This actually sounds like what I imagine was the composer's full edition of the song. It was probably then edited so that it worked better as a loop for the galaxy map.
Well actually there's talk of the next installment being planned at the Edmonton studio. Whether it's with Shepard or a new protagonist is still being speculated. Good news or bad news? Too early to say. But, word is they've taken lessons from Andromeda...
I agree, I think a follow up could be great if they sorted some issues and maybe go back to that ME2/ME3 format, maybe a little less of the open world but still keep some. Either way I personally enjoyed Andromeda.
It was a good game, but far from outstanding like 1-3. Still, music, planetsides, fighting mechanics where top notch. Inventory, facial animations, flat characters and a very weak and ripped off story was what killed it in the public. No where near the bonding to charakters or the mystery the trilogy had. ME 1-3 for me is still the best Game series of all time. I really hope they remember how they did it and do it once more.
@@Killian.Hardegen Every Mass Effect game has it's pos & cons but personally for me i don't compare Andromeda with the Trilogy caus the Trilogy are 3 games and Andromeda is 1 game. So i hope we all hear more from Andromeda follow up / DLC. Hackett out.
@@Thorsten369 Right. Probably was unfair to compare MEA with the trilogy. And yes, ME1 had dull planetary sidequests, ME2 had the resource grind and ME3 had the ending. Yet they where all more magical then MEA. Also maybe the trilogy didn´t had as much expactations to beat, both fanwise and financially like MEA. It was a pretty daunting task to make a follow up that would surpass those expectations. So a actually solid game became a flop in the eys of many. oh well....
It's certainly not a 1 or a fucking 2/10 like poeple like to suggest. It's not perfect, it has so many flaws but it was still a good game. 6-7/10 from me. When I think about Jardaans or mystery benefactor, I immediately get excited. So much potential for further installments.
I think Andromeda is a lot better than people tend to give it credit for. As much as I love the first Mass Effect, the gameplay was never the best; talking to people and the choices you made were fine (not including the ME3 ending), if anything I think they should've expanded on there being more branching storylines, but the approach Bioware took with the gameplay was for the best. ME1 was clearly trying to mix RPG elements with 3rd person shooting, but even then the former was never as apparent like with Dragon Age Origins since in that game you had to build your class and who you were. In Mass Effect you were always Commander Shepard and, depending on your choice, he would either be a Vanguard, Adept, Soldier, you get the idea. Personally, I'm not a fan of the open world approach Andromeda took, mainly because I hate a majority of open world games nowadays, but the gameplay itself was incredibly fun and the verticality for some of the fights was amazing! Had the game not been bogged down with so much open worlds and instead placed you in smaller/medium sized areas you could still explore I feel like it helped keep some form of urgency in the story. Speaking about the story, I'm not going to defend it in the slightest ,or some of the writing, a lot of it was wasted potential and the Archon was one of the most uninteresting villains in any game I've played. He lacked intimidation, barely had a presence, and when he started speaking to Ryder as if he was a rival it felt out of place seeing as how they've barely interacted with each other. However, I found a majority of the characters interesting and grew to love every single member of my crew, my personal favorites being Vetra and Drack. The characters are what truly kept me interested in seeing the game to its completion, even as I constantly put off finishing the game due to the underwhelming story. Andromeda wasn't the best, hell I wouldn't even call it great, but I do think it's a good game that got way more hate than it deserved. It's one of the few games I felt genuine remorse for selling and ended picking it back up again, a choice I'm very much happy with. Not sure when I'll revisit the game but I know for a fact it's a world I'd love to come back to, and I really hope Bioware doesn't give up on Andromeda. With the right direction this new series can become something special, all it needs is more time to cook and some improvements where it's needed most.
Can't say as much as you have above, but I think the game indeed is underrated. I play mostly for the atmosphere and the story, I guess this is what people do when they are over 30 - they become not so much into grinding stuff, a lot of action and details. Have started ME1 in Legendary Edition and Andromeda recently, and oh my the former does feel old, but still fun. I do like the Andromeda so far, haven't run into much of what you have described above - mostly because I am in early stages of the game. Don't have any of kind that hard core ME fans do, the game feels well, plays well. Playing as Sara Ryder, totally in love with Tempest and also very much like Vetra's personality. Peace!
Best thing from the game. It did come from the originals, but hey. No, the ability to FINALLY jump high/ hover with biotics, that is the best part of the game
Mass Effect really has instilled inspiration into spaceflight and exploration, even if ME3 story and Andromeda story was slightly pants. But I hope bioware can rest easy knowing their initial creation that is the mass effect universe, is something to be proud off. Who knows how many kids it inspired to go into science.
I honestly wish andromeda was better and I hope that something will one day happen with the mass effect series again, wishful thinking but it's nice to dream
it is really sad that andromeda receive such a bad fame, the game was amazing, graphics/world detail/travel in space/combat/builds, many ways to play.. the rpg dialogue was weak and the plot was not that good, but the good points is way more ! the combat in andromeda was the best compared to the others, fluid/fast/precise/fun.. the exploration/dungeons was also very well done.
You kinda hit the nail in the head though. A plot-driven, dialogue heavy RPG who has a lot of upsides, but whose major weak points are the plot, dialogue, and RPG elements means it utterly failed in its design and intended goal as a game. It doesn’t mean you can’t appreciate or enjoy the good, but the game also completely earned it’s overall bad reviews and reputation as well.
It pains me to say that as a huge ME fan, but even more as a game designer/dev. Sometimes production just doesn’t work out no matter how much work and passion you put into a project, unfortunately.
I agree, Andromeda had everything that made it the next generation in mass effect, shame fans are so hard to please. This is why we don't get nice things, no sense of compromise, sometimes.
@@DrumToTheBassWoop We're not hard to please. Even a half decent story would've been acceptable. Andromeda's story is just plain _bad._ The villain is a limp noodle. The villain race are a textbook example of the word "generic." Combined with sub-par characters for a Bioware game and repetitive gameplay loop, you have all you need to earn your failure.
As awesome as Andromeda eventually turned out to be, it's a shame the DLC got cancelled. I mean, don't get me wrong. Annihilation, like all the others, is an amazing novel, but I would have loved to have played the Quarian Ark as well as read about it
never heard this ingame in andromeda, man I wish they went ahead and made a 4th installment to the shepard trilogy tho. On the other hand the trilogy is almost perfect and I dont wanna chance ruining it with a 4th installment.
I have to ask, because I see this comment quite a bit, why would you think a 4th installment to the Shepard trilogy would work? Honestly, I think BioWare did the "best" they could with what they had. Andromeda is far from perfect, but definitely a good game. But no game can stand with the original trilogy. However, there's really not much to explore post-Mass Effect 3 that would be short of anything of a massive financial undertaking -- given the massive worldstate differences by the time the credits roll. I think Andromeda was the safest bet for them, however... I am curious. What would you of liked to see from a fourth Shepard entry? I've always wondered what ideas people had for it! EDIT: Spelling error
@@AlanHawke Do you not realize how many different storylines they could follow for Mass Effect 4? How many parts of the Milky Way yet to be explored? They could have set Andromeda inside the Milky Way, and had a Rachni War type situation. There was absolutely no need to do something as silly as travel to another galaxy. This should have been the first clue that the revamped team at Bioware was out of their depth. Andromeda's premise was too ambitious and too convoluted to be successful. Think about it: before activating a Mass Relay, the Council races send an exploration ship at FTL speeds to scout out the connecting Relay. This journey could take years. They could have left the mapped regions of the Milky Way before Eden Prime, and have no knowledge of the war. They arrive at the cold Relay and find not only a new cluster, but multiple clusters, multiple Relays, new systems to explore, new species to meet; the primary goal is to activate the Relay and establish contact with Citadel space. Of course, in the post-Reaper era there's no longer a Citadel, or a functional Mass Relay network; this unexplored region was entirely spared the Crucible blast because the connecting Relay was inactive. And there's dozens more inactive relays at the fringes of already explored space around Council Space and the Terminus systems; all potential new playgrounds with their own clusters, systems, species, and stories to tell. So, why Andromeda? Why was _that_ what they dreamed up? It was ambitious, but lacking in imagination.
Hi, could I make a request please? An hour on Kadara between a couple of geysers in the badlands? Would be soooo relaxing and nobody else uploaded that yet I think. I listen to many of your videos while working in the office. Thanks a lot ;-)
@@AlanHawke It had a few good things though, aside from obviously better graphics which is ultimately not that important. I liked the jet-jumping and exploring, some of the worlds weren't so creative and the world engine puzzles weren't very innovative though the idea behind alien terraforming devices wasn't bad. One of the major problems was that the characters weren't interesting at all, especially because of the very much forced-diversity that took place in this title. You just don't judge a good game series by the amount of black/trans/women you see in the game. Aside from Asari and potentially Shepard, there weren't many women in leading roles in the original ME series, if you check the Nexus bridge, there are about 8 people there, 7 of which are women. The Captain is a woman. Lead scientist? A woman. Normally this doesn't matter to me at all but when developers purposefully and deliberately place 50% men and 50% women of exactly different races and colors, you know it was more about equality and diversity for them than about making a good solid game.
Without the N7 reference and a few other vague mentions and altered tracks like this, Andromeda would have just been this strange _space game._ It is weird just how different of a game it is when one takes a step back -intentional maybe but surely not the way they meant it to be. One thing that makes the trilogy better than Andromeda is the use of actual celestial and astronomical references like stars and nebulae all laced within the adventure and travel of the game which makes it much more believable, vs the completely made up "Heleus Cluster" which just looked like a bunch of glowing dots surrounded by smeared colors which I can only guess are supposed to be nebula but they just don't look convincing; they just didn't have the charm or natural galactic beauty of the original galaxy map. How nice it would have been if the Andromeda map had just showed the entire Andromeda galaxy in all its glory which we can actually SEE unlike our own which is based on alot of triangulation and other research ...and at the corner of the Andromeda map, showing where they arrived and the vastness of the new galaxy ahead.. Oh well.. Can't count on game developers to understand that kind of detail, they just make games and focus on graphics and money.. Then theres toxic people like that Indian dude who helped trash everything.
gotta say, first time i played andromeda it was hella fun then my roommate told me that the game has a bad rep and suddenly i saw it... i saw it all, the game is shit but the idea and story are ME worthy - they just stopped at the story and apperantly no1 really looked over the characters ... :')
I love this new spin on the galaxy map theme
This actually sounds like what I imagine was the composer's full edition of the song. It was probably then edited so that it worked better as a loop for the galaxy map.
Incredible. Never heard this rendition while playing Andromeda, makes you consider what they could have done without going down that dark rabbit hole.
Makes you long for a fourth entry to our beloved trilogy.
or even just a remaster
Well actually there's talk of the next installment being planned at the Edmonton studio. Whether it's with Shepard or a new protagonist is still being speculated. Good news or bad news? Too early to say. But, word is they've taken lessons from Andromeda...
Abiotic Carp A remaster is being heavily rumored right now. Let’s hope the rumors are true.
Well have I got news for you...
The 4th one is coming
It would be cool if they made this remix the map theme in Mass Effect 4. It does just enough to feel fresh without losing the taste of the original.
Woah! Never heard this rendition before, and in the long format no less! Thank you.
Mass Effect Andromeda what a great game, it deserves way more credits then it gets now. Hope we get a follow up / DLC for Andromeda.
Hackett out.
I agree, I think a follow up could be great if they sorted some issues and maybe go back to that ME2/ME3 format, maybe a little less of the open world but still keep some. Either way I personally enjoyed Andromeda.
It was a good game, but far from outstanding like 1-3. Still, music, planetsides, fighting mechanics where top notch. Inventory, facial animations, flat characters and a very weak and ripped off story was what killed it in the public. No where near the bonding to charakters or the mystery the trilogy had. ME 1-3 for me is still the best Game series of all time. I really hope they remember how they did it and do it once more.
@@Killian.Hardegen Every Mass Effect game has it's pos & cons but personally for me i don't compare Andromeda with the Trilogy caus the Trilogy are 3 games and Andromeda is 1 game. So i hope we all hear more from Andromeda follow up / DLC.
Hackett out.
@@Thorsten369 Right. Probably was unfair to compare MEA with the trilogy. And yes, ME1 had dull planetary sidequests, ME2 had the resource grind and ME3 had the ending. Yet they where all more magical then MEA. Also maybe the trilogy didn´t had as much expactations to beat, both fanwise and financially like MEA. It was a pretty daunting task to make a follow up that would surpass those expectations. So a actually solid game became a flop in the eys of many. oh well....
It's certainly not a 1 or a fucking 2/10 like poeple like to suggest. It's not perfect, it has so many flaws but it was still a good game. 6-7/10 from me. When I think about Jardaans or mystery benefactor, I immediately get excited. So much potential for further installments.
I think Andromeda is a lot better than people tend to give it credit for. As much as I love the first Mass Effect, the gameplay was never the best; talking to people and the choices you made were fine (not including the ME3 ending), if anything I think they should've expanded on there being more branching storylines, but the approach Bioware took with the gameplay was for the best. ME1 was clearly trying to mix RPG elements with 3rd person shooting, but even then the former was never as apparent like with Dragon Age Origins since in that game you had to build your class and who you were. In Mass Effect you were always Commander Shepard and, depending on your choice, he would either be a Vanguard, Adept, Soldier, you get the idea. Personally, I'm not a fan of the open world approach Andromeda took, mainly because I hate a majority of open world games nowadays, but the gameplay itself was incredibly fun and the verticality for some of the fights was amazing! Had the game not been bogged down with so much open worlds and instead placed you in smaller/medium sized areas you could still explore I feel like it helped keep some form of urgency in the story.
Speaking about the story, I'm not going to defend it in the slightest ,or some of the writing, a lot of it was wasted potential and the Archon was one of the most uninteresting villains in any game I've played. He lacked intimidation, barely had a presence, and when he started speaking to Ryder as if he was a rival it felt out of place seeing as how they've barely interacted with each other. However, I found a majority of the characters interesting and grew to love every single member of my crew, my personal favorites being Vetra and Drack. The characters are what truly kept me interested in seeing the game to its completion, even as I constantly put off finishing the game due to the underwhelming story.
Andromeda wasn't the best, hell I wouldn't even call it great, but I do think it's a good game that got way more hate than it deserved. It's one of the few games I felt genuine remorse for selling and ended picking it back up again, a choice I'm very much happy with. Not sure when I'll revisit the game but I know for a fact it's a world I'd love to come back to, and I really hope Bioware doesn't give up on Andromeda. With the right direction this new series can become something special, all it needs is more time to cook and some improvements where it's needed most.
Can't say as much as you have above, but I think the game indeed is underrated. I play mostly for the atmosphere and the story, I guess this is what people do when they are over 30 - they become not so much into grinding stuff, a lot of action and details. Have started ME1 in Legendary Edition and Andromeda recently, and oh my the former does feel old, but still fun. I do like the Andromeda so far, haven't run into much of what you have described above - mostly because I am in early stages of the game. Don't have any of kind that hard core ME fans do, the game feels well, plays well. Playing as Sara Ryder, totally in love with Tempest and also very much like Vetra's personality.
Peace!
This is just marvelous and hugely incredible.
This is beautiful and I missed this in game. Thanks bro
Oh this one's too cool! Great upload!
People hate the game but the OST is awesome
woahh i never knew they had this in the game
Absolutely gorgeous. I love it
I think that we are ready for a ME:OT remaster, aren't we?
Let's hope those rumors are true :)
It is true now
Best thing from the game. It did come from the originals, but hey. No, the ability to FINALLY jump high/ hover with biotics, that is the best part of the game
Amazing remix
Mass Effect really has instilled inspiration into spaceflight and exploration, even if ME3 story and Andromeda story was slightly pants.
But I hope bioware can rest easy knowing their initial creation that is the mass effect universe, is something to be proud off. Who knows how many kids it inspired to go into science.
ME2’s story was pants as well. :)
@@WanderingPropeller I concur.
I honestly wish andromeda was better and I hope that something will one day happen with the mass effect series again, wishful thinking but it's nice to dream
This is hands down the best rendition of new worlds/ uncharted worlds
i want the same bedroom !
TOO MUCH PRETTY!!!!
it is really sad that andromeda receive such a bad fame, the game was amazing, graphics/world detail/travel in space/combat/builds, many ways to play.. the rpg dialogue was weak and the plot was not that good, but the good points is way more !
the combat in andromeda was the best compared to the others, fluid/fast/precise/fun.. the exploration/dungeons was also very well done.
You kinda hit the nail in the head though. A plot-driven, dialogue heavy RPG who has a lot of upsides, but whose major weak points are the plot, dialogue, and RPG elements means it utterly failed in its design and intended goal as a game. It doesn’t mean you can’t appreciate or enjoy the good, but the game also completely earned it’s overall bad reviews and reputation as well.
It pains me to say that as a huge ME fan, but even more as a game designer/dev. Sometimes production just doesn’t work out no matter how much work and passion you put into a project, unfortunately.
I agree, Andromeda had everything that made it the next generation in mass effect, shame fans are so hard to please. This is why we don't get nice things, no sense of compromise, sometimes.
@@DrumToTheBassWoop
We're not hard to please. Even a half decent story would've been acceptable.
Andromeda's story is just plain _bad._ The villain is a limp noodle. The villain race are a textbook example of the word "generic."
Combined with sub-par characters for a Bioware game and repetitive gameplay loop, you have all you need to earn your failure.
They have Ikea furniture in other galaxies now?
One of the few tracks that stuck out from Andromeda.
I will never not be irritated at how utterly forgettable ME:A turned out to be.
As awesome as Andromeda eventually turned out to be, it's a shame the DLC got cancelled. I mean, don't get me wrong. Annihilation, like all the others, is an amazing novel, but I would have loved to have played the Quarian Ark as well as read about it
never heard this ingame in andromeda, man I wish they went ahead and made a 4th installment to the shepard trilogy tho. On the other hand the trilogy is almost perfect and I dont wanna chance ruining it with a 4th installment.
I have to ask, because I see this comment quite a bit, why would you think a 4th installment to the Shepard trilogy would work? Honestly, I think BioWare did the "best" they could with what they had. Andromeda is far from perfect, but definitely a good game. But no game can stand with the original trilogy.
However, there's really not much to explore post-Mass Effect 3 that would be short of anything of a massive financial undertaking -- given the massive worldstate differences by the time the credits roll. I think Andromeda was the safest bet for them, however... I am curious. What would you of liked to see from a fourth Shepard entry? I've always wondered what ideas people had for it!
EDIT: Spelling error
@@AlanHawke
Do you not realize how many different storylines they could follow for Mass Effect 4? How many parts of the Milky Way yet to be explored? They could have set Andromeda inside the Milky Way, and had a Rachni War type situation. There was absolutely no need to do something as silly as travel to another galaxy. This should have been the first clue that the revamped team at Bioware was out of their depth. Andromeda's premise was too ambitious and too convoluted to be successful.
Think about it: before activating a Mass Relay, the Council races send an exploration ship at FTL speeds to scout out the connecting Relay. This journey could take years. They could have left the mapped regions of the Milky Way before Eden Prime, and have no knowledge of the war. They arrive at the cold Relay and find not only a new cluster, but multiple clusters, multiple Relays, new systems to explore, new species to meet; the primary goal is to activate the Relay and establish contact with Citadel space. Of course, in the post-Reaper era there's no longer a Citadel, or a functional Mass Relay network; this unexplored region was entirely spared the Crucible blast because the connecting Relay was inactive.
And there's dozens more inactive relays at the fringes of already explored space around Council Space and the Terminus systems; all potential new playgrounds with their own clusters, systems, species, and stories to tell.
So, why Andromeda? Why was _that_ what they dreamed up? It was ambitious, but lacking in imagination.
Say what you want, but Tempest is hella comfy. You can see it's not a Military vessel 😅
Hi, could I make a request please? An hour on Kadara between a couple of geysers in the badlands? Would be soooo relaxing and nobody else uploaded that yet I think. I listen to many of your videos while working in the office. Thanks a lot ;-)
Sure but those geysers sound like they explode when you're right next to them.
I never noticed this before, but isn't this just an extended version of Uncharted Worlds from ME1?
It's a shame Andromeda had nothing on the original trilogy.
Very few games do.
@@AlanHawke It had a few good things though, aside from obviously better graphics which is ultimately not that important.
I liked the jet-jumping and exploring, some of the worlds weren't so creative and the world engine puzzles weren't very innovative though the idea behind alien terraforming devices wasn't bad. One of the major problems was that the characters weren't interesting at all, especially because of the very much forced-diversity that took place in this title.
You just don't judge a good game series by the amount of black/trans/women you see in the game. Aside from Asari and potentially Shepard, there weren't many women in leading roles in the original ME series, if you check the Nexus bridge, there are about 8 people there, 7 of which are women. The Captain is a woman. Lead scientist? A woman. Normally this doesn't matter to me at all but when developers purposefully and deliberately place 50% men and 50% women of exactly different races and colors, you know it was more about equality and diversity for them than about making a good solid game.
Without the N7 reference and a few other vague mentions and altered tracks like this, Andromeda would have just been this strange _space game._ It is weird just how different of a game it is when one takes a step back -intentional maybe but surely not the way they meant it to be. One thing that makes the trilogy better than Andromeda is the use of actual celestial and astronomical references like stars and nebulae all laced within the adventure and travel of the game which makes it much more believable, vs the completely made up "Heleus Cluster" which just looked like a bunch of glowing dots surrounded by smeared colors which I can only guess are supposed to be nebula but they just don't look convincing; they just didn't have the charm or natural galactic beauty of the original galaxy map. How nice it would have been if the Andromeda map had just showed the entire Andromeda galaxy in all its glory which we can actually SEE unlike our own which is based on alot of triangulation and other research ...and at the corner of the Andromeda map, showing where they arrived and the vastness of the new galaxy ahead.. Oh well.. Can't count on game developers to understand that kind of detail, they just make games and focus on graphics and money.. Then theres toxic people like that Indian dude who helped trash everything.
Huh. I never heard that one before, wonder how I missed it. Does it need to be unlocked, or did I just really never play it?
Nice rmx, but not a game heh
gotta say, first time i played andromeda it was hella fun then my roommate told me that the game has a bad rep and suddenly i saw it... i saw it all, the game is shit but the idea and story are ME worthy - they just stopped at the story and apperantly no1 really looked over the characters ... :')
andromeda has a lame story, just forget it, its a spinoff. Lets just wait for ME4
This is a direct ripoff from ME1