NEW Patch Hazard 5 Mastery and Anomalies | Deep Rock Galactic: Survivor Gameplay Live
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- Опубліковано 25 сер 2024
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DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
ROCK AND STONE!
#deeprockgalactic #bulletheaven #survivorlike
They should add a refund button for individual upgrades because rn if you missclick an upgrade, you have to "refund all" points, which is a pain..
This was one of the most enjoyable streams I've ever had the pleasure of watching. Kudos to you, good sir...
I was rooting for that level 100 so hard, but I guess that was a bit much, even for such a cosmic run. Keep this up, you are gaining fans at an ALLLLLAAAAAAAAAAAAAAAARMing rate...
The patch added alot I feel like I'm scraping by. Which is great to spike the anxiety of being chased by space bugs. 10/10
They increased the bug HP and damage at the very least, when before I could somewhat reliably complete H5, I spent the last 3 hours for a single win.
It seems they rescaled the entire game around masteries, which pad out gametime significantly for a seemingly arbitrary reason.
That said, I enjoy having hundreds of bugs on screen, hopefully they update the biome mastery challenges with more bugs, don't stop until my PC starts lagging!
@@miles3101 Remember that you do not have as many upgrades as you used to have. You need to collect some cores to get back to the power level you were before. Even then your argument comes from a very small sample.
I did not do a proper run yet but I was able to do hazard 5 thunderhead mastery on the first try. yes it is a strong weapon but i kind of played like crap so i feel like if anything at least that was not to hard and my upgrades like everyone else is weaker now since its gated with the cores.
That being said, its possible I guess i just doubt it. I would not claim they rescaled anything without having a solid proof for it.
Cheers!
@@TheNeomare oh no yeah I know about the nerf I mean I even pointed out that they moved a lot of those "buffs" to weapon/class/biome masteries, considering enemies are now a lot stronger, you get less experience and need more damage (both of which you get from those upgrades).
I'm pretty sure even at max meta upgrades, without any masteries, you would still be quite a ways weaker than before the patch. With all masteries you may be about as strong as before, which made H5 very doable, so the "ceiling" of difficulty (in normal game at least) is still the same.
I haven't tried the anomalies yet so I can't comment on them, but from what I've seen from cub they seem pretty difficult lmao
1 question: if you choose + gun turrets, it doesn't work like that (basic 2 turrets) + 1 is +50% damage, fire rate, potential. Is the basic +3 tower the +150% of everything?
At 1:59:29, you chose the level 18 "overclock" 150% fire rate only, even though the 3 turrets give +damage and 3x everything else.🤨
Dome Keeper is 100% worth it, they're amazing. DRG:S partnered with them even! That is BIg news!
Its weird how much he hates the shotgun and its soo bad ass. It Carries for me all the time.
The last run was a masterpiece
what's the point of doing a weapon mastery if you just get a 2nd weapon and end up maxing it out before your "primary"
I don't understand why you say that HP is low, but at 1:35:19 you still reject the gold scanner (not for the first time), even though HP + reroll comes from that. What was the point of this. Please explain it.🤔
By the way, you drilled all the way through the following levels...
I cannot know for sure but I can tell you why I would NEVER take it in his situation. Foreman Mastery ( and probably all other class masteries ) have a very very small map. Amount of stuff you can mine is very minimal so the scanners are some of the worst artifacts to get because of it. The drop rate of gold you get is really low, you really have to mine A LOT to get some worth out of it and there is just not much to mine...
The Mining scanners are balanced around normal, much bigger map where there is actually opportunity to mine more and even there it is not always good idea to take one since there are better artifacts out there.
Cheers!
@@TheNeomare I understand that it's not enough, but as you know 15 gold 1 reroll, 30 healing, if one of them comes together, he can still step level.🤨
@@andrasdemeter6477 There is a chance you are correct that somehow some way it might make the difference i just do not believe this chance is very high. It is an interesting argument but other artifact gives him power which in turn makes it easier not to take damage in the first place so that is why i would side with his decision here.. but who knows... cheers!
92 lvl🫨🫨🫨