HILDA GAME GUIDE || MOBILE LEGENDS RANKED GAME GUIDE
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- Опубліковано 21 вер 2024
- In this video, we picked HILDA and showed the importance of proper lane management which includes, but not limited to: LANE CUTTING, ROTATION TIMINGS, AND LANE PRESSURE.
How to delay the enemy EXP Laner? : • HOW TO PLAY THE EXP LA...
EXP Lane Management guide: • DOMINATE THE EXP LANE ...
ROAMER MISTAKES: • WORST ROAMER MISTAKES ...
JUNGLER MISTAKES: • WORST JUNGLER MISTAKES...
EXP LANE MISTAKES: • WORST EXP LANE MISTAKE...
GOLD LANE MISTAKES: • WORST GOLD LANE MISTAK...
MID LANE MISTAKES: • WORST MID LANE MISTAKE...
Official merch here: dbringerstream...
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X.BORG GAME GUIDES: • XBORG GAMEGUIDES and S...
LITERALY EVERYTHING YOU NEED TO KNOW ABOUT HILDA: • REVAMPED HILDA GAMEGUI...
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Terminologies:
BS: Battle Spells are extra abilities any hero can equip. Never forget to check if you have the appropriate BS based on your line up and the enemy team's line up. This can only be set up prior the game which is during the draft pick/preparation phase.
CC: Crowd Control is the act of disabling heroes. (Stun, Slow, Silence, Root Etc.)
Objectives: Jungle Objectives such as the Turtle, Lord etc. This also includes Turrets, and of course, the opposing team's base.
Camping: The act of hiding and attempting to Gank a hero multiple times with the intent of preventing its growth.
Freeze/Lane Freezing: Act mostly done on the Side lanes to prevent over exposure. Mostly done during the earlier stages of the game, or when enemies aren't visible in the mini map.
Carry: Can be any hero with the potential of flipping the sides of the coin in battle, or in other words, carrying an entire team to victory!
MM/ADR: Marksmen also known as Attack Damage Ranged, are usually a squishy hero with low to minimal survivability which has the potential to carry the entire team especially in the late game if fed enough. Normally farms dominantly on the lane.(Bottom Lane)
Assassin/ADC: Attack Damage Carries also known as Assassins, are usually squishy but with high mobility, these heroes also has the potential to carry the entire team. Unlike MMs though, most if not all Assassins are melee. Normally uses the Jungle as a farming area as oppose to laning.
Offlaner: Usually are fighters or even tanks with good minion sweeping potential and high sustain and survivability. Though not the norm, some offlaners are known to have the potential to carry an entire team. Dominates the Top Lane.
Tank: High HP pool, high resilience, and survivability are the qualities of a Tank. Normally sacrifices itself for the Core Hero(es).
Support: Extremely versatile heroes which can either have high survivability, or hard CC, usually with skills able to empower a number of heroes with buffs, heals, etc.
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In this video, we picked HILDA and showed the importance of proper lane management which includes, but not limited to: LANE CUTTING, ROTATION TIMINGS, AND LANE PRESSURE.
How to delay the enemy EXP Laner? : ua-cam.com/video/ipsHeoSRr6U/v-deo.html
EXP Lane Management guide: ua-cam.com/video/Q3WWrlFMGMw/v-deo.html
ROAMER MISTAKES: ua-cam.com/video/N92JptPaLL4/v-deo.html
JUNGLER MISTAKES: ua-cam.com/video/Pma_QmUZobc/v-deo.html
EXP LANE MISTAKES: ua-cam.com/video/Ud9pel7zxmY/v-deo.html
GOLD LANE MISTAKES: ua-cam.com/video/RlDvcGEoxw8/v-deo.html
MID LANE MISTAKES: ua-cam.com/video/shXwzCxNZ38/v-deo.html
Official merch here: dbringerstreams.myspreadshop.com/
Excellent content as always 👍🖤
What is the font name you used on thumbnail.
Thanks buddy.
It's called Badaboom
You guys actually give good tips can't wait for Granger's.
I have been trying to pick him but the line ups are not permitting it hahaha. After all, I miss seeing Megatron.
@@DBringerStreamsYeah granger gets counter by most hero's in all roles you need to play granger really passive at the same time aggressive.
thanks.
does hilda benefit from current thunder belt
Yes she does. Though Hilda is pretty bad right now.
@@DBringerStreams I don't think meta matters to me that much as I just started and am only at grandmaster. Thanks again.
Ahhh I see what you mean. Yes. Just watch out for people who will equip Twilight Armor. That item no longer has a cool down. Hilda's ult will barely make a dent against that.
Learning much from u ser, thx
So nice of you. I am happy that you are. Thank you
very impressive, as always.
can you explain your reasoning behind choosing festival of blood. i was expecting you to take high and dry since you used to recommend it before the new emblems arrived. i get that it was nerfed but it should still be more valuable than festival of blood because we are not building too many damage items.
I'm using high and dry with lethal ignition and there is absolutely no difference in damage.
It's really just the nerf. :D
Also, in the past we only had 3 choices, High and Dry, Killing Spree, and Master assassin (not sure if this was the name. It was the gold bonus talent) out of all those 3, only High and Dry would give you an advantage in lane trading. Even if HaD was not nerfed, I probably would have still chosen Festival of Blood.
That's my only reason. Also, as you saw most of my time was spent away from the enemy EXP laner. I was either cutting lane, clearing lane, or joining fights against multiple enemies (where High and Dry won't be applicable)
Also, another thing is despite having only 1 or 2 damage items on Hilda, she still thumps hard so you still get a significant value even from little spellvamp. It also allows me to play head to head without relying too much on bushes.
Can you try sun. I wanna know if he's still viable in the current meta
Technically, all heroes are viable buddy. Sun is good in certain situations. If most enemies are target locking heroes with minimal to 0 aoe skills, Sun can work wonders and will dominate that game.
Can you make a video on Julian jungle rotation
We'll see buddy
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I am humbled and honored, but I have to refuse. I have decided to keep my account private after I was bombarded by skin requests. I had to change my in game name (which was super expensive)
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