From what I've seen those vengeance issues have been fixed?? I tested this myself and selling before calling the first wave does return all gold and tier 4 ability upgrades also count toward the total cost. I play on mobile idk if it's been fixed on steam or not?
It's like that one kid that always tries his best just to be different to the others, but instead of being original and "quirky" just manages to cringe tf out of everyone.
Still nowhere near as much of an L as that junkyard game and from what I've heard the new Iron Marines. Ironhide really need to break this streak of Ls.
If I recall correctly, towers pre built upon entering a level (usually seen in iron fist modes) sell for a grand sum of 0. I'm not sure if this is consistent across all of Ironhide's tower defense games. Great analysis of the selling price interactions of the towers, though.
And here I thought that one of the worst downgrades was how quiet the music is in the prehistoric level pack. D- grade for sure. Iron Hide is just lucky I was too impatient waiting for the steam versions of all the games because I paid for almost all heroes in the mobile versions. So much for money's worth.
Hey voduke long time no see! I want to propose a video idea that might be fun for you to look into. Items!They arent really popular in the community and people don't know much about them Although we consider them tools for easier gameplay and it makes the game less fun they are still a part of the game. The kingdom rush franchise doesn't get much content and each new update or game released by ironhide is a gift from the gods. I think that every bit of content released in these games matter however good or bad they are. If you see this,keep up the good work.
It's sad the items are considered not needed. It what made the game not fun for me, because I've been told there are only few ways to rightly play the game. The items can be a part of strategy, except the most expensive item of course. In iron marines, I love to use the items
From what I've seen those vengeance issues have been fixed?? I tested this myself and selling before calling the first wave does return all gold and tier 4 ability upgrades also count toward the total cost. I play on mobile idk if it's been fixed on steam or not?
Yeah, this is almost 2 years old so luckily Ironhide has fixed this now. I'll make a pin of this comment!
@@Voduke789 thankss
MORE VENGEANCE Ls LET'S GOOOOO
Why does vengeance need to always be different and never in a good way
It's like that one kid that always tries his best just to be different to the others, but instead of being original and "quirky" just manages to cringe tf out of everyone.
I’m sold.
Your microphone sounds nice. Thank you for information about Vengeance, now I will never sell towers in this game)
Thank you for the feedback! I just switched back to the default microphone settings since I probably went too far in some way with mine.
Man, the Vengeance Ls are just flooding in
They just keep on coming man
Still nowhere near as much of an L as that junkyard game and from what I've heard the new Iron Marines.
Ironhide really need to break this streak of Ls.
@@monke8949 havent played the new iron marines yet as im currently on the first one, but what's so bad about it if i may ask?
I found this video right after having to sell most of my towers to survive a KR: Vengeance iron challenge.
I can already see someone doing a challenge where they start a level with almost no money by repeatedly buying and selling on mobile vengeance
If I recall correctly, towers pre built upon entering a level (usually seen in iron fist modes) sell for a grand sum of 0. I'm not sure if this is consistent across all of Ironhide's tower defense games. Great analysis of the selling price interactions of the towers, though.
Imagine selling towers after waves start
It's also 70% of the cost in KRV.
And here I thought that one of the worst downgrades was how quiet the music is in the prehistoric level pack. D- grade for sure.
Iron Hide is just lucky I was too impatient waiting for the steam versions of all the games because I paid for almost all heroes in the mobile versions. So much for money's worth.
RIP
Hey voduke long time no see!
I want to propose a video idea that might be fun for you to look into.
Items!They arent really popular in the community and people don't know much about them
Although we consider them tools for easier gameplay and it makes the game less fun they are still a part of the game.
The kingdom rush franchise doesn't get much content and each new update or game released by ironhide is a gift from the gods.
I think that every bit of content released in these games matter however good or bad they are.
If you see this,keep up the good work.
I’ll see if there's anything about items that aren’t well-known!
It's sad the items are considered not needed. It what made the game not fun for me, because I've been told there are only few ways to rightly play the game.
The items can be a part of strategy, except the most expensive item of course. In iron marines, I love to use the items
Selling I rarely do that
Another Vengeance L bites the dust
Is there really any KR that encourage you to sell Towers and put a new one in the middle of the game for the sake of a strategy?
I've only ever done that while playing Pandaemonium no hero, otherwise I don't think so
Yes the levels where the map changes
It is a strategy, you use low level towers to survive and get more money
Unfortunately it's not the only downgrade from the other games as far as I know, right?
Selling is muda!