As I predicted before the game released., now we enter the phase where Bethesda will be charging for the basic features of a space game. Nickel and dime bounty hunting. Nickel and dime mining. Nickel and dime tourism and passenger missions. Nickel and dime the air you breathe if they could.
I understand mod creators getting paid for thier hard work, but official Bethesda mods that cost money for some quests and content? Dont like where this is going.
While I love having new ship modules, it's kinda disappointing that the "Ancient Mariner" creation has so little, and for 1000 credits! At the very least it should've came with a new cockpit that is 2 habs wide, so that you could design a ship around the 2x2 models that it came with.
Actually looking forward to Shattered Space. Its the kind of dark horrorish stuff I was wanting in Starfield. Feel like Starfield missed out on adding a lot of random darker/horror like missions that could be found in the depths of Space or on far out planets. I wonder if there will be a difference depending on whether you have Serpents Embrace or not...........
I’d be fully behind creations if they were verified by Bethesda which means they are able to be achievement friendly. I’m going to miss out on all this cool content 😢
It's one thing to sell one mission which feels like unfinished content that they're charging you to add back into the game. It's another to charge $12 AUD/$7 USD for what amounts to around 15 mins or so of gameplay. Multiply that out to the full cost of the original game and you see very quickly how much of a massive rip off it is. I think the mech in the June update video is wild and am curious to see if this is a mission specific thing or something that will actually be a core part of the game going forward.
I look at the way they did DLC and the Creation Club in FO4 and the Creations and I like this change, even if I don't like the price tags. NukaWorld and Far Harbor were obvious full sized DLCs, but ones like Wasteland Workshop wasn't with others falling somewhere in the middle. With this system, where smaller "DLCs" can be marketed separately, they're easier to skip if you're not interested.
@@LoneVaultWanderer I really hope it's something to do with UC vs Freestar, and faction quests related to it that are more actual military rather than Vanguard/Sys Def or Rangers.
7$ per each tracker bounty mission is still overcharge. This mentality of one of the CEO working for Activision who wanted to sell bullets for real money. Seems Bethesda tries this in more inderect way of selling quests. If we allow them to do that, I am affraid how next Fallout or The Elders Scrolls games will look like, but mostly (as I presume) they will be comprised of one short questline and bunch of quests that players have to buy through Creation Club.
I went for it since I already had 1000 credits + 500 that I never used for Skyrim, but that price is ridiculous for a single bounty. I will not buy anymore and will be looking for free ones. 3 Bounties for $7, I might consider it.
@@LoneVaultWandererdo you really agree with that? Cuz that comparison sounded incredibly stupid. A $7 quest is not equivalent to me. Trying to charge you for bullets in a video game. Like that comparison is just obviously not analogous. But if you agree, you agree seems weird to me but okay.
My thoughts on paid creations: If you don't want to buy it, don't buy it and just get the free community content. If you think something is overpriced, then you don't have to buy it. Some people may look at $7 and think "That's a decent price for some new armor and weapons and a quest." Others may think "That's ridiculous." The bottom line: you as they player get to decide if it's worth it to you. We don't need to pay for anything and the game is still great. There is about to be a ton of free content added too by modders. If independent creators make something awesome and want to charge a lot for it, that's their choice, and honestly if it's cool then I'm inclined to support them regardless of the fact that Bethesda makes some money off it too. It is what it is!
@@turtleboi1547 Mods should be free PERIOD. Modding community is non profit based... Thank God people arent all stupid and only the dummest people will pay for mods, but the fear is that it spreads to other titles. Nobody wants to pay for mods, I dont even want to pay for DLC's... When a game has a paid DLC like new world I stop playing it.
@@turtleboi1547you clearly havent been around long enough because mods have and should always be free and they were unanimously hated which is why it was originally removed but we're back for round 2 now. If you had to pay for Mods in dayz or arma for example those games would've died. I genuinely can't think of a single developer that tries to monetize Mods other than bethesda and that's why they get flamed so hard for it other than it being anti consumer friendly. It also puts console players in a really bad position if they want to play it modded because they obviously don't have access to nexus and are forced to go through bethesdas workshop. It gets even worse when you actually look at some of the mods $7 for an armor set $14 for some boxes to put in your ship etc.
@@BaldVulture87 Do you want mod developers to not be paid for their work? It depends on the quality of the mod but for a mod like The Forgotten City or Beyond Skyrim: Bruma? I'll pay a fair price. It's just that the current prices aren't fair.
@@turtleboi1547 Because people want to complain and to see this game fail. Pure and simple. There's tons of free mods since day 1. Each new update people will complain about this and that. Well, I am particularly happy that the game is thriving with new content (paid or not).
I don't understand where people get the idea that Bethesda would abandon the game! You're not the first one to say it but I just find it strange. I've never got that impression
@@MrMugilidae it's cool to say a developer might abandon a game. They see the UA-camrs do it as well who then make a silly face for the start of the video 😂 . Hate all these new videos about you shouldn't buy this. Or I played 100 hours so you don't have to. Or the videos about how a developer destroyed a game by updating it. And then the UA-camr shows that his profile with 50+ mods that he uninstalled doesn't want to work anymore 🙈🤣 .
Paid mods was inevitable and obvious plan they had. I don’t understand why everyone gets so upset over paid mods, if you don’t want it don’t buy it. It’s not like the best mods are paid mods. They usually are made according to Bethesda specs and always sub par at best. If you don’t want it, Don’t buy. Choice shouldn’t be a negative thing.
I feel like they need to work on adding more to planets overtime to make the game feel more alive instead of %10 of planets that are actually inhabited but imagine a full planet or atleast a dense planet with more points of interest
they did know there'd be a massive backlash they're not stupid, they'll walk this back (BGS developed macrotransaction quests) and then the 'paid mods' will be finally accepted as industry standard because 'bethesda walked back the worst part" If you want to support modders donate, at least that way they'll actually get more than some shitty royalty percentage
That mysterious item is a ritual dagger made from a skull of a pet that Varuun children raise and kill, to learn impermanence and their place in the natural order, you get one as a wedding gift from Va'Ruun lady
I’d like to see them add either a mod or update that adds a chance for kill moves for melee weapons and regular weapons like in most of their previous games. Not sure why they didn’t keep that concept cuz I feel like it would make combat a lot more enjoyable in my opinion.
I can’t wait to see the mods, the team I’m on has found some extremely awesome new systems within creation including material swap tools and animation editing which could see a lot of quest and other ascetic mods take full advantage of
Thank you for an awesome easy to understand and sorely needed intro video detailing some of most noteworthy features of the Creation Kit, mods, and the June update! Although I have viewed some of your usually critical but fair videos relating to Starfield (my current 24/7 video game), this time you have earned my subscription for your well researched, opinionated but justifiably fair, and informative video. Thank you for your time, efforts, and professional presenter’s skill - I do truly believe that your previous game community manager experience has honed your skill, more so than some of the other good but amateur You Tube content producers. I especially enjoyed your crystal clear Australian heavy accent-less linguistic delivery, so much easier for us Americans to understand, without the need for further effort, or being left perplexed and dumbfounded as to what you mates said. Please keep that Starfield content forthcoming! P.S. please make a vid soon of the best Xbox mod initial inaugural offerings and forthcoming ones as they are released. Yes I am one of the many, but usually overlooked by content producers, only an Xbox player (btw there are way more Starfield aficionados playing this game than PC players, as you probably already know).
Players love skins, outfits and unique weapons and will gladly pay for it, I'm sure there will be regular new content added to the game from time to time and these creation bundles aren't it. Starfield is going to be huge with so many ways to play it and personalize it, it's going to be great.
I still think Bethesda is focusing on the wrong gameplay loop here. What we need is a SPACE focused DLC. Give us more reasons to be in our ships. Remove some of the load screens and let us travel to other planets and features in a solar system. We need things to explore IN SPACE.
I disagree, Starfield is not a space sim. Starfield is an RPG set in space. I don't see people asking from the Outer worlds or Mass Effect to have more space travel.
@@Joseph-wh5of lol I wanna say, I’ve always thought what you just said but I wanna see what kinda insane arguments are made against you, who knows, maybe someone has a coherent argument
@@Joseph-wh5ofBut you don’t pilot The Normandy in Mass Effect. You do build and fly ships in Starfield, I think it’s reasonable to ask for more interaction in space, maybe huge asteroid caves like Star Wars, or fight huge satellites with turrets, kinda like that game called Chorus.
I enjoy the game and currently on my just went to the unity for a second time. I’m glad the release this update, but the price for that quest is too high. Great video and I had no clue it was released. Good video!
As the wife of a computer programmer, explain to me how this is a slap in the face. If you buy a meal at McDonald's, if you go back to McDonald's the next day, you aren't entitled to eat there for free because you bought a meal yesterday. Bethesda is a business. They need to make money. This whole attitude ticks me off. I'm a photographer and you wouldn't believe how many people expect me to take their portraits for free, rather than support a friend who has a business. You should support games that you love. Don't support games you don't.
Did you watch the update a lot of these creations aren’t Bethesdas it’s from actual modders they invented them to Bethesda to check it out. Things in life aren’t that deep. Bethesda made mills from the 20+ versions of Skyrim and people who love that game don’t complain. Breath bud
The main issue I have with the mods. Is that gamers have almost 0 self control and companies know this. The pricing is ridiculous for the content but I’m a negative thinker so I expect this to get worse.
Let me put it this way: not only I do not use any CC content in Skyrim and fo4, I even download mods to remove them from the game when theyre pushed onto me, like in skyrim ae and fo4 next gen update. I will, however, buy quality stuff from verified creators, like the great "echoes of the vale" in skyrim.
I hope they let more of the mods the achievement friendly. Especially since this came out before the new DLC which i'm sure we're gonna be wanting to get the achievements from there
While I agree that a season pass would be cheaper over all, alot of the content in season passes isn't things people often want. (like the workshop dlcs in fallout 4) Having official Expansions for small things can sometimes be burdensome on modding as well whenever you have a mod require a specific DLC in order to work. Placing these smaller 'dlcs' as creations gives people more control of what items they actually want to put their money towards which is the most direct form of feedback for content we can offer to a developer.
I seriously hope no one thinks Shattered Space or any other major DLC will be free. They did already say the premium edition with early access also included Shattered Space as part of the package. I would predict $20 to $30 USD, taking the inflation into account
Personally I think the complaints about paid mods are ridiculous. There are literally thousands of mods for free on the Nexus across Starfield, Skyrim and the various versions of Fallout so adding a few dozen high quality optional mods that you pay for doesn't seem like a big deal to me. Now as a disclaimer, I've played World of Warcraft with a monthly subscription fee for nearly 20 years so I'm used to the idea that my favorite hobby (gaming in general) has a revolving fee in exchange for frequent updates.
My theory for the “ethereal,” monster and player is something like a titanfall 2 power except Titan fall is time travel based. A new power will let you shift between 2 worlds for crazier exploration and creature
BGS, thank you for the update. I’m excited for all of this. But the currency in Creations should have an ability to be earned through gameplay. Especially if you purchased the premium addition. I 100% want modders taken care of. But don’t pass that cost to the most loyal Starfield fans, please. Catch a smile out there. o7
@@treb760 Yep, I got it too. Triggered the Trackers Alliance and both bounties activated. And that’s very cool. But going forward, it would be nice if game XP, jumping unity, achievements, or something like that provided regular influx of the currency. That way enjoying the game can access the same stuff that purchasing can. I don’t know, I may be wrong here. It just seems like that’s an easy way to reward folks for playing. Either way, enjoy sailing the blackest sea. o7
I’m disappointed Shattered Space isn’t a Starborn DLC That lore is way more interesting than House Varuun IMO Still, CK being released now is super hype, I can’t wait to see what the community comes up with.
I wouldn't rule out star born DLC in the future! Though, not sure if they want to lock DLC content to new game plus, assuming that's how you're thinking the DLC should play out
I wonder if the BGS ones were made as part of the staff's work time or made by BGS staff in their own time. In other words, if they were made by staff that wanted to be creators as well. But because they are staff, they get the BGS logo on their creations in return for not putting their names on them.
I've realized Starfields biggest flaw, is that once you've done EVERYTHING you've done everything and there's nothing to do but stuff you've done before. And for a game with a thousand planets but 90% of them are the same thing, just sucks. I'm hoping now that the Creation Kit is out, hopefully we get full on planet overhauls if not just sole objectives on just one planet to make it more life like and not having to go from loading screen to loading screen
I hope so, because I have the same edition. I don’t think we have to pay for it though because when I bought the premium edition it said “shattered space” was included. Let’s keep are fingers crossed. Take care and happy gaming.
I have no problems with paid mods, or with paid creations from the developer, as long as they're not things that should be part of the game, like fast travel or maps. But quests, outfits, weapon skins, etc, etc, sure, sell it.
What if...and just hear me out....what if the whole planet is an AI program and the Va’ruun have been inside a matrix type machine.....I just got the idea because towards the end of the trailer it looks like pods that you see in the Matrix films
WHY THE NEGATIVE SPIN Seriously this is no different than Fallout 4, yes there are paid mods but there are also FREE mods, which you know will be better anyway. Also can we acknowledge them raising mod cap from. 2GB to 100GB on console is mindblowing
Honestly it’s annoying af because it’s a damned if they do damned if they don’t situation. Like Bethesda could release high quality DLCs and you still would get gamers complaining about “lol this game is mid” But if they chose to abandon the game “see they don’t try at all” Like the constant comparing of Cyberpunk or BG3 really makes no sense to me. BG3 relies on dice rolls for about everything especially dialogue. Cyberpunk had awful driving, the brain dance segments and the combat is the only really redeemable part. Starfield at worst is a 7/10 game. It has a general solid foundation of fun but it just needs more polish in a few important areas.
Come on Lone. You can't honestly not know if future story DLC like Shattered Space will be included in the premium and deluxe editions of the game? They wont be.
I am overall very pleased with everything we just got for Starfield and Shattered Space looks good. One of the most exciting things about the DLC is that it showcases the fact that every one of the already existing planets that has nothing on it can be converted to it's own sub story with enough content to make it a full on story arc. I am also hoping that creators will be able to add content that goes into the "random pool" of curated content that can show up on a procedural planet. The possibilities are super exciting! As for Bethesda putting paid content into the creation club, this I am very mixed about. My big issue and why this makes me angry just for the moment is that the game shipped with too little exploration content as it was. So, it is my opinion that they have a lot of FREE content they need to add in the way of more variety of curated points of interest on the procedural planets before they start charging us for anything. If they had provided a significant expansion to the locations of interest system already, then I would be just fine with little addons from them here or there for a modest price or a nice hefty planet content "upgrade" for a bit more.
Bethesda has always had a huge problem with their game's money shops (Creation Club/Atom Shop/Creations, etc.) mostly due to a severe lack of understanding of PR & Marketing. My background is in PR & Marketing. Bethesda's usual practice is to charge the absolute highest amount that anyone would pay for an item. What someone who understands this would do is to instead charge the amount that the largest number of people will buy this at. Looking at the atrocious Atom Shop in Fallout 76, purchasing just one armor skin (which is simply a cosmetic and provides no other benefit) costs the equivalent of $18 US. Now just imagine if they were to charge something more like $10 US for this; yes, they would be making less per purchase, but they would have increased the number of purchases by several factors. I think the real problem at Bethesda is that they are using their money shops to train player that these items cost these large amounts and to not question it. In reality, these obscene prices only legitimize piracy for a larger and large group of players. But then again, Bethesda has made a career recently of shooting itself in the foot.
@@paulreynolds7103 the bootlicking is crazy. $7/quest line is robbery. I love Bethesda, but calling companies out for this BS is necessary, otherwise it only gets worse
Actually modded won’t fix it as the game has many core issues which plague the modding the community, got nothing to do with haters, the plugin issues are actually real
So one quest is now 7$, Starfield has about 186 quest. So they could have sold the base game for 1302$. But only sold the early access version for 100$ and the normal version for 70$, they are so generous xD
I’ve parked the game until things are patched and they add land vehicles. Really did feel like early access for me. So many crashes at my settlement and the shield bug made me rage quit. Look forward to playing a complete game this winter. Has so much potential in my opinion, hopefully
@doblad honestly, I don't really know. I haven't done the first one yet, but am planning to tonight. I am under the assumption that you would have to track the target instead of go here and there's the target, but I could be wrong. Obviously, I wasn't talking proper questline either, but I am seeing Bethesda call it a quest so I'm almost positive now that you are correct in saying one quest.
Idk i seem to be the only one that found the Fallout 4 creation stuff underwhelming and boring so i dont have high hopes for this tracker alliance quest. Like it is unbelievable that modders created a better Enclave questline than Bethesda did. America Rising Parts 1 and 2 were way better than what Bethesda gave us. I remember Bethesda's Enclave update being all hyped and then i seemed to do one quest in The Glowing Sea and then that was it. I was in total shock at how that was it. Then we have paid for bounties in the game when there's countless bounty boards. Lol.
Any one else really irritated they said "Improved Melee" and just added higher dmg numbers basically? Where are the counter-attacks or finishers from skyrim and fallout 4? Put them back in before you start telling me "Improved melee" when theres already a perk that does that already. Ass.
I believe the strategic direction for Xbox Games is to push people into their subscription model. This pay as you go 'Ala carte' offering along with a frequent update schedule is designed to force people into justifying a subscription.
Like, I think it's cool that you have paid mods, and I don't think at the same time, how to explain this properly, it would be interesting if the mods were free, but you have the opportunity to choose whether you want to donate to the creator or not, and it's not even a little cheap game currency
I think it was always $100, since it comes with the expansion does it not? Honestly, that is severely overpriced for Starfield which is a 5/10 at most as it stands right now. Better off waiting a year or two when it drops to $20-$30 bundled with the expansion, or get a key for cheap.
I'm not using mods. So the paying thing doesn't bother me a bit. Plushies I do want the plushies though 😂 . And I don't see why I should get the Creation Credits cheaper. I paid more for the DLC and being able to play early. You knew what the price was back then. No need to ask for more stuff now. Can't remember seeing that I was getting more free stuff in the future.
Hmm I think starfield needs more fundamental fixes to make the game more enjoyable. Adding more content of the same style and quality isnt reallly gonna improve the game much.
These are modes made by the community. Bethesda is adding free content and fixes through updates they haven't stopped. IDK what you mean about more fundamental fixes when it came out nowhere near broken. I have hundreds of hours on both Xbox and Steam each and have had lots of fun in game.
@@SuperSold1er98 I am talking about the way the game is stitched together that is generally lacking. I would have hoped that the first major piece content would add more reasons to actually use your spaceship, add more actual exploration and things like that.
@@XKathXgames I mean fixes to some of the flawed fundamental structures of the game. The way you barely use your spaceship for example. The spaceship builder is an impressive system and I am happy to see that we can finally decorate the interior with one of the recent updates, but, the game still lacks any real sense of exploration.
Who cares about paid mods but creation kit is out in the wild that is the biggest take away. for me at least. But shattered space left me with more questions than anything. it didn't really explain anything.
i cant even enjoy the game at the moment, since installing a few mods (most of which are all official verified mods) my game saves just crash when i load them and it sends me to the xbox dashboard. It goes like this; 1.) i load save on ship, 2.) i then leave ship and do shit, 3.) i make a save after i do stuff, 4.) do some more stuff and make another save, 5.) quit game, load save and it crashes. So basically i have to constantly load back to this one save on my ship that for some reason always works, but subscequent saves will inevitably crash and i have no idea why
i still have to try this update. can anyone exaplin, when the say "new locations" in game.,,, are these more new random locations or are thay new fixed locations for specific quests?
Anyone else have the issue of your character staying invisible when using chameleon pieces? I end up having to save and reload my game to fix every time. Gets annoying ya know. Wish they would fix that.
I play Bethesda games and as such i'm familiar with that company's greed. I'm enjoying 76 and i've spent a fair bit in the atom store, but it's not going to work on me with regard to Starfield as i still regret the money i spent on the base game.
Please add drop in/out coop to Starfield. I'm still stuck playing Fallout 76 because it has coop but would prefer modded coop on my own server or game. :)
@@LoneVaultWanderer geoff keighley posted on social media a screenshot of his xbox dashboard before the summer games fest, which had an ad for starfield saying add ons are available now, starfield didn't have any add ons at the time, those add ons ended up being the creations currency that you buy for the mods
My opinion is that paid mods, whether by BGS or a independent creator, should be worth their price. For $7 the Vulture should be a series of at least 4 quests, new gear (it has a few), a unique player home, and a unique spaceship! Some are free, like the observatory, while others are even more overpriced, 10 dollars for the mariners ship modules...what? The asteroid mining mod looks interesting, right now its not worth 5 dollars (maybe 1 or 2), but if the author gets all the stuff they promise is coming out, then I will strongly consider picking it up as it will add new gameplay to my Starfield experience.
There might be more, if you listen to the interview on the june update they said something about adding more and I am sure if you bought the dlc already you will get thoes tracker quest too. Which will be awesome. I could be wrong but I don't believe so.
@@jmangames5562 If paying for the Vulture mini-dlc meant unlocking all of the bounty hunter missions going forward THEN it might be worth its current price. Unless the mod adds gameplay options, like the asteroid mining mod I mentioned, then it kind of comes down to, $$$ for a one time (per playthrough) of 1-2 hours of entertainment.
@@mrfishsticks266 Agreed. Now if had some missions like a repeatable ramen delivery quest that could lead to a murder mystery, in other words something that adds content and gameplay, then it might be worth paying for it. Cosmetic only mods have a much higher bar to reach "this is worth my money." An example of that is TG's luxury homes. If I wanted to create a Skyrim style outpost then I would pick that up.
Seriously finally mods and no mod for the ugly as f NPCs. I’m looking for the better crowd citizens but not even paid available. Bruh I swear they want us to suffer.
I dont mind paying for Elianora's stuff, she always makes quality mods. I use her homes in every Bethesda game, lol. Lady has talent.
I knew this would happen.
Can't wait for them water down their later games more and more till it's a gray mud.
As I predicted before the game released., now we enter the phase where Bethesda will be charging for the basic features of a space game. Nickel and dime bounty hunting. Nickel and dime mining. Nickel and dime tourism and passenger missions. Nickel and dime the air you breathe if they could.
Sure you’re right❗️ on bro.
Pay more for an already overpriced game...nope!
It has been officially confirmed that’s not happening
Hopefully, there is some UC dlc in the future, I enjoyed the quest line
Same - my favourite questline
I understand mod creators getting paid for thier hard work, but official Bethesda mods that cost money for some quests and content? Dont like where this is going.
Here’s the deal…don’t buy them and then price will go down OR they will make very good mods that are worth the $
While I love having new ship modules, it's kinda disappointing that the "Ancient Mariner" creation has so little, and for 1000 credits! At the very least it should've came with a new cockpit that is 2 habs wide, so that you could design a ship around the 2x2 models that it came with.
Nexus mods has tons of ship modules...
@@BaldVulture87 I’m talking specifically about this creation though…
yeah, that's really unfortunate
Yep its a rip off and has little content, don't buy it!
@@Starfield-GuyCan you say that to yourself?
*Cough* Creations are Microtransactions *Cough* I don't like those sorts of things in single player games.
Actually looking forward to Shattered Space. Its the kind of dark horrorish stuff I was wanting in Starfield. Feel like Starfield missed out on adding a lot of random darker/horror like missions that could be found in the depths of Space or on far out planets.
I wonder if there will be a difference depending on whether you have Serpents Embrace or not...........
I feel like I was watching a Skyrim content mod when watching this :)
I’d be fully behind creations if they were verified by Bethesda which means they are able to be achievement friendly. I’m going to miss out on all this cool content 😢
Exactly
It's one thing to sell one mission which feels like unfinished content that they're charging you to add back into the game. It's another to charge $12 AUD/$7 USD for what amounts to around 15 mins or so of gameplay. Multiply that out to the full cost of the original game and you see very quickly how much of a massive rip off it is.
I think the mech in the June update video is wild and am curious to see if this is a mission specific thing or something that will actually be a core part of the game going forward.
You put it into stronger words lol but I do agree, especially if the content is that short
Sad that so many people will happily pay more for so little quality.
I look at the way they did DLC and the Creation Club in FO4 and the Creations and I like this change, even if I don't like the price tags. NukaWorld and Far Harbor were obvious full sized DLCs, but ones like Wasteland Workshop wasn't with others falling somewhere in the middle. With this system, where smaller "DLCs" can be marketed separately, they're easier to skip if you're not interested.
I like that they chose to focus on House Va'ruun, It was the perfect choice
Yup I agree. We definitely needed to see more about them! Where to after this is the next big question...
@@LoneVaultWanderer I really hope it's something to do with UC vs Freestar, and faction quests related to it that are more actual military rather than Vanguard/Sys Def or Rangers.
Next should be neon and more of the criminal underworld
Feels like they cut any House Varuun stuff out of the main game…. Just to put it in the expansion as DLC…. just how it’s coming off to me
7$ per each tracker bounty mission is still overcharge. This mentality of one of the CEO working for Activision who wanted to sell bullets for real money. Seems Bethesda tries this in more inderect way of selling quests. If we allow them to do that, I am affraid how next Fallout or The Elders Scrolls games will look like, but mostly (as I presume) they will be comprised of one short questline and bunch of quests that players have to buy through Creation Club.
Agreed.
The thing about it is that modders should eventually make much better bounty missions for free. So i don't really mind scrolling by the paid stuff.
I went for it since I already had 1000 credits + 500 that I never used for Skyrim, but that price is ridiculous for a single bounty.
I will not buy anymore and will be looking for free ones. 3 Bounties for $7, I might consider it.
@@LoneVaultWandererdo you really agree with that? Cuz that comparison sounded incredibly stupid. A $7 quest is not equivalent to me. Trying to charge you for bullets in a video game. Like that comparison is just obviously not analogous. But if you agree, you agree seems weird to me but okay.
Someone will put it up on youtube, and we can watch it for free.
I’d just like to thank BGS for giving out the free content and the opportunity to purchase more.
Expansion artstyle is so good, I wish base game had that level impact visually.
Some of the planets in the base game are pretty nice but this is next level
It reminds me too much of Destiny, doesn’t fit with the NASA-Punk style.
My thoughts on paid creations: If you don't want to buy it, don't buy it and just get the free community content. If you think something is overpriced, then you don't have to buy it. Some people may look at $7 and think "That's a decent price for some new armor and weapons and a quest." Others may think "That's ridiculous." The bottom line: you as they player get to decide if it's worth it to you. We don't need to pay for anything and the game is still great. There is about to be a ton of free content added too by modders. If independent creators make something awesome and want to charge a lot for it, that's their choice, and honestly if it's cool then I'm inclined to support them regardless of the fact that Bethesda makes some money off it too. It is what it is!
I have no idea why everyone is freaking out paid mods were always an option for Skyrim and fallout 4 but there’s always a huge amount of free mods
@@turtleboi1547 Mods should be free PERIOD. Modding community is non profit based... Thank God people arent all stupid and only the dummest people will pay for mods, but the fear is that it spreads to other titles. Nobody wants to pay for mods, I dont even want to pay for DLC's... When a game has a paid DLC like new world I stop playing it.
@@turtleboi1547you clearly havent been around long enough because mods have and should always be free and they were unanimously hated which is why it was originally removed but we're back for round 2 now. If you had to pay for Mods in dayz or arma for example those games would've died. I genuinely can't think of a single developer that tries to monetize Mods other than bethesda and that's why they get flamed so hard for it other than it being anti consumer friendly. It also puts console players in a really bad position if they want to play it modded because they obviously don't have access to nexus and are forced to go through bethesdas workshop. It gets even worse when you actually look at some of the mods $7 for an armor set $14 for some boxes to put in your ship etc.
@@BaldVulture87 Do you want mod developers to not be paid for their work? It depends on the quality of the mod but for a mod like The Forgotten City or Beyond Skyrim: Bruma? I'll pay a fair price. It's just that the current prices aren't fair.
@@turtleboi1547 Because people want to complain and to see this game fail. Pure and simple. There's tons of free mods since day 1. Each new update people will complain about this and that. Well, I am particularly happy that the game is thriving with new content (paid or not).
I was worried Bethesda would give up on the game, I’m so glad they didn’t - I enjoy Starfield and it’s getting better.
Hell yeah. It's definitely getting better. I'm thinking about finally kicking off my second proper playthrough
They are all in on Starfield.
I don't understand where people get the idea that Bethesda would abandon the game!
You're not the first one to say it but I just find it strange.
I've never got that impression
@@MrMugilidae it's cool to say a developer might abandon a game.
They see the UA-camrs do it as well who then make a silly face for the start of the video 😂 .
Hate all these new videos about you shouldn't buy this. Or I played 100 hours so you don't have to.
Or the videos about how a developer destroyed a game by updating it. And then the UA-camr shows that his profile with 50+ mods that he uninstalled doesn't want to work anymore 🙈🤣 .
That’s Bethesda games get better later
Cant wait for the inevitable starwars/mass effect overhaul mods
Paid mods was inevitable and obvious plan they had. I don’t understand why everyone gets so upset over paid mods, if you don’t want it don’t buy it. It’s not like the best mods are paid mods. They usually are made according to Bethesda specs and always sub par at best. If you don’t want it, Don’t buy. Choice shouldn’t be a negative thing.
At least we got 99gb of mod space which is the biggest ever for console
I know, that was very generous of them. I am thankful for that
I can't wait to see what all the talented modders can do.
I know, same here. Especially with this engine
I feel like they need to work on adding more to planets overtime to make the game feel more alive instead of %10 of planets that are actually inhabited but imagine a full planet or atleast a dense planet with more points of interest
they did know there'd be a massive backlash they're not stupid, they'll walk this back (BGS developed macrotransaction quests) and then the 'paid mods' will be finally accepted as industry standard because 'bethesda walked back the worst part"
If you want to support modders donate, at least that way they'll actually get more than some shitty royalty percentage
Glad to see Trainwiz is back for Starfield. Can't wait to see what he's cooking up!
That mysterious item is a ritual dagger made from a skull of a pet that Varuun children raise and kill, to learn impermanence and their place in the natural order, you get one as a wedding gift from Va'Ruun lady
I wonder if our experience will be different if our character worships the great serpent, or is married to andredria
Yall think starfield will eventually have great free mods like fo4?
I highly recommend community patch mod for Starfield on Xbox
Maybe it'll get even better now!
"explore a new planet"..., this is why we need more big DLCs
definitely
You'll get the opportunity. I have a team that will be working on 'expansion' sized mods.. and we won't be charging a ton of money for them
I'm so excited to jump back into this game! The expansion looks fantastic!
Still waiting for moon buggies.
Vehicles are coming :)
$20 mod probably lmao
Only Bethesda can release broken old games and then let the community fix them and, on top of that, monetize even more.
please keep crying, it's very entertaining to watch
@@Kris.G on the contrary, I find all of it very entertaining
@@Kris.Gwell that doesn’t make you right 😂
I’d like to see them add either a mod or update that adds a chance for kill moves for melee weapons and regular weapons like in most of their previous games.
Not sure why they didn’t keep that concept cuz I feel like it would make combat a lot more enjoyable in my opinion.
There is a mod on Nexus that "Disables the Creations/Creation Club button in the Main and Pause menus."
I can’t wait to see the mods, the team I’m on has found some extremely awesome new systems within creation including material swap tools and animation editing which could see a lot of quest and other ascetic mods take full advantage of
Thank you for an awesome easy to understand and sorely needed intro video detailing some of most noteworthy features of the Creation Kit, mods, and the June update!
Although I have viewed some of your usually critical but fair videos relating to Starfield (my current 24/7 video game), this time you have earned my subscription for your well researched, opinionated but justifiably fair, and informative video. Thank you for your time, efforts, and professional presenter’s skill - I do truly believe that your previous game community manager experience has honed your skill, more so than some of the other good but amateur You Tube content producers. I especially enjoyed your crystal clear Australian heavy accent-less linguistic delivery, so much easier for us Americans to understand, without the need for further effort, or being left perplexed and dumbfounded as to what you mates said.
Please keep that Starfield content forthcoming!
P.S. please make a vid soon of the best Xbox mod initial inaugural offerings and forthcoming ones as they are released. Yes I am one of the many, but usually overlooked by content producers, only an Xbox player (btw there are way more Starfield aficionados playing this game than PC players, as you probably already know).
Wow thank you so much for the kind comment mate! This has made my day. I really appreciate your subscription :)
👍 my pleasure cause you certainly brought your ‘A’ game presentation in this video. Kudos to you!
Players love skins, outfits and unique weapons and will gladly pay for it, I'm sure there will be regular new content added to the game from time to time and these creation bundles aren't it. Starfield is going to be huge with so many ways to play it and personalize it, it's going to be great.
exactly, hopefully we see a 2nd & 3rd story DLC! (each with a g huge new area to explore!!)
I still think Bethesda is focusing on the wrong gameplay loop here. What we need is a SPACE focused DLC. Give us more reasons to be in our ships. Remove some of the load screens and let us travel to other planets and features in a solar system. We need things to explore IN SPACE.
That probably would require a significant change in how space travel works and they might not be able to justify the time/money 😔
I disagree, Starfield is not a space sim. Starfield is an RPG set in space. I don't see people asking from the Outer worlds or Mass Effect to have more space travel.
@@Joseph-wh5of lol I wanna say, I’ve always thought what you just said but I wanna see what kinda insane arguments are made against you, who knows, maybe someone has a coherent argument
@@Joseph-wh5ofBut you don’t pilot The Normandy in Mass Effect. You do build and fly ships in Starfield, I think it’s reasonable to ask for more interaction in space, maybe huge asteroid caves like Star Wars, or fight huge satellites with turrets, kinda like that game called Chorus.
I enjoy the game and currently on my just went to the unity for a second time.
I’m glad the release this update, but the price for that quest is too high. Great video and I had no clue it was released. Good video!
Right
Bethesda charging for their own creations is a slap in the face
As the wife of a computer programmer, explain to me how this is a slap in the face. If you buy a meal at McDonald's, if you go back to McDonald's the next day, you aren't entitled to eat there for free because you bought a meal yesterday. Bethesda is a business. They need to make money. This whole attitude ticks me off. I'm a photographer and you wouldn't believe how many people expect me to take their portraits for free, rather than support a friend who has a business. You should support games that you love. Don't support games you don't.
Did you watch the update a lot of these creations aren’t Bethesdas it’s from actual modders they invented them to Bethesda to check it out. Things in life aren’t that deep. Bethesda made mills from the 20+ versions of Skyrim and people who love that game don’t complain. Breath bud
Some of BGS own creations are free, they are not charging for all of them...
@@elizabethhinely6167Oh yeah? Why I need to pay to put a digital plushie in my base? Explain me this
@@chadtice2884Greedy modders tbh
The main issue I have with the mods. Is that gamers have almost 0 self control and companies know this. The pricing is ridiculous for the content but I’m a negative thinker so I expect this to get worse.
Let me put it this way: not only I do not use any CC content in Skyrim and fo4, I even download mods to remove them from the game when theyre pushed onto me, like in skyrim ae and fo4 next gen update. I will, however, buy quality stuff from verified creators, like the great "echoes of the vale" in skyrim.
I haven’t read the comments but this is the 1st time I’ve seen Lone W. Use a teleprompter during the whole video.
I hope they let more of the mods the achievement friendly. Especially since this came out before the new DLC which i'm sure we're gonna be wanting to get the achievements from there
While I agree that a season pass would be cheaper over all, alot of the content in season passes isn't things people often want. (like the workshop dlcs in fallout 4) Having official Expansions for small things can sometimes be burdensome on modding as well whenever you have a mod require a specific DLC in order to work. Placing these smaller 'dlcs' as creations gives people more control of what items they actually want to put their money towards which is the most direct form of feedback for content we can offer to a developer.
I seriously hope no one thinks Shattered Space or any other major DLC will be free. They did already say the premium edition with early access also included Shattered Space as part of the package. I would predict $20 to $30 USD, taking the inflation into account
Yup
Personally I think the complaints about paid mods are ridiculous. There are literally thousands of mods for free on the Nexus across Starfield, Skyrim and the various versions of Fallout so adding a few dozen high quality optional mods that you pay for doesn't seem like a big deal to me. Now as a disclaimer, I've played World of Warcraft with a monthly subscription fee for nearly 20 years so I'm used to the idea that my favorite hobby (gaming in general) has a revolving fee in exchange for frequent updates.
My theory for the “ethereal,” monster and player is something like a titanfall 2 power except Titan fall is time travel based. A new power will let you shift between 2 worlds for crazier exploration and creature
BGS, thank you for the update. I’m excited for all of this. But the currency in Creations should have an ability to be earned through gameplay. Especially if you purchased the premium addition. I 100% want modders taken care of. But don’t pass that cost to the most loyal Starfield fans, please. Catch a smile out there. o7
I bought Premium and they gave us some currency because of that.
@@treb760 Yep, I got it too. Triggered the Trackers Alliance and both bounties activated. And that’s very cool. But going forward, it would be nice if game XP, jumping unity, achievements, or something like that provided regular influx of the currency. That way enjoying the game can access the same stuff that purchasing can. I don’t know, I may be wrong here. It just seems like that’s an easy way to reward folks for playing. Either way, enjoy sailing the blackest sea. o7
Interesting , Thank You. Sadly from what I can tell if you have Creation Club NO more achevements . Happy gaming
They should make another colony war so we can see those giant war machines fight.😊
I’m disappointed Shattered Space isn’t a Starborn DLC
That lore is way more interesting than House Varuun IMO
Still, CK being released now is super hype, I can’t wait to see what the community comes up with.
I wouldn't rule out star born DLC in the future! Though, not sure if they want to lock DLC content to new game plus, assuming that's how you're thinking the DLC should play out
Need a building dlc to build our own settlements on any planets it's what I desperately want
I wonder if the BGS ones were made as part of the staff's work time or made by BGS staff in their own time. In other words, if they were made by staff that wanted to be creators as well. But because they are staff, they get the BGS logo on their creations in return for not putting their names on them.
I hope we get a lightsaber mod and weather mod soon :C
I downloading it again after months.
Let’s get it‼️
you can see the best home/settlement modder for skyrim and fallout 4 Elianora at 7:18 I cant wait to see her mods for this game
She's fantastic
Yes, i'm waiting for her stuff too
far from best imo.
Best...I mean, I don't know about that.
I've realized Starfields biggest flaw, is that once you've done EVERYTHING you've done everything and there's nothing to do but stuff you've done before. And for a game with a thousand planets but 90% of them are the same thing, just sucks. I'm hoping now that the Creation Kit is out, hopefully we get full on planet overhauls if not just sole objectives on just one planet to make it more life like and not having to go from loading screen to loading screen
i think all Modders should get paid for their work.
Nice; I have the digital premium, so does that mean I dont have to pay for Shattered Space ??
I hope so, because I have the same edition. I don’t think we have to pay for it though because when I bought the premium edition it said “shattered space” was included. Let’s keep are fingers crossed. Take care and happy gaming.
I have no problems with paid mods, or with paid creations from the developer, as long as they're not things that should be part of the game, like fast travel or maps. But quests, outfits, weapon skins, etc, etc, sure, sell it.
What if...and just hear me out....what if the whole planet is an AI program and the Va’ruun have been inside a matrix type machine.....I just got the idea because towards the end of the trailer it looks like pods that you see in the Matrix films
I like it. Matrix is so damn good man haha
You may be on to something with this.
I got the 45 now i have no sound bug be warned
WHY THE NEGATIVE SPIN
Seriously this is no different than Fallout 4, yes there are paid mods but there are also FREE mods, which you know will be better anyway.
Also can we acknowledge them raising mod cap from. 2GB to 100GB on console is mindblowing
Honestly it’s annoying af because it’s a damned if they do damned if they don’t situation.
Like Bethesda could release high quality DLCs and you still would get gamers complaining about “lol this game is mid”
But if they chose to abandon the game “see they don’t try at all”
Like the constant comparing of Cyberpunk or BG3 really makes no sense to me.
BG3 relies on dice rolls for about everything especially dialogue.
Cyberpunk had awful driving, the brain dance segments and the combat is the only really redeemable part.
Starfield at worst is a 7/10 game. It has a general solid foundation of fun but it just needs more polish in a few important areas.
What mod raising cap? Since when did they added more than 2 gbs for fallout 4?
Come on Lone. You can't honestly not know if future story DLC like Shattered Space will be included in the premium and deluxe editions of the game? They wont be.
I am overall very pleased with everything we just got for Starfield and Shattered Space looks good. One of the most exciting things about the DLC is that it showcases the fact that every one of the already existing planets that has nothing on it can be converted to it's own sub story with enough content to make it a full on story arc. I am also hoping that creators will be able to add content that goes into the "random pool" of curated content that can show up on a procedural planet. The possibilities are super exciting!
As for Bethesda putting paid content into the creation club, this I am very mixed about. My big issue and why this makes me angry just for the moment is that the game shipped with too little exploration content as it was. So, it is my opinion that they have a lot of FREE content they need to add in the way of more variety of curated points of interest on the procedural planets before they start charging us for anything. If they had provided a significant expansion to the locations of interest system already, then I would be just fine with little addons from them here or there for a modest price or a nice hefty planet content "upgrade" for a bit more.
Hopefully it’s good because the base game is fairly lackluster
I had my fun with it. Thought it was a pretty chill game
@LoneVaultWanderer Same here, it felt like Morrowind and Daggerfall.
@@LoneVaultWanderer the main draw to Bethesda game for me is the exploration and it just didn’t have it for me
Bethesda has always had a huge problem with their game's money shops (Creation Club/Atom Shop/Creations, etc.) mostly due to a severe lack of understanding of PR & Marketing. My background is in PR & Marketing. Bethesda's usual practice is to charge the absolute highest amount that anyone would pay for an item. What someone who understands this would do is to instead charge the amount that the largest number of people will buy this at. Looking at the atrocious Atom Shop in Fallout 76, purchasing just one armor skin (which is simply a cosmetic and provides no other benefit) costs the equivalent of $18 US. Now just imagine if they were to charge something more like $10 US for this; yes, they would be making less per purchase, but they would have increased the number of purchases by several factors. I think the real problem at Bethesda is that they are using their money shops to train player that these items cost these large amounts and to not question it. In reality, these obscene prices only legitimize piracy for a larger and large group of players. But then again, Bethesda has made a career recently of shooting itself in the foot.
I haven’t gotten around to downloading this update yet, but
has any of “free community
Nexus mods” been ported over to XBOX?
Not really. Theres random things in there but nothing special imo. Shits gross.
That’s what I’m waiting for as well, for nexus to make their splash
Hopefully you don’t have to pay for the land vehicles.
kinda feels like bethesda has gone from "modders will fix it" to "players will pay for it"
The self fellatio from Bethesda haters is Hilarious😂...move on already!🤣
@@paulreynolds7103 the bootlicking is crazy. $7/quest line is robbery. I love Bethesda, but calling companies out for this BS is necessary, otherwise it only gets worse
Kinda feels like they have opened the game up to modders to fix things
Actually modded won’t fix it as the game has many core issues which plague the modding the community, got nothing to do with haters, the plugin issues are actually real
@@SubiKinubi
What are the Plug-in issues?
So we have creations right now on xbox? I havnt played in a few months
That's right!
Wow awesome man thanks for the video i missed the show case so i wouldn't have known thank you man!@LoneVaultWanderer
So one quest is now 7$, Starfield has about 186 quest. So they could have sold the base game for 1302$. But only sold the early access version for 100$ and the normal version for 70$, they are so generous xD
I’ve parked the game until things are patched and they add land vehicles. Really did feel like early access for me. So many crashes at my settlement and the shield bug made me rage quit. Look forward to playing a complete game this winter. Has so much potential in my opinion, hopefully
Questline...not 1 quest
@@jvazacas that 700 credits Starfield Trackers Alliance: The Vulture, is one quest, or am i mistaken? someone played it in about 15 min.
@doblad honestly, I don't really know. I haven't done the first one yet, but am planning to tonight. I am under the assumption that you would have to track the target instead of go here and there's the target, but I could be wrong. Obviously, I wasn't talking proper questline either, but I am seeing Bethesda call it a quest so I'm almost positive now that you are correct in saying one quest.
@@jvazacasit’s one quest
Idk i seem to be the only one that found the Fallout 4 creation stuff underwhelming and boring so i dont have high hopes for this tracker alliance quest. Like it is unbelievable that modders created a better Enclave questline than Bethesda did. America Rising Parts 1 and 2 were way better than what Bethesda gave us. I remember Bethesda's Enclave update being all hyped and then i seemed to do one quest in The Glowing Sea and then that was it. I was in total shock at how that was it. Then we have paid for bounties in the game when there's countless bounty boards. Lol.
Any one else really irritated they said "Improved Melee" and just added higher dmg numbers basically? Where are the counter-attacks or finishers from skyrim and fallout 4? Put them back in before you start telling me "Improved melee" when theres already a perk that does that already. Ass.
I believe the strategic direction for Xbox Games is to push people into their subscription model. This pay as you go 'Ala carte' offering along with a frequent update schedule is designed to force people into justifying a subscription.
$7 bucks for a quest is a fuckin insult!
Wait aren't you the guy who does the podcast with Bobby knuckles?
Lmao yup
Like, I think it's cool that you have paid mods, and I don't think at the same time, how to explain this properly, it would be interesting if the mods were free, but you have the opportunity to choose whether you want to donate to the creator or not, and it's not even a little cheap game currency
Did they also increase the price of the premium edition secretly it's 100 dollars was it always 100 dollars
I think it was always $100, since it comes with the expansion does it not? Honestly, that is severely overpriced for Starfield which is a 5/10 at most as it stands right now. Better off waiting a year or two when it drops to $20-$30 bundled with the expansion, or get a key for cheap.
Yea it’s always been $100 dollars, I got it on discount ($80) when they had the pre orders rolling out.
the creatures are looking like Skyrim creatures
I'm not using mods. So the paying thing doesn't bother me a bit.
Plushies I do want the plushies though 😂 .
And I don't see why I should get the Creation Credits cheaper. I paid more for the DLC and being able to play early. You knew what the price was back then. No need to ask for more stuff now. Can't remember seeing that I was getting more free stuff in the future.
Hmm I think starfield needs more fundamental fixes to make the game more enjoyable. Adding more content of the same style and quality isnt reallly gonna improve the game much.
I’ve seen this a couple times and I don’t understand this I have over 100 hours and I’ve experience some bugs but very few and none game breaking
These are modes made by the community. Bethesda is adding free content and fixes through updates they haven't stopped. IDK what you mean about more fundamental fixes when it came out nowhere near broken. I have hundreds of hours on both Xbox and Steam each and have had lots of fun in game.
@@SuperSold1er98 I am talking about the way the game is stitched together that is generally lacking.
I would have hoped that the first major piece content would add more reasons to actually use your spaceship, add more actual exploration and things like that.
@@XKathXgames I mean fixes to some of the flawed fundamental structures of the game. The way you barely use your spaceship for example.
The spaceship builder is an impressive system and I am happy to see that we can finally decorate the interior with one of the recent updates, but, the game still lacks any real sense of exploration.
Who cares about paid mods but creation kit is out in the wild that is the biggest take away. for me at least. But shattered space left me with more questions than anything. it didn't really explain anything.
10:45 how are you gonna use this bit of footage and not talk about it
only current "continue" Xbox save is intact, after getting mods on Xbox -__-" (all other save files are gone T_T)
Yea I noticed that as well, what is that about? I am thankful they didn’t delete my save file though that they left behind for me
Does the bounty hunting creation disable achievements?
I don't believe so
@@LoneVaultWanderer I heard it does
i cant even enjoy the game at the moment, since installing a few mods (most of which are all official verified mods) my game saves just crash when i load them and it sends me to the xbox dashboard. It goes like this; 1.) i load save on ship, 2.) i then leave ship and do shit, 3.) i make a save after i do stuff, 4.) do some more stuff and make another save, 5.) quit game, load save and it crashes. So basically i have to constantly load back to this one save on my ship that for some reason always works, but subscequent saves will inevitably crash and i have no idea why
i still have to try this update. can anyone exaplin, when the say "new locations" in game.,,, are these more new random locations or are thay new fixed locations for specific quests?
Anyone else have the issue of your character staying invisible when using chameleon pieces?
I end up having to save and reload my game to fix every time. Gets annoying ya know. Wish they would fix that.
Does that mean I can take my wife to her home that she thought she could never go back to. 🤔
I play Bethesda games and as such i'm familiar with that company's greed. I'm enjoying 76 and i've spent a fair bit in the atom store, but it's not going to work on me with regard to Starfield as i still regret the money i spent on the base game.
Then stop playing
Please add drop in/out coop to Starfield. I'm still stuck playing Fallout 76 because it has coop but would prefer modded coop on my own server or game. :)
geoff knew what he was doing lmaooo
What you mean?
@@LoneVaultWanderer geoff keighley posted on social media a screenshot of his xbox dashboard before the summer games fest, which had an ad for starfield saying add ons are available now, starfield didn't have any add ons at the time, those add ons ended up being the creations currency that you buy for the mods
I'm NOT paying for anything else!!
😂😅 I hear you
My opinion is that paid mods, whether by BGS or a independent creator, should be worth their price. For $7 the Vulture should be a series of at least 4 quests, new gear (it has a few), a unique player home, and a unique spaceship! Some are free, like the observatory, while others are even more overpriced, 10 dollars for the mariners ship modules...what? The asteroid mining mod looks interesting, right now its not worth 5 dollars (maybe 1 or 2), but if the author gets all the stuff they promise is coming out, then I will strongly consider picking it up as it will add new gameplay to my Starfield experience.
There might be more, if you listen to the interview on the june update they said something about adding more and I am sure if you bought the dlc already you will get thoes tracker quest too. Which will be awesome. I could be wrong but I don't believe so.
Exactly
@@jmangames5562 If paying for the Vulture mini-dlc meant unlocking all of the bounty hunter missions going forward THEN it might be worth its current price. Unless the mod adds gameplay options, like the asteroid mining mod I mentioned, then it kind of comes down to, $$$ for a one time (per playthrough) of 1-2 hours of entertainment.
Okay, I 'm gonna pay to add a ramen shop in Neon... great idea. But no
@@mrfishsticks266 Agreed. Now if had some missions like a repeatable ramen delivery quest that could lead to a murder mystery, in other words something that adds content and gameplay, then it might be worth paying for it. Cosmetic only mods have a much higher bar to reach "this is worth my money." An example of that is TG's luxury homes. If I wanted to create a Skyrim style outpost then I would pick that up.
Seriously finally mods and no mod for the ugly as f NPCs. I’m looking for the better crowd citizens but not even paid available. Bruh I swear they want us to suffer.
I’m excited af. Just hope that the extra missions don’t become overpriced.
Me too and they will in due time
People quit whining about paid mods it's not like the good shit's going to be on their the good shit is going to be free
Exactly
Can we get new ship parts please? Ship building is like 50% of the game for me