Doing that strategy as the Taiping Heavenly Kingdom could be really powerful. I don't know how that event chain works, but you don't need to fight that rebellion to a full victory. You just need a few years of peace to go conquer Egypt and release yourself as a Westernized Arabia with half of China as accepted pops far quicker than you could Westernize as China. Germany or Italy are both significantly worse than they seem; their north/south divides mean you only get half of the country as accepted pops, and half of Germany or Italy is far fewer pops than half of China. The United States has that problem as well, but they also get strong because of immigration, which your capital being in Egypt or Arabia would prevent you from getting. The UK and France would do not have significant splits, so would be good options. Russia doesn't have quite the level of splitting that Germany and Italy do, but the comparatively weak industry of Russia (especially excluding the non-Russian parts of Russia), the logistical challenges of your power-base being split between Egypt and the Russian interior, and the low population density in Russia (requiring more CBs to take your accepted pops) probably make it a worse option than the UK or France. There is actually a reasonable argument that the Ottoman Empire is actually the most powerful option. It is easy to connect up those two territories; that gives you more connected ports, and IIRC is a requirement to core land. Spain also punches above it's weight for similar reasons thanks to the Gibraltar strait crossing. Both also make a bit more sense than most nations from a LARP-y perspective (a political union between Arabs and Turks makes far more sense than with almost any other culture, Spain has crusades/reconquista/reverse-reconquista LARP, and both have far more strategic interest in the Mediterranean Sea than any of the other potentially-optimal nations). EDIT: Apparently accepted cultures transfer too. That makes Italy another potentially-optimal option, makes Germany and Russia far more viable, and makes THK absurdly powerful. Austria-Hungary could be a reasonable option as well.
There is an interesting strategy where playing as Russia you can manipulate factors such that you have an instant CB on russia at all times when you release, have infinite infamy as Arabia (very difficult to explain but through testing i found a way) and Russia is i considerable infamy trouble which the AI cannot handle allowing you to yea go ham on Russia. Imo the most fun one would be India with Russian accepted then releasing a new one with both Chinese accepted but its very jank.
I think doing countries around the Med is best. Spain I think is the best LARP (Restoring the Caliphate??). Turkey is the best practically because of how many cores you get on them, and makes the most sense logically (If Bulgaria wasn't released at the start I would have been able to get Ankara). Italy seems like fun but a very cool youtuber who I referenced in the video already did it :p. Russia is a good pick but I think the infamy required to get into core Russian lands would suck (unless you annexed Ukraine in 2 wars via conquer one state and release from Russia which would be busted) And as far as Taiping Heavenly Kingdom goes... If you'll be a little patient something related to them may be coming in the future ;)
great video man i like the effort you put in your memes. I think the next step is to get your viewers to root for your nation. a little bit of larping a little bit of story telling I think would do wonders
Finally not sort of Invade China ,,GAMEPLAY" but something new and interesting.Maybe play DOD? It's not really that slow and you have really interesting stuff going on like uniting British isles by some South American kingdom etc
@@enochinri did my comment actually post? I can't see it. Just in case: Cuba, become Communist, turn Dixie pops into slave-- I mean conquer the Sun Belt
Can you actually make release colorado? I've tried colonizing the land I need as the US and nothing happens. I know its not because of a mod because I did it in vanilla. What am I doing wrong?
@@benisign I am pretty sure straits just act like land connections. For example, as the Netherlands the entire island of Java has Javan cores, except for one single island province which is connected to the rest of Java via a strait. If you release the dynamic colonial tag of that island, it gets the whole island of Java, as well as Sumatra, and if you have conquered Bali all of that other stuff as well, which is all strait connected.
Shoutout at 2:50. Thanks for the shoutout man :)
This video (and some others coming) literally would never have been made without your input brother
Nice, glad it inspired some unorthodox campaigns! @@enochinri
I didn't expect Will Riker to show up to tell me that nationalism is fiction but I'm all here for it!
YOU'RE ALIVE!!! What happened!?!?
The we made it up segment was fantastic
Bro made a comeback no one expected it
Pan arab state but protestant
Great singleplayer Vicky video. Appropiate amount of LARP. The Johnathan Frakes bit was my favorite
I did this as Greece in one game and found that I was more powerful playing my realesed nation than I was as Greece (due to accepted pops)
no shot he freed palestine
the Protestant Caliphate
Perfect map meme combo 🤯
Doing that strategy as the Taiping Heavenly Kingdom could be really powerful. I don't know how that event chain works, but you don't need to fight that rebellion to a full victory. You just need a few years of peace to go conquer Egypt and release yourself as a Westernized Arabia with half of China as accepted pops far quicker than you could Westernize as China.
Germany or Italy are both significantly worse than they seem; their north/south divides mean you only get half of the country as accepted pops, and half of Germany or Italy is far fewer pops than half of China. The United States has that problem as well, but they also get strong because of immigration, which your capital being in Egypt or Arabia would prevent you from getting.
The UK and France would do not have significant splits, so would be good options. Russia doesn't have quite the level of splitting that Germany and Italy do, but the comparatively weak industry of Russia (especially excluding the non-Russian parts of Russia), the logistical challenges of your power-base being split between Egypt and the Russian interior, and the low population density in Russia (requiring more CBs to take your accepted pops) probably make it a worse option than the UK or France.
There is actually a reasonable argument that the Ottoman Empire is actually the most powerful option. It is easy to connect up those two territories; that gives you more connected ports, and IIRC is a requirement to core land. Spain also punches above it's weight for similar reasons thanks to the Gibraltar strait crossing. Both also make a bit more sense than most nations from a LARP-y perspective (a political union between Arabs and Turks makes far more sense than with almost any other culture, Spain has crusades/reconquista/reverse-reconquista LARP, and both have far more strategic interest in the Mediterranean Sea than any of the other potentially-optimal nations).
EDIT: Apparently accepted cultures transfer too. That makes Italy another potentially-optimal option, makes Germany and Russia far more viable, and makes THK absurdly powerful. Austria-Hungary could be a reasonable option as well.
There is an interesting strategy where playing as Russia you can manipulate factors such that you have an instant CB on russia at all times when you release, have infinite infamy as Arabia (very difficult to explain but through testing i found a way) and Russia is i considerable infamy trouble which the AI cannot handle allowing you to yea go ham on Russia.
Imo the most fun one would be India with Russian accepted then releasing a new one with both Chinese accepted but its very jank.
I think doing countries around the Med is best. Spain I think is the best LARP (Restoring the Caliphate??). Turkey is the best practically because of how many cores you get on them, and makes the most sense logically (If Bulgaria wasn't released at the start I would have been able to get Ankara). Italy seems like fun but a very cool youtuber who I referenced in the video already did it :p. Russia is a good pick but I think the infamy required to get into core Russian lands would suck (unless you annexed Ukraine in 2 wars via conquer one state and release from Russia which would be busted)
And as far as Taiping Heavenly Kingdom goes... If you'll be a little patient something related to them may be coming in the future ;)
Bro murdered his pronunciation of Bogota
You know what they say! No bingum, no dingum
great video man i like the effort you put in your memes. I think the next step is to get your viewers to root for your nation. a little bit of larping a little bit of story telling I think would do wonders
This is true, thank you for the advice
freed palestine, made it protestant, united arabia, signed the balfour declaration. this is a wild timeline and im here for it
Awesome video great watch. Curious to see how you can explore this mechanic
Finally not sort of Invade China ,,GAMEPLAY" but something new and interesting.Maybe play DOD? It's not really that slow and you have really interesting stuff going on like uniting British isles by some South American kingdom etc
South America have a domain Nation as well it in the Guyana countries
He doing it FRFR
Found you awhile ago, welcome back
Also, it'd be fun to see you play as Cuba, turn Communist, and control the American South
For completely apolitical reasons, of course.
@@enochinri did my comment actually post? I can't see it. Just in case: Cuba, become Communist, turn Dixie pops into slave-- I mean conquer the Sun Belt
That flag looks delightfully delicious
Fuckin’ hezbollah! -Hesh from the Sopranos
I would just like to say, after every meme, I had to pause the vid, clench my fists ✊ and appreciate the meme 🙏
how do we iňtegrate our puppets and dominions in vick2?
Not really possible in vanilla Vic 2
FINALLY
MY BOY IS BACK AGAIN
Play as Madagascar
ayo thrashes schizo playstyle spreads
top kek!
Can you actually make release colorado? I've tried colonizing the land I need as the US and nothing happens. I know its not because of a mod because I did it in vanilla. What am I doing wrong?
You can't have a direct land connection to your capital, so it isn't possible to do as the USA.
@@enochinri Ohhhh that makes sense. How does that work if your capital is connected but it's through a straight then?
@@benisign I am pretty sure straits just act like land connections. For example, as the Netherlands the entire island of Java has Javan cores, except for one single island province which is connected to the rest of Java via a strait. If you release the dynamic colonial tag of that island, it gets the whole island of Java, as well as Sumatra, and if you have conquered Bali all of that other stuff as well, which is all strait connected.
Alt history is so cool!
Oh boy! I'm sure these comments will be fun :)
Play Sokoto
Day one of asking for total war rome 2 episode
Palestine!!!🇵🇸
@@mustardorb8867 belongs to Rome.
Play as Israel and form Germany
FREE PALESTINE!!!
Israel 🔥🔥🔥
Palestine🔥🔥🔥
@@Jannik1407 Israel 🔥🔥🔥
Oh god, I can see some crap coming up in the comments 🥲
actually not somehow
or he his doing hard work removing comment
he was dead for so long i started playing vic myself
it's kinda slow but ye