I feel like after getting a rainbow gem that early I would be immediately hard rolling for wood sword to go rainbow sword. Sometimes you just gotta let the game decide for you.
Having a skill for the knifecollector would be kinda cool and functional... Maybe hammer using less stam for each different type off knife and knives buffing other knives damage. Maybe it also giving a heat for each time opp is stunned would be cool?
Bad idea considering ranger exists. There must be a cap on the stun chance. Luck is already encouraged with hammer anyways. I think it should interact with an item instead so that it's controlled.
In round 6, you had the chance for the bag of stones to keep throwing your cold stone - do you not value that ability? I find it almost always worth it.
it has a pretty long cooldown so ussaly worth if the bag doesnt interfere with positioning, and otherwise not, so in this video with cursed dagger to optimize that stars of cursed dagger target other daggers it wouldnt have fit
I feel like after getting a rainbow gem that early I would be immediately hard rolling for wood sword to go rainbow sword. Sometimes you just gotta let the game decide for you.
Hammer dagger always disappoints me without fail lmao
They really put "present" into a skill
Just had what feels like a brilliant idea. Get an early hammer, piggy pinata, and take a ton of pigs!
Having a skill for the knifecollector would be kinda cool and functional... Maybe hammer using less stam for each different type off knife and knives buffing other knives damage. Maybe it also giving a heat for each time opp is stunned would be cool?
The name Apsen rang a bell for me too, i haven't even played children's card game in two years.
Piñata gives so much value, I love it
Doom cap eggcal is good combo on reaper, i saw smojo doing it
What about having hammer get 1% more stun chance for every luck you have? That way other classes get to scale it slightly without lucky pig.
Bad idea considering ranger exists. There must be a cap on the stun chance. Luck is already encouraged with hammer anyways. I think it should interact with an item instead so that it's controlled.
In round 6, you had the chance for the bag of stones to keep throwing your cold stone - do you not value that ability? I find it almost always worth it.
it has a pretty long cooldown so ussaly worth if the bag doesnt interfere with positioning, and otherwise not, so in this video with cursed dagger to optimize that stars of cursed dagger target other daggers it wouldnt have fit
Damn you turn these videos are quick
🐷
so are the people you fight against real? or are they bots
They are real builds from real people, just not live
they are real, idk how it works exactly but every now and then your opponents get stored somewhere so you can still play even when offline
I am in the video!!!
But siiifffdd