Uridium Longplay (C64) [50 FPS]

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  • Опубліковано 30 сер 2018
  • Follow me on Twitter @ / al82_retro
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    Developed by Graftgold and published by Hewson in 1986
    Memorable for it's smooth scrolling and fast-paced action, the game was a technical tour de force at the time of release.
    TAS recording
    #retrogaming
  • Ігри

КОМЕНТАРІ • 44

  • @retrorter89
    @retrorter89 29 днів тому +1

    Ahhh that music....I close my eyes and am transported back to 1987 and a hot summer playing this game with my brother and cousins.....I made it to the 13th Level and no further..... the excitement of progressing just that little bit further....the pressure mounting as you ventured into the unknown on a "good run" .....most modern multi million dollar games don't get me as excited and my Adrenalin pumping as this baby did back in the day....a true work of art....Thank You Andrew Braybrook for your wonderful gift to the C64 World !!...oh and that music..............

  • @2PeteShakur
    @2PeteShakur 6 місяців тому +3

    "I knew Uridium was going
    to be UK number one before
    we even shipped it; such
    was the reception in the
    press. I'd stayed up all night
    helping to pack cassettes,
    but, the next evening, I sank
    into the darkest feeling
    of despair. It had been a
    colossal effort, and I just
    couldn't imagine how we
    could ever repeat it. The
    game was a total smash -
    probably Hewson's biggest
    ever hit - and had a big
    influence on our thinking
    for subsequent titles."
    -- Andrew Hewson, founder of Hewson Consultants

  • @needham831
    @needham831 2 роки тому +20

    I played it until one day I broke it. And that day my C64s power pack was melting down, I had infinite lives and I was on my fourth playthrough of the ships and I couldn't play anymore. Oh great day to be alive aged 12 in the 80s.☺

  • @illegalquantity
    @illegalquantity Рік тому +6

    Still looks amazing! A forever classic.

  • @kaidzaack2520
    @kaidzaack2520 3 роки тому +13

    Outstanding! Breathtaking and super fast! A true piece of art!

  • @OliverBusse
    @OliverBusse 4 роки тому +16

    OMG I never understood this game until now 🤣 - just 35 years later

    • @ihremaskesitztnichtrichtig3913
      @ihremaskesitztnichtrichtig3913 3 роки тому +1

      Same here lol

    • @CopiousDoinksLLC
      @CopiousDoinksLLC 2 роки тому

      I must have been a gifted child or something because there's a lot of games that I beat where people say "I never could figure out how to play that".
      ...Then again, I had absolutely no social life even as a kid so I guess the total lack of any time away from computer games probably didn't help.

  • @Orionrobots
    @Orionrobots Рік тому +3

    I forgot how quick this game was. I loved it so much - music and gameplay.

  • @georgemargaris
    @georgemargaris 3 роки тому +6

    A sudden desire overcame me to hear uridium title melody and watch longplay, and as always AI82 is my dealer of choice. Thanks :-)

  • @user-nk2ni8ue5m
    @user-nk2ni8ue5m 3 місяці тому

    After 38 years this game still seems fresh in the memory. The graphics boasted beautiful colour schemes... I found the colours very aesthetically pleasing. I could never forget the title tune, and the game itself was more enjoyable to play than other shoot em ups like Zaxxon and Dropzone. The 13th and 14th ships were very tough, but never unfair. If only the ship annihilation bonus was in multiples of 1,000 rather than 100, it would have been perfect.

    • @user-nk2ni8ue5m
      @user-nk2ni8ue5m 3 місяці тому

      The colour scheme on the ship Platinum is a delight to my eyes. And yes, if the formation annihilation bonus WAS in multiples of 1,000, it would motivate one to wipe out ALL the ships in a formation. This game was better than Sanxion and Dropzone, even Wizball. Thank you Mr Braybrook for your wonderful games !

  • @richretrotech9426
    @richretrotech9426 3 роки тому +5

    This looks just awesome.

  • @gregor_man
    @gregor_man 2 роки тому +1

    The player is crazy. To go back to the start, to draw out the tracing mines, and not to wait for landing sign... Crazy, I mean it.

  • @2PeteShakur
    @2PeteShakur 5 місяців тому

    "Uridium was our
    biggest ever hit
    when it launched
    on Commodore 64,
    so bringing it to the
    Spectrum audience
    was essential. Some
    considered it to be an
    impossible task, but
    Dominic Robinson
    didn't seem phased
    and delivered a brilliant
    conversion. However,
    when he casually
    informed me after we
    had shipped that he
    and John Cummings
    had hidden an entirely
    new set of levels in the
    game, I was more than
    a little perturbed -
    if only they'd told me
    earlier, we could have
    made a big deal of it
    in the marketing!"
    -- Andrew Hewson, founder of Hewson Consultants

  • @deceiver444
    @deceiver444 3 роки тому +3

    Its sequel on the Amiga deserves a longplay too

  • @2PeteShakur
    @2PeteShakur 6 місяців тому

    "I was keen to get the
    arcade speed and look,
    which required a bit of
    simplification of the scrolling
    routine, and a new way of
    getting lots of movement
    on the screen by using the
    background characters for
    bullets. I also wanted an
    agile spaceship that could
    loop and roll. We had bought
    a sprite and character set
    editor by this time, so I spent
    a long time animating the
    Manta spaceship. I used
    to design graphics while
    waiting for the code to
    compile, about 30 minutes
    a pop: I was using two
    C64s at a time!"
    -- Andrew Braybrook, designer and programmer

  • @deano007
    @deano007 Рік тому +1

    Loved this as always thought i was flying the millennium falcon 😂😂 the gambling bit 😆

  • @TheCentralScrutinizerAgain
    @TheCentralScrutinizerAgain 3 роки тому +5

    great stuff!

  • @RundFyrkant
    @RundFyrkant 3 місяці тому +3

    Music and sound design on Uridium and Paradroid don't get enough praise 🤔

    • @user-nk2ni8ue5m
      @user-nk2ni8ue5m 2 місяці тому +1

      The graphics are fantastic, all the details on the ships, and the lovely colour schemes. We tend to take the sound for granted, but again, wonderful sound effects. Gribblys day out was another great Braybrook game. That and Paradroid were so original and well thought out, almost 40 years later they still stand the test of time as great games... Uridium included.

  • @johnchan5090
    @johnchan5090 2 роки тому +4

    For some bizzare reason this game came into mind and I thought I'd check it out on UA-cam. Remember playing it as a kid thinking it was awesome.

  • @alankerrigan
    @alankerrigan 4 роки тому +11

    Andrew Braybrook was one of the best coders for the C64. Anybody know what he’s doing now?

    • @kelpkelp5252
      @kelpkelp5252 4 роки тому +4

      Alan Kerrigan He’s on Twitter

    • @TheCroupier74
      @TheCroupier74 3 роки тому +1

      Loved playing this game as a kid, and spindizzy was also addictive 😁

  • @ralfj.1740
    @ralfj.1740 6 місяців тому

    Gee I loved this game!! It was just so hard.. with the SF Trainer we made it to level 15

  • @Amb3rjack
    @Amb3rjack 2 роки тому +3

    Relatively basic graphics but super smooth, blisteringly fast and superb sound effects. Oh yeah, and 100% playability.

    • @Mark-1979
      @Mark-1979 Рік тому +1

      The graphics are amazing - beautiful colours and shading on backdrops and sprites

  • @deadpoolredsuit4892
    @deadpoolredsuit4892 4 місяці тому

    Super-smooth scrolling and excellent tune! ..difficult game play.

  • @MrBendybruce
    @MrBendybruce Рік тому

    came for the nostalgia, stayed for the mad skills..

  • @DocMicrowave
    @DocMicrowave 2 роки тому +1

    Ah, the memories.

  • @patriced3364
    @patriced3364 3 роки тому +1

    Great memories!

  • @winsomehax
    @winsomehax 3 роки тому +4

    Complete bastard of a game. Beautiful though.

  • @johnbarrett5268
    @johnbarrett5268 3 роки тому +2

    Superb game

  • @kernzyp
    @kernzyp 5 років тому +7

    TAS much?
    Sprite collision turned off. Complete's Uridium with one life, lmao.

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  5 років тому +3

      TAS yes, sprite collision is still on

    • @kernzyp
      @kernzyp 5 років тому +5

      I watched you go through mines 4 times.

    • @MegaRiprock
      @MegaRiprock 5 років тому +11

      @@kernzyp The ship is invulnerable during its flip over animation. Timed correctly mines miss you.

    • @vapourmile
      @vapourmile 4 роки тому +1

      Which is made all the more tragic by the fact I came here to learn something from a better player after I've completed it without cheating.

  • @Jasey357
    @Jasey357 3 роки тому +2

    Never got past Iron...

    • @sovietonion72
      @sovietonion72 11 місяців тому

      I never got past Copper 😢

  • @mjp29
    @mjp29 Рік тому +1

    looks like a great game. Personally, however, I prefer Dreadnaught Factor on the Atari 800 !

  • @nosotrosloslobosestamosreg4115
    @nosotrosloslobosestamosreg4115 5 років тому +1

    Never seen before...