New Package Manager for Unity 2021 - Full Overview & Troubleshooting
Вставка
- Опубліковано 14 лип 2024
- 👉 Pre-Release and Experimental Packages: forum.unity.com/forums/experi... 👈
💬 Join the conversation with other Unity developers: tmg.dev/discord 💬
❌ Further troubleshooting steps: docs.unity3d.com/Manual/upm-e... ❌
📚 Scoped Registry Documentation: docs.unity3d.com/Manual/upm-s... 📚
💻 My Game Development Setup: tmg.dev/GameDevPC 💻
👇 See below for time stamps 👇
- 0:00 - Introduction
- 0:50 - Package Manager Overview
- 2:32 - Removing and Upgrading Packages
- 2:56 - "Release" Packages
- 3:21 - Adding Packages from Unity Registry
- 3:47 - "Pre-Release" Packages
- 5:47 - "Experimental" Packages
- 7:36 - Package Dependencies
- 8:38 - Adding Packages from Unity Asset Store
- 9:26 - Managing Built-in Packages
- 9:53 - Package Manager Troubleshooting
- 12:10 - Outro
Links:
Blog: tmg.dev
Twitch: / turbomakesgames
Twitter: / turbomakesgames
Game Studio: homecookedgames.com
GitHub: github.com/JohnnyTurbo
Music by: Joakim Karud / joakimkarud
📸 My Camera Gear: tmg.dev/CameraGear 📸
🎮 Let me know what other topics you want to learn about 🎮
#Unity3D #PackageManager #MadeWithUnity
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What do you think about the new terminology of the Package Manager? Does it make things more clear or does it complicate things further?
Great overview!
Thanks! Glad you found it useful
Continue with this nice working
You are amazing
Thank you
Thanks for the kind words!!
ty man u vid helped allot!
Great to hear!!
Excelent.
😁😁😁
What package from the package manager do i need so i can see my animation in the inspector in a hdrp project
I'm pretty bummed that they decided to hide away preview/experimental packages... like are we seriously supposed to find them in their forums? Or in some plain text lists that I've seen around? I realize that they don't want new people to use some package without realizing that unity might discontinue it at any point but this seems a bit too much, what do you think?
Yep, that's exactly what they want you to do lol. Personally, I'd be totally fine with accepting a few warning boxes within the editor to "unlock" the pre-release and experimental packages, but I couldn't tell you why they don't do that
Hello sir ,my unity has a error in package manager "there are no package and feature"what should i do?can you help me?
I hate what they did to experimental packages. Just making things harder. I was fine with requiring a checked box in package manager settings. But I already checked that box and I'm still not allowed to see all the packages? I started up a new project recently and almost just stopped at that point. Very frustrating.
Definitely a speed bump. Luckily you'll only need to do it a few times for each project you start.
Please help how do I whitelist a url?
i hope it work
Bro...I am not able to download ProGrids Package ? Could you pls give me some help?Appreciate your work...
ProGrids is an experimental preview package so you'll have to go to the plus icon and click "Add package from Git URL" then type in: com.unity.progrids
You should be able to add it to your project after that. Hope that helps!
@@TurboMakesGames It really helps. Thank u so much!!!!Hope u r having an amazing day!
Please help how do I qhitlist the urls?
That would most likely be in your router or computer settings. It's different depending on what equipment you have so you'd have to do some research.
Can you go into more details on Unity MLAPI like can it be used for an mmo with more than 64 players per server like they claimed, stress test, etc.
MLAPI sounds cool, but multiplayer is largely outside my area of knowledge within game development. I know there are some other people on UA-cam who make really good content about multiplayer such as Dapper Dino. Appreciate the suggestion though!
this ones usless too
What's not working for you?