Yo, I'm sorry if you saw my previous comment where I was being frustrated & pissy about not understanding the tech. I was having a rough day and vented out everything in here for some reason. No excuse for throwing my mood at another person though. It wasn't anything wild but if you did see it before I deleted, apologies again. You're doing a service by making these & I appreciate that a lot
Okay. the update no one asked for, it's been a grueling week of constant practice but actually I have to thank you for this. I've finally pulled it off a couple times in public lobbies.
On the bright side, if you _do_ get good at low fps hug techs, they'll be way faster at least! I think most consoles run at a framerate that still makes it possible, though it is harder :/
Needed this, ive been missing a lot of hugtechs, sometimes i do pull it off efficiently and hitting suv, but i always wanted to do it at least 70% of the time so i dont waste much time trying to trick survivors
amazingly indepth guide, thank you for all the time and dedication you've put into wesker to curate all of this information! i cant wait to still be unable to hug tech 😎 seriously though amazing work, and i cant wait to try some of these tips out! the little bump graphic was also a great touch. really simplified the visualisation for me to better understand!
Once again, thank you for the tutorial. Even with so many hours in the game i did'nt know how the trajectory of hug techs works. Until now, thanks Alran
I've been STRUGGLING to hug tech consistently, even w/the vids out there. This guide however was just perfect. I can't even describe how well you've explained this LOLL- Tysm
8:53 Thank u so much for that guide , that part is the most important part of the video .Because of it , I finally hit my hug tech, and I can do it almost every time
the round the corner tip helps so much omg, i gave up a little while ago but that alone would help me get the muscle memory so i think i'll give it a try again. thank you for making this
Buddy of mine was hyping up Wesker and we both have been trying the various techs. I play on Xbox and this is rough.. aside from going back and forth trying to time the hug tech perfectly is tedious, but it’s possible on console. Glad you post videos like this, Wesker is such a fun and cool killer.
WOW, that is a fat knowledge bomb! Thanks for the update about the technical tidbits, that’s actually insanely helpful. I never knew that the predetermined bump distance actually gimps your hugtechs, I’ll be keeping that in mind!
Hey dude, I know you made this a while ago, and I’m a bit to the party… But thank you so much for taking into account the 60Fps gamers. I absolutely love playing Oni and Blight on Console, but I get to a point where against top top teams, I am limited and have progressed as much as possible in chase without using techs I cant do. This is why have loved playing Billy, Wesker and even Huntress because you can enjoying their infinite skill ceiling, without issues I cant control. However not many guides take this into consideration! So yeah, lots of blabbing there, but thank you again, for going through all aspects to learn the tech!! You the best! 😊
Bro, i absolutely love u because i was playing for some months always on 120 fps and i also learned before on console how to hug tech and i was always wondering why i don't get as far as before with my hug techs so big thanks man
Thank you so much for taking the time for doing this vid. Im really eager on training it, but it's so difficult. With this guid i think i understand the tech better behind it and how to do it
Amazing video and in depth guide. Watched your video on snagging a survivor through shack window at the proper timing and angle and was actually able to pull it off randomly in game a few weeks after watching it. W videos keep it up
So I’m a ps5 player trying to learn how to hug tech. I had the ps4 ver of the game so I’ll upgrade it for the extra frames and try to learn it. Thank you for explaining the frames I’ve wasted a lot of time lmao
I use Nvidia Control Panel to set my max fps to 72 for DBD. You can go to "Manage 3D Settings" -> "Program Settings" and add DBD (deadbydaylight-win64-shipping.exe in steamapps\common\Dead by Daylight\DeadByDaylight\Binaries\Win64) to the program list, and max fps is just an option you can change there.
hey! how do you make your game look like that? honestly im in love with how it looks and im certain it can help me see survivors easier since my eyesight isn't so good
I’m not sure what he uses but a popular method of achieving this look is through Nvidia Freestyle. My game also looks like this and there are tutorials specifically for dbd on UA-cam.
I am new to the game and just bought wesker. U should do like a begginers guide. This sounds very useful but so advanced too😅… hope u release more videos that can help me soon
at 27:06 u said: "but holding it the entire time will transition you into the chainbound window more smoothly" but what u actually meant to say was: "but holding it BEFORE ur first bound ends will transition you into the chainbound window more smoothly" right? It doesnt matter if you hold the button the entire time or not, is just matters if u hold the button b4 the first bound ends or am I wrong?
Yeah, you're correct. It's just the end bit that matters. Holding movement keys before coming out of a bound just ensures you're moving as soon as you're able to. You don't need to hold it the entire time, as long as long as you do it while the bound ends.
I have maybe a stupid question but in console can you do some spicy hug tech like you do ? On a tree or things like that because we can’t change fps to 90 :/
Hey alranican, thank you for the informative guide. I was wondering if u could do an insta flick guide for wesker’s bounds. For me, hug teching is more easier than insta flicks lol
Yep! Most of Wesker's techs are using Skinny Bert logic in different ways for different effects. That's why the discovery of it was so massive and helped us understand and apply every tech much better. Hug techs only exist because the Bound Path is smaller than your model, enough for you to dash immediately before getting your model stuck on a wall.
@@alranican random thing I saw today doing them on ps5, for some reason, when I do them when there is physically nothing blocking the bound path (like, a full dead zone ahead of me), I sometimes just cancel the hug midway.
@@Papa_Emeritus_IVyou’re probably aiming too far towards the wall you’re hugging then. That happens a lot. Gotta get that balance of aiming as close to the wall you’re hugging as possible without bumping it
Please, i beg you. Can you make a quick guide/explain me ALL the steps to do REBOUNDS? I CAN HUG TECH BUT NOT REBOUND, IT JUST DOESN'T WORK I WANNA CRY
I love your videos, and I don't know if there is a possibility that this guide could have a Spanish translation, it's just that I also want to understand this guide.
I haven't done testing with that myself, but I would assume it is identical to limiting your fps. I believe a 60hz monitor at 120fps would function the same as if it were a 144hz monitor at 60fps. I'll test it later to confirm and update you on this.
Ok, I've just finished testing and oddly enough it seems the framerate still matters. It's not what I expected, but even setting my refresh rate to 60 had framerates effect hug techs in the exact same way. The hug tech timing for 120fps was exactly the same-as was the distance/acceleration-whether I had 144hz or 60hz, and the same goes for 60fps. Not at all what I expected. I find it very strange that frames that aren't even rendered can still affect things. Thank you for the interesting question! It was fun to test.
Idk why, but I can't put it above 60fps. In my NVIDIA settings as well as my game settings I have it set to 120fps maximum, but I'm still stuck on 60. It's not a graphics card limitation, I have a 3060Ti, but does anyone know what's limiting me to 60fps?
It affects a lot of stuff in subtle ways, for many killers. For example, Legion actually vaults further out from a window while in Feral Frenzy at 60fps compared to 120fps. For Wesker, you get a lot more distance from Rebounds on higher fps, but besides that and Hug Techs, it doesn't significantly change much. Lower fps also seems to make his slaps after vaulting a pallet slightly more consistent, although that may be placebo. Hard thing to test.
Oh also lower fps makes it easier to grab survivors over small objects with your bounds, forgot to mention. I covered that in an earlier video a while back.
@@alranicanthis is because the lower frames reduces the window for the game to check if you've collided with a survivor. If the check skips one frame before the collision, it will actually increase the reach of the next check. It's difficult to explain, but it's present in almost every game that uses a projectile or moving hitbox.
I think so tried it alot too. Seems like you need to be more far away from the wall angle wise too. The "charge bar flick" isn't working like in the video it shows the bar way more far away from the object now.
Yo, I'm sorry if you saw my previous comment where I was being frustrated & pissy about not understanding the tech. I was having a rough day and vented out everything in here for some reason. No excuse for throwing my mood at another person though. It wasn't anything wild but if you did see it before I deleted, apologies again. You're doing a service by making these & I appreciate that a lot
Good update! Very useful for newer weskers who want to learn hugs.
It's really not hard, just go up to the girl and give her a hug! She's gonna appreciate it a lot!😊
instruction unclear, im in prison@@MrFallDamage787
@@MrFallDamage787 Instructions unclear, going to jail now for breaking someone's spine.
@@MrFallDamage787got arrested for harassment because of you
@@MrFallDamage787 immedeatly blew up in my pants my dragon was roaring thx to you
"Anyone can hug tech at 120" if I didn't have an identity crisis before learning hug techs, I do now. You make it look so easy my dude.
Okay. the update no one asked for, it's been a grueling week of constant practice but actually I have to thank you for this. I've finally pulled it off a couple times in public lobbies.
@@Aweal7nice. 120 is def pretty easy once you practice.
@@emman4124120 frim?
"The higher your frame rate, the easier it is to hug tech."
*Weeps, sobs, throws up in console
On the bright side, if you _do_ get good at low fps hug techs, they'll be way faster at least! I think most consoles run at a framerate that still makes it possible, though it is harder :/
@alranican no on ps5 you can't do it reliably. I've tried it and in matches it's not practical to be able to pull off.
@@alranicandepends on the TV or monitor used. You can get 120Hz on PS5, which would be for the easier hug-techs.
@@Mike-lz7rggame runs at 60 fps. Which is the lowest feasible fps for hugs. 1-3 frame window. It's just muscle memory
@@itsheliostv you can't do it consistently at 60 fps that's what I'm saying
Needed this, ive been missing a lot of hugtechs, sometimes i do pull it off efficiently and hitting suv, but i always wanted to do it at least 70% of the time so i dont waste much time trying to trick survivors
amazingly indepth guide, thank you for all the time and dedication you've put into wesker to curate all of this information! i cant wait to still be unable to hug tech 😎
seriously though amazing work, and i cant wait to try some of these tips out! the little bump graphic was also a great touch. really simplified the visualisation for me to better understand!
Once again, thank you for the tutorial. Even with so many hours in the game i did'nt know how the trajectory of hug techs works. Until now, thanks Alran
I've been STRUGGLING to hug tech consistently, even w/the vids out there. This guide however was just perfect. I can't even describe how well you've explained this LOLL- Tysm
8:53 Thank u so much for that guide , that part is the most important part of the video .Because of it , I finally hit my hug tech, and I can do it almost every time
Thank you so much! I’ve been having a metric fuck ton of trouble figuring out the timing on the hug tech, this helps a lot. Much love ❤️
the round the corner tip helps so much omg, i gave up a little while ago but that alone would help me get the muscle memory so i think i'll give it a try again. thank you for making this
Buddy of mine was hyping up Wesker and we both have been trying the various techs. I play on Xbox and this is rough.. aside from going back and forth trying to time the hug tech perfectly is tedious, but it’s possible on console. Glad you post videos like this, Wesker is such a fun and cool killer.
WOW, that is a fat knowledge bomb! Thanks for the update about the technical tidbits, that’s actually insanely helpful. I never knew that the predetermined bump distance actually gimps your hugtechs, I’ll be keeping that in mind!
Hey dude, I know you made this a while ago, and I’m a bit to the party…
But thank you so much for taking into account the 60Fps gamers.
I absolutely love playing Oni and Blight on Console, but I get to a point where against top top teams, I am limited and have progressed as much as possible in chase without using techs I cant do.
This is why have loved playing Billy, Wesker and even Huntress because you can enjoying their infinite skill ceiling, without issues I cant control. However not many guides take this into consideration!
So yeah, lots of blabbing there, but thank you again, for going through all aspects to learn the tech!! You the best! 😊
This is what I needed to be more consistent with the Bert
that is REALLY deep and helpfull guide. never seen such a detailed and meaningfull video about hug-tech. huge respect
ive been never able to pull of a hug-tech before but now after this vid it almost feels easy. Thank you so much
appreciated :) im getting back into wesker again and this helps me not go "why does it do it far sometimes and it wont sometimes"
i think ive figured out that my ping is currently too bad to do it and with a constant what feels like past red packet loss/ping i just cant do it lol
This video made me want to learn Wesker! I appreciate the time you put into this to break everything down!
never thought i would enjoy a nerd talking about wesker mechanics, nicely done, very cool video, also nice voice. (im totally not a creep, i swear)
Shoutout to bot nancy plot twisting at 2:38
Excited to try this on my unstable 45 fps on switch :)
Thanks for the video guide!
With great tech comes great responsibility
Bro, i absolutely love u because i was playing for some months always on 120 fps and i also learned before on console how to hug tech and i was always wondering why i don't get as far as before with my hug techs so big thanks man
My ps4 can barely handle 60 fps 😢
I am sorry to tell you but ps4 dbd is not 60fps but 30fps(
So THATS why I can't do this 😭
@@Rizzitriver when i had my ps4 it was impossible for me to do hug tech, now i have my ps5 with higher fps and i can almost do it on command so yeah
My ps4 blight frames 😢
Get a ps5 so you can have 60 fps with 0 issues
Thank you so much for taking the time for doing this vid. Im really eager on training it, but it's so difficult. With this guid i think i understand the tech better behind it and how to do it
Amazing video and in depth guide. Watched your video on snagging a survivor through shack window at the proper timing and angle and was actually able to pull it off randomly in game a few weeks after watching it. W videos keep it up
Nice little surprise when the notification went through. Know it’s gonna be a good one when it’s this long. Keep it up!
“Anyone can hug tech at 120”
*Me playing at 25 fps* 😭
Same. Weak PC gang i guess.
do you enjoy the game
@@rker yeah otherwise i wouldn't have spent 1500 hours here. Though its frustrating to lose survivors sometimes.
私は日本人ですが、この動画を見てウェスカーを勉強してます!ありがとう!
I was just lookin for a video perfect time
So I’m a ps5 player trying to learn how to hug tech. I had the ps4 ver of the game so I’ll upgrade it for the extra frames and try to learn it. Thank you for explaining the frames I’ve wasted a lot of time lmao
It doesn't work on ps5 reliably ethier
Very well put together, hopefully this helps a lot of people :D
finally THE guide is out , very cool vid
before this video i used to never ever hit my hug techs now im the best hugger in the world thanks alranicant!
Well I suppose I got a little further with this tech, still can't pull it off very consistently. But bunch of useful info in this video.
As soon as you started explaining the "bumping" mechanics it all came together in my head. Eureka!
Thank you for the tutorial!
Me, a console player, not having access to fps changing: “interesting”
Yeah they didn’t make this game for us console players. No catering or priority for us. Such a joke
@@phillyjackson5931why I got a pc. Dbd killer is actually pathetic on console
bro tysm it works only if you want to do it on cars its hard but at walls it works
nah this gotta be the best tutorial
i dont even have wesker but this tech is so interesting so i watch these vids anyway lol
You have opened my brain holy
So your wall hugbound distance is detwrmined from where you place the bound path so hug teching looking into open space means longer bound
awesome video covers everything and nothings left out my only question is how ddo you set your fps to 72 because i wanna transition to it from 90
I use Nvidia Control Panel to set my max fps to 72 for DBD. You can go to "Manage 3D Settings" -> "Program Settings" and add DBD (deadbydaylight-win64-shipping.exe in steamapps\common\Dead by Daylight\DeadByDaylight\Binaries\Win64) to the program list, and max fps is just an option you can change there.
17:18 whoa dude, that sounded excactly like the Nu Mou from Final Fantasy XIV XD
So exited to do this on my 8 year old Xbox 1!
So excited to do this on my 16 year Xbox one! :D
I’ve only hug teched once lmao it was on the car outside the gas station on azaroth
Alran with another W upload
hey! how do you make your game look like that? honestly im in love with how it looks and im certain it can help me see survivors easier since my eyesight isn't so good
I’m not sure what he uses but a popular method of achieving this look is through Nvidia Freestyle. My game also looks like this and there are tutorials specifically for dbd on UA-cam.
reshade
very helpful video thank you
I am new to the game and just bought wesker. U should do like a begginers guide. This sounds very useful but so advanced too😅… hope u release more videos that can help me soon
at 27:06 u said: "but holding it the entire time will transition you into the chainbound window more smoothly"
but what u actually meant to say was: "but holding it BEFORE ur first bound ends will transition you into the chainbound window more smoothly"
right?
It doesnt matter if you hold the button the entire time or not, is just matters if u hold the button b4 the first bound ends or am I wrong?
Yeah, you're correct. It's just the end bit that matters. Holding movement keys before coming out of a bound just ensures you're moving as soon as you're able to. You don't need to hold it the entire time, as long as long as you do it while the bound ends.
@@alranican Love the content
I've been getting more of them lately because of your video on Reddit getting sn insane one in meat plant
For any controller players who see this, switch your trigger to bumber for m1, so much easier!
Brother, fuck Hug techs. These exploits change depending on your fps? Man, bhvr should either remove this completely or adapt it to be a feature.
The fact that BHVR codes their game to allow different speed at different fps.....
10:09 for a second i thought that nancy got yeeted into the sky
I feel like I'm in a classroom and the teacher is explaining something.
Flick method for noob first is really nice .
thank you
Amazing guide
can we see the filter so we can get the wesker pseudopath?
I have maybe a stupid question but in console can you do some spicy hug tech like you do ? On a tree or things like that because we can’t change fps to 90 :/
Bro I think it's been patched. I legit can't perform it. I even switched to bumper instead of trigger and he always just goes forward immediately.
It works, but it's very hard to time it.
I was trying it for 5 hours and i did it finally
The eepiest wesker main of all time
120fps will make this way easier*lowers Xbox controller* what are we here for? Just to suffer?
Hey alranican, thank you for the informative guide. I was wondering if u could do an insta flick guide for wesker’s bounds. For me, hug teching is more easier than insta flicks lol
So, what's the use of flicking your camera mid hug tech around a loop? Like it's an urobend mid hug tech dash. Could you explain that, please?
If you think about it, isnt a hug tech just a more specific skinny albert?
Yep! Most of Wesker's techs are using Skinny Bert logic in different ways for different effects. That's why the discovery of it was so massive and helped us understand and apply every tech much better. Hug techs only exist because the Bound Path is smaller than your model, enough for you to dash immediately before getting your model stuck on a wall.
@@alranican random thing I saw today doing them on ps5, for some reason, when I do them when there is physically nothing blocking the bound path (like, a full dead zone ahead of me), I sometimes just cancel the hug midway.
@@Papa_Emeritus_IVyou’re probably aiming too far towards the wall you’re hugging then. That happens a lot. Gotta get that balance of aiming as close to the wall you’re hugging as possible without bumping it
that was very helpful thx
I'm curious about your gamma filter settings.
My idol rn
Just one question, is the timing on the second bound different than the first bound when hug teching?
Please, i beg you. Can you make a quick guide/explain me ALL the steps to do REBOUNDS? I CAN HUG TECH BUT NOT REBOUND, IT JUST DOESN'T WORK I WANNA CRY
Damn thats why im having so much trouble doing it on console i can only get 2-3 a game on 30 fps
Could you please share the red layer that you use as your bound path, I would like to use it too, to learn
What are your dpi and ingame sens for when you're playing wesker !?
Damn, now I know why I cant, freaking ps4 😭... can't really change the fps
14:44 what is that program you are using to get the red line on your screen ?
it’s something he made i think, it’s in reshade i’ve been tryna get one like that for a min now 😂
@ are you still struggling to find out how to get it?
What program are you using for dash path just wanna use it to learn
im on ps5, for hugtechs do you recommend 60 or 120 fps more
I love your videos, and I don't know if there is a possibility that this guide could have a Spanish translation, it's just that I also want to understand this guide.
what app did you use to add the overlay on screen?
do u need high sens on keyboard for the flick?
do you spam your mouse during hug techs?
I have 700 hours in this game. I didn't know the game code was so stupid that a fucking framerate changed the distance of Wesker's power.
you'd be surprised at just how much stuff fps affects in this game that it really has no business changing
Question, if i unlock my fps and reach 120fps will it work even though i have a 60Hz monitor?
dont think so. even if, i have played on both and would rather play on 60. it just feels better and you get further hug techs (personally)
So if I put my game on 2 fps and somehow hit a hugtech am i flying outta the map or nah
does monitor refresh rate matter at all? i have 120 fps but a 60hz monior
ofc it matters. your screen can only display 60fps with a 60hz monitor even if your game is set to 120.
I haven't done testing with that myself, but I would assume it is identical to limiting your fps. I believe a 60hz monitor at 120fps would function the same as if it were a 144hz monitor at 60fps. I'll test it later to confirm and update you on this.
Ok, I've just finished testing and oddly enough it seems the framerate still matters. It's not what I expected, but even setting my refresh rate to 60 had framerates effect hug techs in the exact same way. The hug tech timing for 120fps was exactly the same-as was the distance/acceleration-whether I had 144hz or 60hz, and the same goes for 60fps. Not at all what I expected. I find it very strange that frames that aren't even rendered can still affect things. Thank you for the interesting question! It was fun to test.
@@alranicanthanks alran! i think i'll start practicing at 90 fps now that i know i'm not stuck at 60 in terms of how hug techs are timed
Idk why, but I can't put it above 60fps. In my NVIDIA settings as well as my game settings I have it set to 120fps maximum, but I'm still stuck on 60. It's not a graphics card limitation, I have a 3060Ti, but does anyone know what's limiting me to 60fps?
Can you try to do these same hugs slash flicks on console?
Well 80 seconds in i learned that my pc stuck with 60fps alrdy makes this way harder than it has to be :/
Can you do these things on console? If you can than im going to immediately start playing wesker.
wait so does lowering fps affect anything else other than hugtechs
It affects a lot of stuff in subtle ways, for many killers. For example, Legion actually vaults further out from a window while in Feral Frenzy at 60fps compared to 120fps. For Wesker, you get a lot more distance from Rebounds on higher fps, but besides that and Hug Techs, it doesn't significantly change much. Lower fps also seems to make his slaps after vaulting a pallet slightly more consistent, although that may be placebo. Hard thing to test.
Oh also lower fps makes it easier to grab survivors over small objects with your bounds, forgot to mention. I covered that in an earlier video a while back.
@@alranicanthis is because the lower frames reduces the window for the game to check if you've collided with a survivor. If the check skips one frame before the collision, it will actually increase the reach of the next check.
It's difficult to explain, but it's present in almost every game that uses a projectile or moving hitbox.
i would love to be updated if you find even the most subtile things for wesker and his relation to fps and all things. thanks@@alranican
Ive been trying to hug tech for a couple of days now and ive never been able to do it. Is it removed from the game or am i just trash?
I think so tried it alot too. Seems like you need to be more far away from the wall angle wise too. The "charge bar flick" isn't working like in the video it shows the bar way more far away from the object now.
Its not been removed
Im on xbox and cant get the collision thing to work so seems its impossible
This video perfectly explains why console players can't hugtech consistently or play wesker optimally it's cause of the fps.
I knew it lol
cant do it even on 120 fps it just seems impossible
You sounded like wesker at the start
Ah so, it's FPS related? No wonder my potato isn't able to keep up with the tech.
I bet u use that as your excuse