I've put more hours into Cyberpunk and RDR2 than I care to admit but they are just so damn immersive! RDR2 is a game where you can pretty much give yourself your own missions.
Doing all the challenges. Unlocking all of pearson's upgrades. And filling all of the trappers, outfits and upgrades. That will take you at least twenty hours by itself. But it's fun.
I consider open world games to be the peak of the gaming genre because it combines so many different genres of games in one ultimate package. When done right it is gaming at its finest: a living breathing world for the player to explore and have their own adventure in. Nothing else comes close.
The commentary, editing, the way you keep my attention I'm definitely subscribing! I hope to keep seeing more content on video games like this bro. Don't change it up keep the content just like this because it's what's making me become an active subscriber of yours. 4:50
The Sneaky Sasquatch reference was unexpected but I really liked it! The game is just so good and I’m happy that a non Apple focused channel is mentioning it! I’m glad that Apple tooled the risk and heavily invested into this game to make it possible. Also such a great video in general! Please keep it up, and I always enjoy the GTA IV music at the beginning of
Yes! An immersive open-world is so much more than graphics or the amount of content it has. Careful world-building and environmental story-telling are tantamount to immersion.
Rockstar is trully on a league of their own. Cyberpunk is amazing too. Sony open world exclusives are great, but they still dont make good, inviting open worlds. They get boring fast in my opinion, what saves them is the beautifull art style and graphics. Great video once again!
What I like about Rockstar Games is their modern open world games like RDR II and GTA V that have such a level of realism and their attention to detail within these game worlds which separate them apart from most other triple A games. I really hope Rockstar is pushing GTA 6 to the MAX by exceeding the possibilities for the open-world genre to show the gaming industry on what is possible.
Never felt that in FC3. I actually couldn't stand how detached from the environment it made me feel compared to the previous game. Couldn't understand why did they replace all the immersive elements with menus, hud elements, map markers etc. Also side activities got so dumbed down they felt kinda insulting.
this is the only channel on this whole platform, that I give likes on every single video I watch and the music you use in the videos… especially gta 5 pause menu theme. impeccable choice of music (in the simillar vibe, I highly suggest checking „nudle maps theme” from watch dogs 2) and now, I’m gonna probably get eaten alive, for suggesting ubisoft games, but I highly recommend checking open worlds of: watch dogs 2 and ghost recon wildlands & breakpoint
I definitely agree with your comment bro, his videos are really addictive and good commentary I'm positive he's going to grow AS LONG as he's consistent with video uploading
I've never been a big fan of open world games. Sure, the worlds of GTA3, Vice City and San Andreas were expansive but I found myself saying "So what?". I found it really boring and I noticed that a lot of my friends that liked it, enjoyed using cheats and playing around with being able to go on a violent rampage. That was never my thing. I was perfectly content with just relegating open worlds to genres like sports, something that just isn't for me. But then I played Yakuza. Open World, yes. But the emphasis wasn't on having a huge world but making a small world feel very real. Each little shop could be entered and they had their own charms. I felt like I was literally inserted into the heart of Tokyo. "Yes, more of this please!" Persona 3 would release a few years later and I loved it. I know it's more RPG than Open World but the fact that these shop owners and random people you met, had their own stories to tell, arcs to go through. I love it. It's very much like how the real world feels. That baker you visit when picking up bread and pastries, that person is unique, with their own story to tell. This is what games should be trying to do, giving us more depth to these worlds we're visiting on our playthroughs.
I like open world games like Horizon, RDR, GTA, The witcher 3, Skyrim, Watch Dogs, Assassins Creed 1 -> Unity and Cyberpunk 2077 because of different factors. For the most part there are core factors that draw me in such as Immersion, lore, world building, narrative depth, quest/mission design and game play. In Horizon most of these are well done, same as RDR2 and Cyberpunk. The factors outside these are the genre they lie in such a Sci-fi in Horizon and Cyberpunk or Historical in Assassin's Creed or fantasy in Skyrim and Witcher 3. Mine craft and Days gone or Dying light won't appeal to me if they don't fall in the genre in like. I don't like Fantasy too much but when the game is well done I would consider trying it out for example Elden Ring but I still didn't like it but I enjoyed Skyrim which is in the same genre. In terms of Sci fi I like Horizon but I don't like Starfield because the execution is done better in one not the other. Quality of Design trumps Innovation any day. I rather play a great and refined (safe) game than a new/innovative game that is executed poorly.
Good video. Why won't any of these companies just give us a world? That's it. No storylines, no grinding, no missions. Just give us a 1:1 of...... say, Utah. With buildings that you can actually enter. Cities, mountains, deserts, cool rock formations. Mods will take care of the rest. Excellent content. Good luck with the channel!
If there’s one thing I could add to cyberpunk 2077 it would be ramps, and other vehicle obstacles you can jump over or under in different ways. Driving on the highway is just so boring otherwise.
Yes, I agree too. I did start my Fallout experience earlier than you back in 2009 with Fallout 3, but I still liked Fallout 4. Yes there were many annoying things, but I could overlook them for a fun gameplay. I really hate retcons in general, but I really liked the use of power cores in Fallout 4 as a limited resource to be used to fuel power armors. Even though it was mentioned in either 1 or 2 that the regular Power armors use nuclear fusion as a power source that should last for 20000 years.
IMHO, what happened is other studios/publishers saw the success that Rockstar Games has with open world games and decided that they needed that piece of the pie too. It doesn't work that way.
The atmosphere of that game is stunning. The way in which they were able to capture a city like night City is so immersive and beautiful. However, the missions were cool I guess, but from the trailers, I always expected more. And still not having that to this day without having to pay even more for the game that lied to me upon The launch of the game, I still find myself too disappointed to try anything that they add into it.
One of the most boring games I’ve ever played. Nearly finished the main campaign and had zero interest in the plot or characters. Environment looked great but the story was gay
Cyberpunk is my favorite game of all time… just a special special game, I’ve played through it several times to completion and played through the expansion 3 times already.. I never replay open world games, so the fact I’ve played cyberpunk this many times is just a testament to how amazing and well rounded of a game it is
morrowind had more actual content than starfield, the idea was to create the entire provinence of morrowind hand crafted while the previous game daggerfall was procedurally generated like minecraft but unlike starfield you could travel by horse and you did not hit an invisible wall. Getting in morrowind is hard but as a fallout new vegas fan, it is by far the closet thing to it in terms of making the world feel like an actual place with factions and characters feeling real at odds with each other and you can kill everyone. Its hard getting into it as any skill lower than 35 will make you miss all the item, your sword swing misses despite hitting the enemy, your lock picking fails and your spells fail to cast using mana that is not regeneration. Also you can get diseases that lower your statistics or curses and you need to go to temples to get rid of them, there is no fast travel for the most part, you have to either use the bug taxes and the boats which take you to the closet areas that also have bug taxis and boats and from there you have to get the next cab, like a real life train hoping and then there is the mages guild which can teleport you to other guilds. Also no map markers you have to read road signs and check your journal for the npcs you talked to for directions. If you can get past those things and be ready to use a walktrough, you will find the by far most alive open world game ever made, it has towns, temples. npcs you can ask about pretty much anything, all of them are killable, tons of lore and tons of hidden items to find and the game doesnt tell you about any of these things ,its by far the most living breathing world i have seen in a game while most modern open world games are climb tower, clear outposts collect the collectables in the map and missions are super linear and scripted. Morrowind has collectables but they are items that are part of a armor set or alechmical gear and the game doesnt tell you where they are you have to find them yourself, come are used by npcs so you have to kill them or steal them. You cant do 100% of the game as some faction quests have you kill members of some faction or the leader and you wont be able to join all of them not only you need to have the statistics required, unlike skyrim that you can join the mage guild without knowing magic, but you also need to do stuff that will lock you out of the other quests and you can only join one of the great houses not all 3, which is required to finish the story and if you kill an essential npcs to finish the game, the game tells you that you did and tell you either load a safe or play in this doomed world without the main quest. It is a game that playing it isnt checking a list by playing it as if its real life, you make your character and join the appropriate guild, no point joining the thief's guild if you cant sneak, you play the game as that character and constantly trains to improve your skills like lockpicking chests or casting spells if you are a mage or jumping to increase acrobatics. You go about your daily life, you travel form place to place by checking for road signs, asking for directions, checking your journal and to do each mission you have to travel there using the roads or the transportation means, you are going on a journey and discover things along the way, when your task is to find the informants in vivec for example you have to actual explore a large capital city and ask around for the npcs you looking for, one of them is in the sewers, so you have to nail down which building and which sewer, it is far more involved and due to the checkmarkers craze we will never get another game like this. One of the guilds has you play as a monk and you go around collecting planets to make healing potions, collecting money for the poor and exorcize a ghost, in the tribunal temple guild you have to read books to learn about the god vivec and you have to visit various shrines across the map and perfom rituals, or even take a vow of silence and go on pilgrimage to the top of the map. Nowadays most quests in games are kill bandits, bring me their balls, its pathetic.
didn't mention sonic frontiers and how that basically revived the sonic franchise from a dark era. it's amazing how much power a good open world can have. though frontiers is still quite lacking in that regard, it is excusable because it's their first time doing it, and the island is supposed to be of desolate ruins. add in some epic music, long awaited character redemptions, and great combat. you got a powerhouse of a game. they did an amazing job and completely blew legends arceus away. pokemon has been so embarrassing lately. the only really good pokemon thing lately was new pokemon snap and that wasn't even made by the main companies. i can't wait to get my own game company going. no shareholders and bullshit getting in the way of creativity and raw fun. it's so slow getting it going though. trying to survive and build it on a walmart paycheck. ugh.
The Yakuza series have some of the best open worlds imo if you can call them that, very small but extremely detailed and full of stuff to do, everytime i see a new game that's very big i immediately get uninterested, Elden Ring is probably the only huge game in the past couple years that is actually good and before it you probably have to go back to RDR2, making games bigger and bigger is just not working because these AAA publishers aren't willing to give developers the necessary amount of time to make great games of that size.
I would recommend ‘The Sinking City’ as an open-world game as well. The game has no gps system or auto route suggestion, making players to figure out the route to each locations on their own. Unless you discovered/unlocked all the telephone booth in the map which is acting as a fast-travel point and save location, you will be forced to travel through the entire map by boat along the city flooded streets or by foot on the dry land. This also encourage players to look for explorable buildings along the way, but the map design also feels repetitive, too, as many buildings look copy+paste. Also, the large portions of the map is kind of useless without DLC. The game mechanic mainly focused on detective role and investigation missions, so the fighting mechanics feel stif and cranky. Overall, it’s kinda okay open-world game with a different vibe from other action focused in the market right now.
Elden Ring completely replaced my perspective on open world games. Admittedly it’s even made RDR2’s immersion look amateur. Though the direction of the games is far apart. But I never expected to have the feel the sense of wanderlust and discovery like when I was a kid, until I played Elden Ring.
I love your videos. I understand why you like Fallout 4, but it is a bad game, i used to think it was bad fallout game and a good looter shooter, but it has such a bad game design, so much inconsistencies, illogical decisions and that terrible autolevelling is excruciating. Compnaions are the best part of the game though. And as a fan of fallout, bethesda really seem to be incompetent with this series. I dont know hows the situation with TES, but since fallout 3, its been lame.
I've put more hours into Cyberpunk and RDR2 than I care to admit but they are just so damn immersive!
RDR2 is a game where you can pretty much give yourself your own missions.
Doing all the challenges.
Unlocking all of pearson's upgrades.
And filling all of the trappers, outfits and upgrades.
That will take you at least twenty hours by itself.
But it's fun.
Your editing is top tier for someone with only 11k subs. I hope your channel continues to grow, man!
Thanks! You're too kind! :)
Very true!
I consider open world games to be the peak of the gaming genre because it combines so many different genres of games in one ultimate package. When done right it is gaming at its finest: a living breathing world for the player to explore and have their own adventure in. Nothing else comes close.
Linear single player worlds with focused stories come pretty close.
The commentary, editing, the way you keep my attention I'm definitely subscribing! I hope to keep seeing more content on video games like this bro. Don't change it up keep the content just like this because it's what's making me become an active subscriber of yours. 4:50
The Sneaky Sasquatch reference was unexpected but I really liked it! The game is just so good and I’m happy that a non Apple focused channel is mentioning it! I’m glad that Apple tooled the risk and heavily invested into this game to make it possible. Also such a great video in general! Please keep it up, and I always enjoy the GTA IV music at the beginning of
Yes! An immersive open-world is so much more than graphics or the amount of content it has. Careful world-building and environmental story-telling are tantamount to immersion.
Rockstar is trully on a league of their own. Cyberpunk is amazing too. Sony open world exclusives are great, but they still dont make good, inviting open worlds. They get boring fast in my opinion, what saves them is the beautifull art style and graphics.
Great video once again!
What I like about Rockstar Games is their modern open world games like RDR II and GTA V that have such a level of realism and their attention to detail within these game worlds which separate them apart from most other triple A games. I really hope Rockstar is pushing GTA 6 to the MAX by exceeding the possibilities for the open-world genre to show the gaming industry on what is possible.
you really shouldve mentioned gta 4 instead of 5
Far Cry 3 makes you feel one with the world because of the symbiotic relationship you have with the hunting, shooting and getting stronger.
Never felt that in FC3. I actually couldn't stand how detached from the environment it made me feel compared to the previous game. Couldn't understand why did they replace all the immersive elements with menus, hud elements, map markers etc. Also side activities got so dumbed down they felt kinda insulting.
@@RHaenJarr *Agreed. Nothing immersive about FC3 at all. Compared to Far Cry 2*
@@RHaenJarr Far Cry 2 made me afraid of going outside. Then I remembered I'm in America, so I only need to make sure I never exit the developed world
i felt so bad, it almost hurt when you started talking about minecraft and show a clip of the bedrock edition side of it
this is the only channel on this whole platform, that I give likes on every single video I watch
and the music you use in the videos…
especially gta 5 pause menu theme. impeccable choice of music (in the simillar vibe, I highly suggest checking „nudle maps theme” from watch dogs 2)
and now, I’m gonna probably get eaten alive, for suggesting ubisoft games, but I highly recommend checking open worlds of: watch dogs 2 and ghost recon wildlands & breakpoint
I definitely agree with your comment bro, his videos are really addictive and good commentary I'm positive he's going to grow AS LONG as he's consistent with video uploading
I've never been a big fan of open world games. Sure, the worlds of GTA3, Vice City and San Andreas were expansive but I found myself saying "So what?". I found it really boring and I noticed that a lot of my friends that liked it, enjoyed using cheats and playing around with being able to go on a violent rampage. That was never my thing.
I was perfectly content with just relegating open worlds to genres like sports, something that just isn't for me. But then I played Yakuza. Open World, yes. But the emphasis wasn't on having a huge world but making a small world feel very real. Each little shop could be entered and they had their own charms. I felt like I was literally inserted into the heart of Tokyo. "Yes, more of this please!" Persona 3 would release a few years later and I loved it. I know it's more RPG than Open World but the fact that these shop owners and random people you met, had their own stories to tell, arcs to go through. I love it. It's very much like how the real world feels. That baker you visit when picking up bread and pastries, that person is unique, with their own story to tell. This is what games should be trying to do, giving us more depth to these worlds we're visiting on our playthroughs.
So glad I discovered your channel when I did, definitely my favourite content creator around at the moment, keep it up!
Thanks so much! I’m glad to have you here 🤠
R* should adopt new game plus for RDR and GTA
Kingdom Come Deliverance is one of the best open world RPG's I've ever played and I grew up playing all the GTA and TES titles.
I like open world games like Horizon, RDR, GTA, The witcher 3, Skyrim, Watch Dogs, Assassins Creed 1 -> Unity and Cyberpunk 2077 because of different factors. For the most part there are core factors that draw me in such as Immersion, lore, world building, narrative depth, quest/mission design and game play. In Horizon most of these are well done, same as RDR2 and Cyberpunk. The factors outside these are the genre they lie in such a Sci-fi in Horizon and Cyberpunk or Historical in Assassin's Creed or fantasy in Skyrim and Witcher 3. Mine craft and Days gone or Dying light won't appeal to me if they don't fall in the genre in like. I don't like Fantasy too much but when the game is well done I would consider trying it out for example Elden Ring but I still didn't like it but I enjoyed Skyrim which is in the same genre. In terms of Sci fi I like Horizon but I don't like Starfield because the execution is done better in one not the other. Quality of Design trumps Innovation any day. I rather play a great and refined (safe) game than a new/innovative game that is executed poorly.
*Smaller Worlds....More Activity....Deeper Characters* 👍
Man i love your intro its so good
Good video.
Why won't any of these companies just give us a world? That's it. No storylines, no grinding, no missions.
Just give us a 1:1 of...... say, Utah. With buildings that you can actually enter.
Cities, mountains, deserts, cool rock formations.
Mods will take care of the rest.
Excellent content. Good luck with the channel!
If there’s one thing I could add to cyberpunk 2077 it would be ramps, and other vehicle obstacles you can jump over or under in different ways. Driving on the highway is just so boring otherwise.
Yes, I agree too. I did start my Fallout experience earlier than you back in 2009 with Fallout 3, but I still liked Fallout 4. Yes there were many annoying things, but I could overlook them for a fun gameplay. I really hate retcons in general, but I really liked the use of power cores in Fallout 4 as a limited resource to be used to fuel power armors. Even though it was mentioned in either 1 or 2 that the regular Power armors use nuclear fusion as a power source that should last for 20000 years.
Shout out to Rage 2 because i'm replaying it rn and the combat is awesome.
Shout out to Morrowind because it will never die
I don't really have much to say about it, but I really love the world in Final Fantasy 7 Rebirth
IMHO, what happened is other studios/publishers saw the success that Rockstar Games has with open world games and decided that they needed that piece of the pie too. It doesn't work that way.
love your channel man, really good videos
I think cyberpunk 2077 is prob the best in terms of open world variety and even missions especially the quiet lore building moments
The atmosphere of that game is stunning. The way in which they were able to capture a city like night City is so immersive and beautiful. However, the missions were cool I guess, but from the trailers, I always expected more. And still not having that to this day without having to pay even more for the game that lied to me upon The launch of the game, I still find myself too disappointed to try anything that they add into it.
@@AfroNerd-cv1dlfacts that’s why I’m excited into phantom liberty
One of the most boring games I’ve ever played. Nearly finished the main campaign and had zero interest in the plot or characters. Environment looked great but the story was gay
@brandonjohnson3703
Congratulations, NPC.
I would recommend you play the open world zelda games they really have some beautiful charm and unique world bound to the player imagination
having played form 2.1 on, in my eyes. cyberpunk is the best game ever made. it definitely is the best ive ever played
Another good content
Don't give up❤
Cyberpunk is my favorite game of all time… just a special special game, I’ve played through it several times to completion and played through the expansion 3 times already.. I never replay open world games, so the fact I’ve played cyberpunk this many times is just a testament to how amazing and well rounded of a game it is
morrowind had more actual content than starfield, the idea was to create the entire provinence of morrowind hand crafted while the previous game daggerfall was procedurally generated like minecraft but unlike starfield you could travel by horse and you did not hit an invisible wall. Getting in morrowind is hard but as a fallout new vegas fan, it is by far the closet thing to it in terms of making the world feel like an actual place with factions and characters feeling real at odds with each other and you can kill everyone. Its hard getting into it as any skill lower than 35 will make you miss all the item, your sword swing misses despite hitting the enemy, your lock picking fails and your spells fail to cast using mana that is not regeneration. Also you can get diseases that lower your statistics or curses and you need to go to temples to get rid of them, there is no fast travel for the most part, you have to either use the bug taxes and the boats which take you to the closet areas that also have bug taxis and boats and from there you have to get the next cab, like a real life train hoping and then there is the mages guild which can teleport you to other guilds. Also no map markers you have to read road signs and check your journal for the npcs you talked to for directions. If you can get past those things and be ready to use a walktrough, you will find the by far most alive open world game ever made, it has towns, temples. npcs you can ask about pretty much anything, all of them are killable, tons of lore and tons of hidden items to find and the game doesnt tell you about any of these things ,its by far the most living breathing world i have seen in a game while most modern open world games are climb tower, clear outposts collect the collectables in the map and missions are super linear and scripted. Morrowind has collectables but they are items that are part of a armor set or alechmical gear and the game doesnt tell you where they are you have to find them yourself, come are used by npcs so you have to kill them or steal them. You cant do 100% of the game as some faction quests have you kill members of some faction or the leader and you wont be able to join all of them not only you need to have the statistics required, unlike skyrim that you can join the mage guild without knowing magic, but you also need to do stuff that will lock you out of the other quests and you can only join one of the great houses not all 3, which is required to finish the story and if you kill an essential npcs to finish the game, the game tells you that you did and tell you either load a safe or play in this doomed world without the main quest. It is a game that playing it isnt checking a list by playing it as if its real life, you make your character and join the appropriate guild, no point joining the thief's guild if you cant sneak, you play the game as that character and constantly trains to improve your skills like lockpicking chests or casting spells if you are a mage or jumping to increase acrobatics. You go about your daily life, you travel form place to place by checking for road signs, asking for directions, checking your journal and to do each mission you have to travel there using the roads or the transportation means, you are going on a journey and discover things along the way, when your task is to find the informants in vivec for example you have to actual explore a large capital city and ask around for the npcs you looking for, one of them is in the sewers, so you have to nail down which building and which sewer, it is far more involved and due to the checkmarkers craze we will never get another game like this. One of the guilds has you play as a monk and you go around collecting planets to make healing potions, collecting money for the poor and exorcize a ghost, in the tribunal temple guild you have to read books to learn about the god vivec and you have to visit various shrines across the map and perfom rituals, or even take a vow of silence and go on pilgrimage to the top of the map. Nowadays most quests in games are kill bandits, bring me their balls, its pathetic.
You make good points & great videos
Glad you think so!
we forget that nfs is also open world. racing games are the original open world games i played all my life.
ARMA 3 is one of the best
Cyberpunk as of today is definitely one of the best open world rpgs EVER MADE.
I LIKED THE VIDEO‼️‼️ there I proved it..
didn't mention sonic frontiers and how that basically revived the sonic franchise from a dark era. it's amazing how much power a good open world can have. though frontiers is still quite lacking in that regard, it is excusable because it's their first time doing it, and the island is supposed to be of desolate ruins. add in some epic music, long awaited character redemptions, and great combat. you got a powerhouse of a game. they did an amazing job and completely blew legends arceus away. pokemon has been so embarrassing lately. the only really good pokemon thing lately was new pokemon snap and that wasn't even made by the main companies. i can't wait to get my own game company going. no shareholders and bullshit getting in the way of creativity and raw fun. it's so slow getting it going though. trying to survive and build it on a walmart paycheck. ugh.
The Yakuza series have some of the best open worlds imo if you can call them that, very small but extremely detailed and full of stuff to do, everytime i see a new game that's very big i immediately get uninterested, Elden Ring is probably the only huge game in the past couple years that is actually good and before it you probably have to go back to RDR2, making games bigger and bigger is just not working because these AAA publishers aren't willing to give developers the necessary amount of time to make great games of that size.
Love your videos 🔥✌
The sheer joy of 🤠shootin fellas🤠
Another banger from capm’
I will die on this hill
Cyberpunks gameplay is boring asf. the open world is fantastic but the gameplay just couldn’t keep me engaged
Outer Wilds. No need to elaborate any more.
It’s free on epic games so I think I’m gonna give it a try!
I would recommend ‘The Sinking City’ as an open-world game as well.
The game has no gps system or auto route suggestion, making players to figure out the route to each locations on their own.
Unless you discovered/unlocked all the telephone booth in the map which is acting as a fast-travel point and save location, you will be forced to travel through the entire map by boat along the city flooded streets or by foot on the dry land. This also encourage players to look for explorable buildings along the way, but the map design also feels repetitive, too, as many buildings look copy+paste.
Also, the large portions of the map is kind of useless without DLC.
The game mechanic mainly focused on detective role and investigation missions, so the fighting mechanics feel stif and cranky.
Overall, it’s kinda okay open-world game with a different vibe from other action focused in the market right now.
Remember me when you get popular, brother
Elden Ring completely replaced my perspective on open world games. Admittedly it’s even made RDR2’s immersion look amateur. Though the direction of the games is far apart. But I never expected to have the feel the sense of wanderlust and discovery like when I was a kid, until I played Elden Ring.
Wow it’s criminal you never said the witcher
Sorry! I’m just not a Witcher guy!
"nucular" 😭
Yes, yes. I can hear Homer Simpson in my ear saying “Nu-clear, it’s pronounced nu-clear”
Fallout tv show, go watch its awesome, so far
Watching it as I type this, and I love it!
Elden Ring is the best open world game imo :)
Where zelda tho?
GOW and the Mafia franchise are 2 open worlds I think bring something different to the genre
Mafia is about story. It's not open world sandbox.
Just like Cyberpunk. Big map and nothing to do outside missions.
Saints row fell flat because they crapped the game full meaningless new age woke BS.
12:23
I love your videos. I understand why you like Fallout 4, but it is a bad game, i used to think it was bad fallout game and a good looter shooter, but it has such a bad game design, so much inconsistencies, illogical decisions and that terrible autolevelling is excruciating. Compnaions are the best part of the game though. And as a fan of fallout, bethesda really seem to be incompetent with this series. I dont know hows the situation with TES, but since fallout 3, its been lame.