Thank you so much, this is exactly what I need to start modeling, I'm your subscriber now ❤ btw, can I ask why when you have the shape of the head, you had to delete a half and then special duplicate it again?
@theanimatorsway5565 Thank you very much. I am glad you liked it. ☺ Duplicate special is used to create copies of objects with specific transformations or variations. Unlike the regular duplicate command, Duplicate Special allows you to replicate objects while applying custom scaling, rotation, and translation parameters. It helps speed up the modeling process by letting us duplicate objects while tweaking each one to fit our design precisely. Basically if you are making a face model, then delete one of the side and use duplicate special. Now whatever changes you are making in one side, it will automatically update on the other side. Hope this answers your question. If you still have any doubts, feel free to ask me. I will be more than happy to clear your doubts.☺
Thank you so much Sunith. One more request Sunith I want to know how the muscle system of the tortoise is working in the Leo movie. It was so flexible I wanted to learn that. Your help will support me to learn that. Thanks a lot Sunith once again.
@@marypresenta6245 That's all about how great the animators worked on the animation. I don't think they have used any muscle systems on the characters in Leo movie. I might be wrong. But some advanced rigs have muscle systems which have that dynamic controls on them which allows the overlapping movements. I am not expert in rigging but I will try to make some.
Hi @marypresenta6245, 1) Press and hold V and D key on keyboard simultaneously the drag the mouse, you can snap the pivot with the any vertex of the object. 2) Press and hold X and D key simultaneously and drag to snap pivot with grid. 3) Press and hold D key then drag the mouse and you can move the pivot freely. Try these shortcuts, and if you are facing any distortion in the mesh while doing these, then go to 'edit', then select 'delete by type', and then 'history'. Hopefully these will solve the issue. Try it and let me know if you are still facing any problem.
Thank you for your reply Sunit. Doing your bird model if any doubt is there I will reach you. Once again thank you so much for this cute bird modelling.
Hi Sunit sorry to disturb you. I struck over in the wing portion. You are using the multi cut tool to adjust the edge flow during that time you are making the vertex point inside the faces also but when I am doing only I can make the vertex point on the edges only not on the faces. While your cursor is moving the portion got highlighted in read but for me it is in blue. Can you please help me to solve it. Sunith one humble request next time please do the tutorial slowly I can't able to catch your speed😢
Hi,@@marypresenta6245 I think you're symmetry is turned on, that's why you are getting blue color highlights and also you are not able to create points on faces using multicut tool. You can turn off the symmetry mode and try to use multicut tool. I think it will solve the issue. To turn off symmetry mode, first go to object mode, then hold shift, control and right click simultaneously, then go to symmetry, and turn off symmetry mode. And if you still face any issue please let me know. And about the request of slowing down the speed for this video, you can use UA-cam's playback speed mode to reduce it to 0.5 instead of keeping the playback speed to normal 😁. I will keep that in mind for the future videos. And thank you so much, I am really grateful that you are following my videos. I would love to see your works. 😊 If want, you can tag me your works on Instagram @sunitdrozario
Oh my god, thanks so much. Very informative.
@GhoulsNightOut
Thank you very much. I am glad it helped 😊.
this is amazing! Could you make more tutorials like this?
Hi @dombee3388
Thank you so much. I am really glad it helped.😊
Sure, I will make more tutorials like this, stay tuned.😁
Bro make more model like this pls and make some products ad video on maya❤❤❤
Thank you bro. I am glad you liked it 😊. Sure I will make it. Make sure, you stay tuned for more upcoming exiting stuffs on my channel.
Hii sir can u plz provide the reference
Hi @REMIXBOOTHOFFICIAL you can find the link of the reference in the video description.
Thank you so much, this is exactly what I need to start modeling, I'm your subscriber now ❤ btw, can I ask why when you have the shape of the head, you had to delete a half and then special duplicate it again?
@theanimatorsway5565
Thank you very much. I am glad you liked it. ☺
Duplicate special is used to create copies of objects with specific transformations or variations. Unlike the regular duplicate command, Duplicate Special allows you to replicate objects while applying custom scaling, rotation, and translation parameters.
It helps speed up the modeling process by letting us duplicate objects while tweaking each one to fit our design precisely.
Basically if you are making a face model, then delete one of the side and use duplicate special. Now whatever changes you are making in one side, it will automatically update on the other side.
Hope this answers your question. If you still have any doubts, feel free to ask me. I will be more than happy to clear your doubts.☺
Hi, Sunith can you make one tortoise modelling with texturing and rigging like the Leo movie please.
@marypresenta6245
Wow a tortoise 🤩. Sure I will make it. Stay tuned.
Thank you so much Sunith. One more request Sunith I want to know how the muscle system of the tortoise is working in the Leo movie. It was so flexible I wanted to learn that. Your help will support me to learn that. Thanks a lot Sunith once again.
@@marypresenta6245
That's all about how great the animators worked on the animation. I don't think they have used any muscle systems on the characters in Leo movie. I might be wrong. But some advanced rigs have muscle systems which have that dynamic controls on them which allows the overlapping movements. I am not expert in rigging but I will try to make some.
Ok Sunith thanks for your reply eagerly waiting for the tortoise modelling series from you
@@marypresenta6245
Sure, I am really glad☺
Hi, Sunit how to bring pivot point to the centre. I did it in many ways but some bulge is happening in the centre. Please help
Hi @marypresenta6245,
1) Press and hold V and D key on keyboard simultaneously the drag the mouse, you can snap the pivot with the any vertex of the object.
2) Press and hold X and D key simultaneously and drag to snap pivot with grid.
3) Press and hold D key then drag the mouse and you can move the pivot freely.
Try these shortcuts, and if you are facing any distortion in the mesh while doing these, then go to 'edit', then select 'delete by type', and then 'history'.
Hopefully these will solve the issue. Try it and let me know if you are still facing any problem.
Thank you for your reply Sunit. Doing your bird model if any doubt is there I will reach you. Once again thank you so much for this cute bird modelling.
@@marypresenta6245 Sure, Glad to hear that😊. Thank you
Hi Sunit sorry to disturb you. I struck over in the wing portion. You are using the multi cut tool to adjust the edge flow during that time you are making the vertex point inside the faces also but when I am doing only I can make the vertex point on the edges only not on the faces. While your cursor is moving the portion got highlighted in read but for me it is in blue. Can you please help me to solve it.
Sunith one humble request next time please do the tutorial slowly I can't able to catch your speed😢
Hi,@@marypresenta6245
I think you're symmetry is turned on, that's why you are getting blue color highlights and also you are not able to create points on faces using multicut tool.
You can turn off the symmetry mode and try to use multicut tool. I think it will solve the issue.
To turn off symmetry mode, first go to object mode, then hold shift, control and right click simultaneously, then go to symmetry, and turn off symmetry mode. And if you still face any issue please let me know.
And about the request of slowing down the speed for this video, you can use UA-cam's playback speed mode to reduce it to 0.5 instead of keeping the playback speed to normal 😁. I will keep that in mind for the future videos.
And thank you so much, I am really grateful that you are following my videos. I would love to see your works. 😊
If want, you can tag me your works on Instagram @sunitdrozario
AI voice is annoying.
@punmije
😁 You are right. Annoying but useful 🤗