Extending Materials in Bevy 0.12: The MaterialExtension trait

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 5

  • @reshen
    @reshen Рік тому +3

    Hey Chris, I find your videos so helpful, thank you! I’d love to see a video guide/update to your dev environment setup for wgsl development with bevy 0.12. At any rate, awesome work!

    • @chrisbiscardi
      @chrisbiscardi  Рік тому +1

      Glad you're enjoying the videos! Unfortunately for Bevy 0.12 the import syntax changed to align with Rust's import syntax and wgsl-analyzer, the tool I've used in the past, might need some work to update (according to github.com/wgsl-analyzer/wgsl-analyzer/issues/88). I'll keep this on my list to make once it gets worked out though!

  • @StaryGamingEditz
    @StaryGamingEditz 10 місяців тому +2

    Very insightful! Thank you!

  • @王建海
    @王建海 Рік тому

    how to use in gltf

  • @precious_snowflake_xl
    @precious_snowflake_xl Рік тому

    Very cool