13:40 You shuffle cards back equal to the difference, so if your opponent has 2 cards on field and you have 11 cards in hand, then you shuffle back 3 cards so you have 8 left in hand (2 cards on field + 6). If you only have 7 cards in hand, then you don't shuffle back any.
13:35 I thought the same thing when it was released and people told me that it means until +6 I think the idea is that you will have an extra card to deal with each card your opponent has + your original starting hand
if you have 9 and your opponent has 2 on field and you have 2+6 in your hand you get to keep them you compare if you have more cards expect of the +6 if you have less or equal you dont get to shuffle back
in the 2nd game, he could have used the second eff of 'fiendsmith tractus' to fuse to lvl 6 fiendsmith fusion and summon the fiendsmith and go to xyz 6 at the end of the combo, right?
You shuffle back until you have 'the number of cards your opponent controls +6' so it would be that you shuffle back until you have 8. It's poorly worded but it's a negligible downside hahaha
game 3 Runick should have won. hella misplay, u gotta play around niba and activate that Hexa effect to get lv 2 and ss a toad or fairy to omni negate. this deck has easy nib proof combos and hella consistent.
@@MontaNorth I guess... I don't like it at all mainly for that custom card field spell, too much in one single card. If the spells didn't banish from the top of the deck it would be ok, as it is now for me it's just one of the most bothering things to play against
@nael_luna I do understand the frustration, but Runick one for one everything until that field spell comes up. The field spell can be stopped by an onslaught of hand Traps as well. The glaring weaknesses of Runick is what makes okay with it completely. I don't play Runick for context btw
@@MontaNorth I guess yeah take out the field spell and it doesn't break the rules of the game anymore drawing 3 for free every turn But again, it's how obnoxious the spells are designed. Why banish cards from the top of the deck too... this game is already messed up enough
No way he said "melladon" for medallion bruh
Every day we stray
For real, I love the guy but it’s so shocking how shit he is at reading basic words lol
Rule 1 of Yu-Gi-Oh: don't read
🐶💔💔
He has to be dyslexic, it’s the only possible explanation
Today I learned about Ice Barrier Runick.
No one tell josh. It's just runick stun 2
(tho without the barrier statue the deck seems kinda cool)
"melladon" gotta be worst one to date 💀
Today I will learn about Fiendsmith Runick
13:40 You shuffle cards back equal to the difference, so if your opponent has 2 cards on field and you have 11 cards in hand, then you shuffle back 3 cards so you have 8 left in hand (2 cards on field + 6). If you only have 7 cards in hand, then you don't shuffle back any.
That medallion pronunciation is wild!!!
The diva statue combo coming back after 1million years
mulchMOMMY?
RIGHT?!
Holy that ice barrier player is terrible the deck got really good and he made it look like a table 500 deck
Best endboard?
@@devonjordan853 toad + lancea + aegirine + croco with 4 draws
Probably just Lancea plus a billion HT/Runick cards. (+4 from coral/crocssaur and +3 from fountain)
His opening hand game 1 could have started with Herald and just popped off
@@doo2998Best possible pure endboard would be Lancea + toad + spellbreaker + gymir aegerine + spiritual water art aoi + token to tribute with trap
10:49 how you pronounced the "Mooooooooooooooommy" OMFG duuuuuude chill XDDDDDDDDDDDD
you killed me ngl haha
13:35
I thought the same thing when it was released and people told me that it means until +6
I think the idea is that you will have an extra card to deal with each card your opponent has + your original starting hand
I did not just hear him pronounce Medallion like that. We can’t keep doing this Austin this shit is basically an abusive relationship at this point 😭
I def feel abused x.x
if you have 9 and your opponent has 2 on field and you have 2+6 in your hand you get to keep them you compare if you have more cards expect of the +6 if you have less or equal you dont get to shuffle back
Game 3 there's no reason why he shouldn't have gone for the toad for his 5th summon based on his opening hand.
True but mourner + nib would've killed his endboard anyway
You gotta get some Fabled guu, that deck works so nicely with fiendsmith
DBG is the only person who pronounces things funnier the Mkohl40. "Melladon?" Brooooooooo
Edit: It got worse at "Mulch mommy." 🤣🤣
Can we get more ice barrier replays the deck is a lot better than this replay
"Pry"ma Donna = "PREE"ma Donna
in the 2nd game, he could have used the second eff of 'fiendsmith tractus' to fuse to lvl 6 fiendsmith fusion and summon the fiendsmith and go to xyz 6 at the end of the combo, right?
Mulchummy will change the TCG considerably
Tbh i think ice barrier is better pure, more consistency, more handtraps and you end on lancea more often
Which should I build: Ice Barrier or Ritual Beast … or third option wait and build White Woods
white woods is actually good
Next time, try pure ice barriers. They're really good too.
I forgave the prima donna but no way im letting melladon slide
Runick ice barrier.. I've seen everything
Mans said Medellín
You shuffle back until you have 'the number of cards your opponent controls +6'
so it would be that you shuffle back until you have 8.
It's poorly worded but it's a negligible downside hahaha
Mella the Don 😅
game 3 Runick should have won. hella misplay, u gotta play around niba and activate that Hexa effect to get lv 2 and ss a toad or fairy to omni negate. this deck has easy nib proof combos and hella consistent.
My guy did you graduate elementary school?
Imagine using MinnC and not drawing cards
Deck list bro
I thought Multchummy stopped other monster effects the turn its activated but I guess the way its written is just extremely poor, card's broken.
You can't activate other multchummy effects the turn you use it. I don't think any other multchummy cards exist yet, but presumably they will someday?
@sweepinbelle you can use 2 purlia on the same turn
@@cantcommute good point, sorry I wasn't clear enough. You can't use other multchummy monsters' effects in the same turn as purulia
Day 3 of asking DBG to start with Instagram
I hate runick variant
0 views in 40 secs. Fell off
Why mix runick with anything... I don't understand
It's fun lol
@@MontaNorth I guess... I don't like it at all mainly for that custom card field spell, too much in one single card. If the spells didn't banish from the top of the deck it would be ok, as it is now for me it's just one of the most bothering things to play against
@nael_luna I do understand the frustration, but Runick one for one everything until that field spell comes up. The field spell can be stopped by an onslaught of hand Traps as well. The glaring weaknesses of Runick is what makes okay with it completely. I don't play Runick for context btw
@@MontaNorth I guess yeah take out the field spell and it doesn't break the rules of the game anymore drawing 3 for free every turn
But again, it's how obnoxious the spells are designed. Why banish cards from the top of the deck too... this game is already messed up enough
@nael_luna it's just their win condition. It is annoying but has a lot of good counterplay
Second