12:05 _WHAT???_ No way, dude. I must have watched hundreds of RVZ runs by now, including a few TASes, and I don't think I've ever seen anybody avoid lava damage. Insane.
I'm not really tired of them, I just wanted to remake it since it's unlisted and who knows if those videos will ever come back, that also gave me a chance to optimize it more.
@@grindersky Well when I said you're tired I was just kidding. Because I didn't think you were tired of them, you always make more and more of them. And that's an acceptable reason. So you're a lifesaver!
Zenya being gone, and by extension his videos, is really unfortunate (especially in the case of the 200 Emblems run) So hey, it's nice to see someone else make a good TAS of this game.
@ 12:04 Does lava not damage you for a single frame or so when you land on it? That's pretty interesting if that's the case, I had no idea that was how it worked. I wonder if spikes function differently, or because those are an object they don't. Pretty neat!
that's not the case, what I did was I landed on specific area of the lava where's it's kinda bugged and it doesn't damage you, anyone can actually do it but probably near to impossible to do it in a normal speedrun like in this TAS.
Hey Grinder sky, if you ever run out of ideas, i would love to see you run an old version of srb2, because you could use all the old glitches and tricks.
the only older version I can use right now is 2.1.25, but 2.0 and Final Demo are currently unavailable as you can't build them. Something to do with SDL1 and SDL2.
it seems like theres a few optimizations you maybe could've made that might've saved you a few frames overall for example, at 00:12, you jumped off of the final gfz1 slope at an angle, instead of jumping directly towards the exit sector; this also happens when you approach some other exit sectors, such as the DSZ2 exit sector it's more understandable to do so for the ACZ1 goalpost in particular, however, since you don't wanna quarterstep past that exit sector also, at 10:52, were there really no possible frames where you could've done a regular jump to switch rails instead of a normal rail swap jump? furthermore, you may want to consult vibezturfz about making the 14:19-14:24 segment faster; iirc, he manages to go at the speed of thok off of the gravflipper in real time without having to go backwards to position himself first and finally, you perhaps hadn't spindashed from as close as possible to the escape pod in BCZ3 when it came up anyway, great TAS overall; I'm glad that I could watch it
at 00:12 I did it this way since it was faster than anything I've tried at 10:52 there were no frames possible to perform a jump in my case, that's why I did a regular rail switch at 14:19-14:24 I positioned myself a bit to the back and waited few frames before thokking because I didn't want to lose speed and also wanted to be able to jump off the gravity flipper, thus getting into the tube faster. Keep in mind I didn't have speed shoes on so I couldn't just thok instantly and then slow myself down to trigger the gravity flipper and then speed myself up to max speed again. in BCZ3 I can assure you it didn't matter if I spindashed closer or not, what matters is when I can even enter the pod in the first place and I was close enough to not lose any speed whilst rolling into it.
Hiiii. I wanted to ask you if by chance you could find a bug to cross walls, there are times when doing a TAS or a speedrunner strange things are found.
@@grindersky Actually, any kind of structure, I'm trying to get Knuckles into Amy's route in Arid canyon 2, the one where you just use the hammer and go with a minecart. I only find bugs in online mode, what I want is in standard mode.
@@grindersky the problem is that i don't even know how to start it some people try to help but it wont really work till i have a VISUAL example more like a tutorial i need a full tutorial on how to TAS SRB2
BEHOLD! THE TRUE POWER OF THE SPEED THOK!
man, Sonic can just blast through stages like it's nothing.
how to beat greenflower zone:
-find a waterfall
-ascend
-thok
this is gonna be the epicest of gaming ever
it was truly a moment
❤❤❤❤❤!!!!
very impressive. watching this made remember how much I love SRB2 as a game
This game is great
12:05 _WHAT???_ No way, dude. I must have watched hundreds of RVZ runs by now, including a few TASes, and I don't think I've ever seen anybody avoid lava damage. Insane.
Holy shit, was that a frame-perfect input!?
i have done a few frame perfect inputs off of teleporter surfaces
Actually I also experienced this today as well and I was like wtf ? Lol
My brain is not braining
even when breezing by at the fastest possible pace, you can still hear the lovely sound of the Jet Jaws.
God sonic runs of this game always looks so sick
This video sends me a message from you saying: I'm tired of custom levels, I want to remake the Sonic any% because I want to improve it!
Great remake!
I'm not really tired of them, I just wanted to remake it since it's unlisted and who knows if those videos will ever come back, that also gave me a chance to optimize it more.
@@grindersky Well when I said you're tired I was just kidding. Because I didn't think you were tired of them, you always make more and more of them. And that's an acceptable reason. So you're a lifesaver!
@@grindersky hello! I think you should do a TAS of SRB2 as Sonic & Tails which would be really awesome!
Zenya being gone, and by extension his videos, is really unfortunate (especially in the case of the 200 Emblems run)
So hey, it's nice to see someone else make a good TAS of this game.
if you wish to see the 200 Emblems TAS, it was archived and re-uploaded here: ua-cam.com/video/CUddycSTDrs/v-deo.html
also thanks :)
does it hurt being this goated
This whole run had me like 😮
This guy made the guy whos holding the mario 64 speedrun revird look innocent
the good ol classic sonic no op mods just good ol sonic
I wish I could see you do a TAS of the very first Sonic Robo Blast game from 1998
Amy: hello sonic I'm calling you to say I'm home alone. . .
Sonic immediately:
If you mean he is running away from her house, then yes.
Finally a default sonic speedrun
No wonder why Sonic is the fastest thing alive.
Wow tas can do a 16:40 IGT. Crazy how much time was saved in this tas.
THIS MAN IS THE CHOSEN ONE
Can't wait for Eggman to be obliterated in less than 20 minutes
Mum: you must go to the hospital in 20 minutes
Me: I got time
It's Just You're Usual TAS As Sonic In SRB2 Anyway Cool Grindersky
12:05 - Dude just done a single frame jump to not get hurt.
fastest thing alive to the next level
dude, nice badnik bounces
@ 12:04
Does lava not damage you for a single frame or so when you land on it? That's pretty interesting if that's the case, I had no idea that was how it worked. I wonder if spikes function differently, or because those are an object they don't.
Pretty neat!
that's not the case, what I did was I landed on specific area of the lava where's it's kinda bugged and it doesn't damage you, anyone can actually do it but probably near to impossible to do it in a normal speedrun like in this TAS.
@@grindersky Ahhh, that makes more sense. Pretty interesting!
*PHOK intensifies*
Yes sir
god damn, dude
@grindersky have you ever considered doing a tails run? would love to see the strats
Yes I did and it will be completed in the future
Hey Grinder sky, if you ever run out of ideas, i would love to see you run an old version of srb2, because you could use all the old glitches and tricks.
the only older version I can use right now is 2.1.25, but 2.0 and Final Demo are currently unavailable as you can't build them. Something to do with SDL1 and SDL2.
Two water fall bounces?
Guy bhoppin like its hl1 ☠☠☠
now do a all emeralds run
jokes aside this tas is rlly good
15:35 Bruh, you completed the stage before the second chorus could even start.
5% Sonic running
95% Sonic ball
it seems like theres a few optimizations you maybe could've made that might've saved you a few frames overall
for example, at 00:12, you jumped off of the final gfz1 slope at an angle, instead of jumping directly towards the exit sector; this also happens when you approach some other exit sectors, such as the DSZ2 exit sector
it's more understandable to do so for the ACZ1 goalpost in particular, however, since you don't wanna quarterstep past that exit sector
also, at 10:52, were there really no possible frames where you could've done a regular jump to switch rails instead of a normal rail swap jump?
furthermore, you may want to consult vibezturfz about making the 14:19-14:24 segment faster; iirc, he manages to go at the speed of thok off of the gravflipper in real time without having to go backwards to position himself first
and finally, you perhaps hadn't spindashed from as close as possible to the escape pod in BCZ3 when it came up
anyway, great TAS overall; I'm glad that I could watch it
at 00:12 I did it this way since it was faster than anything I've tried
at 10:52 there were no frames possible to perform a jump in my case, that's why I did a regular rail switch
at 14:19-14:24 I positioned myself a bit to the back and waited few frames before thokking because I didn't want to lose speed and also wanted to be able to jump off the gravity flipper, thus getting into the tube faster. Keep in mind I didn't have speed shoes on so I couldn't just thok instantly and then slow myself down to trigger the gravity flipper and then speed myself up to max speed again.
in BCZ3 I can assure you it didn't matter if I spindashed closer or not, what matters is when I can even enter the pod in the first place and I was close enough to not lose any speed whilst rolling into it.
you make good points
2:37 What? How?
magic
Hiiii.
I wanted to ask you if by chance you could find a bug to cross walls, there are times when doing a TAS or a speedrunner strange things are found.
You mean a hyperwall?
@@grindersky
Actually, any kind of structure, I'm trying to get Knuckles into Amy's route in Arid canyon 2, the one where you just use the hammer and go with a minecart.
I only find bugs in online mode, what I want is in standard mode.
Sorry, but I'm not someone that finds bugs for other people. Besides, SRB2 is mostly bug free in singleplayer.
Nice tas, what happened to the 200 emblems tas tho? Can't find it
Zenya deleted their channel
@@grindersky oh
please can you show us how to make a SRB2 TAS? i have been trying but its no use
what do u have a problem with?
@@grindersky the problem is that i don't even know how to start it some people try to help but it wont really work till i have a VISUAL example more like a tutorial i need a full tutorial on how to TAS SRB2
me and Zenya were in the process of making it but somehow it never got anywhere
I have written a "tutorial" on how to install it, it's in my discord: discord.gg/Q4bsyTZQHH
@@grindersky thank you
Are you using a different Sonic that can multithok? Or is it because of your timing?
it's vanilla Sonic, not a modded character.
@@grinderskyahhh I see, amazing speedrun!
thank you :)
What????????
gets yo tas