18:32 right, so...the reason why Victor's shot was so weak there is because in Galaxy, it actually counts the player elements if you use a neutral move against someone you naturally have the disadvantage against. Like there, even though Victor used an earth move it was still weaker than it should be because Mark had the elemental advantage. Same thing happened when using White Breath: even though the move had the advantage, because Victor was fire it was still weaker and Mark still got the advantage buff. There are times where this precedence changes ie if there's 3 different elements at play (Take Lotus from Despairadoes being an earth kerper with Vritra, the fire spirit that has Gigabite Geyser, the wind move. The element that takes precedence there does seem to be the wind move so wood would have the advantage there, not wind or earth). It's a bit weird.
I love the idea of slow progression. Like every episode you add 1 or 2 things to the characters based on what was the problem last time (in this case upping Simeon’s kick and mixmimaxinv Terry just to be a little closer, and even swapping Bailong’s mixmax). I also like how this, like the other lv 99 series, is something I can get super passionate about, such as Simeon missing the ball towards the end right in front of the goal and my response immediately was “Simeon Why?! Why Now?!” Before he immediately proved me wrong and shot Mortal Smash for 35 hundred something and then prompted my response to be silence and “Well, never mind then”
9:42 - Quite the opposite actually. He’s very highly rated as he gets access to x3 Spirit Big Moves! however he’s considered the worst of the 4: Bailong, Zack, Victor and Zanark. Due to his max stat being the lowest of the 4(because he has the lowest freedom in the game) and because Bailong is generally considered the strongest of the 4(again, stats) so 80% of the time he’s used as an aura for Bailong.
I thought Zanark was considered the best because Evera (Which has a 300 Power Shoot) has Earth's Call while none of the Wind Spirits with a 300 Power Shoot have Wind's Call?
@@murozaki3547That spirit skill was heavily nerfed in Galaxy. Iirc it only adds 30 power to your (Element) moves. (Learnt that the hard way discussing on whether to use Sir Rabby or Black Butcher lol)
@@TheModecular Sheesh! What a nerf! Also off-topic but I've been replaying Galaxy and I have a quick question if it's not too much of a bother. If Player A who has Go Long and Powerful Shooter shoots at the goal, and Player B who has a Chain Shoot chains their own Shoot into it, do the effects of Go Long (Which lowers the rate at which Shoots lose Power as they travel) and Powerful Shooter (Which lowers the Power of Shoot Blocks blocking the shoot) remain? Or, since the way Chain Shoots work treats the last person to Chain as the one Shooting the ball means the effects are no long "on"?
@@murozaki3547I can confirm Go Long carries over as x3 Go Long Arion+Tezcat is used in the meta for Chain Shooter teams. So Go Long does not lose it’s effect after chains. However I’ve not tested Powerful Shooter. (I would assume it’s the same case)
0:07 Only an A rank? Damn. 3:23 Having a Totem out will literally solve the issue losing hope right then and there. I don’t agree that this is making the matches more challenging and entertaining, it’s just making them unnecessary harder than they actually need to be. If the game is letting you miximax any player with any other player you want, and it’s allowing you to give them any Fighting Spirit/Totem you have, why wouldn’t you? All you’re doing is making things harder than they actually should be and deserve to be. You do you, though, Tale. I’m just here for your unbelievably amazing commentary. 5:59 Unstoppable in this competition route, not the other ones. Trust me, I’m speaking from experience. 9:28 Oh, yeah - you two kinda have similar hairstyles, I noticed! 14:50 “Nah, I don’t feel like it” 16:43 It’s not cheating, but no-one should ever need to use items in this game at all 😭😭 22:50 No, Victor is actually the captain ☺ 24:35 I dunno about “that simple”, as it isn’t an impressive win at all. You’re only guaranteed one goal with Spirit Big Moves on Simeon (that is to say the goalie isn’t wind element), and that’s that. You have no other way of assuring victory. Not to mention how horrible this team’s striker, Axel, was. 24:43 Aww, my baby boy 🥺🥺 No, it’s not your fault! It’s Axel’s, the fraud! 24:49 Uhh. 🤨
0:07 we really got a response for the very first frame of the video post-intro 3:23 I am an expert in making things unnecessarily harder, generally speaking 9:28 it might be over for me, I ain't beating the Gus Martin lookalike allegations
6:24 actually, forget about that. Galaxy has completely removed that system. Every character is given a certain amount of freedom (between 200 (being the lowest and most common i believe) and 400 (being the highest and on one character)). If you use up all that freedom, then you cannot add or remove any training points after that unless you use the reset black data. After you used up all the freedom, characters cannot have their stats altered through training: which means it's impossible to increase their stats beyond that fixed amount through freedom and no stats can be removed in any way. Whatever their max stats are at level 99 is how their stats are always going to be and you can not change stats beyond the amount of freedom a character has. No more increasing stats in exchange for decreasing other stats, just being given 200 or more freedom to use on a character and that's that.
Personally I think JP should’ve been the main keeper and Terry the miximax BUT the fact you used him is good enough FOR NOW. Cant wait for the JP only victory road series tho!
10:04 Ok biggest complaint about Raimon 2 in this game why is Darren not the keeper 10:35 I love how this is the same reaction as the team ogre legend gate😅 14:02 what is up with players missing the ball ? 14:50 Victor either thought he was offside or just wanted you to loose 18:42 At least they stayed in line with the earth in IE2 where it’s almost useless outside of the story match it’s used in 19:48 wtf why did it go so far?😭 22:33 after last episode seeing Mark let a shot in makes me happy 24:46 wtf is Victor talking about? 25:14 Pants or Jordan?
14:02 - Catch stat. If a player’s catch is low, they won’t trap balls as often. Generally you want to have around 100+ catch to prevent this. (Idk the calcs btw) 19:48 - Mean Right Hook skill. It’s a pretty bad skill that makes your punches fly out twice as far and twice as fast pretty much. 24:46 - The english patch is not quite 100% optimised. So some stuff like dialogue leaks get through here and there
I’m a little confused, I’m sure you said you need to connect to 3DS Wi-Fi to download these competition routes but I thought 3DS Wi-Fi had been taken down?
Bobby on some next level crack in that thumbnail there
He’s sniffing on that sleeping dust
Games finished and victor is saying the second half hasnt even started 🤣
18:32 right, so...the reason why Victor's shot was so weak there is because in Galaxy, it actually counts the player elements if you use a neutral move against someone you naturally have the disadvantage against. Like there, even though Victor used an earth move it was still weaker than it should be because Mark had the elemental advantage. Same thing happened when using White Breath: even though the move had the advantage, because Victor was fire it was still weaker and Mark still got the advantage buff.
There are times where this precedence changes ie if there's 3 different elements at play (Take Lotus from Despairadoes being an earth kerper with Vritra, the fire spirit that has Gigabite Geyser, the wind move. The element that takes precedence there does seem to be the wind move so wood would have the advantage there, not wind or earth). It's a bit weird.
I love the idea of slow progression. Like every episode you add 1 or 2 things to the characters based on what was the problem last time (in this case upping Simeon’s kick and mixmimaxinv Terry just to be a little closer, and even swapping Bailong’s mixmax).
I also like how this, like the other lv 99 series, is something I can get super passionate about, such as Simeon missing the ball towards the end right in front of the goal and my response immediately was “Simeon Why?! Why Now?!” Before he immediately proved me wrong and shot Mortal Smash for 35 hundred something and then prompted my response to be silence and “Well, never mind then”
12:13 and that’s why you shouldn’t forget to equip gloves on fielding players lol.
LMAO 22:04
9:42 - Quite the opposite actually. He’s very highly rated as he gets access to x3 Spirit Big Moves! however he’s considered the worst of the 4: Bailong, Zack, Victor and Zanark. Due to his max stat being the lowest of the 4(because he has the lowest freedom in the game) and because Bailong is generally considered the strongest of the 4(again, stats) so 80% of the time he’s used as an aura for Bailong.
I thought Zanark was considered the best because Evera (Which has a 300 Power Shoot) has Earth's Call while none of the Wind Spirits with a 300 Power Shoot have Wind's Call?
@@murozaki3547That spirit skill was heavily nerfed in Galaxy. Iirc it only adds 30 power to your (Element) moves.
(Learnt that the hard way discussing on whether to use Sir Rabby or Black Butcher lol)
@@TheModecular Sheesh! What a nerf!
Also off-topic but I've been replaying Galaxy and I have a quick question if it's not too much of a bother.
If Player A who has Go Long and Powerful Shooter shoots at the goal, and Player B who has a Chain Shoot chains their own Shoot into it, do the effects of Go Long (Which lowers the rate at which Shoots lose Power as they travel) and Powerful Shooter (Which lowers the Power of Shoot Blocks blocking the shoot) remain? Or, since the way Chain Shoots work treats the last person to Chain as the one Shooting the ball means the effects are no long "on"?
@@murozaki3547I can confirm Go Long carries over as x3 Go Long Arion+Tezcat is used in the meta for Chain Shooter teams. So Go Long does not lose it’s effect after chains. However I’ve not tested Powerful Shooter. (I would assume it’s the same case)
@@TheModecular Thanks!
I just want to thank you for these videos, nobody else is doing it. keep going bro i really enjoy them
0:07 Only an A rank? Damn.
3:23 Having a Totem out will literally solve the issue losing hope right then and there. I don’t agree that this is making the matches more challenging and entertaining, it’s just making them unnecessary harder than they actually need to be. If the game is letting you miximax any player with any other player you want, and it’s allowing you to give them any Fighting Spirit/Totem you have, why wouldn’t you? All you’re doing is making things harder than they actually should be and deserve to be. You do you, though, Tale. I’m just here for your unbelievably amazing commentary.
5:59 Unstoppable in this competition route, not the other ones. Trust me, I’m speaking from experience.
9:28 Oh, yeah - you two kinda have similar hairstyles, I noticed!
14:50 “Nah, I don’t feel like it”
16:43 It’s not cheating, but no-one should ever need to use items in this game at all 😭😭
22:50 No, Victor is actually the captain ☺
24:35 I dunno about “that simple”, as it isn’t an impressive win at all. You’re only guaranteed one goal with Spirit Big Moves on Simeon (that is to say the goalie isn’t wind element), and that’s that. You have no other way of assuring victory. Not to mention how horrible this team’s striker, Axel, was.
24:43 Aww, my baby boy 🥺🥺
No, it’s not your fault! It’s Axel’s, the fraud!
24:49 Uhh. 🤨
0:07 we really got a response for the very first frame of the video post-intro
3:23 I am an expert in making things unnecessarily harder, generally speaking
9:28 it might be over for me, I ain't beating the Gus Martin lookalike allegations
Started to play again in my phone because of this series. Trying to catch up to you
genuinely surprised ozrock isn't on your bench just for the goal voicelines
Just wait...
God Bobby in the thumbnail
6:24 actually, forget about that. Galaxy has completely removed that system. Every character is given a certain amount of freedom (between 200 (being the lowest and most common i believe) and 400 (being the highest and on one character)). If you use up all that freedom, then you cannot add or remove any training points after that unless you use the reset black data. After you used up all the freedom, characters cannot have their stats altered through training: which means it's impossible to increase their stats beyond that fixed amount through freedom and no stats can be removed in any way. Whatever their max stats are at level 99 is how their stats are always going to be and you can not change stats beyond the amount of freedom a character has. No more increasing stats in exchange for decreasing other stats, just being given 200 or more freedom to use on a character and that's that.
Learnt this the hard way back when I played galaxy for the first time. RIP to all those characters who have high technique and 200 freedom.
would love to see jordan in action at some point
Personally I think JP should’ve been the main keeper and Terry the miximax BUT the fact you used him is good enough FOR NOW. Cant wait for the JP only victory road series tho!
🏓
We need some Yule Hoarfrost action please, his is a hidden gem and is just cool
10:04 Ok biggest complaint about Raimon 2 in this game why is Darren not the keeper
10:35 I love how this is the same reaction as the team ogre legend gate😅
14:02 what is up with players missing the ball ?
14:50 Victor either thought he was offside or just wanted you to loose
18:42 At least they stayed in line with the earth in IE2 where it’s almost useless outside of the story match it’s used in
19:48 wtf why did it go so far?😭
22:33 after last episode seeing Mark let a shot in makes me happy
24:46 wtf is Victor talking about?
25:14 Pants or Jordan?
14:02 - Catch stat. If a player’s catch is low, they won’t trap balls as often. Generally you want to have around 100+ catch to prevent this. (Idk the calcs btw)
19:48 - Mean Right Hook skill. It’s a pretty bad skill that makes your punches fly out twice as far and twice as fast pretty much.
24:46 - The english patch is not quite 100% optimised. So some stuff like dialogue leaks get through here and there
Truuuuuue though it should be DARREN
I’m a little confused, I’m sure you said you need to connect to 3DS Wi-Fi to download these competition routes but I thought 3DS Wi-Fi had been taken down?
No, It’s still up until April 2024 I believe. Eshop’s closed though
What about Quinton he is going to be better then terry
Tale your pfp is a pokemon why not maybe play a pokemon game for the 3ds maybe