Spirit Island: Ocean's Hungry Grasp: Russia 6 #0

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 24

  • @corinnacohn7389
    @corinnacohn7389 23 дні тому +4

    You’re the GOAT, Red. I couldn’t win this matchup even if my life were at stake.

  • @joshualewis8923
    @joshualewis8923 23 дні тому +2

    Ocean Solo is just power card roulette😂
    I do like the interaction between Russian explorers and the ocean though. Fun and challenging!

    • @RedReVenge007
      @RedReVenge007  23 дні тому

      I agree. Ocean matchups feel so lopsided

  • @pallingtontheshrike6374
    @pallingtontheshrike6374 23 дні тому +2

    0:45 would love to see ocean into livestock because when jorbs played it he bricked when flooding just didn't kill towns, really want to see how you'd adapt to that.

    • @RedReVenge007
      @RedReVenge007  23 дні тому +1

      Livestock with Ocean is just a miserable experience. I doubt ill play it unless MP.

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 23 дні тому +2

      @@RedReVenge007 fair, that ruling still puzzles me to this day cuz it's like "ok so ocean is just invalidated by this adversary???"

    • @clementdenis4212
      @clementdenis4212 22 дні тому

      At least let me get the energy even if the town isn't destroyed...

  • @renhernandez
    @renhernandez 22 дні тому +1

    I'm only 2 minutes in and I can actually follow your thought process and your choices without needing to slow the playback speed
    . So thank you for slowing down a bit.

  • @lucteeven5545
    @lucteeven5545 18 днів тому

    Nice game!
    Why don’t you get two fear when an invader is drowned in a coastal land, is pushed into the ocean where it drowns again, and is then pushed onto a coastal land?
    (34:40, and little after with poisonous dew)
    Sense of impending disaster saves it twice, so shouldn’t it be two fear as well?

  • @thomashantgin5124
    @thomashantgin5124 22 дні тому

    i wish we had deeps online. it’s the only way i like to play ocean tbh especially with teammates

  • @Gekkibi
    @Gekkibi 22 дні тому

    Rush B! This was beyond absurd!

  • @sarahsloot2290
    @sarahsloot2290 22 дні тому +1

    GG, lots of useful and interesting decision points.
    I thought voice of command at thresh might have been able to do more, since it fast moves dahan?

    • @RedReVenge007
      @RedReVenge007  22 дні тому +1

      @@sarahsloot2290 requires Dahan though? I don’t remember when I saw the card

    • @Nikomuth
      @Nikomuth 22 дні тому

      @@RedReVenge007at 26:00, and yes you’re right, it still requires the Dahan in the target land before the threshold could gather more

    • @sarahsloot2290
      @sarahsloot2290 22 дні тому

      @ that would be issue, I knew I was missing something! Thanks for clearing that up.

  • @baadThe
    @baadThe 22 дні тому

    Is digital bugged or are you not supposed to get a second fear when drowning an explorer twice?
    Like at 10:20

  • @antoniogutierrez7218
    @antoniogutierrez7218 22 дні тому

    I think I have found a bug in Spirit Island, I was playing Shroud and Ocean and it's possible to move Shroud's presences into the ocean, which I don't think it's allowed by the rules... Anyway, great match, I which I could win at least half of the times I play against Level 6 Adversaries :D

    • @RedReVenge007
      @RedReVenge007  22 дні тому +1

      @@antoniogutierrez7218 it is allowed if the Ocean is in play.

  • @kittiphon6543
    @kittiphon6543 23 дні тому +1

    41:42 dont understand why 2 defenses can hold 2 explorers.

  • @clementdenis4212
    @clementdenis4212 22 дні тому

    I kind of feel like you sometimes wait a bit too long before taking majors with Ocean.

  • @TheMormegil92
    @TheMormegil92 23 дні тому +1

    Constancy was a mistake here. You didn't need energy and you were going to reclaim loop anyway, so Constancy did nothing. It's not always the pick!

    • @RedReVenge007
      @RedReVenge007  23 дні тому +4

      The purpose of GoC this game wasn’t to avoid reclaims it was to pad the energy economy. I think it was very relevant this game.

    • @TheMormegil92
      @TheMormegil92 23 дні тому +5

      @RedReVenge007 correct me if I'm wrong here but: isolating the ocean to drown explorers also gives energy. In fact, more than constancy does: the power gathers which pays for itself, so the cost is equal, and call is +2 already, plus one for every explorer that dies on the coast that turn. It's more energy, deals with explorers permanently, and it would've solved a land on the turn you picked goc.