I really used to like KANs videos but eventually started watching Scrapman since he posts daily. But it’s clear that Moonbo consistently builds the best challenges for these multiplayer Mondays. I see the hours of effort you put in Moonbo ❤
As a fan of Portal and Portal 2, this was awesome to see. Really felt true to those games, just instead of looking for an Aperture Weighted Storage Cube to place on an Aperture Science Heavy-Duty Super-colliding Super Button in order to open the door, you had to find the glowbugs, and instead of the Aperture Science High Energy Pellet, you have a spudgun. Was cool to watch!
That was a fantastic MM challenge!! I hope you upload this to the workshop, it looks really fun and actually makes me want to play Scrap Mechanic again! Truly inspiring This is what is so great about this game, what you make is limited only by your imagination (and sometimes janky physics)
Nice man Moonbo! I actually watched your streams for the first time for the creation of this one, and it made me realise the time you guys actually put in to these challenges! Love the creativity! :)
I imagine if they just put the portal where they want to go on a wall and the portal near them on the floor, it should fix some of the double-portalling issue as well as immediately telling them whether they made it or not.
00fant made a Godzilla mod. That could be used for a Multiplayer Monday. The Godzilla only eats creations and is drawn towards them. The challange: In an arena, there is one (or more) Godzillas. On the edges each of you has a HQ. With your creations - that are constantly eaten by the Godzillas - you have to lure the Godzillas towards the HQs of the opponents and away from your own. Wichever HQ stands last is the winner.
Moonbo are you going to make a water collection system for collecting water for your vegetable garden, and a oil collection system for collecting fuel at those oil ponds?
There was a "cheese" in the purple room - while you couldn't use the first gun to do it (no way to get through the portal on the ceiling to get to the firing button) you could use the second gun and a portal on the ceiling (place enty portal, go through to final room and re-place exit portal on the ceiling) to bypass the door and angle challenge.
am i seeing this right? it looks like in the purple section you could use the gun from first room with holes in door to shoot the last yellow blocks and go through the same portals tho go through the door? love how it turned out! good puzzle!
Purple room was by far the easiest room?? Was it actually supposed to be done in sequence? I couldn't tell since you didn't go into detail but if so, why was there no yellow taped walls to prevent connecting the second purple room spud gun to the last room switch?
I really used to like KANs videos but eventually started watching Scrapman since he posts daily. But it’s clear that Moonbo consistently builds the best challenges for these multiplayer Mondays. I see the hours of effort you put in Moonbo ❤
I loved this one too!!
Good not have said it any better
22:46 is so hilarious to see ScrapMan not jump back to the portal with a glowbug. Ma boy is using 100% of his brain XD
Scrapman: I can’t see through the portal.
Me: than stop putting the portal over the dang glass!
3:31 carry your momentum to fling yourself.
Love how Moonbo spent the entire time helping Scrapman through the puzzles while Kan was left to figure it all out by himself for the most part.
As a fan of Portal and Portal 2, this was awesome to see. Really felt true to those games, just instead of looking for an Aperture Weighted Storage Cube to place on an Aperture Science Heavy-Duty Super-colliding Super Button in order to open the door, you had to find the glowbugs, and instead of the Aperture Science High Energy Pellet, you have a spudgun. Was cool to watch!
With the markings: Maybe give them a paint gun, so they can make their own?
GG to all.
All 3 of you did a great job putting these rooms / levels together.
Good job everyone!
was looking forward to this portal challage. lets go! The end was so so good nice one @Moonbo see you next stream to design the next challange.
That was a fantastic MM challenge!!
I hope you upload this to the workshop, it looks really fun and actually makes me want to play Scrap Mechanic again!
Truly inspiring
This is what is so great about this game, what you make is limited only by your imagination (and sometimes janky physics)
Thanks for the demo at the start, really helped to understand their perspective!
As usual... Moonbo make challenges superbly!
So glad to see what your hard work turned into - a great video!
yes, it was really cool
you guys were like "Portals!" meanwhile me here having nam flashbacks from Darksiders 1 & 2 portal puzzles (nice choice of BGM, btw)
Moonbo had an amazing puzzle once again! This man never misses with his puzzles
I hadn't watched the end part of your stream, but was nice watching the thought process at work.
Nice man Moonbo! I actually watched your streams for the first time for the creation of this one, and it made me realise the time you guys actually put in to these challenges!
Love the creativity! :)
i loved every second of the challenge, looked real fun to play!
Here's a Super Thanks! :MoonDeadpoo:
it did not work...so heres your poo
Gavin Reference??? @8:14
Love the way this came out! Great design!
This turned out great! @Moonbo
I imagine if they just put the portal where they want to go on a wall and the portal near them on the floor, it should fix some of the double-portalling issue as well as immediately telling them whether they made it or not.
love these challenge vids! it would be super cool to see a coop map perhaps, where they have to work together to solve puzzles
Moonbo you always make the most interesting builds and you are the most interactive with your viewers and I thank you for that
Really happy that your videos get the nice views again :) you caught the algorithm Moonboy
very very good. i much prefer the dual screen where we can see them both at the same time.
Top notch puzzle designs.
I so much preffer this kind of puzzles than Scrapmans ''There is a clue somewhere, you just gotta find in somehow :)''
The true completion, bring all the glow bugs outside.
Then shoot them with potato cannons.
that rotating box with a portal was a really clever idea
Loved it
Loved this Moonbo very inventive
Now you're thinking with glow bugs!
00fant made a Godzilla mod. That could be used for a Multiplayer Monday. The Godzilla only eats creations and is drawn towards them.
The challange: In an arena, there is one (or more) Godzillas. On the edges each of you has a HQ. With your creations - that are constantly eaten by the Godzillas - you have to lure the Godzillas towards the HQs of the opponents and away from your own. Wichever HQ stands last is the winner.
Im very glad that i saved the blueprint from invalid joint positions, it turned out very nice.
the stream of making this portal puzzle was very nice! love the vid
That was so cleverly done!
Super cool challenge Moonbo!
I love kAN's video that you put in the discription!
Moonbo are you going to make a water collection system for collecting water for your vegetable garden, and a oil collection system for collecting fuel at those oil ponds?
whats that song at 19:36 ?
This (map) was a triumph. I’m making a note here, huge success.
Normally i never comment but i do have to say that these puzzels are very well done!!
Super fun and brain teasers, you did good moonbo!! 👌
This was an amazing build
Really very cool level design just awesome
Oh dang! Do I hear a song that Old Mate Senny has played for us many a times?
There was a "cheese" in the purple room - while you couldn't use the first gun to do it (no way to get through the portal on the ceiling to get to the firing button) you could use the second gun and a portal on the ceiling (place enty portal, go through to final room and re-place exit portal on the ceiling) to bypass the door and angle challenge.
am i seeing this right? it looks like in the purple section you could use the gun from first room with holes in door to shoot the last yellow blocks and go through the same portals tho go through the door?
love how it turned out! good puzzle!
Because the target is on the floor, how do you get to the portal on the ceiling to go back and fire the gun?
This was an awesome video
I loved this. Perhaps it would be a little easier if they had paint guns to mark where they put their portals?
this portal gun has the wrong textures from the way the portals work i can tell its more the portal portal gun than the rick and morty one
He just appears like he was never gone
Love how it had similar puzzles to Valve's game.
That last room can be cheesed
Awesome!
just realized you used the same music as in dankpod's headset testing at like 20:00
"I think I know what to do here"
*starts doing the wrong thing*
this one slapped
If you place a portal outside the warehouse and one inside the warehouse and try to teleport outside it sends you into an endless grey void
In layman's terms speedy thing goes in speedy thing comes out
Hello there😊
I like the ingéniosité in your builds
hello people!!!
Pls add this to the workshop!
Purple room was by far the easiest room?? Was it actually supposed to be done in sequence? I couldn't tell since you didn't go into detail but if so, why was there no yellow taped walls to prevent connecting the second purple room spud gun to the last room switch?
i can't believe that scrapman is color blind and i know that he's not color blind
I built a hide and seek map for you guys in scrap mechanic called “kan,scrapman,monbo, hide and seek
You are a bold one Kenobi
Let’s goooooooo
"The slope is messing everything up"
Wedge Gang will remember that Scrapman 🤫🥲
What mod is this? If this is actually not a mod Ima be shocked.
hello
That was so disorienting 💀
Isn’t this portal bro just made portal
100th like :)
Hello.
Hello.
@@austin.5947 hi
@@jjarrett86 hey 👋
10 h.
The waffle House has found its new host.
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