I often come back to watch this one, just for those last five minutes. Listening to the two of them go from frustration at Alch's absurd build, the irritation at the lack of participation, to the dawning realization of what his plans might be, to the absolute glee at watching him pull it off. Such a treat.
That alch was playing the absolute flowchart of dota. Enemy team wins teamfight, they eventually push as 5. Then his team engages the fight in Alch's base. So while the team is fighting, he just wins. Wild.
Awesome. Just great. The ONLY reason that Alchemist worked was because of the clear skill gap between the teams. Minor but clear. Enough so that his team could 4 v 5 and be a significant threat until late late game without him. So he could just farm and take towers all day long.
@@ArlanKels Yes. There's something called backdoor protection, a unique status effect for buildings. It regenerates their health at a significant rate if no enemy creeps are around. Only certain heroes or in certain late game situations is someone able to just tear through the protection like the Alchemist did this episode.
an alternative to removing runes is to inform players what the next rune will be (maybe only with rune vision). this would change the rune from random bs into a something that could be played around
I laughed so hard at that first ult after the third moon, it was so old school in just how insane he got. This was how old Warcraft Dota could easily get. Imagine Lifestealer, Spirit Breaker, Alch, Clinkz, to name a few, with people of varying competences meeting up and so few defensive items and a balance done by people putting in a side job. What a time.
just a possible suggestion, as a dirty disgusting League player, it would be cool to have little popups of the items as well. Similar to how the abilities are shown with descriptions, items would be awesome as well. I love these vids even tho im not a dota player, and currently i watch them with the Wiki open so i can look at what the items do as i watch along lmao
I had to get dota to really satisfy my need to know the item powers. I think the best way aside from that would be to watch the scrubcasts he does on wednesdays on twitch. pflax hosts them and twitch has a plugin that lets you hover your mouse over the icons to get info on skills and items and stuff. it's very cool. daf plays in them sometimes too.
As a fellow filthy league player it's strange hearing pyriom discuss timing dives with taking towers as if its something new - I'd love to hear more about nuances of dota meta
Hey dude don't call yourself a dirty league player, I play both quite often and comparing the two really doesn't prove anything because they are marginally different games. Enjoy Dota dude, you'll start realising that there's a lot less bullshit here, and don't be scared from the learning curve!
I used to play a bunch of League while my mates played dota. Honestly if you can try dota, especially if you can get some decent people to play with! The game has such a slicker feel to it, just my opinion but at the very least try it out!
Pyrion ~ "Absolutely brilliant from Daf." Am I the only person who's been hearing this type of comment from Pyrion a lot in the past few weeks? Dare I say....Daf might be improving?
What a game, felt bad for PL. Had a tough game, those fights just going the wrong way because Primal is so tanky (OP in my opinion). If they win those close fights could have been different or when he survived on 20hp! Shout out to Mars, throwing more spears than Edge.
The PL in this game is the same as the NP in the game where Daf played DP and had a horrible Morphling that was playing VS a horrible AM. What a whacky thing that they would play together again.
As a DOTA noob that enjoys these videos but doesn't always know what is going on, could we have a beginners guide video? Or maybe have it on Joe's channel?
He probably loses way more than he wins lol. That requires you to have a team that can win effectively a man down. cause in most cases his team probably dies they tp back and stunlock him
...That Alche was playing 4D chess with them...he waited for the Team fight at his base, the Rosh was the cherry he was like...they're going to fight there..my team can take him, I can wreck this base myself...
I don't know why, but that Alch frustrated me. Sure, he won the game, but he didn't help the team at all. He only seems to have won by the grace of Dire completely ignoring him the whole game...
yeah this is the kind of player that infuriates me and ruins my games, win or lose. Its a team game, I didn't queue into a potentially hour long game to witness your 1v9. Its disrespectful to other players. The big exception is if its communicated beforehand at the game's start. I'm all down for goofy meme strats if they're communicated and played around
Basically because if his team weren't good enough to win 4v5, he costs them the game - and yet he probably considers himself mvp for nrly throwing it xD
He's got one strat, a gimmick, and he's doing it no matter what. Does the enemy teleport back and kill him every single time? He'll just do it again and again forever
has pyrion or TDD ever done a meaning of safe lane, off lane, pos 1-5 ? I hear it alot but no idea why they're called those things and the 'rules' of being in different pos numbers
Safe lane / off lane is the geography. The horizontal creep path lane (bot for radiant) puts the creeps in a safer location for farming in relation to the jungle so it's called safe and the carry usually tries to farm there. Off lane is the opposite lane. Pos 1-5 is role based on position in that lane geography (from radiant pov, left to right). Pos1 and 2 share top lane trying to interfere with opponent pos 4/5. Pos 3 is mid. Pos 4 is your carry in bot lane and pos 5 is support for that carry. It's relatively new terminology in the grand scheme of dota but it works pretty well. Clearly people don't follow it too well in this level of play lol
That description of the positions is completely wrong. The positions from 1-5 denote farm priority. Pos1 is the safelane carry, pos 2 is the midlaner, pos 3 is the offlaner, pos 4 is the support (goes offlane with pos3), and pos 5 is the hard support (goes safelane with pos1). If two teammates approach the same camp to farm, usually the higher priority farmer will be given the creeps since they're more reliant on items to be effective.
Have to disagree with Ol Pflax as a lifestealer player, he can do a ton of damage very quickly and with his ult he becomes almost impossible to catch if you need to escape and with aghs he is even able to become immune for a few seconds all while dealing damage to an enemy. Personally I think LS is a better pick than ursa if the enemy has healthy tanks or very squishy stunners.
I love the passion from Lewis and Pyrion towards DOTA but I have absolutely zero idea on how to play the game. I'm 10000% worse than Daff. The shop is so confusing and I have no idea what I am doing. Other MOBA's I have no problem in but DOTA just feels so alien.
lol i usually always root for dafs team, but this game i was rooting for radiance the entire time lol. Every time i see PL i just want him to lose automattically.
I feel this itch to comment "boring king bar" every time Flax starts explaining how important they are. It's sort of annoying how critical to dota that one item is.
I empathise about the DD rune - but I've got counter arguments: 1) If a DD rune can change the outcome of a TI game, maybe the losing team should be controlling runes better. 2) If random chance is the primary concern, should uphill miss chance, crit chance, (bear) root chance, ogre multicast, or bash chance be removed from the game? Because they could also materially influence the outcome of the game. 3) Heck, even the location of the rune spawn is still random chance.
I don't want to get into the argument over DD runes. They do seem like they swing the games a lot, but I haven't played in a long time so ¯\_(ツ)_/¯ As for the effects you listed, many of them (including bash, crit, evasion, uphill miss, or (bear) root --- take a look at the wiki, it lists them all) use pseudo-random distribution (PRD). What it does is that the actual probability is much lower than what's listed but is increased every time the effect doesn't proc, e.g.: * While Basher says it has 25% chance to proc, the base probability is actually about 8.5%. However, each time it doesn't proc that chance gets increased by the base amount so you get ~8.5% on the 1st hit, ~17% on the 2nd hit, ~25.5% on the 3rd, etc. until it procs. When it does the probability gets reset back to the base amount. This way you have randomness but lower its impact as it's unlikely (but not impossible, of course) that people will proc or not proc something several times in a row.
That is a play that I've never even considered really, it's just so... innovative? I genuinely think this could applied at pro level, maybe not soloing the base when the entire enemy is up, but if yours and the enemy team are out to be able to go through backdoor and just take down all the buildings is so strong. To be able to get megas that quickly is potentially game winning. I don't know that alch was playing "well", but evidently, at least at this level, that is an insanely strong play - super high risk how they applied it, but amazing nonetheless.
It would be a god awful play in pro level. You have to remember that pro players will track the enemy, realise he is missing and refuse to leave base. It wouldn't work against even slightly competent players, let alone professional. Leaving aside the fact that if he left his team 4vs5 against really skilled players, they would annihilate his team, leave one or two defenders behind and just push to win with the rest. It worked here because it's low-rank dota. His team gets annihilated without him at any other level, and he loses the two rapiers and then the game.
@@cavalyn If doing this kept people in base, that's valuable. But also I meant the build too, being able to just solo buildings is valuable as you can do this when the team is down
May i introduce you to the current meta tiny build? it literally does this just way earlier and better. Feels terrible to play against too cos tiny just takes your entire base in seconds any time you wanna do something on the map.
@@legatelaurie Any hero can do that when the team is down - that's what having dmg is about. His build is god awful because a single usage of dust has the enemy sneaking up on him, killing him and taking the two rapiers, turning the gold diff on its head and winning the game. Backdooring is a thing that exists in any moba - it isn't new or innovative in any way. This particular version of it is terrible, and only worked because, as I said, it's low-tier dota. The dire team also could have countered it just by using their fortify spell, so the whole thing could have failed for alch with one push of a button. It surprises me you'd even say it's a strat you haven't considered since I'm pretty sure everyone who has ever played a moba knows that if your team is dead and you're behind, your last chance is to try a backdoor base race. That's the point tho. It's a desperation strat for when you are losing so bad it's hopeless. This game would have been WON even quicker and with less risk if alch just fought with his team.
Calling it innovative is like saying putting filling between two slices of bread is innovative xD - I mean, you know the game is won when you hit the base, right? It shouldn't be innovation to think that you can build big items to hit it harder.
5:10 oh lewlew, if only you understood dota 🤣🤣😂😂 so many of the best offlaners are melee AND great at denying farm. Undying, my personal fave, spirit breaker, primal beast, axe, mars, sand king!? cmon man, you dont need to be ranged to harass, you just need skill
I often come back to watch this one, just for those last five minutes. Listening to the two of them go from frustration at Alch's absurd build, the irritation at the lack of participation, to the dawning realization of what his plans might be, to the absolute glee at watching him pull it off. Such a treat.
At 37:26, Alch starts swinging so fast you can't even see the swords. Classic anime ending.
Saaaame
That alch was playing the absolute flowchart of dota. Enemy team wins teamfight, they eventually push as 5. Then his team engages the fight in Alch's base. So while the team is fighting, he just wins. Wild.
Honestly this game has the perfect ending. its just gold. GOLD!
that was really something after all
Literally *gold*
Gotta say, I didn't see ICBM Alchemist coming, but I guess neither did Dire
The alch was actually waiting for a fourth moonshard on his courier, which he instantly ate before he finally popped out. Absolutely wild.
that was absolute filth
My god, what an ending. That Alch was hitting the same building in 4 parallel universes at once.
Alch: This is the power of my stand [M O O N S H A R D] *screams*
1 parallel universe for each moon shard
He refused to go for the Ancient before destroying the ones in other parallel universes first - that's what the delay at 37:10 was.
Using lewis' sound during the rewind and not putting in the actual music made my day.
"I'm gonna say, dildo's been exellent" pflax 2022 (31:02)
Never thought I'd here that in a dota cast XD
Truly the peak of herald dota
Awesome. Just great. The ONLY reason that Alchemist worked was because of the clear skill gap between the teams. Minor but clear. Enough so that his team could 4 v 5 and be a significant threat until late late game without him. So he could just farm and take towers all day long.
Someone told me once you can't backdoor in DOTA2, that you need creeps in the base or you can't damage the buildings.
Was I misinformed?
@@ArlanKels Yes. There's something called backdoor protection, a unique status effect for buildings. It regenerates their health at a significant rate if no enemy creeps are around. Only certain heroes or in certain late game situations is someone able to just tear through the protection like the Alchemist did this episode.
@@gunnar1746 and in this case.. Alchemist was the living picture of a tower-clicking glass-cannon machine gun
@@ArlanKels you definitely can. You normally can't this fast. But a good agi hero with regular items can do the same thing.
Come on it was 4 v 4 all game. That tide was nonexistent, i counted one ravage?!
an alternative to removing runes is to inform players what the next rune will be (maybe only with rune vision). this would change the rune from random bs into a something that could be played around
I can only imagine Daff’s reaction to that loss! 🤣
I can only hope he was gaming at the time.
I laughed so hard at that first ult after the third moon, it was so old school in just how insane he got. This was how old Warcraft Dota could easily get. Imagine Lifestealer, Spirit Breaker, Alch, Clinkz, to name a few, with people of varying competences meeting up and so few defensive items and a balance done by people putting in a side job. What a time.
just a possible suggestion, as a dirty disgusting League player, it would be cool to have little popups of the items as well. Similar to how the abilities are shown with descriptions, items would be awesome as well. I love these vids even tho im not a dota player, and currently i watch them with the Wiki open so i can look at what the items do as i watch along lmao
I had to get dota to really satisfy my need to know the item powers. I think the best way aside from that would be to watch the scrubcasts he does on wednesdays on twitch. pflax hosts them and twitch has a plugin that lets you hover your mouse over the icons to get info on skills and items and stuff. it's very cool. daf plays in them sometimes too.
As a fellow filthy league player it's strange hearing pyriom discuss timing dives with taking towers as if its something new - I'd love to hear more about nuances of dota meta
Hey dude don't call yourself a dirty league player, I play both quite often and comparing the two really doesn't prove anything because they are marginally different games. Enjoy Dota dude, you'll start realising that there's a lot less bullshit here, and don't be scared from the learning curve!
@@1love3forever i've been watching the scrubcast vods and the casual disregard for towers is a huge difference
I used to play a bunch of League while my mates played dota. Honestly if you can try dota, especially if you can get some decent people to play with! The game has such a slicker feel to it, just my opinion but at the very least try it out!
Daf casting his spells, you love to see it
And even using his items. Madness
This was legitimately the most exciting Scrubcast I’ve ever watched so far!
I’ve never laughed this hard at a Scrubcast before. Truly fucking amazing!
Objectively that Alchemist's build was terrible, but sometimes you just have to appreciate the meme build
best dota series on youtube, keep em coming please
That alch just played dota 2 single player
Pyrion ~ "Absolutely brilliant from Daf."
Am I the only person who's been hearing this type of comment from Pyrion a lot in the past few weeks?
Dare I say....Daf might be improving?
Impossible.
Alch went aboslute beast mode at the end there, don't think I've ever seen someone swing a sword that fast xD
It's like the sort of thing you'd do screwing around against bots, but it somehow worked against people too
Bro I almost died due to lack of oxygen watching that alchemist bide his time for the backdoor, he is a god among men
That ending was just amazing. The best ending of any of these videos. One to remember.
"I've never seena anyone go through the backdoor like that"
-Lewis Brindley
Love the new rewind sound, so authentic! XD
the excitement in pflaxs voice when alch reached the throne
it's crazy that the thing he was waiting for was a moonshard to be delivered to him.
Thank you for making the intro/outro screens have a black background. Love the dark mode style.
That was freaking amazing !
Never seen anything like it XD
What a game, felt bad for PL. Had a tough game, those fights just going the wrong way because Primal is so tanky (OP in my opinion). If they win those close fights could have been different or when he survived on 20hp! Shout out to Mars, throwing more spears than Edge.
32:50 The moment when Alch became The Slap Chop
The PL in this game is the same as the NP in the game where Daf played DP and had a horrible Morphling that was playing VS a horrible AM. What a whacky thing that they would play together again.
As a DOTA noob that enjoys these videos but doesn't always know what is going on, could we have a beginners guide video? Or maybe have it on Joe's channel?
perfect ending even tho boring king bar would have been great for team fights.
That sort of thing used to happen all the time when I played Paragon, obviously seems harder in Dota.
Ability Draft Players have known about Alch Ult Attack Speed cheese meme builds for a long time :D only works in herald mmr tho
Pyrion saying Joseph joestar feels like dream…
Nice to know Pyrion Recognizes my Witch Doctor plays.
holy shit the double rapier/3 moon shard build is insane.
He probably loses way more than he wins lol. That requires you to have a team that can win effectively a man down. cause in most cases his team probably dies they tp back and stunlock him
Is there a Daf highlight of this back door happening? Or the video of this game?
Slap chop leave it in pieces. Chop chop chop and your fingers are safe. Call the number and get Graty too!!!
It’s worth mentioning primal does a lot of magic damage. I think his ult, stomp, and charge are all magic.
...That Alche was playing 4D chess with them...he waited for the Team fight at his base, the Rosh was the cherry he was like...they're going to fight there..my team can take him, I can wreck this base myself...
Does anyone remember that "Alch 6 butterflies video"? this reminds me of that
Sick episode tbh
Daff did good. Confirmed, sometimes not a gibbon.
Doesn't that alch need to use the moonshards to get the effects? Why are they just sitting there?
You can consume moonshard to gain half its effect :) and you can only consume one
Ah, thanks! Only played a few games so I wasn't sure what it did
Ahhh and I just got to the part of the video where they cover that
"Slap Chop" would be a really good gamertag though
Big open wounds enjoyer, back then it was the only way to lifesteal from magic. An elegant spell for a more civilized age.
ok the lewis rewind sound needs to be the default one from now on xD
Enjoying the new thumbnails.
i was just about to say that
I'm glad :)
Does flax know that GPM is a stat you can see in the replay atats menu?
LewLew and PFlax are my favourite PNGtubers.
I don't know why, but that Alch frustrated me. Sure, he won the game, but he didn't help the team at all.
He only seems to have won by the grace of Dire completely ignoring him the whole game...
yah they would have won like 15 minutes earlier if he'd participated
yeah this is the kind of player that infuriates me and ruins my games, win or lose. Its a team game, I didn't queue into a potentially hour long game to witness your 1v9. Its disrespectful to other players. The big exception is if its communicated beforehand at the game's start. I'm all down for goofy meme strats if they're communicated and played around
Basically because if his team weren't good enough to win 4v5, he costs them the game - and yet he probably considers himself mvp for nrly throwing it xD
He's got one strat, a gimmick, and he's doing it no matter what. Does the enemy teleport back and kill him every single time? He'll just do it again and again forever
Incredible ending
has pyrion or TDD ever done a meaning of safe lane, off lane, pos 1-5 ? I hear it alot but no idea why they're called those things and the 'rules' of being in different pos numbers
Safe lane / off lane is the geography. The horizontal creep path lane (bot for radiant) puts the creeps in a safer location for farming in relation to the jungle so it's called safe and the carry usually tries to farm there. Off lane is the opposite lane.
Pos 1-5 is role based on position in that lane geography (from radiant pov, left to right). Pos1 and 2 share top lane trying to interfere with opponent pos 4/5. Pos 3 is mid. Pos 4 is your carry in bot lane and pos 5 is support for that carry.
It's relatively new terminology in the grand scheme of dota but it works pretty well. Clearly people don't follow it too well in this level of play lol
That description of the positions is completely wrong. The positions from 1-5 denote farm priority. Pos1 is the safelane carry, pos 2 is the midlaner, pos 3 is the offlaner, pos 4 is the support (goes offlane with pos3), and pos 5 is the hard support (goes safelane with pos1). If two teammates approach the same camp to farm, usually the higher priority farmer will be given the creeps since they're more reliant on items to be effective.
@@treemeister2616 I've been playing dota for years and never heard anyone use it like that
Absolutely stuppendous ending. Gotta love a backdoor.
Something is missing, you might want to invite that special guest back... Slips?
*1,069 gold per minute*
Time for my weekly dose of The Good Shit!
"Dildo's been excellent" - Pyrion Flax, 2022.
Hardest i've ever laughed watching Dota i think
Have to disagree with Ol Pflax as a lifestealer player, he can do a ton of damage very quickly and with his ult he becomes almost impossible to catch if you need to escape and with aghs he is even able to become immune for a few seconds all while dealing damage to an enemy. Personally I think LS is a better pick than ursa if the enemy has healthy tanks or very squishy stunners.
The slap chop build lol
0:13 I think you mean Joe right?
I love the passion from Lewis and Pyrion towards DOTA but I have absolutely zero idea on how to play the game. I'm 10000% worse than Daff. The shop is so confusing and I have no idea what I am doing.
Other MOBA's I have no problem in but DOTA just feels so alien.
Pyrion and Lewis are vtubers.
What an ending.
That alc is a god.
This game was fucking ridiculous.
Was this a coached game? Was Joe also confused as well?
Was uncoached
HYoly shit that alchem just dam
That was fun
I would pay real money for team dd to team up with Jenkins for these
This was 2 months ago?!?!?!?
They were playing Dota but Alch was just grinding in a RPG lol.
Holy shit.
funniest shit i've ever seen
c o o m
nice
@@paulajacinto4280 thank
lol i usually always root for dafs team, but this game i was rooting for radiance the entire time lol. Every time i see PL i just want him to lose automattically.
I like boy
Another comfy double d in me
0:40 first ep I've watched in a while and I see why I love Pyrion once again. JoJo sucks
It's okay Pyrion, JoJo's isn't for everyone.
I feel this itch to comment "boring king bar" every time Flax starts explaining how important they are. It's sort of annoying how critical to dota that one item is.
I'm betting all the dislikes are gonna be from JoJo fans.
Bring em on!
Hilarious episode boys. Why the dislikes, I wonder? maybe jojo fans ahahha
We're here.
pyrion is a hater, radiance is a sick item in this game
bizarre
WOW
I want to give him shit. but he did win.
I empathise about the DD rune - but I've got counter arguments:
1) If a DD rune can change the outcome of a TI game, maybe the losing team should be controlling runes better.
2) If random chance is the primary concern, should uphill miss chance, crit chance, (bear) root chance, ogre multicast, or bash chance be removed from the game? Because they could also materially influence the outcome of the game.
3) Heck, even the location of the rune spawn is still random chance.
I don't want to get into the argument over DD runes. They do seem like they swing the games a lot, but I haven't played in a long time so ¯\_(ツ)_/¯
As for the effects you listed, many of them (including bash, crit, evasion, uphill miss, or (bear) root --- take a look at the wiki, it lists them all) use pseudo-random distribution (PRD). What it does is that the actual probability is much lower than what's listed but is increased every time the effect doesn't proc, e.g.:
* While Basher says it has 25% chance to proc, the base probability is actually about 8.5%. However, each time it doesn't proc that chance gets increased by the base amount so you get ~8.5% on the 1st hit, ~17% on the 2nd hit, ~25.5% on the 3rd, etc. until it procs. When it does the probability gets reset back to the base amount.
This way you have randomness but lower its impact as it's unlikely (but not impossible, of course) that people will proc or not proc something several times in a row.
The skeleton figures was quite buggy this video it seemed
"take that element of random chance" it's a fucking objective, if you don't control the runes you don't win. Vision them, collect them, time them.
Let’s goooo
Bet pyrion thinks items shouldn't be in smash bros either and throws a fit any time someone plays with them turned on.
as an anime fan myself i hate jojo,i hear it gets better but i dont want to suffer for 40 hours to get to the "good part" just be good from the jump.
yare yare daze...
smurf alch?
That is a play that I've never even considered really, it's just so... innovative? I genuinely think this could applied at pro level, maybe not soloing the base when the entire enemy is up, but if yours and the enemy team are out to be able to go through backdoor and just take down all the buildings is so strong. To be able to get megas that quickly is potentially game winning. I don't know that alch was playing "well", but evidently, at least at this level, that is an insanely strong play - super high risk how they applied it, but amazing nonetheless.
It would be a god awful play in pro level. You have to remember that pro players will track the enemy, realise he is missing and refuse to leave base. It wouldn't work against even slightly competent players, let alone professional. Leaving aside the fact that if he left his team 4vs5 against really skilled players, they would annihilate his team, leave one or two defenders behind and just push to win with the rest. It worked here because it's low-rank dota. His team gets annihilated without him at any other level, and he loses the two rapiers and then the game.
@@cavalyn If doing this kept people in base, that's valuable. But also I meant the build too, being able to just solo buildings is valuable as you can do this when the team is down
May i introduce you to the current meta tiny build? it literally does this just way earlier and better. Feels terrible to play against too cos tiny just takes your entire base in seconds any time you wanna do something on the map.
@@legatelaurie Any hero can do that when the team is down - that's what having dmg is about. His build is god awful because a single usage of dust has the enemy sneaking up on him, killing him and taking the two rapiers, turning the gold diff on its head and winning the game. Backdooring is a thing that exists in any moba - it isn't new or innovative in any way. This particular version of it is terrible, and only worked because, as I said, it's low-tier dota. The dire team also could have countered it just by using their fortify spell, so the whole thing could have failed for alch with one push of a button. It surprises me you'd even say it's a strat you haven't considered since I'm pretty sure everyone who has ever played a moba knows that if your team is dead and you're behind, your last chance is to try a backdoor base race. That's the point tho. It's a desperation strat for when you are losing so bad it's hopeless. This game would have been WON even quicker and with less risk if alch just fought with his team.
Calling it innovative is like saying putting filling between two slices of bread is innovative xD - I mean, you know the game is won when you hit the base, right? It shouldn't be innovation to think that you can build big items to hit it harder.
5:10 oh lewlew, if only you understood dota 🤣🤣😂😂 so many of the best offlaners are melee AND great at denying farm. Undying, my personal fave, spirit breaker, primal beast, axe, mars, sand king!? cmon man, you dont need to be ranged to harass, you just need skill