This is the deck I chose to play at the drop of the expansion and I love it. It is agro that can go the distance if played right it's so much fun for the simple fact that it's a challenge and one that resembles the demon seed play style without so much toxicy
Crossroads deal with the devil. Gave away his emotions in exchange for an unholy hearthstone deckbuilding ability. Shortsighted maybe, but we get the benefits.
Hey! New player here. I got the Warlock deck as my free deck and I was wondering if the deck you are showing right now is decent. I have already built pure paladin, thanks to cards I collected from the previous expansion.
Warlock is a bit less certain than Pala/DH but Imp Warlock seems like the way to go for the class (sadly as the slow decks are SWEET but don't have enough control tools)
Cards that strictly restore health are always weak every single card game ever. It's always just minus card advantage. On average the weapon would be restore 1 + 2 + 2 + 2 which is weaker than other heal cards that don't see play. It needs more durability to even be considered. Compared to the Mage weapon which probably summons 11/11 when curves into a secret, volume up and Cold Case warlocks instrument is embarrassing
Essentially minimum 11 'heal' with all charges when you account for heal+damage prevention? Even with possible max health/void virtuosos/not using all the charges, with fatigue scaling I'd expect it to do about that on average. But it's zoo, not exactly an archetype known for wanting fairly slow healing that has no board interaction 😅.
What you'll never get fatigue from is from watching too many Chump videos!
As long as you're subscribed, of course.
I always get fatigue from is from
Great, just in time to eat with a Chump video
i don't have to watch the whole video to like it, i know it's gonna be a banger
This is the deck I chose to play at the drop of the expansion and I love it. It is agro that can go the distance if played right it's so much fun for the simple fact that it's a challenge and one that resembles the demon seed play style without so much toxicy
needed a nice cup of chumpaccino
Six games, Chump, SIX? That's insane
Zoo is like vanilla ice cream. Consistent and enjoyable over time. This deck has got some spice to it tho!
Spice cream
Imp cream
French vanilla zoo
@@dmitriyastremskiy1578 please no
The weapon that makes u recover health when u take damage on your turn fits this deck really well
Chumpastic video
7:25 spitting truth here
I miss the vods :(
Me too, but they'll be back
what's the neophyte for? I'm not really sure about what the meta looks like now
I love your decks. I am trying to make Warlock control deck but its just not working for me. Could we see in some near future what you could make? :)
No Felstring Harp to prevent the fatigue?
chump why are you so unemotional
Thats his charm
After years of conditioning you learn that Chump is in fact quite emotional, he just hides it well.
Crossroads deal with the devil. Gave away his emotions in exchange for an unholy hearthstone deckbuilding ability.
Shortsighted maybe, but we get the benefits.
@@SJuson Yeah he seemed pretty pissed off at those 'properly designed' Deathknight cards.
Autism will do that to a person
I hate the imp package
Hey! New player here. I got the Warlock deck as my free deck and I was wondering if the deck you are showing right now is decent. I have already built pure paladin, thanks to cards I collected from the previous expansion.
Warlock is a bit less certain than Pala/DH but Imp Warlock seems like the way to go for the class (sadly as the slow decks are SWEET but don't have enough control tools)
No hero quest? Or is that out of standard?
Quests all rotated they were from stormwind (and all hero cards from Alterac)
What about Tony + 5 mech destroy all cards?
What about it?
HELLO DADDY CHUMP
I had a much better outcome after I did
Swap out neophyte for the 2mana weapon (Having a brain fart on the name) that heals you for 2 when you take damage on your turn.
This is an aggro deck sir, 3/2 with disruption is far better than 0/0 with healing
@@drewpeacock9087 I have Been playing it since it dropped and in my experience I need that little bit of extra health more the I needed the disruption
damn harp ain't good enough to make the cut lmao
Cards that strictly restore health are always weak every single card game ever. It's always just minus card advantage. On average the weapon would be restore 1 + 2 + 2 + 2 which is weaker than other heal cards that don't see play. It needs more durability to even be considered.
Compared to the Mage weapon which probably summons 11/11 when curves into a secret, volume up and Cold Case warlocks instrument is embarrassing
It's a zoo deck, of course it doesn't care about the harp.
Essentially minimum 11 'heal' with all charges when you account for heal+damage prevention? Even with possible max health/void virtuosos/not using all the charges, with fatigue scaling I'd expect it to do about that on average.
But it's zoo, not exactly an archetype known for wanting fairly slow healing that has no board interaction 😅.
@@DarkHentaiDragon warlocks instrument isn't bad, it's just a control card and control warlock is very mid