяців тому

    Does it create blendshapes or is it purely a joint-based facial rig? Can you set it up to only make joint-based rigs?

    • @KINOMENTOR
      @KINOMENTOR  7 місяців тому

      You can do both, you have access to make blend shape based or joint based setups.

  • @VinayGupta-xq6tt
    @VinayGupta-xq6tt 5 днів тому

    When I built the advanced face i only got the yellow box and there were no controllers in it how to fix it

    • @KINOMENTOR
      @KINOMENTOR  5 днів тому

      It can happen for many reasons, try setting it up again. Sometimes because of a wrong selection or issues with the model it might happen that the setup is incomplete and you only see the yellow box. Only way to fix It is to set it up again manually each step one by one and see where the problem is.

    • @VinayGupta-xq6tt
      @VinayGupta-xq6tt 5 днів тому

      @KINOMENTOR I am getting problem in lip the says No object exists with the name lowerlipjoint3_R

  • @brhrmaster
    @brhrmaster 2 роки тому +1

    WOW

  • @flathmann
    @flathmann Рік тому +1

    When I select the LipInner the whole char turns red.. any solution?

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Yes, you nees to have a proper edge loop for the 3 mouth selections. Otherwise it won't work.

  • @danpym3D
    @danpym3D Рік тому

    how could u modify the blendshapes? for example in the case of sad that you didn't like?

  • @Abhisheksharma-m7k
    @Abhisheksharma-m7k 4 місяці тому

    i rigged that character face but i have skinning issue so how could i solve it? should i need to do skinning or what i do please help

    • @KINOMENTOR
      @KINOMENTOR  4 місяці тому

      You need to refine the skinning with the paint skin weights tool.

  • @sektor_glaza187
    @sektor_glaza187 Рік тому +1

    👍👍👍

  • @tranvantoan1502
    @tranvantoan1502 Рік тому

    Please help me. When i built face.
    I got error on step build 13 Jawweighing.
    // Error: file: C:/AdvancedSkeleton/AdvancedSkeleton5.mel line 23315: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R
    How can i fix it 😢

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      Please help me. I really need it 😢

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      When you are creating all of your geometry, you need to give each of the geometry its unique name. This is why you have this error happening.

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      Check this live stream you will get some answers in more detail: ua-cam.com/video/vo6_Mgy3apI/v-deo.html&ab_channel=KINOMENTOR

  • @ambikapathiak6044
    @ambikapathiak6044 3 роки тому +1

    bro please i need you bro, after completing the body and face rig there is a error ;; no object matches found polysurface 20 ;; but there is no polysurface 20 from starting itself

    • @KINOMENTOR
      @KINOMENTOR  3 роки тому

      maybe you can share a screenshot on my reddit?

    • @ambikapathiak6044
      @ambikapathiak6044 3 роки тому

      @@KINOMENTOR sure reddit id

    • @KINOMENTOR
      @KINOMENTOR  3 роки тому

      @@ambikapathiak6044 www.reddit.com/user/kinomentor/

    • @ambikapathiak6044
      @ambikapathiak6044 3 роки тому

      @@KINOMENTOR YEAH POSTED :)

    • @ambikapathiak6044
      @ambikapathiak6044 3 роки тому

      @@KINOMENTOR is there any way to skip that error and proceed for skin binding in face

  • @saikalyan8599
    @saikalyan8599 Рік тому

    i want that face model

  • @salemforchat
    @salemforchat Рік тому

    Hey , i hide this face board rig how can i unhide it ????😢

    • @KINOMENTOR
      @KINOMENTOR  Рік тому

      In the menu find Display, show all

    • @salemforchat
      @salemforchat Рік тому

      @@KINOMENTOR thank uuuuu💗💗💗💗

  • @ambikapathiak6044
    @ambikapathiak6044 3 роки тому

    there is error for me in advanced face rig :: head m does not exists :: please help

    • @KINOMENTOR
      @KINOMENTOR  3 роки тому

      Did you select all the face geometry before applying the rigging?

    • @ambikapathiak6044
      @ambikapathiak6044 3 роки тому

      @@KINOMENTOR yeah i selected the front faces of face , not selected all face in the FACE

    • @seanfenrir
      @seanfenrir 2 роки тому +1

      @@ambikapathiak6044 you have to click "pre" go check advanced and set choose your main head joint. For some reason, this program is very buggy.

    • @ambikapathiak6044
      @ambikapathiak6044 2 роки тому

      @@seanfenrir thank you :) its worked ✌

  • @tejasrock
    @tejasrock 7 місяців тому +1

    AAdios

  • @fodafunyo2641
    @fodafunyo2641 2 місяці тому

    The music is so distracting…. Make it without the sounds

    • @NuiiCashy
      @NuiiCashy Місяць тому +2

      For me it’s completely fine. Better than silence in my opinion.

    • @KINOMENTOR
      @KINOMENTOR  27 днів тому

      Will try to make a version with no sound. In the meantime check the live version there is a very similar tutorial without music.

  • @tiagoventura9838
    @tiagoventura9838 7 місяців тому

    heyy thank you for the video, very good one but this one is happening to me:// Error: file: C:/Users/´/Downloads/AdvancedSkeleton5 (1)/AdvancedSkeleton5.mel line 28652: No Eye Geometry choosen PLEASE HELP , i already make everything to solve the problem , vertex edge face, isolate the eye or make a new eye and nothing...
    thank you so much

    • @KINOMENTOR
      @KINOMENTOR  6 місяців тому

      Try watching this you might get the answer: ua-cam.com/users/liveWjS8lJta454?feature=share

  • @livliv9068
    @livliv9068 2 роки тому +1

    I did the same as the video but it got error like this: // Error: file: E:/AdvancedSkeleton5/AdvancedSkeleton5.mel line 15150:

    • @livliv9068
      @livliv9068 2 роки тому

      and this: // Error: file: E:/AdvancedSkeleton5/AdvancedSkeleton5.mel line 23290: More than one object matches name: SmileBulgeConstrainedOffsetCheek_R_R

    • @KINOMENTOR
      @KINOMENTOR  2 роки тому +1

      @@livliv9068 You need to start over. Sometimes if you press build the face rig and something is not right, some nodes might stay behind preventing you from moving forward. Open the scene where you gave completed the body setup and Make sure that each piece of geometry of the face has its own unique name in the scene.

    • @livliv9068
      @livliv9068 2 роки тому +1

      @@KINOMENTOR I tried again but still got the same error :((

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      ​@livliv9068 did you solve this problem? I got the same error like you. But i dont know how to fix it. Can you help me please 😢

    • @tranvantoan1502
      @tranvantoan1502 Рік тому

      Hi