You draw attention to the Sabrina intro, but the Misty and the Koga intros were also amazing. I love the way you move the teams around during the hype buildup to the battles with the music, your stuff is so well produced!!!
Venomoth Fact #40: The inspiration for Whac-A-Mole was Venomoth reminiscing during a business trip to Japan in the 1970's about the old days of watching ancient man being bamboozled by Diglet's they were trying to hit with clubs.
I was mostly listening and not actively watching. It wasn't until you got to Koga that my brain recognized that Serge literally didn't get a mention during his "fight" ^^
To be fair, the rare Dugtrio encounter in Diglett's Cave was designed to be the ultimate counter to Surge should you be struggling against him. It making Surge a complete cakewalk barely worth mentioning was actually on purpose... for once.
First, I'd like to say it was good seeing this series go back to doing the evolutionary line. I think this is what makes your Fire Red runs special. The Misty intro was amazing. It is the first one to ever really catch my eye and make me rewatch it.
For the Bruno rematch, if the Hitmonchan is going for counter reliably you would have the space to set up substitute. That would block the cross chop and then if you dont get iron tail critted you should be fine
I met a fellow fan of yours while I was at work today! Congratulations Scott you’re officially big enough people run into others that enjoy your content :D
@@Lockirby2 I work at a gym anytime someone in pokemon stuff comes in I ask their favorite starter and we started talking about poketubers and I had to mention Scott
Love the Barrier over Mr. Mime in the Sabrina intro, reminds me of its model in Legends Arceus where instead of attacking or running away it forms a barrier to block your Pokeballs and stare at you from a distance.
7:36 Scott, I’m sorry but please take a better look at the Special Attack here. It goes from 35 to 50, that means the increase is 15, not 25 as you stated ☝️🤓
I think it would be cool/amusing if in Koga's intro, when he shoves the Koffing towards the screen, the Koffing starts flashing mildly and possibly expanding as it prepares to use Self-Destruct.
When you optimize Bruno 2 in future runs, you can always sub on Hitmonchan - Counter will fail on the sub turn, so if you hit the damage range you'll be facing Machamp with a sub up, and if you miss the damage range at least you didn't faint to Counter.
Excellent video as always =) I've noticed the cool animations on all the Gym Leader intros that have gotten them so far, great work! Honestly, it kinda makes me think about just how awkward the Giovanni fight is going to be in a FireRed solo challenge. For the huge majority of pokemon it'll be a very anti-climactic final gym, but for the electric types (especially first stage or weak electric types) it could be even more asymmetrical then Yellow version. Raichu had Brickbreak and Manectric will have Irontail, but for a lot of others it looks like it's gonna be a tough wall. Between that and the Bruno re-match the only thing that I can think of is using Sub-strats + Mimic to copy Earthquake from the Ryhorn/Steelix, but that's a lot of moveset investment and if it doesn't work at a reasonable level than I don't know what to do about it? Edit: oh no, I just realized that in Gen III you can't use Mimic to select Earthquake unless it's used against you... I'm sure you'll figure out something, even if it involves giving Giovanni back his Persian with Double Team =P
Man, I remember picking up a Diglett or Dugtrio (probably the latter) for Surge in my playthrough of Fire Red...and it lasted all the way through until I got myself an Aerodactyl. So the moment I saw what was being run, I already knew the final moveset because I more or less *ran* the majority of that moveset on my Dugtrio.
It's very funny to hear arena trap being worse than sand veil, from the perspective of a competitive singles player. Arena Trap is banned from almost every single format where Diglett and Dugtrio are allowed, because it's just so obscenely powerful.
Well, competitive is basically a game of knowing how to swap around your pokemon, while solo runs are a game of not changing them. That's why things like Stealth Rock, Roar, U-turn or even Teleport have been so prevalent in competitive, while they are not that good (or awful) in-game or in solo runs.
After watching this video there are a few things I would like to point out, to potentially improve future playthroughs / strategy: 25:00 that first Lorelei fight had a few small mistakes: 1. Knocking out Dewgong with Rock Slide, which is same power as EQ, but EQ is more accurate. 2. Trying to block Jynx with Substitute, while Lorelei's AI will always go for a move that KO's from your current hp if it has one. It didn't matter though. 3. Using EQ against Lapras. At this point, a ~6% crit chance on EQ vs a ~32% chance to either crit or flinch with Rock Slide, just makes Rock Slide give you actually decent odds at still winning from that position. 38:00 You talk about trying to make the Dragonite flinch by using Rock Slide, but Gen 3 Dragonite always has Inner Focus preventing it from flinching. Finally, in the last fight the Exeggutor was a big problem because it would be a 3HKO with Aerial Ace after the Giga Drain recovery it gets. Also, you have a Sludge Bomb TM and Rock Slide is not needed in this fight.
I think that any available ability, in the generation in question, should be available. Nintendo has done a lot to attempt to make most Pokemon usable through the story over the years: watching everything update is a tad nostalgic. It's going to be a wild day once this is our only kanto update and i can't wait!
When you got paralysed at around 22:15 from rival battle 6, your speed stat isn’t lowered. Just wanted to point it out in case it was missed :) Also, loved the Sabrina transition 💪🏻 well done!
Heyo Scott loved the video i kinda wanna make a suggestion on a video cause I think this would be thematically pleasing for an Emerald Vs video. But whenever you do another one you absolutely have to do Zangoose and Seviper because both of those Pokemon are like sworn enemies.
Dugtrio did pretty good. Not great, it has issues due to being so darn frail, but good. I think the post-game is the only part it truly stumbled on. Lacking a setup move makes the rematch really difficult for most Pokemon. Great run.
Dunno how well it will perform in FIreRed but it is really funny how it became extremely powerful in gen 3 competitive due to arena trap. It was basically THE trapper to handle certain OU pokémon along with Magnet Pull Magneton. Also drooooped my baaaalls!
I remember being a kid and catching a wild diglett and doing zero training on it whenever I didn't feel like trying against Surge in RBY. Him not even showing up in the first run made me chortle.
Wooo; my favourite Ground type and one of my original 6 Pokémon for my first ever Pokémon team. Here's wishing Dugtrio luck in striking hard and fast... because it's not like he can take any hits. 0:35 - Given how frail Diglett/Dugtrio are, I can see the benefit to Sand Veil in a solo run. A shame there are no natural Sandstorm areas in Kanto though. 2:52 - Given how common 7's and 8's are, it's amazing they give you Magnitude so early on. So much strength for a move often learned at low levels. Geodudes in Gen 3 and 4 could be right menaces thanks to it. 4:19 - In turn, the Diglett line and Slash were a right menace in Gen 1. Poor Onix; Defence is it's one claim to fame and you've one-shotted it here. 6:11 - I... actually would have made that same mistake. Well, perhaps I'd have replaced Magnitude for Dig, preferring the consistency of Dig in comparison. Still, I wouldn't have even thought about the Koffing and Rock Tomb's low PP. 7:44 - It always surprises me to look back and see that Dugtrio had under 90 Attack. It always felt so powerful; high crit rates as a kid likely gave me that impression. Still, Dugtrio proved a wonderful team member in both Red Version and Fire Red. 9:40 - I love how this was edited. Lt Surge just sees you have a Dugtrio and hands you his badge. Gosh, I wonder if he'll one day try to block off access to Diglett Tunnel. 13:23 - Who would have thought that Koffing would be Dugtrio's nemesis in this run. 14:51 - Weezing as well! The entire Koffing family is out to get your Dugtrio! 18:02 - Always nice to see a spot of bad luck balanced out by some good luck. 19:11 - I did notice that you spiced up the intros (and skipped Surge's). The foggy teleportation here is cool and I like Mr Mime setting up a barrier. 24:29 - I think this is the first flinch from Dugtrio's Rock Slide shown in this video. Nice to be able to see this flinch effect in play thanks to Dugtrio's speedy delivery of the attack. 26:30 - I was confused at first because I recall Gengar not having Levitate (which is why it can't compete in Sky Battles). Just looked it up and I see it did indeed use to have Levitate (and they got rid of Gengar having it right before Sky Battles, funny enough). 28:37 - An you didn't even need Sand Veil to achieve this dodge. Your rival's choice of power over accuracy has failed him. 31:14 - Dugtrio overcoming weaknesses nicely here. Rock Slide keeps flinching against Lorelei specifically and that high Special Defence the Ground type has proves handy for the slipping in Water and Ice attacks. 33:41 - Really odd that Lance has his Gyarados with Hyper Beam over Hydro Pump. 35:53 - Bug resists Ground and Heracross hits like a truck with physical damage, so I'm going to say the opening Heracross here. 38:29 - C'mon; Tyranitar has Aerial Ace!? I thought this would have been a cool moment when Sand Veil finally activates all this time and secures the win. 39:55 - Just squeezed into B tier; great results.
Am I the only one who didn’t realize there wasn’t a magnitude 1, 2 or 3 until they were an adult? And hey, it’s cool that they added a fighting type elite four member lol
I know you're just doing it to get a feel for it, but I do like the idea of keeping a separate timer for the post game here. I've always kinda felt like that maybe should have happened with Steven in Emerald, since a lot of Pokemon have VERY drastically different times on that fight specifically, but obviously that shipped sailed. I think you should keep it separate here, since the times would definitely be vastly different and I think that's an interesting statistic to track.
I think versus the Exeggutor in the final Champion fight one thing I was noticing, and noticed a couple of times throughout honestly, is not using Rock Slide. I know Rock Slide can miss and that's not great, but there were definitely scenarios like in the first Lorelei fight where you took a line that might have worked out better with Rock Slide and didn't. I think that your odds of winning with Aerial Ace -> Rock Slide -> Aerial Ace against Exeggutor are a lot higher than just spamming Aerial Ace, and maybe this is because Rock Slide having a Flinch chance feels really new? Like Rock Slide basically isn't in Generation II at all with the exception of a few Pokemon so I think this might be you being very used to Gen I where it doesn't Flinch. This was a lot of fun though. Optimizing this I think is going to be a big pain, Dugtrio can probably squeak by with wins in certain scenarios by taking riskier lines.
Now that you mention Hidden Abilities, once you get to BW2 runs, it will be intriguing to see Normal-types in action because they have a start that has the best of both worlds from Crystal and Platinum - Return AND Silk Scarf before the second gym.
Setting up substitute on the Hitmonchan in the league rematches knowing it’ll go for Counter would help. Then knock it out with EQ and you’ll have the sub for the remaining pokemon
I've noticed you've been giving Venomoth the Grass/Water typing quite a bit lately, which makes sense for mons quad weak to those moves, but I feel like for a mono-Ground type like Dugtrio you could have used Ice/Water or Ice/Grass instead for some variety.
Hey Scott, I was feeling kinda sad today after a morning conversation, and this video was a real pick-me-up that made me feel quite a bit better. Thank you.
Was going to question why Sandstorm wasn't used in the league rematch to make use of Sand Veil however Dugtrio just doesn't get it until Gen 4. Even the Legendary Birds get it in Firered/Leafgreen. Truly a Gligar moment. (Gligar also gets Sandstorm through TM)
Hi Scott. I have a question and a suggetion to you: Question: Are you planning on trying out pokemon introduced in gen 3 in a FireRed run? And Suggestion: Its about HM mons. I´ll suggest you use the Farfetch´d trade in Vermilion City. It can learn fly AND cut (requires a Spearow)(FYI same trade exist in Red/Blue). And the gift Lapras in Silph Co. for surf and strength. If/when you do post-game I know Rock Smash is required.... and I have no suggestion
Almost every Pokémon that has sand force also has abilities it would rather use, so that’ll be interesting. Maybe and over leveled excadrill wouldn’t need the speed from sand rush.
Hey Scott, when you eventually get around to the optimized run, can you not use Substitute 5x for the champ Exec Giga Drain? It only has 5pp, and Lefty heals a decent amount each turn
Hey Scott, did you know that one of the very first Venomoth cards in the TCG was able to change its type with a Pokemon Power? Even Wizards of the Coast weren’t sure what type it was…
Couldn’t you just use Substitute on the Hitmonchan in the league rematch? It seems to prefer using counter against you and that’s the only big worry on its moveset
Diglett to Dugtrio is only a 15 boost in Sp. Atk. 35->50. But obviously this doesn't really matter as you're rarely, if ever, going to use a special attack
You draw attention to the Sabrina intro, but the Misty and the Koga intros were also amazing. I love the way you move the teams around during the hype buildup to the battles with the music, your stuff is so well produced!!!
Venomoth Fact #40: The inspiration for Whac-A-Mole was Venomoth reminiscing during a business trip to Japan in the 1970's about the old days of watching ancient man being bamboozled by Diglet's they were trying to hit with clubs.
I was mostly listening and not actively watching. It wasn't until you got to Koga that my brain recognized that Serge literally didn't get a mention during his "fight" ^^
Gotta love the Surge disrespect 😅😅😅
Not even worth mentioning
To be fair, the rare Dugtrio encounter in Diglett's Cave was designed to be the ultimate counter to Surge should you be struggling against him. It making Surge a complete cakewalk barely worth mentioning was actually on purpose... for once.
Brutal league rematch. Worth remembering Dragonite has inner focus so rock slide was never going to flinch.
Definitely would love to see you do some Hidden Ability runs. So many pokemon get so much better, or play so differently with their hidden ability.
I agree!!
Hidden Abilities were added in Gen V...
@@philiphunt-bull5817 back port them in
@@philiphunt-bull5817UPR makes it possible
@@philiphunt-bull5817what's your point? Roselia wasn't in Gen I either but he still did a video like that.
Seeing diglets Speed stat higher than its HP is hilarious lmao
First, I'd like to say it was good seeing this series go back to doing the evolutionary line. I think this is what makes your Fire Red runs special.
The Misty intro was amazing. It is the first one to ever really catch my eye and make me rewatch it.
For the Bruno rematch, if the Hitmonchan is going for counter reliably you would have the space to set up substitute. That would block the cross chop and then if you dont get iron tail critted you should be fine
I met a fellow fan of yours while I was at work today! Congratulations Scott you’re officially big enough people run into others that enjoy your content :D
Similarly, my best friend and I both found Scott independently of each other.
@@Lockirby2 I work at a gym anytime someone in pokemon stuff comes in I ask their favorite starter and we started talking about poketubers and I had to mention Scott
The CHEEK in not mentioning one of the leaders in that first playthrough. You Da Best Scott!
He's definitely one of the leaders of all time.
Love the Barrier over Mr. Mime in the Sabrina intro, reminds me of its model in Legends Arceus where instead of attacking or running away it forms a barrier to block your Pokeballs and stare at you from a distance.
Scott, at 35:10 when you're hoping for a flinch, you'll never get it because Dragonite has Inner Focus, preventing flinches :(
Another video where scott skips another gym leader... i think Lt dan... and a great video, ❤ it!
OK yeah, your Sabrina intro is really good. I think I like it even more than Koga's (which I also really love)!
I can understand why you're proud if Sabrina intro, very well made. I wish it would give an indication what type Venomoth is xD
7:36 Scott, I’m sorry but please take a better look at the Special Attack here. It goes from 35 to 50, that means the increase is 15, not 25 as you stated ☝️🤓
I was trying so hard to see why 25x6 was only an increase of 140 on the totals haha. I had to double check
Came to the comments to see if anyone else noticed that
10:06 Scott "Whenever the need arises."
My brain: "Whenever the Nido rises."
I think it would be cool/amusing if in Koga's intro, when he shoves the Koffing towards the screen, the Koffing starts flashing mildly and possibly expanding as it prepares to use Self-Destruct.
I will always eternally love the little "nice!" popping up whenever a number hits 69 (nice!)
Great lt surge match coverage at 9:40
Really got my adrenaline going. On a serious note, it was a smooth edit from Shawn, nice job, Shawn!
It's been a while, sir. Dug is my boy. Gotta be here for it.
Magnitude 10 will never miss.
Okay, the Venomoth arrow is pure genius.
These intros look really good, Scott! My favorites probably the Koga one!
When you optimize Bruno 2 in future runs, you can always sub on Hitmonchan - Counter will fail on the sub turn, so if you hit the damage range you'll be facing Machamp with a sub up, and if you miss the damage range at least you didn't faint to Counter.
Excellent video as always =)
I've noticed the cool animations on all the Gym Leader intros that have gotten them so far, great work!
Honestly, it kinda makes me think about just how awkward the Giovanni fight is going to be in a FireRed solo challenge. For the huge majority of pokemon it'll be a very anti-climactic final gym, but for the electric types (especially first stage or weak electric types) it could be even more asymmetrical then Yellow version. Raichu had Brickbreak and Manectric will have Irontail, but for a lot of others it looks like it's gonna be a tough wall. Between that and the Bruno re-match the only thing that I can think of is using Sub-strats + Mimic to copy Earthquake from the Ryhorn/Steelix, but that's a lot of moveset investment and if it doesn't work at a reasonable level than I don't know what to do about it?
Edit: oh no, I just realized that in Gen III you can't use Mimic to select Earthquake unless it's used against you...
I'm sure you'll figure out something, even if it involves giving Giovanni back his Persian with Double Team =P
The Surge skip was classy lol. Great content Scott!
Scott has been teasing that sharpen onix in every video 👀
You SHOULD be proud of that Sabrina intro. Looks AWESOME!
Man, I remember picking up a Diglett or Dugtrio (probably the latter) for Surge in my playthrough of Fire Red...and it lasted all the way through until I got myself an Aerodactyl. So the moment I saw what was being run, I already knew the final moveset because I more or less *ran* the majority of that moveset on my Dugtrio.
19:22 - To quote space balls… Nice dissolve ”.
26:02 Scott just acknowledged that Bruno existed in Gen 1. That's not allowed!
Oh boy, new video from Scott and new vocal for Linkin Park. Noiceee
What a time to be alive!
Scott: It doesn’t even matter.
Coincidence?
The boss transitions are pretty damn smooth!
the background used here is great, love it :)
I made it to 41:11. And no Scott, YOU'RE INCREDIBLE!
It's very funny to hear arena trap being worse than sand veil, from the perspective of a competitive singles player. Arena Trap is banned from almost every single format where Diglett and Dugtrio are allowed, because it's just so obscenely powerful.
Well, competitive is basically a game of knowing how to swap around your pokemon, while solo runs are a game of not changing them. That's why things like Stealth Rock, Roar, U-turn or even Teleport have been so prevalent in competitive, while they are not that good (or awful) in-game or in solo runs.
@@Agora0000 teleport is busted for speed runner reasons tough ;)
@@EnjoyGengar
Baton Pass or Roar would be a better example.
After watching this video there are a few things I would like to point out, to potentially improve future playthroughs / strategy:
25:00 that first Lorelei fight had a few small mistakes:
1. Knocking out Dewgong with Rock Slide, which is same power as EQ, but EQ is more accurate.
2. Trying to block Jynx with Substitute, while Lorelei's AI will always go for a move that KO's from your current hp if it has one. It didn't matter though.
3. Using EQ against Lapras. At this point, a ~6% crit chance on EQ vs a ~32% chance to either crit or flinch with Rock Slide, just makes Rock Slide give you actually decent odds at still winning from that position.
38:00 You talk about trying to make the Dragonite flinch by using Rock Slide, but Gen 3 Dragonite always has Inner Focus preventing it from flinching.
Finally, in the last fight the Exeggutor was a big problem because it would be a 3HKO with Aerial Ace after the Giga Drain recovery it gets. Also, you have a Sludge Bomb TM and Rock Slide is not needed in this fight.
I think that any available ability, in the generation in question, should be available. Nintendo has done a lot to attempt to make most Pokemon usable through the story over the years: watching everything update is a tad nostalgic. It's going to be a wild day once this is our only kanto update and i can't wait!
When you got paralysed at around 22:15 from rival battle 6, your speed stat isn’t lowered. Just wanted to point it out in case it was missed :)
Also, loved the Sabrina transition 💪🏻 well done!
I know you’ve been doing this for many videos already, but I love the venomoth arrow you use sometimes lol
Diglett Dig Diglett Dig Trio Trio Trio
At 19:06, you should be proud. Solid intro.
Heyo Scott loved the video i kinda wanna make a suggestion on a video cause I think this would be thematically pleasing for an Emerald Vs video. But whenever you do another one you absolutely have to do Zangoose and Seviper because both of those Pokemon are like sworn enemies.
7:48 SpA is only increasing by +15 (instead of +25)
R.I.P. symmetry
Dugtrio did pretty good. Not great, it has issues due to being so darn frail, but good. I think the post-game is the only part it truly stumbled on. Lacking a setup move makes the rematch really difficult for most Pokemon. Great run.
I don't know if you know it but, Parasect is Pokémon's first zombie. The Pokémon isn't the bug but the parasite in complete control of the bug.
Dunno how well it will perform in FIreRed but it is really funny how it became extremely powerful in gen 3 competitive due to arena trap.
It was basically THE trapper to handle certain OU pokémon along with Magnet Pull Magneton.
Also drooooped my baaaalls!
I remember being a kid and catching a wild diglett and doing zero training on it whenever I didn't feel like trying against Surge in RBY. Him not even showing up in the first run made me chortle.
Wooo; my favourite Ground type and one of my original 6 Pokémon for my first ever Pokémon team. Here's wishing Dugtrio luck in striking hard and fast... because it's not like he can take any hits.
0:35 - Given how frail Diglett/Dugtrio are, I can see the benefit to Sand Veil in a solo run. A shame there are no natural Sandstorm areas in Kanto though.
2:52 - Given how common 7's and 8's are, it's amazing they give you Magnitude so early on. So much strength for a move often learned at low levels. Geodudes in Gen 3 and 4 could be right menaces thanks to it.
4:19 - In turn, the Diglett line and Slash were a right menace in Gen 1. Poor Onix; Defence is it's one claim to fame and you've one-shotted it here.
6:11 - I... actually would have made that same mistake. Well, perhaps I'd have replaced Magnitude for Dig, preferring the consistency of Dig in comparison. Still, I wouldn't have even thought about the Koffing and Rock Tomb's low PP.
7:44 - It always surprises me to look back and see that Dugtrio had under 90 Attack. It always felt so powerful; high crit rates as a kid likely gave me that impression. Still, Dugtrio proved a wonderful team member in both Red Version and Fire Red.
9:40 - I love how this was edited. Lt Surge just sees you have a Dugtrio and hands you his badge. Gosh, I wonder if he'll one day try to block off access to Diglett Tunnel.
13:23 - Who would have thought that Koffing would be Dugtrio's nemesis in this run.
14:51 - Weezing as well! The entire Koffing family is out to get your Dugtrio!
18:02 - Always nice to see a spot of bad luck balanced out by some good luck.
19:11 - I did notice that you spiced up the intros (and skipped Surge's). The foggy teleportation here is cool and I like Mr Mime setting up a barrier.
24:29 - I think this is the first flinch from Dugtrio's Rock Slide shown in this video. Nice to be able to see this flinch effect in play thanks to Dugtrio's speedy delivery of the attack.
26:30 - I was confused at first because I recall Gengar not having Levitate (which is why it can't compete in Sky Battles). Just looked it up and I see it did indeed use to have Levitate (and they got rid of Gengar having it right before Sky Battles, funny enough).
28:37 - An you didn't even need Sand Veil to achieve this dodge. Your rival's choice of power over accuracy has failed him.
31:14 - Dugtrio overcoming weaknesses nicely here. Rock Slide keeps flinching against Lorelei specifically and that high Special Defence the Ground type has proves handy for the slipping in Water and Ice attacks.
33:41 - Really odd that Lance has his Gyarados with Hyper Beam over Hydro Pump.
35:53 - Bug resists Ground and Heracross hits like a truck with physical damage, so I'm going to say the opening Heracross here.
38:29 - C'mon; Tyranitar has Aerial Ace!? I thought this would have been a cool moment when Sand Veil finally activates all this time and secures the win.
39:55 - Just squeezed into B tier; great results.
loved the extra koga animations XD
Go BRUNO Scott Add Some Respect To BRUNO When it calls for it
Love seeing dugtrio! Dugtrio carried me as a kid in pokemon blue 😅
The Venomoth on the tm arrow was so cute! Thematic to have a ground steel type cameo for the diglet line 😂
This was Eggsceptional's idea, and it is eggcellent.
Eggsactly! Along with the stat hexagonal display of stat increases and just heaps of little flourishes the visual quality of the videos is so good!
Am I the only one who didn’t realize there wasn’t a magnitude 1, 2 or 3 until they were an adult? And hey, it’s cool that they added a fighting type elite four member lol
The Lt. Surge disrespect🤣
I know that these Pokemon are molded after real mowls. But i always asked myself, how they can learn slash when the don't have any hands...
They use their nose.
@@fussel5000 I accept :D
I know you're just doing it to get a feel for it, but I do like the idea of keeping a separate timer for the post game here.
I've always kinda felt like that maybe should have happened with Steven in Emerald, since a lot of Pokemon have VERY drastically different times on that fight specifically, but obviously that shipped sailed. I think you should keep it separate here, since the times would definitely be vastly different and I think that's an interesting statistic to track.
I think versus the Exeggutor in the final Champion fight one thing I was noticing, and noticed a couple of times throughout honestly, is not using Rock Slide. I know Rock Slide can miss and that's not great, but there were definitely scenarios like in the first Lorelei fight where you took a line that might have worked out better with Rock Slide and didn't. I think that your odds of winning with Aerial Ace -> Rock Slide -> Aerial Ace against Exeggutor are a lot higher than just spamming Aerial Ace, and maybe this is because Rock Slide having a Flinch chance feels really new? Like Rock Slide basically isn't in Generation II at all with the exception of a few Pokemon so I think this might be you being very used to Gen I where it doesn't Flinch.
This was a lot of fun though. Optimizing this I think is going to be a big pain, Dugtrio can probably squeak by with wins in certain scenarios by taking riskier lines.
7:30 Dugtrios SpA goes up by 15 points and not 25. ^^
Set up substitute on hitmonchan if it's going for counter?
Love you Scott, but I was yelling at my screen for this one
Now that you mention Hidden Abilities, once you get to BW2 runs, it will be intriguing to see Normal-types in action because they have a start that has the best of both worlds from Crystal and Platinum - Return AND Silk Scarf before the second gym.
33:00 Substitute on the Hitmonchan feels like an obvious option you ignored. I can see problems with that, but at least it would be some advantage.
Setting up substitute on the Hitmonchan in the league rematches knowing it’ll go for Counter would help. Then knock it out with EQ and you’ll have the sub for the remaining pokemon
I've noticed you've been giving Venomoth the Grass/Water typing quite a bit lately, which makes sense for mons quad weak to those moves, but I feel like for a mono-Ground type like Dugtrio you could have used Ice/Water or Ice/Grass instead for some variety.
Diglett, dig!
Diglett, dig!
Trio, trio, trio!
Hey Scott, I was feeling kinda sad today after a morning conversation, and this video was a real pick-me-up that made me feel quite a bit better. Thank you.
Liked the joke in the leage. It was a funny break from you normal point by point narration. I apritiate that you break it up now and then.
Was going to question why Sandstorm wasn't used in the league rematch to make use of Sand Veil however Dugtrio just doesn't get it until Gen 4. Even the Legendary Birds get it in Firered/Leafgreen. Truly a Gligar moment. (Gligar also gets Sandstorm through TM)
His disrespect for Surge knows no bounds.
Fun fact: Dugtrio DOES get Swords Dance now! Wonder how that would've been in past generations
Skipping Surge is the exact level of disrespect he needs.
Hi Scott. I have a question and a suggetion to you: Question: Are you planning on trying out pokemon introduced in gen 3 in a FireRed run? And Suggestion: Its about HM mons. I´ll suggest you use the Farfetch´d trade in Vermilion City. It can learn fly AND cut (requires a Spearow)(FYI same trade exist in Red/Blue). And the gift Lapras in Silph Co. for surf and strength. If/when you do post-game I know Rock Smash is required.... and I have no suggestion
Great video dude
Not sure if someone mentioned but you can't flinch Dragonite with Rock Slide due to inner focus
38:40 if it makes you feel any better, even if you killed the tyrantitar there, arcanine most likely picked you off with extremespeed
Almost every Pokémon that has sand force also has abilities it would rather use, so that’ll be interesting. Maybe and over leveled excadrill wouldn’t need the speed from sand rush.
On the topic of abilities, Azumarill in Gen 3 could be super cool.
Hey Scott, when you eventually get around to the optimized run, can you not use Substitute 5x for the champ Exec Giga Drain? It only has 5pp, and Lefty heals a decent amount each turn
The ultimate glass cannon
Hey Scott, did you know that one of the very first Venomoth cards in the TCG was able to change its type with a Pokemon Power? Even Wizards of the Coast weren’t sure what type it was…
Sabrina intro went hard
Maybe you should've gotten the sludge bomb TM after all in reserve to replace Rock Slide for the final second round champion fight...
Someone break down for me how this pokemon does an aerial-ace!!
Why does sand attract not active sand veil?
Aerial ace ? How does that make sense on a diglet?
Couldn’t you just use Substitute on the Hitmonchan in the league rematch? It seems to prefer using counter against you and that’s the only big worry on its moveset
this one is gonna be fun !
Dosen't inner focus prevent flinches?
Hi Surge. Bye Surge.
Question.. have you found any shiny pokemon in any of all your runs?
Diglett to Dugtrio is only a 15 boost in Sp. Atk. 35->50. But obviously this doesn't really matter as you're rarely, if ever, going to use a special attack
you can't flinch dragonite, inner focus.
1am and a new video from Scott dropped. I'm sorry future me
That was so disrespectful to Surge 🤣🤣🤣
Also, the Dragonites have Inner Focus, so they would never flinch, right?
Drain moves restore HP even through substitute? Didn't know that.
Surge got done dirty yet again 💀
Would love backport Slaking in crystal unleash the beast!
Gen 9 finally gave them swords dance