Difficulty in Marvel Champions | Charred Takes

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 7

  • @WinningHandPodcast
    @WinningHandPodcast Годину тому

    Nice video! Excited to see more of this series. It’s always great to see new content creators for the game starting to find their rhythm.
    I like a lot of your points, and look forward to more of these!

  • @DaringLime
    @DaringLime 3 години тому +3

    Great Video! I'll tune into these every time you post them. This is the kind of Champions content that I personally watch. I work on my own videos and put stuff on in the background. I think your point about two people arguing about strange is relevant. Depending on what you are defining as strong, it completely changes what heroes would be the best. That's why with my tier lists in my last video I made a set of criteria for how I was evaluating the heroes, and if people did that, they could agree to disagree or find interesting points of discussion instead of just yelling back and forth lol.

    • @thecharredgambit
      @thecharredgambit  3 хвилини тому

      I felt the yelling back and forth really resonated with me as well. It is so common that people just aren't even CLOSE to discussing the same thing!
      Thank you for the feedback on the series! That's the main reason I started it as well because I consume so much podcast-like content I thought I might as well create what I consume.

  • @jonathanpickles2946
    @jonathanpickles2946 5 годин тому +3

    I agree(!). I too play on expert solo vs many of the villains - not some of the very tough, tedious or easy ones. I recognise that this limits the range of decks I can use (little to no aggression) and to some extent heroes but there are still loads that play the way I like & are suitably strong. Heroic compresses that range of viable heroes/decks, less if you tailor to scenarios, but I am not really interested in that (or things like the weekly challenge). Standard is for Nebula, or other villains if I struggle to beat them on heroic, which I do not usually do because of the power limits I have already set. It does mean I am not really interested in either Heroic or Standard gameplay content.
    The bottom line though is that this game can cover a huge range of tastes both in the playstyle of the decks, the power level and what you want out of it - power fantasy, challenging puzzles, clever combos or whatever. As long as you are having fun you are doing it right & can ignore any nay sayers.

    • @thecharredgambit
      @thecharredgambit  5 хвилин тому

      This is such a good, well-balanced take that I agree with. Goal setting has been my motivation of late and it helps it's tied to my biggest(?) series on the channel. Once I have a baseline of all those expert villains defeated, I'll continue fine tuning where I want the challenge to be at that is best suited for me.
      We seem in a somewhat similar camp when it comes to Heroic. Although I'd say I'm much more open-minded to the mode in the future than when this video was recorded (due to that great video I linked in the description) I doubt it'd ever be my main way of playing, whether in solo or multiplayer. And that's okay! Thanks for the comment :)

  • @prufrock1977
    @prufrock1977 Годину тому +1

    One thing people don’t take time to read is that Heroic is NOT necessarily Expert level. You can also play Standard and Skirmish versions of Heroic. Standard, we all know. However Skirmish is when you pick a level of the villain (I, II, or III) to fight against (for faster gameplay).

    • @thecharredgambit
      @thecharredgambit  23 секунди тому

      This is a completely fair point that I (and many others) probably gloss over! It just follows logically that after Expert you'd go into Heroic, but they aren't actually strictly correlated like that.
      You have me imagining some quick games of maybe doing a Stage III Skirmish fight on Heroic for a really quick "Boss Fight/Rush" type of campaign. Maybe I should get homebrewing on that...