Top 10 Mechanisms: Card Games
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- Опубліковано 19 лис 2024
- In this video, I look at the diverse world of modern card games and the mechanisms used in them.
Follow me on Twitter @boardgamewales
In this Vlog, I discuss:
Incan Gold/Diamant
Dead Mans Draw
Port Royal
For Sale
Modern Art
Friesematenten
Wrasslin
Landlord
Flash Duel
23
Dicht Dran
Habe Fertig
6 Nimmt!
Uno
No Thanks!
7 Wonders
Sushi Go
Sheep and Thief
Divinare
Dominion
Paperback
Thunderstone Advance
CopyCat
Jaipur
Biblios
Lost Cities
Kodama: The Tree Spirits
Yardmaster/Aramini Circus
Hamsterbacke
Saint Petersburg
Abyss
San Juan
Machi Koro
Schicki Micki
Pick a Dog
Ghost Blitz
Tarantula Tango
Pi Mal Pflaumen
Stichmeister
On the cards
Nyet!
Pala
Potato Man
0:00 Intro
1:01 10. Push Your Luck
3:06 9. Auction
4:56 8. Combative
7:12 7. Follow the Number
8:40 6. Drafting
10:39 5. Deck-Building
13:18 4. Set Collection
15:48 3. Tableau Building
18:03 2. Speed
19:14 1. Trick-Tacking/Climbing
23:28 Outro
Also, thanks Adam for the video, gonna be a great help for my card game rpg I'm designing!
This video was fantastic. I learned about different mechanics which is what I was looking for. I think it's more brilliant that I have not heard of a single game mentioned in this video, and I love that lol.
Great! Glad you enjoyed it. This is one of my very old videos - there are many, many more on the channel where you can see loads of great games you might not have come across :)
Who watching in 2024
Hell yeay
I
This is a great overview of card games. Far more comprehensive than you first let on at the beginning. Great selection of games that really cover the topic well, as well as a number I have never heard of that intrigued me. Good use of light and editing. Nice aesthetic and appealing.
Great list of games. I think I've always been a card player at heart, it seems I'm always getting into some game with cards involved.
This is a great video! It's nice to see so many of the different mechanics being incorporated into games at once
Thanks! I hope to produce more videos soon. Game design is taking up a lot of my time at the moment!
Ah cool. Do you think that you'll make a video about the game that you are designing? It would be really cool to see that.
Thanks Josh. I can't really talk about the games too much before the publishers have announced details - but once they are released (the first three will hopefully be at Essen Spiel this October) I will certainly make videos talking about the games and how I approached the designs! :)
It must be really difficult for you as a game designer to not be able to talk about what you have created! I will be on the look out for your games when they are revealed!
Excellent Primer for newbies.
And nice t-shirt too
I have made a card game about dating reality shows. I have play tested with friends. How can I make it reality?nGet it out there?
I feel kinda shame that it sits on my desk.
You get a random set of 3 characters surfer boy, actress, painter girl, guitar boy, singer girl, skater boy etc. on those cards they have likes and dislikes. Surfer boy has +2 going to the beach. +1 sports in general. He has -1 raining outside, indoor activities, and -2 going to the bar he really hates it.
Then you get a set of 5 random event cards (aka episodes) in your hand. Each turn you play 1 event card and your goal is to impact your characters positively while on the same time it impacts your enemy characters negatively. After you play an event card you randomly draw another. Camping date, board game date etc.
If one of your characters goes -4 they exit the reality show in a big burst of tears. If 2 characters go +3 they start dating and exit the show. Those characters are replaced by new random ones.
After 48 episodes (event cards) the show ends and we count who the winner is based on their exits.
Great video! Btw, would you classify shuffle building as a separate card game mechanism? Any games other than Smash Up that also shares the shuffle building aspect that you would know and probably recommend? Thanks!
Shuffle building isn’t a term I hear much outside of Smash Up, though there are certainly other card games which do something similar.
I’m not even sure of the specific definition: in Smash Up, you combine two decks to create your own deck of cards for you to use personally. Would games where you create a combined deck for all players to share count as shuffle-builders? If so, I’ve quite enjoyed Dale of Merchants.
But I haven’t personally played any games which do exactly what Smash Up does - in creating a unique deck for each player by combining other decks.
The latest game Star of Akarios seems a good game for academic research about how to make a complete game where mechanics do not deliver a customer experience. It is also a case for card AI failure during combat.
A gamer will not like it, but it will be valuable material for teachers to show students how a game looks before having enough playtesting.
New to game design, but why not mention of poker and games like blackjack?
The video is 8 years old so I can’t remember what I did and did not mention! I’m sure it’s due for an updated version. In the meantime welcome to the channel (and to game design). There are hundreds of more up to date videos on the channel about game design so hopefully you’ll find them useful! :)
@@AdaminWales thanks, my goal is to make board games using a game engine, because initially i wanted to make videogames, but I then decided it would be easier and better to make digital board games.
Nice video!
Auctions are fun, Modern Art has a great app
Downforce is a card racing game. The only balance precaution is that cards must be separated in 2 decks before giving cards to players so players have equal number of cards from both decks. Two decks, wildcards and the rest. That way there will not be players with the huge advantage of having only wildcards.
The trick taking game is just a recreation of euchre right?
Euchre is an example of trick taking game from the early 19th century. There were many trick taking games invented in the centuries before Euchre. But in some parts of the world, Euchre became one of the most prominent examples.
Here’s a video I made about the different forms of trick taking: ua-cam.com/video/WtSJqNPlGcc/v-deo.html
It’d be cool if you showed the cards while you’re talking about them.
Thanks for watching. This video is nearly 7 years old. If you watch any of my newer videos there is always a lot of footage of the games while talking about them (as you suggest).
Any reason Hanabi isn't on this list? Hmm?
Róisín O'Shea I’ve only played Hanabi once several years ago & didn’t really enjoy it! I don’t really remember the rules, except that you can’t see your own cards and you deduce what’s in your hand from clues given by the other players. But it certainly made a splash when it was released so, you’re right, it probably deserved a mention! Not sure which of my ten categories it fits into though.
Speed? Oh no